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Every Halo Infinite map ranked from worst to best

Halo Infinite offers ten maps across 4v4 and Big Team Battle, so here’s multiplayer map ranked from worst to best.

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Halo Infinite maps ranked

Halo Infinite offers ten maps across its Quick Play and Big Team Battle modes, so we’ve ranked all of them from worst to best.

Halo Infinite’s multiplayer launched almost a month early and has been praised by both new and returning players. The Battle Pass progression has been a sore point, but players have been more than impressed with the core gameplay.

One of the best aspects of the game is its map design, so we’ve looked at every map in the game and ranked them from worst to best.

All Halo Infinite maps: Ranked list

Halo Infinite Spartans firing weapons

Halo Infinite offers an extremely strong line-up of maps, all offering a unique and engaging experience. However, some maps stand out against the rest, so we’ve ranked all ten from worst to best.

Here’s every Halo Infinite map, ranked:

  1. Launch Site
  2. Deadlock
  3. High Power
  4. Fragmentation
  5. Aquarius
  6. Behemoth
  7. Bazaar
  8. Live Fire
  9. Streets
  10. Recharge

10. Launch Site

Halo Infinite launch site map

Launch Site feels far too large and mundane for Halo Infinite’s classic 4v4 multiplayer, making it the worst map in Halo Infinite.

This map covers the length of a long corridor in a missile silo, with plenty of nooks and crannies around the edges to navigate through. One team usually sits back in their base, spelling certain death for anyone who tries to travel through the main corridor.

It feels like it was designed only with the ‘One Flag CTF’ mode in mind, and every other mode feels lacking.

9. Deadlock

Halo Infinite Deadlock map

Deadlock is at its most fun if you manage to pick up some other weapons. The MA40 Assault Rifle you spawn with simply can’t handle Deadlock’s long-range fights, so you’ll need to find yourself a Battle Rifle or Commando as soon as you spawn.

The center of the map is usually full of action, but you’ll often find yourself having to run to close the gap before you can get into an effective range. And more often than not, you’ll be sniped or run over on your way.

But it still offers the fun chaos that popularized the Big Team Battle mode, and is by no means a bad map.

8. High Power

Halo Infinite High power map

High Power counters everything that has Deadlock lacking, allowing players to safely get to the middle off the map to fight at their preferred range.

Although a large Big Team Battle map, it doesn’t feel it, as it doesn’t long to get into the action. And once you’re there, the center of the map offers plenty of cover so you’re not getting picked off by Sniper Rifles and Skewers all of the time.

7. Fragmentation – Best Big Team Battle map

Halo Infinite fragmentation map

Fragmentation is the quintessential Big Team Battle map, offering all sorts of playstyles. You can hop in a vehicle to get right in the mix, sit back and snipe, or take close-quarters fights in the middle.

The edges of the map offer perfect opportunities for medium-range fights and flanking routes, but the central room is always chock-full of players if you’re looking for relentless action and chaos. This makes it the best Big Team Battle map in Halo Infinite.

6. Aquarius

Halo Infinite Aquarius map

Aquarius offers the classic three-lane gameplay that is so popular in the FPS genre.

Its symmetrical design makes it an excellent Capture the Flag map because no side has an advantage. Whichever team can control the bridge usually has a huge advantage, as they can see directly into the enemy’s spawn and control the Power Upgrade spawn.

The only thing that makes it slightly frustrating is that the two spawns can see each other, so you’ll often find yourself being battered by Battle Rifle shots as soon as you spawn.

5. Behemoth

Halo Infinite Behemoth map

The largest of the 4v4 maps in Halo Infinite, Behemoth offers players a wide range of playstyles.

The initial battle after everyone takes the boosters to the side of the map gets the action in quick. And if playing in Quickplay, there’s plenty of fun to be had for vehicle players.

What slightly holds Behemoth back is its size, where if your teammates are uncoordinated, it can often feel like the game is unwinnable. But if you can coordinate pushes with your team, Behemoth leads to some excellent Halo gameplay.

4. Bazaar

Halo Infinite Bazaar map

Bazaar is one of the smaller maps, where fights are usually decided at extremely close range.

However, there’s room for some medium-range fights across the middle courtyard, where players can find some great equipment such as the SPNKR and Overshield.

There doesn’t seem to be any real power position for a team to hold, and some may not like its close-range nature, but we think Bazaar is one of the best maps in Halo Infinite.

3. Live Fire

Halo Infinite live fire map

If you thought Bazaar had close-knit action, Live Fire takes that to another weapon.

Set in the firing range from the tutorial level, Live Fire has Spartans engage in fights immediately. Almost every fight is decided at extremely close range, and you won’t have a second to breathe.

But, the map flows extremely well in Strongholds and Oddball, where teams can control either the B Flag or sniper tower above the C Flag to control the map.

2. Streets

Halo Infinite streets map

Streets has an extremely unique design, where players battle it out under the neon glow of a futuristic city.

There are plenty of powerful weapons dotted around the map, and plenty of power positions to hold. Both the A and C flags have powerful head glitches that look down onto the main street, which makes fighting for each of the spawn flags a tough battle. And if you’re looking for close-range chaos, head to the B flag where there’s almost no cover to take refuge behind.

Streets’ unique design and map flow makes it absolutely one of the best maps in Halo Infinite and could become a series mainstay.

1. Recharge – Best map in Halo Infinite

Halo Infinite Recharge map

Recharge captures everything that makes Halo Infinite’s multiplayer great. A futuristic aesthetic, strong team play, and a simplistic design that can be mastered.

Recharge has plenty of unique areas that offer different playstyles. You can take long-range fights onto the B Flag, or get up-close and personal in the rooms and corridors that go round the edges.

Although a brand-new map, it already feels like you’re playing a classic, and Recharge will likely be here to stay.


And that’s every map in Halo Infinite’s multiplayer ranked from worst to best! You can also check out our ranking of every weapon in the game.

Image Credit: 343 Industries

Battlefield

Battlefield 2042 Update 3.2 patch notes: Stability improvements, major bug fixes & Portal XP changes

Here are the full patch notes for Battlefield 2042’s 3.2 update, which includes tank buffs, changes to Portal XP, and major bug fixes.

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Battlefield 2042 hazard zone players

Battlefield 2042’s first update of 2022 has arrived, with Update 3.2 bringing major bug fixes, stability improvements, changes to Portal XP, and buffs to the M1A5 and T28 tanks.

Battlefield 2042 has been plagued by major bugs and glitches over the holidays, but DICE are working on getting the game back on track. Alongside announcing the 3.3 Update in February, which finally brings a Scoreboard, they’ve also dropped the Update 3.2 patch notes.

This update will include Portal XP buffs as well as some major bug fixes, so here are the full patch notes.

Battlefield 2042 Update 3.2 release date & time

Battlefield 2042’s 3.2 Update will release on January 20 at 12 AM PT / 3 AM ET / 8 AM GMT.

DICE confirmed that there won’t be any downtime for the update, so you can play as soon as the update is downloaded.

Portal XP buffed in Battlefield 2042 Update 3.2

Battlefield 3.2 update portal xp buff

DICE revealed that they’re buffing Portal XP with the 3.2 update, “increasing the per minute XP cap across all Battlefield Portal modes to 300.”

They’re also changing it so that the XP earned in each experience “will now be determined by which modifiers you use, and whether the Rules Editor, Damage/Health modifiers, or AI are enabled.” You can check out all of the changes in the image above.

A future update will include a UI indicator showing if a created mode will have progression restrictions.

Battlefield 2042 Update 3.2 patch notes

Fixes, Changes, and Improvements

General

  • Fixed an issue where leaving a party during matchmaking could make the game unresponsive
  • Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt
  • Updated behavior of the quit button during gameplay so it now returns you to the correct screen
  • Fixed an issue where the loading music would stop playing during level load

Soldier

  • Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox
  • Fixed occurrences of rubberbanding when running behind friendly players
  • Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop
  • Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist
  • Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters
  • Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights
  • Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon
  • Fixed an issue where being spotted when firing a weapon would spot you for too long

Stability

  • Added multiple fixes to improve overall game stability 
  • Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen

Weapons

  • Sniper and SOFLAM scope glints now show from a further distance

Vehicles

  • Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies
  • M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod
    • Reduced Bullet Spread from 1.6 -> 1.1
    • Increased Damage Fall Off Distance from 35 -> 40

Battlefield Hazard Zone

  • Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen

Battlefield Portal

  • The Server Info tab now persists after hitting Refresh in the Portal Server Browser
  • Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence
  • Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons
  • Certain admin commands can no longer be spammed

Battlefield 2042’s Update 3.3 will drop in February and the long-awaited Season 1 is expected to arrive in March.

Image Credit: DICE / EA

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Apex Legends

Who owns Apex Legends battle royale?

Apex Legends is a free-to-play battle royale that’s available across all platforms, but who owns Apex Legends?

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Who developed Apex Legends battle royale

Apex Legends has gained a lot of popularity over the last year, and with new players getting to grips with the game every day, some may be wondering who the developers are.

Apex Legends is about to enter Season 12, with the game releasing way back in February 2019.

With the recent news regarding Microsoft’s acquisition of Activision, players may be wondering what it means for their favorite games, like Call of Duty and Apex Legends.

As well as this, some players may just want to know the identity of the developers who own Apex Legends, as new players are joining every day. Luckily, we have the answer covered for you.

Who owns Apex Legends?

respawn entertainment logo

Apex Legends is developed by Respawn Entertainment, a development studio under EA founded by Jason West and Vince Zampella, who originally co-founded Infinity Ward, the development studio behind multiple Call of Duty games, with its latest being Call of Duty: Modern Warfare (2019).

Ultimately, Respawn Entertainment have no affiliation with Activision, and so the recent Microsoft deal doesn’t affect the ownership of the game at all.

Respawn Entertainment is also the studio behind the Titanfall franchise, which is very closely connected to Apex Legends, as the battle royale game takes place in the Titanfall universe.

Further, Respawn isn’t just known for creating FPS games, but the development studio also created Star Wars: Fallen Order, a story game held in high regard.

apex legends roster

One thing Respawn Entertainment is great at is communicating with the community and keeping players informed with news and updates through social media.

Apex Legends is constantly being updated with fresh content for players keeping the game fun and drawing new players in, which is a testimony to how hard the team at Respawn Entertainment work.

With four battle royale maps, 19 Legends, exclusive maps for the Arenas mode, and a consistent flow of cosmetics, Apex Legends offers loads for players, and Respawn Entertainment is the team behind it all.


For more on Apex Legends, check out our recent piece on when the PS5 and Xbox Series X/S versions will be released.

Image Credits: Respawn Entertainment

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Battlefield

Battlefield 2042 devs give first look at upcoming Scoreboard redesign

Battlefield 2042’s devs have confirmed that a Scoreboard is on its way, and have revealed what its first iteration will look like.

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Battlefield 2042 player using wingsuit

Battlefield 2042 players have been desperate to see the classic Scoreboard return, and DICE have finally announced it’s on the way and given us an idea of what they’re working on.

Battlefield 2042 was one of the most anticipated games of 2021 but ended up having one of the franchise’s poorest launches. Performance issues, overpowered vehicles, and wide-open maps turned away veterans and new players alike, causing 2018’s Battlefield V to have a higher player count.

One of the classic features that were missing was the Scoreboard, but the devs have now confirmed that they plan on bringing it back in a future update. And not only that, but they also gave us a first look at the Scoreboard they have planned.

Battlefield 2042 hourglass map

Battlefield has always featured a Scoreboard, allowing you to see the kills, deaths, and score of every player in the game. This feature was missing from Battlefield 2042, instead only giving players their own stats.

The community has been begging DICE to bring back this classic feature, and on January 19, they finally acknowledged that it will arrive in February’s Update 3.3.

“Update 3.3 we will refresh our existing Scoreboard UI with a new panel that showcases how players are stacking up across the server,” revealed DICE. They then attached a “first look at our Work in Progress.”

Battlefield 2042 Scoreboard design

Battlefield 2042 upcoming Scoreboard

Battlefield 2042’s new Scoreboard design shows every player on your team’s Score, Kills, Assists, Revives, Captures, and Defences. It also has the player’s own Kills, Assists, and Deaths, as well as the Match Overview.

“Scoreboard will receive further updates beyond this refresh – this isn’t a one and done deal for us,” they explained. “Expect to see us iterate on this further once it’s live in game, and we look forward to your feedback once this new Scoreboard goes live in February.”

Asking for feedback, Battlefield 2042’s Community Manager Kevin ‘T0TALfps’ Johnson said: “This is only Phase 1 of [the Scoreboard], and through your feedback, improvements will be made!”

Players were more than happy to reveal the features they want to see. Many still want to see the deaths of every player in the match, and others want to see the other team’s Scoreboard as well.

Battlefield 2042’s Update 3.3 is scheduled to release in February, with data mines indicating that Season 1 – the first major content drop – will begin in March.

Image Credit: DICE / EA

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