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Call of Duty: Black Ops Cold War

Every weapon buff & nerf in Black Ops Cold War Season 3 Reloaded

Here’s every weapon buff and nerf from Cold War’s Season 3 Reloaded update, including buffs to Assault Rifles and flinch added to Snipers.

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BOCW Season 3 reloaded buffs and nerfs

As part of Black Ops Cold War’s massive Season 3 Reloaded update, Treyarch has given significant buffs and nerfs to weapons, including adding much-requested flinch to Sniper Rifles.

Cold War, Warzone, and CoD Mobile’s 80s Action Heroes event is due to kick off on May 20, but that’s not all that’s in store for Black Ops Cold War players. The fan-favorite Black Ops 2 map, Standoff, will be arriving, alongside the AMP 63 Pistol and the Multi-Team Elimination battle royale mode.

As well as these new features, Treyarch have made welcome changes to Cold War’s weapons. Sniper Rifles have been significantly nerfed, and Assault Rifles, including the already dominant Krig 6, have been buffed.

Here’s every weapon buff and nerf from the Cold War Season 3 Reloaded update.

Sniper Rifles nerfed, added flinch

Black Ops Cold War Swiss K31

Black Ops Cold War players have long been complaining about Sniper Rifles having no flinch. It was almost impossible to outgun a Sniper at range, so Treyarch have given a massive tuning pass to Sniper Rifles in the Season 3 Reloaded update.

They explained that the reasons for these changes are:

  • To create more meaningful gameplay between Sniper Rifles and other weapon classes.
  • To better define the role of each Sniper Rifle to give them more individuality and specialization. 

The most impactful change is the addition of custom flinch. Devs have added a “sniper-specific flinch” that will move the weapon while you’re being hit. This effect is amplified when aiming down sight, and flinch-reducing attachments “have been factored into this feature update.”

Stich sniping black ops cold war

ADS (Aim Down Sight) Momentum has also been added to Sniper Rifles. Treyarch described ADS Momentum as “that feeling of weightiness as the weapon exits and re-enters ADS.”

What this means is that your ADS speed will be slower when rapidly aiming in and out, so if you don’t fully leave ADS before aiming in again, your aiming speed will be significantly slower. Each weapon will have a separate ADS Momentum value, with the ZRG 20mm now being much slower than the Pelington 703.

Assault Rifles buffed

Black Ops Cold War XM4

SMGs have been incredibly dominant in Cold War since launch, and Treyarch has been adjusting Assault Rifles to provide a greater distinction between the two weapon classes.

In the Season 3 Reloaded update, with the exception of the FFAR 1, they have increased Assault Rifle bullet velocity across the board. They did this to “allow Assault Rifles more innate long-distance advantage over Submachine Guns.”

They have also standardized the headshot modifiers on all ARs. Assault Rifles that use 5.56 rounds will have a 1.4x headshot multiplier, while weapons using 7.62 will have a 1.25x multiplier. This is to account for 7.62 weapons (AK-47, Groza) doing, in general, more damage than those using 5.56.

Treyarch assured fans that “The number of hits required to kill remain the same, except for the FFAR 1, which requires fewer hits to kill if the player scores a headshot.”

All Cold War Season 3 Reloaded weapon changes

Alongside these significant changes to Sniper Rifles and Assault Rifles, Treyarch has also made adjustments to LMG barrels and buffed Pistols.

Here’s the full list of weapon buffs and nerfs for Black Ops Cold War Season 3 Reloaded.

Sniper Rifles

LW3 – Tundra

This is the baseline of our sniper rifles. It is lenient enough in its one-hit kill capacity while being fast enough to scan the horizon and find new targets quickly. This weapon is meant to be geared for most players to play with and have fun experiencing what it’s like to be a sniper in Black Ops Cold War. The following changes better define the weapon’s role, providing more long-range accuracy and focusing less on short-range combat viability.

  • LW3 – Tundra
    • Increased Bullet Velocity from 550 to 580.
    • Reduced ADS-In Momentum from 0.2 to 0.233.
  • Attachments
    • Reduced Bullet Velocity bonus from 28.2” Extended Barrel attachment from 25% to 18%.
    • Reduced Bullet Velocity bonus from 29.1” Combat Recon Barrel attachment from 75% to 36%.
    • Reduced Bullet Velocity bonus from 28.2” Tiger Team Barrel attachment from 50% to 27%.
    • Reduced Flinch Resistance bonus from Dropshot Wrap Handle attachment from 50% to 33%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire Time penalty from SASR Jungle Grip Handle attachment from 12% to 15%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire Time penalty from Airborne Elastic Wrap Handle attachment from 15% to 18%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Pelington 703

The Pelington 703 is designed to be a quick-handling sniper rifle for players who enjoy constant movement and repositioning, trading off some one-hit kill potential for more speed. This weapon is geared for the kind of player who enjoys running into the middle of gun battles and advancing on important positions. The following changes reinforce the weapon’s role, shifting some ADS speed into a Sprint to Fire benefit, and using a slightly slower Bullet Velocity to keep gameplay at closer ranges.

  • Pelington 703
    • Increased Sprint to Fire speed from 0.45 to 0.433.
    • Reduced Bullet Velocity from 500 to 478.
    • Increased Aim Down Sight Time from 0.55 to 0.583.
  • Attachments
    • Reduced Bullet Velocity bonus from 25” Extended Barrel attachment from 25% to 17%.
    • Reduced Bullet Velocity bonus from 27.2” Combat Recon Barrel attachment from 75% to 43%.
    • Reduced Bullet Velocity bonus from 26.5” Tiger Team Barrel attachment from 50% to 30%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

M82 (Semi-Auto)

With the recent release of the ZRG 20mm and the popularity of the LW3 – Tundra, there existed an untapped space between those two weapons. To fill that position, our semi-auto sniper rifle has been given some new upgrades. Leaning into the lethality of a .50 Cal round, the weapon is now much more powerful, with the trade-off of being slower to fire successive shots. As a semi-automatic weapon without any rechamber, it is still quite fast and works well for holding down a position.

  • M82 (Sniper Rifle Charlie)
    • Increased one-hit kill potential to include the mid-torso.
    • Increased Aim Down Sight speed from 0.7 to 0.666.
    • Increased ADS-Out Momentum from 0.2 to 0.183.
    • Reduced ADS-In Momentum from 0.2 to 0.25.
    • Reduced firing speed from 0.333 to 0.833.
  • Attachments
    • Reduced Bullet Velocity bonus from 22.2” Extended Barrel attachment from 25% to 13%.
    • Increased Fire Rate bonus from 20.6” Rapid Fire Barrel attachment from 11% to 12%.
    • Reduced Bullet Velocity bonus from 22.6” Combat Recon Barrel attachment from 75% to 26%.
    • Reduced Bullet Velocity bonus from 22.6” Tiger Team Barrel attachment from 50% to 20%.
    • Increased Fire Rate bonus from 22.6” Tiger Team Barrel attachment from 18% to 24%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire penalty from SASR Jungle Grip Handle attachment from 12% to 15%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire penalty from Airborne Elastic Wrap Handle attachment from 15% to 18%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

ZRG 20mm

This is the most lethal sniper rifle in Black Ops Cold War, and it ravages vehicles and Scorestreaks. This power comes at a price, as this weapon is slower with less available ammo. Players who prioritize map knowledge, common enemy movements, and destroying enemy Scorestreaks will excel with the ZRG 20mm. Strategy over tactics. To that end, this weapon must be slower to wield compared to the rest of the sniper rifle class.

  • ZRG 20mm
    • Reduced Aim Down Sight speed from 0.65 to 0.683.
    • Reduced Bullet Velocity from 925 to 923.
    • Increased ADS-Out Momentum from 0.2 to 0.183.
    • Reduced ADS-In Momentum from 0.2 to 0.283.
    • Custom Vehicle Damage: The “anti-material” property of this weapon deals extra damage to every vehicle and Scorestreak. Due to the sheer number of vehicles and Scorestreaks to choose from in Black Ops Cold War, this damage is displayed in-game as a range (i.e. 1100 – 2200). Generally speaking, the larger a vehicle or Scorestreak is, the more damage this weapon will deal to it.
  • Attachments
    • Reduced Bullet Velocity bonus from 41.9” Extended Barrel attachment from 25% to 10%.
    • Reduced Bullet Velocity bonus from 43.9” Combat Recon Barrel attachment from 75% to 20%.
    • Reduced Bullet Velocity bonus from 42.7” Sigma Special Barrel attachment from 67% to 16%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Increased Sprint to Fire penalty from SASR Jungle Grip Handle attachment from 12% to 18%.
    • Reduced Flinch Resistance Bonus from Airborne Elastic Wrap Handle attachment from 90% to 25%.
    • Increased Sprint to Fire penalty from Airborne Elastic Wrap Handle attachment from 15% to 20%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Swiss K31

With its low recoil, fast rechamber, and speedy handling, this weapon is ideal for quickly eliminating multiple enemy targets. Players with an eagle eye and nerves of steel will be able to down more enemies with this weapon than with any other sniper rifle. For those who aren’t as skilled at nailing their headshots every time, the Swiss K31 can perform much like a tactical rifle. The changes made here further index on this skill aspect, with the benefit of less sniper flinch. 

  • Swiss K31
    • 25% less Flinch than other sniper rifles.
    • Reduced Bullet Velocity from 700 to 684.
  • Attachments
    • Reduced Bullet Velocity bonus from 24.9” Extended Barrel attachment from 25% to 16%.
    • Reduced Bullet Velocity bonus from 24.9” Combat Recon Barrel attachment from 75% to 31%.
    • Reduced Bullet Velocity bonus from 24.9” Tiger Team Barrel attachment from 50% to 23%.
    • Reduced Flinch Resistance bonus from Field Tape Handle attachment from 90% to 50%.
    • Reduced Flinch Resistance bonus from SASR Jungle Grip Handle attachment from 80% to 67%.
    • Reduced Sprint to Fire penalty from SASR Jungle Grip handle attachment from 12% to 11%.
    • Reduced Aim Down Sight Time bonus from Airborne Elastic Wrap Handle attachment from 12% to 5%.

Assault Rifles

  • Krig 6
    • Increased Bullet Velocity from 625 to 686.
    • Increased Bullet Velocity bonus from 19.7” Ranger Barrel attachment from 100% to 126%.
    • Reduced Bullet Velocity penalty from 15.5” Contour Barrel attachment from 25% to 12%.
  • AK-47
    • Increased Bullet Velocity from 490 to 702.
  • FFAR 1
    • Increased maximum damage from 27 to 28.
    • Reduced Bullet Velocity from 705 to 629.
  • Groza
    • Reduced headshot multiplier from 1.4x to 1.25x.
    • Increased Bullet Velocity from 650 to 660.
  • QBZ-83
    • Increased Bullet Velocity from 625 to 671.
  • FARA 83
    • Increased headshot multiplier from 1.25x to 1.4x.
    • Increased Bullet Velocity from 675 to 729.
    • Reduced maximum damage from 31 to 30.
    • Reduced minimum damage from 28 to 27.
    • Reduced Bullet Velocity penalty from 17.5” Contour Barrel attachment from 25% to 18%.
  • XM4
    • Increased Bullet Velocity from 550 to 657.

All Light Machine Guns

We’ve refactored Bullet Velocity to give LMGs more inherent power with less reliance on the Task Force Barrel attachment. These changes provide more value to the rest of the Barrel attachments, while the Task Force Barrel remains a solid choice for boosting Bullet Velocity.

  • Light Machine Gun Alpha
    • Increased Bullet Velocity from 675 to 714.
    • Reduced Bullet Velocity bonus from 21.8” Task Force Barrel attachment from 100% to 41%.
  • RPD
    • Increased Bullet Velocity from 475 to 684.
    • Reduced Bullet Velocity bonus from 20.3” Task Force Barrel attachment from 100% to 44%.
  • M60
    • Increased Bullet Velocity from 600 to 791.
    • Reduced Bullet Velocity bonus from 22.8” Task Force Barrel attachment from 100% to 39%.

All Pistols

Pistols have received minor adjustments to Bullet Velocity. These changes better fit each pistol by pushing their “hitscan” range to the edge of their most-used engagement distances.

  • 1911
    • Increased Bullet Velocity from 200 to 206.
  • Magnum
    • Increased Bullet Velocity from 300 to 313.
  • Pistol Charlie (Burst Fire)
    • Increased Bullet Velocity from 250 to 257.

Special Weapons

  • R1 Shadowhunter
    • Added Sniper Flinch.

Image Credit: Treyarch

Call of Duty: Black Ops Cold War

How to unlock the Scythe in Black Ops Cold War

The Scythe is a melee weapon coming to Black Ops Cold War. Here’s everything you need to know about unlocking the Scythe.

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scythe melee weapon black ops cold war

A brand-new melee weapon is coming to Black Ops Cold War and here’s everything you need to know about the Scythe, including how to unlock it.

It can be fun to rack up kills from a distance with an Assault Rifle after hopping into a game of Black Ops Cold War, and sometimes it’s more exciting to use a melee weapon to battle your enemies up close.

Treyarch accidentally released the Scythe melee weapon in Black Ops Cold War in a surprise update on June 6, giving players a sneak peek at the weapon. Now there is an official release date for the Scythe in Black Ops Cold War, so here’s how you can unlock it.

scythe melee weapon in black ops cold war

How to unlock the Scythe in Black Ops Cold War

The Scythe will be released for Call of Duty: Black Ops Cold War on August 12, 2022.

Here’s how to unlock the Scythe in both Multiplayer and Zombies:

  • Multiplayer – Using a Melee weapon, get 2 kills while Ninja or Dead Silence are active in 15 different completed matches.
  • Zombies – Using a primary Melee weapon, kill 200 enemies while Insta-Kill is active.

Completing 15 multiplayer matches will take some time, so you might be faster jumping into a game of Zombies.

The in-game description says that the Scythe is a “quick swinging” two-handed melee weapon that allows you to “reap a bountiful harvest by cutting down all who stand in your path.”


For more Call of Duty, check out the newly revealed Farm 18 map and how to play the Multiplayer beta.

Image Credit: Activision

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Call of Duty: Black Ops Cold War

Best UGR loadout for Black Ops Cold War

The UGR is a brand-new SMG in Black Ops Cold War, so here’s our best compelte with Attachments, Perks, and Equipment.

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Best UGR loadout in UGR

The UGR is a brand-new SMG in Black Ops Cold War, and players can’t wait to try it out in multiplayer matches. Here’s our breakdown of the best UGR loadout to run in BOCW.

Even though CoD Vanguard is now in its third season, and Modern Warfare 2 is arriving this year, support for Black Ops Cold War is still going strong. After a huge Zombies patch on April 25, Treyarch have now added a remastered version of the Jungle map, as well as a new weapon.

The UGR SMG is an interesting close-range option, as it’s an “underwater rifle modified for improved land performance.” It doesn’t have the bullet velocity to take enemies out at distance, but it’s formidable in close-quarters combat.

If you’re looking to run it in multiplayer, you’ll need to know how to make the most of it. Check out our best UGR loadout for Black Ops Cold War.

Best Cold War UGR loadout attachments

Operator underwater using UGR
  • Barrel: 12.8″ VDV Reinforced
  • Underbarrel: Spetsnaz Grip
  • Magazine: Explosive Flechettes
  • Handle: GRU Elastic Wrap
  • Stock: KGB Skeletal Stock

We kick things off with the 12.8″ VDV Reinforced Barrel to seriously boost the UGR’s bullet velocity and damage range. The UGR is severely lacking in both departments, but this attachment makes it far more competitive in longer-range battles.

Next up, we went for the Spetsnaz Grip to keep the recoil in check and make it far easier to control. Then we chose KGB Skeletal Stock and GRU Elastic Wrap for a decrease in sprint-to-fire time and ADS speed, allowing you to get shots earlier while rushing around the map.

Many were surprised to see that the UGR comes with explosive rounds, so we couldn’t resist equipping Explosive Flechettes to our loadout. Aside from the obvious boost in overall damage, they also increase ammo capacity which is vital in a fast-firing weapon.

Best Cold War UGR Perk & Equipment

Flak Jacket Perk in BOCW
  • Perk 1: Flak Jacket & Tactical Mask
  • Perk 2: Scavenger & Assassin
  • Perk 3: Ghost & Ninja
  • Lethal Equipment: Semtex
  • Tactical Equipment: Stimshot

We think the UGR is still effective with only five attachments, so we’re equipping Greed Wildcard to use extra Perks in each slot in BOCW multiplayer matches,

Flak Jacket and Tactical Mask are incredibly important in the first slot, as they’ll keep you protected from incoming explosives and Gas Mines, which can be frustrating when running and gunning.

Next, we picked Scavenger to make sure you never run out of ammo, as well as Assassin to keep the Scorestreaks rolling in. In the final slot, we recommend Ghost to stay invisible on enemy radars, as well as Ninja to help with flanking, which you’ll want to do a lot of with the UGR.

In terms of equipment, Semtex is an easy-to-use lethal, while Stimshot will give you a handy health boost when things get tough out there.

How to unlock UGR in Black Ops Cold War

UGR in Warzone

To unlock the UGR SMG, players must kill an enemy revealed by their Spy Plane, UAV, or Field Mic with an SMG in 15 different completed matches. If you’re not a big multiplayer fan, it can be earned in Zombies by eliminating 1000 enemies while using an Epic rarity or better SMG.

You can also bypass the challenges altogether if you don’t mind spending 2,400 CoD Points on the new Lazar bundle.

Best alternatives to Cold War’s UGR

Black Ops Cold War has some powerful SMGs if the UGR isn’t working for you. The TEC-9 and LC10, in particular, remain incredibly strong in multiplayer matches and rank as two of the best weapons in the entire game.


For more, be sure to check out the best UGR loadout to use on Caldera in Warzone Pacific Season 3.

Image Credit: Activision

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Call of Duty: Black Ops Cold War

How to unlock UGR SMG in Cold War & Warzone

Here’s everything you need to know about the new UGR SMG including how to unlock the weapon in Cold War and Warzone.

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UGR unlock Warzone cold war

Treyarch continue to release new weapons for Cold War and the latest is the UGR SMG based on the APS underwater rifle that will be making its way to both Cold War and Warzone. Here’s how to unlock the UGR in Cold War and Warzone.

Although Vanguard is now in Season 3 and 2022’s Modern Warfare 2 has been announced, Treyarch are still releasing content for 2020’s Black Ops Cold War. Alongside a ton of Zombies changes that arrived with the April 25 update, Treyarch confirmed the classic Jungle map and a brand-new weapon would arrive in the “coming weeks.”

On May 6, the new UGR SMG made its way to the game alongside a remastered version of the Jungle map. Here’s how to unlock the UGR in Cold War and Warzone.

UGR SMG in Cold War & Warzone

agr underwater rifle in call of duty ghosts

Those who played Call of Duty: Ghosts may recognize Cold War’s new UGR SMG as it’s based on the APS underwater rifle that appeared in the campaign. The in-game description says it’s a “full-auto submachine gun” and an “underwater rifle modified for improved land performance.”

The weapon is projectile-based with quite a low bullet velocity, so you won’t be beaming enemies at range with ease. Players were also surprised to see that it comes with explosive bullets.

How to unlock UGR in Cold War & Warzone

Players can unlock the UGR by killing an enemy revealed by your Spy Plane, UAV, or Field Mic with an SMG in 15 different completed matches. You can also unlock the UGR in Zombies if you eliminate 1000 enemies while using an Epic rarity or better SMG.

The new UGR SMG has the same unlock challenge for both Cold War and Warzone, so it’ll be up to you to decide which game you’d like to complete it in. In addition, you can also receive the UGR straight away by purchasing the new Lazar bundle for 2,400 CoD Points.


The Nikita AVT and M1916 have also arrived in Warzone with Season 3, so you can check out how to unlock the new Assault Rifle and Marksman Rifle.

Image Credit: Activision

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