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Call of Duty: Black Ops Cold War

Every weapon buff & nerf in Black Ops Cold War Season 3 Reloaded

Here’s every weapon buff and nerf from Cold War’s Season 3 Reloaded update, including buffs to Assault Rifles and flinch added to Snipers.

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BOCW Season 3 reloaded buffs and nerfs

As part of Black Ops Cold War’s massive Season 3 Reloaded update, Treyarch has given significant buffs and nerfs to weapons, including adding much-requested flinch to Sniper Rifles.

Cold War, Warzone, and CoD Mobile’s 80s Action Heroes event is due to kick off on May 20, but that’s not all that’s in store for Black Ops Cold War players. The fan-favorite Black Ops 2 map, Standoff, will be arriving, alongside the AMP 63 Pistol and the Multi-Team Elimination battle royale mode.

As well as these new features, Treyarch have made welcome changes to Cold War’s weapons. Sniper Rifles have been significantly nerfed, and Assault Rifles, including the already dominant Krig 6, have been buffed.

Here’s every weapon buff and nerf from the Cold War Season 3 Reloaded update.

Sniper Rifles nerfed, added flinch

Black Ops Cold War Swiss K31

Black Ops Cold War players have long been complaining about Sniper Rifles having no flinch. It was almost impossible to outgun a Sniper at range, so Treyarch have given a massive tuning pass to Sniper Rifles in the Season 3 Reloaded update.

They explained that the reasons for these changes are:

  • To create more meaningful gameplay between Sniper Rifles and other weapon classes.
  • To better define the role of each Sniper Rifle to give them more individuality and specialization. 

The most impactful change is the addition of custom flinch. Devs have added a “sniper-specific flinch” that will move the weapon while you’re being hit. This effect is amplified when aiming down sight, and flinch-reducing attachments “have been factored into this feature update.”

Stich sniping black ops cold war

ADS (Aim Down Sight) Momentum has also been added to Sniper Rifles. Treyarch described ADS Momentum as “that feeling of weightiness as the weapon exits and re-enters ADS.”

What this means is that your ADS speed will be slower when rapidly aiming in and out, so if you don’t fully leave ADS before aiming in again, your aiming speed will be significantly slower. Each weapon will have a separate ADS Momentum value, with the ZRG 20mm now being much slower than the Pelington 703.

Assault Rifles buffed

Black Ops Cold War XM4

SMGs have been incredibly dominant in Cold War since launch, and Treyarch has been adjusting Assault Rifles to provide a greater distinction between the two weapon classes.

In the Season 3 Reloaded update, with the exception of the FFAR 1, they have increased Assault Rifle bullet velocity across the board. They did this to “allow Assault Rifles more innate long-distance advantage over Submachine Guns.”

They have also standardized the headshot modifiers on all ARs. Assault Rifles that use 5.56 rounds will have a 1.4x headshot multiplier, while weapons using 7.62 will have a 1.25x multiplier. This is to account for 7.62 weapons (AK-47, Groza) doing, in general, more damage than those using 5.56.

Treyarch assured fans that “The number of hits required to kill remain the same, except for the FFAR 1, which requires fewer hits to kill if the player scores a headshot.”

All Cold War Season 3 Reloaded weapon changes

Alongside these significant changes to Sniper Rifles and Assault Rifles, Treyarch has also made adjustments to LMG barrels and buffed Pistols.

Here’s the full list of weapon buffs and nerfs for Black Ops Cold War Season 3 Reloaded.

Sniper Rifles

LW3 – Tundra

This is the baseline of our sniper rifles. It is lenient enough in its one-hit kill capacity while being fast enough to scan the horizon and find new targets quickly. This weapon is meant to be geared for most players to play with and have fun experiencing what it’s like to be a sniper in Black Ops Cold War. The following changes better define the weapon’s role, providing more long-range accuracy and focusing less on short-range combat viability.

  • LW3 – Tundra
    • Increased Bullet Velocity from 550 to 580.
    • Reduced ADS-In Momentum from 0.2 to 0.233.
  • Attachments
    • Reduced Bullet Velocity bonus from 28.2” Extended Barrel attachment from 25% to 18%.
    • Reduced Bullet Velocity bonus from 29.1” Combat Recon Barrel attachment from 75% to 36%.
    • Reduced Bullet Velocity bonus from 28.2” Tiger Team Barrel attachment from 50% to 27%.
    • Reduced Flinch Resistance bonus from Dropshot Wrap Handle attachment from 50% to 33%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire Time penalty from SASR Jungle Grip Handle attachment from 12% to 15%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire Time penalty from Airborne Elastic Wrap Handle attachment from 15% to 18%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Pelington 703

The Pelington 703 is designed to be a quick-handling sniper rifle for players who enjoy constant movement and repositioning, trading off some one-hit kill potential for more speed. This weapon is geared for the kind of player who enjoys running into the middle of gun battles and advancing on important positions. The following changes reinforce the weapon’s role, shifting some ADS speed into a Sprint to Fire benefit, and using a slightly slower Bullet Velocity to keep gameplay at closer ranges.

  • Pelington 703
    • Increased Sprint to Fire speed from 0.45 to 0.433.
    • Reduced Bullet Velocity from 500 to 478.
    • Increased Aim Down Sight Time from 0.55 to 0.583.
  • Attachments
    • Reduced Bullet Velocity bonus from 25” Extended Barrel attachment from 25% to 17%.
    • Reduced Bullet Velocity bonus from 27.2” Combat Recon Barrel attachment from 75% to 43%.
    • Reduced Bullet Velocity bonus from 26.5” Tiger Team Barrel attachment from 50% to 30%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

M82 (Semi-Auto)

With the recent release of the ZRG 20mm and the popularity of the LW3 – Tundra, there existed an untapped space between those two weapons. To fill that position, our semi-auto sniper rifle has been given some new upgrades. Leaning into the lethality of a .50 Cal round, the weapon is now much more powerful, with the trade-off of being slower to fire successive shots. As a semi-automatic weapon without any rechamber, it is still quite fast and works well for holding down a position.

  • M82 (Sniper Rifle Charlie)
    • Increased one-hit kill potential to include the mid-torso.
    • Increased Aim Down Sight speed from 0.7 to 0.666.
    • Increased ADS-Out Momentum from 0.2 to 0.183.
    • Reduced ADS-In Momentum from 0.2 to 0.25.
    • Reduced firing speed from 0.333 to 0.833.
  • Attachments
    • Reduced Bullet Velocity bonus from 22.2” Extended Barrel attachment from 25% to 13%.
    • Increased Fire Rate bonus from 20.6” Rapid Fire Barrel attachment from 11% to 12%.
    • Reduced Bullet Velocity bonus from 22.6” Combat Recon Barrel attachment from 75% to 26%.
    • Reduced Bullet Velocity bonus from 22.6” Tiger Team Barrel attachment from 50% to 20%.
    • Increased Fire Rate bonus from 22.6” Tiger Team Barrel attachment from 18% to 24%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire penalty from SASR Jungle Grip Handle attachment from 12% to 15%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire penalty from Airborne Elastic Wrap Handle attachment from 15% to 18%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

ZRG 20mm

This is the most lethal sniper rifle in Black Ops Cold War, and it ravages vehicles and Scorestreaks. This power comes at a price, as this weapon is slower with less available ammo. Players who prioritize map knowledge, common enemy movements, and destroying enemy Scorestreaks will excel with the ZRG 20mm. Strategy over tactics. To that end, this weapon must be slower to wield compared to the rest of the sniper rifle class.

  • ZRG 20mm
    • Reduced Aim Down Sight speed from 0.65 to 0.683.
    • Reduced Bullet Velocity from 925 to 923.
    • Increased ADS-Out Momentum from 0.2 to 0.183.
    • Reduced ADS-In Momentum from 0.2 to 0.283.
    • Custom Vehicle Damage: The “anti-material” property of this weapon deals extra damage to every vehicle and Scorestreak. Due to the sheer number of vehicles and Scorestreaks to choose from in Black Ops Cold War, this damage is displayed in-game as a range (i.e. 1100 – 2200). Generally speaking, the larger a vehicle or Scorestreak is, the more damage this weapon will deal to it.
  • Attachments
    • Reduced Bullet Velocity bonus from 41.9” Extended Barrel attachment from 25% to 10%.
    • Reduced Bullet Velocity bonus from 43.9” Combat Recon Barrel attachment from 75% to 20%.
    • Reduced Bullet Velocity bonus from 42.7” Sigma Special Barrel attachment from 67% to 16%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire penalty from SASR Jungle Grip Handle attachment from 12% to 18%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire penalty from Airborne Elastic Wrap Handle attachment from 15% to 20%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Swiss K31

With its low recoil, fast rechamber, and speedy handling, this weapon is ideal for quickly eliminating multiple enemy targets. Players with an eagle eye and nerves of steel will be able to down more enemies with this weapon than with any other sniper rifle. For those who aren’t as skilled at nailing their headshots every time, the Swiss K31 can perform much like a tactical rifle. The changes made here further index on this skill aspect, with the benefit of less sniper flinch. 

  • Swiss K31
    • 25% less Flinch than other sniper rifles.
    • Reduced Bullet Velocity from 700 to 684.
  • Attachments
    • Reduced Bullet Velocity bonus from 24.9” Extended Barrel attachment from 25% to 16%.
    • Reduced Bullet Velocity bonus from 24.9” Combat Recon Barrel attachment from 75% to 31%.
    • Reduced Bullet Velocity bonus from 24.9” Tiger Team Barrel attachment from 50% to 23%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Reduced Sprint to Fire penalty from SASR Jungle Grip handle attachment from 12% to 11%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Assault Rifles

  • Krig 6
    • Increased Bullet Velocity from 625 to 686.
    • Increased Bullet Velocity bonus from 19.7” Ranger Barrel attachment from 100% to 126%.
    • Reduced Bullet Velocity penalty from 15.5” Contour Barrel attachment from 25% to 12%.
  • AK-47
    • Increased Bullet Velocity from 490 to 702.
  • FFAR 1
    • Increased maximum damage from 27 to 28.
    • Reduced Bullet Velocity from 705 to 629.
  • Groza
    • Reduced headshot multiplier from 1.4x to 1.25x.
    • Increased Bullet Velocity from 650 to 660.
  • QBZ-83
    • Increased Bullet Velocity from 625 to 671.
  • FARA 83
    • Increased headshot multiplier from 1.25x to 1.4x.
    • Increased Bullet Velocity from 675 to 729.
    • Reduced maximum damage from 31 to 30.
    • Reduced minimum damage from 28 to 27.
    • Reduced Bullet Velocity penalty from 17.5” Contour Barrel attachment from 25% to 18%.
  • XM4
    • Increased Bullet Velocity from 550 to 657.

All Light Machine Guns

We’ve refactored Bullet Velocity to give LMGs more inherent power with less reliance on the Task Force Barrel attachment. These changes provide more value to the rest of the Barrel attachments, while the Task Force Barrel remains a solid choice for boosting Bullet Velocity.

  • Light Machine Gun Alpha
    • Increased Bullet Velocity from 675 to 714.
    • Reduced Bullet Velocity bonus from 21.8” Task Force Barrel attachment from 100% to 41%.
  • RPD
    • Increased Bullet Velocity from 475 to 684.
    • Reduced Bullet Velocity bonus from 20.3” Task Force Barrel attachment from 100% to 44%.
  • M60
    • Increased Bullet Velocity from 600 to 791.
    • Reduced Bullet Velocity bonus from 22.8” Task Force Barrel attachment from 100% to 39%.

All Pistols

Pistols have received minor adjustments to Bullet Velocity. These changes better fit each pistol by pushing their “hitscan” range to the edge of their most-used engagement distances.

  • 1911
    • Increased Bullet Velocity from 200 to 206.
  • Magnum
    • Increased Bullet Velocity from 300 to 313.
  • Pistol Charlie (Burst Fire)
    • Increased Bullet Velocity from 250 to 257.

Special Weapons

  • R1 Shadowhunter
    • Added Sniper Flinch.

Image Credit: Treyarch

Call of Duty: Black Ops Cold War

Cold War Season 4 weapon buffs & nerfs: AK-47, XM4, Krig 6

Black Ops Cold War Season 4 sees Treyarch make sweeping balancing changes to a number of Assault Rifles, including the XM4 and AK-47.

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Cold War Season 4 character shooting an Assault Rifle

Black Ops Cold War’s Season 4 update is here, and as always, Treyarch have been tinkering with the game’s weapon balance, with buffs and nerfs for a number of guns.

Weapon balancing is a huge part of keeping any game fresh, giving developers the opportunity to tweak the meta to make overpowered weapons more manageable, or to give guns that aren’t being used often a much-needed boost.

The launch of the Season 4 patch gives Treyarch the perfect opportunity to buff and nerf a number of weapons in an attempt to shake things up, and the developers have focused on a single class of guns this time around.

Season 3: Reloaded saw Treyarch work on SMGs, Sniper Rifles, and a number of attachments, but with Season 4, the focus is clearly on Assault Rifles. Here’s a breakdown of the big changes coming with the new patch.

Rambo using AR in Cold War

Assault Rifle changes in Cold War Season 4

Assault Rifles are going to feel very different in Season 4. All seven guns in the class have been adjusted in some manner, mostly focusing on the attachments that players use with them.

Suppressors will definitely become more widespread thanks to Treyarch‘s decision to reduce the range penalties on most ARs, although it has been slightly increased by 2% on the ultra-powerful AK-47. The QBZ-83 and Groza have also had their penalties increased slightly to bring them in line with the class average.

The biggest change comes for the XM4 though, which sees a huge 11% drop in range penalty, making the already strong gun even more useful.

Black Ops Cold War AK-47 loadout

While other weapon classes haven’t been changed in this patch, there is a good chance they will be addressed in future patches, with Treyarch always working on balancing. You can view the full list of changes below.

  • Assault Rifles
    • XM4
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 11%.
      • Reduced range penalty on Agency Suppressor muzzle attachment from 33% to 22%.
    • AK-47
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 13%.
      • Increased range penalty on GRU Suppressor muzzle attachment from 25% to 27%.
    • QBZ-83
      • Increased range penalty on Suppressor muzzle attachment from 15% to 17%.
    • FFAR 1
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 10%.
      • Reduced range penalty on Agency Suppressor muzzle attachment from 33% to 20%.
    • Krig 6
      • Reduced range penalty on Agency Suppressor muzzle attachment from 30% to 25%.
    • Groza
      • Increased range penalty on Suppressor muzzle attachment from 15% to 17%.
    • FARA 83
      • Reduced range penalty on GRU Suppressor muzzle attachment from 33% to 32%.
      • Increased range penalty on Suppressor muzzle attachment from 15% to 20%.

Image Credit: Treyarch

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Call of Duty: Black Ops Cold War

How to unlock Iridescent Jackal skin in Warzone & Cold War Season 4

Warzone and Cold War is receiving its first ever Ultra-rarity Operator skin in Season 4, so here’s how to unlock Jackal’s Iridescent skin.

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How to unlock Iridescent Jackal Skin

Warzone and Black Ops Cold War’s first Ultra-rarity Operator skin is arriving in Season 4, so here’s how to unlock new Operator Jackal’s Iridescent skin.

Alongside the brand new weapons and maps for Warzone and Cold War Season 4, the game will be introducing its first Ultra-rarity Operator skin. New Operator Jackal will receive a unique color-changing outfit, something Verdansk has never seen before.

This new skin “allows Jackal to come alive with a mesmerizing light pattern across his entire jumpsuit and mask,” making it a highly sought-after item in Season 4.

Here’s how to unlock Season 4 Operator Jackal and his Ultra-rarity Iridescent skin in Season 4.

How to unlock Jackal and Iridescent Operator skin

Jackal Iridescent skin in Cold War and Warzone

South African mercenary Jackal is Season 4’s featured Operator, who you’ll unlock as soon as you purchase the premium Battle Pass. This costs 1000 CoD Points and you can now either buy the pass yourself or receive it through Call of Duty’s new gifting system.

The Iridescent Jackal Skin will be unlocked at Tier 100 of the premium Season 4 Battle Pass. Reaching Tier 100 will take some time, but you can speed up the process by buying the Battle Pass Bundle for 2400 CoD Points, which includes 20 discounted Tier Skips, or you can take advantage of Double XP events.

Jackal Operator Mission challenges

Iridescent jackal skin Cold War Season 4

Once you’ve unlocked Jackal’s Iridescent skin, there will be Operator Missions available to unlock extra styles and “additional cosmetic items.” For completing these missions, you’ll get the silver ‘Manta Ray’ style and the ‘Copperite’ skin, which gives him a “copper shine.”

We’ll need to wait until Season 4 arrives to see the Operator Mission challenges.

Once Season 4 officially goes live, we’ll update this article with Jackal’s Operator Mission challenges and rewards.

Image Credit: Activision / Treyarch

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Call of Duty: Black Ops Cold War

Cold War Season 4 update patch notes: Hijacked returns, Zombies & League Play updates

Everything you need to know about Black Ops Cold War Season 4 update, including new content & patch notes.

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Black Ops Cold War Season 4 officially begins on June 17, and Treyarch has released the full patch notes for what’s new in the game, including new MP content, updates, new Zombies features, and more.

Season 4 of Black Ops Cold War includes a new Battle Pass with 100 Tiers to progress through, similar to the previous ones, alongside new MP maps like Hijacked, new Outbreak region Zoo, and more updates across the game.

Treyarch has posted the patch notes for the new update. The new update will go live on June 15 at 9PM PT on all platforms with the Season 4 content becoming available 24 hours later on June 16 at 9PM PT.

Warzone’s update will go live June 16 at 9PM PT with more information to come on its updates. The patch notes and information below are only applicable to Black Ops Cold War MP & Zombies.

Cold War Season 4 Update Size

  • PlayStation 5: 30 GB
  • PlayStation 4: 15.5 GB
  • Xbox Series X / Xbox Series S: 31.0 GB
  • Xbox One: 17.7 GB
  • PC: 21.6 GB (without HD Pack) / 30.7 GB (with HD Pack)

Note: PC users will also need 60.6-92.1 GB of additional space on their hard drive for the copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Cold War Season 4 Patch Notes

SEASON FOUR BEGINS JUNE 17

Starting at 9PM PT June 16th / 12AM ET June 17th, an all-new season of content comes to Multiplayer, Zombies, and League Play in Black Ops Cold War with Season Four, including:

  • Global:
    • 100 new Battle Pass tiers including the MG 82 LMG and C58 assault rifle
    • Five total new weapons throughout the season
    • “Ground Fall” launch week limited-time event
    • Four new Prestige Levels (16-19)
    • New Prestige Shop content
    • New Weapon Unlock Challenges
    • New Gifting feature
    • New Challenge tracker
    • New lobby theming
    • + More in-season
  • Multiplayer:
    • New 6v6 maps: Collateral Strike (6v6), Hijacked (6v6)
    • New Combined Arms map: Collateral (12v12)
    • New Gunfight + Face Off map: Amsterdam (2v2, 3v3)
    • New MP modes: One in the Chamber, Multi-Team: Sat-Link, Hardcore Hardpoint
    • New Featured Playlists: Hijacked 24/7, Cranked Hardpoint
    • New Scorestreak: Hand Cannon
    • 20 New Multiplayer Season Challenges
    • + More in-season, including Rush (6v6) and Capture the Flag
  • League Play:
    • Skill Division adjustments
    • LC10 and AK-47 now restricted
    • + More in-season, including League Play rewards
  • Zombies:
    • New Outbreak Region: Zoo
    • New Outbreak Main Quest: Operation Excision
    • New Dark Aether story Intel
    • Additional Zombies tracks to unlock for the Music Player
    • New Operator Missions in Zombies
    • New Onslaught Map (PlayStation®): Collateral
    • 20 New Zombies Season Challenges
    • + More in-season, including the upcoming “Mauer der Toten” round-based map

Dive into all the intel on everything coming to Black Ops Cold War and Warzone™ in Season Four here, and get an overview of what’s coming throughout the season in the official roadmap:

A NEW SEASON OF CONTENT IS HERE

This week, Season Four launches with an all-new Battle Pass loaded with 100 Tiers of in-game content. Pick up the Battle Pass for instant access to the fearsome Perseus Operator “Jackal” unlocked at Tier 0, two free weapons, new Weapon Blueprints, Operator Skins, Vehicle Skins, and more to earn throughout the season.

As always, we’re bringing a whole new arsenal to Black Ops Cold War this season, including the MG 82 LMG, the C58 assault rifle, and the Black Ops III favorite Nail Gun at launch, plus the OTs 9 SMG and Mace melee weapon dropping later in the season.

The race to Prestige Master is on with four new Prestige Levels to achieve (16-19) sporting some of our most badass Prestige Icons yet. We’ve also got new legacy content from previous Black Ops titles to unlock in the Prestige Shop, including the animated “Bacon” Calling Card from Black Ops II, available after reaching Season Level 100. Watch for even more new legacy items to hit the Prestige Shop later in the season!

To help everyone level up even faster, the team has reduced the amount of XP needed to progress through Season Levels in Black Ops Cold WarWarzone, and Modern Warfare, and we’ve got two new sets of Season Challenges in Multiplayer and Zombies coming to Season Four, each with its own exclusive Calling Card and XP rewards! We’re also helping out all those challenge hunters out there with the new Challenge Tracker feature available at the Options menu, so you can track your Daily Challenge progress mid-match.

“GROUND FALL” LIMITED-TIME EVENT

During Season Four’s launch week, players can participate in the new “Ground Fall” limited-time event in Black Ops Cold War and Warzone to complete challenges for exclusive rewards, including a new Epic Secondary Weapon Blueprint! The event ends June 24th, so make sure you complete those challenges before they’re gone for good.

MULTIPLAYER

Four Multiplayer maps are coming to Multiplayer with Season Four, including Collateral as our newest 12v12 Combined Arms map along with its Collateral Strike variant in 6v6, the return of the Black Ops II favorite Hijacked in 6v6, and the debut of Amsterdam for 2v2 and 3v3 modes. Later in the season, we’re bringing back another classic with the paintball arena mayhem of Rush for 6v6.

We’re huge fans of the vehicle-fueled chaos that Combined Arms brings to the Black Ops Multiplayer experience, and we’re excited to expand the 12v12 map offering at the start of the season with Collateral. Hijacked is an undeniable all-time favorite in the Call of Duty community, and we’re proud to bring Black Ops Cold War’s fast-paced 6v6 modes to this decked-out superyacht for the first time, along with a dedicated Hijacked 24/7 playlist this week. And of course, players can expect to test their skills on the rooftops of Amsterdam in intense, smaller-scale modes like Gunfight Blueprints, Face Off 6v6, and our upcoming Gunfight Tournaments.

Along with this season’s new maps and weapons, we’re bringing the Hand Cannon to Multiplayer as our latest Scorestreak: a massive tactical handgun that decimates enemies and other Scorestreaks with ease. Don’t forget to set up your Scorestreak selection to include this beauty when the season begins, and get ready to try it out in our latest party game.

Black Ops veterans will know One in the Chamber by heart – everyone spawns in with a handgun, a single bullet, and three lives. Get a kill, get a bullet back. This time around, your random loadout can include the 1911, Magnum, or the new Hand Cannon. Be the first to reach the score limit to come out on top… just be sure not to miss.

We’re also upping the ante on our biggest maps with Multi-Team: Sat-Link, our brand-new, large-scale mode that pits 10 teams of four against each other in a race to locate and power up Sat-Links marked on the map. This is one of our most intensely competitive 40-player modes yet, and we’ve had some crazy matches come down to the wire in playtesting sessions.

You’ll need to find the Sat-Link, power it up, and upload data to satellites in orbit to gain points for your squad. Search for crates to collect powerful Scorestreaks and other useful items, and eliminate any other squads attempting to upload the data before you do. Work together with your teammates and reach the score limit first to get the W.

Fans of our recent ‘80s Action Heroes modes will be happy to know we’re also bringing Cranked Hardpoint to Multiplayer in this week’s Featured Playlists, complete with a “secret” Scorestreak to call in at 25 successive kills. In addition, we’ve added Hardcore Hardpoint to Quick Play for the first time, and 12v12 Moshpit is getting a new upgrade with the insane new 12v12 Cranked Hardpoint.

LEAGUE PLAY

This season in League Play, we’re updating the Skill Division requirements to help maintain our target population distribution percentages for each Division. Some players may see their Skill Division placement shift after their next placement match – be sure to jump into League Play this weekend to see where you land once the new requirements are in place.

We’re also putting some additional weapon restrictions in place by popular demand. Starting with Season Four, the LC10 SMG and AK-47 assault rifle will now be restricted in League Play. Update your loadouts accordingly.

After the launch of the season, we’ll also be delivering brand-new League Play Rewards for competitive fans to unlock with Placement Rewards and Skill Division Rewards. Players can win 10 games in the Advanced, Expert, Elite, and Master Divisions to earn Charm, Emblem, and Sticker rewards to show off their skills. In addition, each Ladder Event placement type will award a Charm, Emblem, and Sticker when earned for the following:

  • Finish Top 25
  • Finish Top 10
  • Finish Top 5
  • Victory – Finish 1st
  • Hot Streak: 2 Consecutive 1st Place Finishes
  • Blazing: 3 Consecutive 1st Place Finishes
  • Diamond: 6 total 1st Place Finishes

ZOMBIES

This week kicks off the biggest season of content for Black Ops Cold War Zombies players yet! Get ready to take on our second Main Quest and the new Zoo region in Outbreak, explore the new Collateral map and unlock additional story Intel in Onslaught, check out new gameplay updates for Dead Ops Arcade 3, and of course, prepare for the upcoming launch of our next round-based map: “Mauer der Toten.”

With the recent launch of Outbreak’s first Main Quest, this week’s second Main Quest, and the upcoming secrets that await in “Mauer der Toten,” we’re delivering the most quest-driven Zombies content that we’ve ever released in the span of two months. The team has been laser-focused on packing this season with awesome content for the Zombies community, and the wait is almost over.

Operation Excision,” our second Main Quest in Outbreak, will kick off worldwide at 10AM PT / 1PM ET on June 17th and provide the narrative prologue to “Mauer der Toten.” Now that players have braved the dangers lurking beneath the Ural Mountains, taken on the terrifying Legion, and foiled Omega’s plans for “Operatsiya Inversiya,” it’s time to take things up a notch. The hunt begins this Thursday!

Also launching this week, Requiem agents will take on the undead in the new Zoo region and uncover a treasure trove of new collectible Intel that will complement the new Main Quest in driving the Dark Aether story forward. Be sure to search every corner and take on every objective to complete your Intel collection for the season. Players will also be able to unlock additional Treyarch Zombies tracks in the Music Player by completing “Unknown Signal” World Events in Outbreak!

Once again, we’d like to thank the millions of new and longtime Zombies players who’ve spent countless hours discovering the secrets of the Ural Mountains since Outbreak’s launch. It’s still amazing to see the number of Outbreak players neck-and-neck with round-based map players, and we’re beyond excited to deliver new content for the entire community this season, no matter how you like to play.

This season also brings new gameplay and stability improvements to Dead Ops Arcade 3, and on PlayStation, Onslaught players can take on the undead and discover new story Intel in the new Collateral map, with more Onslaught content coming later in the season. The popular Onslaught Containment mode will return this season with support for Nuketown ‘84, as well.

Starting this week, Zombies players will also be able to complete new Weapon Unlock Challenges to add to their arsenal, including the new Nail Gun Special weapon, as well as the PPSh-41 SMG and Swiss K31 sniper rifle for those who missed out on unlocking them in the Season Three Battle Pass. Be sure to get them leveled up and max out those Skills in time for our mid-season update – you’re going to need it.

“MAUER DER TOTEN”: OUR NEXT MAP LAUNCHES MID-SEASON

The wait is almost over. Our next round-based map is coming to Black Ops Cold War Zombies mid-season with “Mauer der Toten,” packed with new enemies, new quests, new secrets to discover, a new upgradable Perk, new Wonder Weapon, new crafting item, and much more. And like Maxis before him, Grigori Weaver will be making his debut as a playable Operator later in the season, based on his O.G. incarnation from the first Black Ops Campaign.

As we mentioned in our recent “What’s Next in Black Ops Cold War Zombies” blog, the team has been hard at work on this next map since before the launch of “Firebase Z,” and we’re pulling out all the stops on this one. Tune into our official Treyarch studio broadcast tomorrow for a glimpse at what’s to come mid-season, along with a special guest appearance by Julie Nathanson, AKA the one-and-only Samantha Maxis.

ASSAULT RIFLE WEAPON TUNING

The current state of the meta is in a great place after our most recent weapon tuning pass, and we’ve been carefully watching the data to ensure no particular weapon overtakes the rest of its class. In Season Four, we’re only making some minor adjustments to a few assault rifle Muzzle attachments in the Gunsmith.

In most cases, these changes improve the damage range on suppressor attachments for assault rifle users who prefer a stealthier approach. See below for the full list of tuning details.

BATTLE PASS AND BUNDLE GIFTING

Starting with Season Four, players can now gift the Battle Pass, Battle Pass Bundles, and Store Bundles to their friends in Black Ops Cold War! As an added bonus, players will receive a 60-minute Double Battle Pass XP Token for sending their first gift between June 17th and June 30th.

Please note that two-factor authentication is required to use the gifting system, and Free Bundles, Franchise Store Bundles, and Limited-Time Bundles cannot be gifted. For more details on how the new gifting feature works, check out the Battle Pass Blog at CallofDuty.com.

PATCH NOTES

Read on below for everything to expect in Black Ops Cold War when Season Four launches at 9PM PT June 16th / 12AM ET June 17th. For all the latest Warzone updates, be sure to follow @CallofDuty and @RavenSoftware on Twitter.

GLOBAL

Events

  • Ground Fall
    • “Ground Fall” limited-time event live through 10AM PT June 24.
    • Complete challenges in Black Ops Cold War and Warzone to earn Emblems, Calling Cards, a Weapon Charm, bonus XP, and an Epic Secondary Weapon Blueprint.

Battle Pass

  • New 100-Tier Battle Pass available in Season Four.

Operators

  • Jackal
    • New “Jackal” Operator available at Tier 0 in the Season Four Battle Pass.

Weapons

  • MG 82
    • New MG82 LMG available for free at Tier 15 of the Battle Pass System.
  • C58
    • New C58 assault rifle available for free at Tier 31 of the Battle Pass System.
  • Nail Gun
    • New Nail Gun Special weapon available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store.

Weapon Unlock Challenges

  • PPSh-41
    • Unlock Challenge available for the PPSh-41 SMG in Multiplayer and Zombies.
  • Swiss K31
    • Unlock Challenge available for the Swiss K31 sniper rifle in Multiplayer and Zombies.

Weapon Tuning

  • Assault Rifles
    • XM4
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 11%.
      • Reduced range penalty on Agency Suppressor muzzle attachment from 33% to 22%.
    • AK-47
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 13%.
      • Increased range penalty on GRU Suppressor muzzle attachment from 25% to 27%.
    • QBZ-83
      • Increased range penalty on Suppressor muzzle attachment from 15% to 17%.
    • FFAR 1
      • Reduced range penalty on Suppressor muzzle attachment from 15% to 10%.
      • Reduced range penalty on Agency Suppressor muzzle attachment from 33% to 20%.
    • Krig 6
      • Reduced range penalty on Agency Suppressor muzzle attachment from 30% to 25%.
    • Groza
      • Increased range penalty on Suppressor muzzle attachment from 15% to 17%.
    • FARA 83
      • Reduced range penalty on GRU Suppressor muzzle attachment from 33% to 32%.
      • Increased range penalty on Suppressor muzzle attachment from 15% to 20%.

Features

  • Gifting
    • Players can now gift the Battle Pass, Battle Pass Bundles, and Store Bundles to friends in Black Ops Cold War.
    • Get a 60-minute Double Battle Pass XP Token for sending your first gift between June 17 and June 30.
    • Two-factor authentication is required to use the gifting system.
    • Free Bundles, Franchise Store Bundles, and Limited-Time Bundles cannot be gifted.
  • Challenge Tracker
    • Progress toward active Daily Challenges can now be viewed in-game via the Options menu.

Progression

  • Reduced the amount of XP needed to progress through Season Levels in Black Ops Cold WarWarzone, and Modern Warfare.  

Prestige Rewards

  • Added four new Prestige Levels (16-19) and Prestige Rewards:
    • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip 
    • Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip 
    • Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip 
    • Level 190: All Season Challenges Available 
    • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card 
    • Levels 250 – 1,000: New Prestige Key every 50 levels 

Prestige Shop

  • Additional Legacy Calling Cards from previous Black Ops titles are now available in the Prestige Shop, including the animated “Bacon” Calling Card from Black Ops II, available to players once they reach Season Level 100. 

Music Player

  • Four additional Treyarch music tracks available for the Music Player in the free “Black Ops 4 Mixtape” War Tracks in the Battle Pass System:
    • “Inferno”
    • “Alistair’s Theme”
    • “Damned 4”
    • “Reflections”

Main Lobby

  • Updated main lobby theming for Season Four.

MULTIPLAYER

Maps

  • Collateral (12v12) [NEW]
    • New map added to Multiplayer rotation in 12v12 modes.
  • Collateral Strike (6v6) [NEW]
    • New map added to Multiplayer rotation in 6v6 modes.
  • Hijacked (6v6) [NEW]
    • Classic Black Ops II map added to Multiplayer rotation in 6v6 modes.
    • Hijacked 24/7 Featured Playlist available during launch week.
  • Amsterdam (2v2, 3v3) [NEW]
    • New map added to Multiplayer rotation in 2v2 and 3v3 modes.
  • Standoff
    • Updated Hardpoint spawns for P2 and P4 Hardpoints.

Modes

  • One in the Chamber [NEW]
    • Free-for-all party game available in the Party Games playlist collection in Featured Playlists.
    • Players have three lives and a single bullet. Players receive another bullet upon eliminating an enemy. Melee attacks are also lethal.
    • Available weapons include the 1911, Magnum, and Hand Cannon.
    • The first player to reach the score limit wins the match.
  • Multi-Team: Sat-Link [NEW]
    • New Multiplayer mode featuring 10 competing teams of four.
    • Players must reach the Sat-Link marked on their map, power it up, and upload data to satellites in orbit to gain points.
    • Search for crates to collect powerful Scorestreaks and other useful items.
    • The first team to reach the score limit wins the match.
  • Cranked Hardpoint [NEW]
    • Capture Hardpoints to gain points for your team. Eliminate multiple enemies in the same life to earn up to five powerful buffs throughout the match.
    • Capturing a Hardpoint grants a movement speed boost and sets your timer to 30 seconds. When the timer reaches zero, you explode. Extend the timer by earning eliminations and capturing Hardpoints.
    • The timer is paused while on your team’s Hardpoint, and kills add 15 seconds to your timer up to a max of 30 seconds.
    • Successive kills grant up to four additional buffs: improved weapon handling, ADS speed, slide speed, and a larger explosion upon death (granted after a five-kill streak.)
    • The first team to reach 200 points, or the most points before time expires, wins.
  • Hardcore Hardpoint [NEW]
    • Now featured in Hardcore Quick Play and Hardcore Moshpit playlists.
  • Multi-Team Elimination
    • Added to the Game Modes Combat Record.
  • Prop Hunt
    • Addressed an issue where some props could have incorrect bullet collision after jumping repeatedly.

Scorestreaks

  • Hand Cannon
    • New Scorestreak available in Multiplayer for 2,800 score.

Season Challenges

  • 20 new Multiplayer Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. Reveal a new Challenge every 10 Season Levels. Complete all 20 to unlock the Season Four Multiplayer Master Animated Calling Card.
  • Updated the unlock criteria for the “Vehicular Warfare” Season Three Challenge.

Custom Games

  • Added Sprint Recovery Delay setting to General Player settings for Custom Games. This will set the time after a player has stopped sprinting before they are fully recovered and will see the speed benefit of Sprint Takeoff.

Featured Playlists

  • Hijacked 24/7 [NEW] (Also available in Hardcore)
  • Multi-Team: Sat-Link [NEW]
  • Party Games (Now includes One in the Chamber)
  • Face Off 6v6 (Now includes Amsterdam)
  • Cranked Hardpoint [NEW]
  • 12v12 Moshpit (Now includes 12v12 Cranked Hardpoint)
  • Nuketown 24/7 (Also available in Hardcore)
  • Gunfight Blueprints
  • Multi-Team: Elimination

LEAGUE PLAY

Skill Divisions

  • Updated Skill Division requirements to maintain target population distribution percentages outlined in the League Play Rules section. Some players may see their Skill Division shift after their next League Play placement match.

Weapons

  • Restricted the LC10 and AK-47 in League Play.

ZOMBIES

Outbreak

  • New Main Quest
    • “Operation Excision” Main Quest coming to Outbreak starting at 10AM PT June 17th.
  • New Region
    • New Zoo region available in Outbreak.
  • New Intel
    • New in-game story Intel available to discover.
  • Quests
    • New tuning changes to the existing Outbreak Main Quest in Ruka:
      • Disabled super sprinters in the Silo.
      • Slightly reduced Legion’s chest armor health.
      • Increased respawn delays on all zombies.
      • Added an audio cue when starting and failing certain steps to indicate when zombies will start attacking.
  • World Events
    • Added more Treyarch Zombies tracks to unlock for the Music Player via the “Unknown Signal” World Events in Outbreak.
  • Objectives
    • Addressed an issue where the Retrieval canister could fall under the map when entering Phase Tears.
    • Addressed an issue where the Retrieval canister could fall off the player while riding a Snowmobile on steep terrain.

Dead Ops Arcade 3

  • Gameplay
    • In First-Person game mode, all Divine Shield (orange) potions are now automatically swapped out for the more useful Health (red) potions.
    • Treasure in Poppy’s room should no longer time out.
    • Chickens that are spinning out now use the player’s last weapon correctly.
    • Replaced the third Fate award for maxing out at 9X multiplier with a new mystery award.
    • Addressed an issue where the sawblade shield item was not correctly creating crawling zombies.
    • Addressed an issue where in Silverback Slideways maps where the player could stand in a lava field and not take damage.
    • Addressed an issue where the player could be considered a valid AI target before the player’s screen had faded up entirely.
  • Scoring
    • Changed non-default score values for various enemies. Mamaback now awards 20,000 points, underbosses award 5,000 points, Elite enemies (Megaton, Brutus, Gladiators) award 500 points, and the rest award the default of 100 points.
    • Addressed an issue where the Pineapple Launcher was not awarding points.
  • Stability
    • Improved stability for Silverback Slideways maps to reduce “Charlie 285 Military Gorilla” error messages.
    • Improved stability for issues that could occur when players stand in Nova Gas.
  • General
    • Added inactivity tracking to boot inactive players after a period of time.
    • Closed multiple exploits in The Wild.

Onslaught (PlayStation)

  • Maps
    • Collateral added to map rotation with new Intel to discover.

Progression

  • Addressed an issue that could cause players to occasionally lose XP in Zombies when returning to the lobby after matches.
  • Addressed an issue where the Outbreak Match Bonus would occasionally award less XP than expected.

Challenges

  • Season Challenges
    • 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. Reveal a new Challenge every 10 Season Levels. Complete all 20 to unlock the Season Four Zombies Master Animated Calling Card.
  • Operator Missions
    • The Season Four Battle Pass features 4 Zombies Operator Missions, an increase of from 2 Zombies Missions in previous Seasons.
  • Weapon Unlock Challenges
    • Added new Weapon Unlock Challenges in Zombies:
      • PPSh-41 SMG
      • Swiss K31 sniper rifle
      • Nail Gun Special weapon

Gameplay

  • Addressed an issue where Mimics under effects of Brain Rot could still enter their disguised form.
  • Addressed an issue where Mimics were not being killed while under effects of Brain Rot.

Perks

  • Addressed an issue where Deadshot Daiquiri was not functioning properly on the AMP63 pistol.

Featured Playlists

  • Outbreak
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Collateral (PlayStation) [NEW]

SOURCE: Treyarch

Image Credits: Activision / Treyarch

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