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FIFA 22

FIFA 22 Update #1 patch notes: Goalkeeper & referee improvements

EA has released the first huge update for FIFA 22 that addresses a ton of issues including goalkeepers and referees.

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The much-anticipated first update and patch notes have been released for FIFA 22 by EA, and the new fix looks to improve most aspects of the game, with a big emphasis on goalkeepers and referees being improved.

The first patch for a FIFA game is always a biggie. FIFA 22 update #1 is no exception, as the full list of patch notes shows how much EA is trying to improve their latest attempt at simulated football.

From goalkeepers to other general gameplay, audio, and visual improvements, the full list of patch notes covers a lot of ground.

When does FIFA 22 title update #1 release for PC, Stadia, PS4, PS5, Xbox One & Xbox Series X|S?

As with every FIFA game, PC and Stadia players will get access to the update first with EA’s title update #1 blog post saying they will “will soon be available.” Whereas console players can expect it “at a later date.

There isn’t usually much of a difference between an update coming out on PC and the major consoles, so players shouldn’t have to wait too long overall.

What’s included in FIFA 22 title update #1?

The first major update FIFA 22 update from EA hasn’t just concentrated on one aspect of the game as all the game’s major game modes, including Ultimate Team, Career Mode, Volta, and Pro Clubs, have received changes.

The standout headline is that goalkeepers have been tweaked in a variety of ways, which shows that EA is listening to their audience.

Since the game’s launch, goalkeepers have been in almost every conversation concerning the game due to their hot and cold abilities. Before the update, GKs have probably been as capable of saving anything as they ever have been in a FIFA game, maybe too much.

Referees are also going to be a little more strict going forward with the officials recognizing more tackles and collisions as being a foul.

FIFA 22 full title update #1 patch notes October 2021

FIFA Ultimate Team

Made the following changes:

  • Updated Division Rivals Progress tile UI to improve readability and clarity.
  • Players will begin their walkout animation slightly later when opening or previewing a Pack with a walkout Player Item.
  • Tifos can now be seen in the Stadium while a match is paused.
  • Tifos can now be seen during additional pre match scenes in Squad Battles and Friendlies.
  • When obtaining Stadium Items or Bundles from the FUT Store, a pop up message will now inform players if one or more of the Items is for a Stadium customization slot that needs to be unlocked via Objectives.
  • When previewing a kit Stadium Item or a Stadium Item Bundle containing a kit, a goalkeeper wearing the aforementioned kit is now present beside the outfield player.

Addressed the following issues:

  • The FUT Champions Play-Offs post match screen did not always correctly display the total points and Rank.
    • This is a visual issue only, and the correct Play-Offs progression was and continues to be available on the Play-Offs progression screen.
  • Addressed an issue with FUT Hero Joe Cole’s Player Item, and the inability to enter a match while the Item was present in the Squad.
  • After qualifying for the FUT Champions Finals, the Play-Offs rewards screen displayed an incorrect number of Finals qualifications. This was a visual issue only.
    • Finals qualification provides one entry into the competition, and the correct information continues to be displayed when rewards are previewed on the Play-Offs Progression screen.
    • This issue is listed on the EA SPORTS FIFA Tracker: https://trello.com/c/wcVRGSf3
  • When listing an item on the FUT transfer market, if the Starting Price was one increment lower than the Buy Now Price, players may have received an error blocking the item from being listed on the transfer market.
  • The Division Rivals main menu window did not display the player’s current placement when stating that the player’s rewards were ready to be claimed. This was a visual issue only.
  • The augmented reality presentation overlay did not show the correct scoreline when appearing after a successful penalty kick in extra time.
  • When displaying the opposition squad during offline Friendly match loading, the Squad Rating and Chemistry UI elements did not display correctly.
  • Quick Sold Kit Items were sometimes not being removed from the Club and could have been Quick Sold again, but for 0 FUT Coins.
  • After completing a Division Rivals match, the button callout for the in game friends list could disappear until re-entering Rivals.
  • Some sound effects did not play correctly during post match scenes in Division Rivals and FUT Champions.
  • Swapped players were flickering during a FUT Friendlies Swaps match.
  • Improved visibility of the wins counter that displays in the Division Rivals post match flow.
  • Improved visibility of the New Division text that displays in the post match flow when being promoted to a new Division in Division Rivals.
  • The Division Rivals post match screen could sometimes run slower than intended.
  • Following a match loss in Division Rivals, the progress bar could disappear during the post match flow.
  • Some Division Rivals reward status descriptions on the Rivals Progression screen were vaguer than intended. This was a visual issue and did not impact progression.
  • When the Competitive Master Switch was turned on, Through Ball Assistance could not be set to Manual if desired.
  • Some Badge and Kit Items did not display correctly.
  • A stability issue could occur when viewing Crowd Card Items in the Stadium menu.

Gameplay

Made the following changes:

  • Reduced the effectiveness of goalkeepers when diving for top corner shots taken from inside of the penalty box.
    • This change specifically applies to shots taken within 37 feet/11.27 meters of the goalkeeper.
  • Improved the frequency of player controlled sliding blocks making contact with a traveling ball.
  • Updated the defensive logic for players near the halfway line when defending a counter attack that originated from a corner situation.
    • Defenders near the halfway line will now attempt to more closely mark the counter attacking players.
  • Added goalkeeper animations that could occur when a keeper is attempting to save a high finesse shot.
    • This change is intended to provide more authentic looking goalkeeper reactions and very slightly increases the effectiveness of goalkeepers saving this type of shot.
  • Updated the defensive logic for players near the halfway line when defending a counter attack that originated from a corner situation.
    • Defenders near the halfway line will now attempt to more closely mark the counter attacking.
  • Improved the frequency of player controlled sliding blocks making contact with a traveling ball.
  • Widened the area where the reticle can be placed during free kicks in order to allow for more control over spin and general placement.
  • In Co-Op matches, Player Lock will now be canceled after the Player Locked player performs a pass, or after their teammate performs a pass to a different player.
  • [PS5 Only] Added a new Controller Setting to set desired Adaptive Trigger Resistance.
  • Improved referee logic to call more fouls caused by high velocity tackles.
  • Improved referee logic to call for fewer penalty kicks caused by reasonably timed slide tackles.
  • Improved referee logic to call more fouls in situations where a player purposefully collides with a goalkeeper that is holding the ball.
  • Improved referee logic to call for fewer fouls due to soft physical contact.
  • Improved throw in accuracy and target selection.

Addressed the following issues:

  • Sometimes, a late Fake Shot request resulted in a pass.
  • In rare cases, players could take an unintentionally poor touch.
  • In some situations, the ball carrier would not perform the Feint and Exit Skill Move when requested.
  • When manually rushing the goalkeeper outside of the penalty box, the keeper could incorrectly attempt to make a save with their hands.
  • When attempting to intercept the ball, the intercepting player could sometimes take an unintentionally heavy touch resulting in possession loss.
  • Players with a Skill Move rating between one and three will now perform the Bridge Skill Move when requesting a Skilled Bridge Skill Move, instead of performing no Skill Move.
  • In some situations, the defending team’s player would momentarily stop moving after the attacking side performed a Lobbed Through Pass.
  • When receiving the ball from the air, players could be rarely seen running in place before taking control of the ball.
  • When receiving the ball from the air from behind, in some cases, the receiving player would not attempt to take control of the ball while running.
  • In rare cases, players could take an unintentionally poor touch.
  • After catching the ball near the goal line and falling to the ground with it, the Goalkeeper could sometimes slide on the pitch.
  • When a goalkeeper was attempting to punch the ball after a deflected shot, the keeper could attempt to head the ball instead.
  • The goalkeeper would sometimes not make an attempt to save the ball following a shot, if the shot occured close to the keeper.
  • In some rare scenarios, the goalkeeper would get up too slowly after engaging in a physical contest.
  • When attempting a diving save, the goalkeeper could sometimes dive diagonally instead of laterally.
    • This was a visual issue only and addressing it does not change goalkeeper performance in these situations.
  • In rare situations, when attempting to move while shielding the ball, the shielding player could leave the ball behind.
  • In rare situations, the goalkeeper does not attempt to catch a cross near the goal area.
  • In some rare scenarios when a ball was kicked out of play, the incorrect team was given the ball to resume play.
  • When playing as a locked player and the match ends in a penalty shootout, the locked player’s Match Rating could unintentionally decrease during the shootout.
  • When skipping a non gameplay scene that plays before a goal kick, the input combination could sometimes result in the Come Short or Push Up function being requested.
  • Sometimes, fouls were not being called when committed on a player performing a nutmeg or a Bridge Skill Move.
  • A penalty kick could have been incorrectly awarded after a well timed sliding tackle in the penalty box.
  • On rare occasions, an incorrect animation could occur after a Skill Move was requested.
  • Sometimes, the ball carrier could dribble in a different direction than requested.
  • Occasionally, a player could get stuck in a Strafe Dribble animation for longer than intended.
  • Sprint Knock Ons could not be requested if the Sprint button configuration was changed.
  • The goalkeeper could sometimes perform an incorrect saving animation when attempting to save a header.
  • Gameplay could sometimes appear blurry when using the Pro camera.
  • PC Only – Attempting to cancel an advantage call had no effect.
  • Hair could sometimes appear blurry during gameplay and replays.
  • Players could sometimes have a faint dark glow appear around them during gameplay and replays.

Career Mode

Made the following changes:

  • Added a Player Growth button callout to the level up screen in Player Career.
  • On the team select screen in Player Career, the Board Expectations section has been replaced with the team’s formation.

Addressed the following issues:

  • Sometimes, Board Objectives were unintentionally conflicting with one another.
  • When simulating matches in Player Career, an unintentionally high amount of performance warnings could occur.
  • When jumping to the end result after coming on as a sub in Player Career, player fitness did not display correctly on the post match screens.
  • Adjusted the number of teams that can participate in the Polish Cup.
  • Corrected the start date for the A-League.
  • Corrected the start date of the Turkish Super Lig.
  • The post match interview button callout was sometimes taking the player to the main hub following a completed match.
  • Sometimes, Inbox messages used an incorrect title when addressing the manager.
  • Create Your Club generated players and Youth Players were not being given randomized boots.
  • Some Training Drills displayed incorrect descriptions.
  • When simulating matches in Player Career, the level up screen would not display after gaining a new level.
  • When skipping dialogue in post match interviews, the microphone could unintentionally shake.
  • In Player Career, an incorrect button callout was shown when selecting objectives prior to entering a match.
  • Sometimes, players could ask to play in the match despite being injured.
  • Youth player kits were always displaying first names.
  • The import Avatar pop up was incorrectly appearing when trying to edit the manager after starting the first season.
  • Incorrect UI colors displayed when editing a real player in Player Career.
  • Some UI elements overlapped on the Player Growth widget in Player Career.
  • The selected team’s kit did not display behind the Player Career main menu.
  • Placeholder kits incorrectly displayed during some pre match scenes.
  • PC Only – The button callout for skipping a pre-match scene could display a mouse icon, even when a controller was connected and being used.
  • When disconnecting and reconnecting the controller during a Player Career match, Objectives could stop tracking progress.
  • When coming on as a sub in Player Career, the Objectives UI overlay could not be skipped.
  • In Player Career, an incorrect email could be repeatedly received when being a member of a national team’s squad.
  • International Player Career matches were incorrectly being referred to as league matches.
  • In a rare scenario, away matches could incur an unintentionally high cost.
  • The News tile sometimes displayed with harsh lighting.

VOLTA FOOTBALL

Made the following changes:

  • VOLTA ARCADE tournaments can now start with a minimum of 2 human players.
  • Increased the maximum amount of time that a matchmaking search can last for in VOLTA ARCADE.
  • Removed the Driven Lob from Foot Tennis.
    • Requesting a Driven Lob will result in the request for a standard Lob.
  • Removed the Welcome To VOLTA ARCADE screen that appeared before every VOLTA ARCADE tournament.
  • Updated some lines of text across the UI.

Addressed the following issues:

  • In the Disco Lava VOLTA ARCADE party game, Avatars could sometimes get stuck near the edges of the playing field.
  • Requesting a High Lob during a round of Foot Tennis could give the other team a point.
  • In some situations, the serving Avatar’s teammate would incorrectly move away from the playing area in Foot Tennis.
  • The Season progression UI displayed an incorrect progress bar even if no progress was made. This was a visual issue only.
  • Some text was cut off on the progression screens following the completion of a VOLTA ARCADE tournament.
  • The VOLTA ARCADE Party Game start counter did not always start from three.
  • After accepting a game invite from a friend, the lobby took longer to load than intended.
  • Goal celebrations were skippable.
  • The VOLTA BATTLES match results screen had some misaligned text.
  • Some clothing items clashed with long hairstyles.
  • Removed the kiosk from the main menu background.
  • The Skill Meter could have unintentionally filled up after the ball went out of play.
  • The XP progression bar did not display correctly on the post match screen.
  • The post match screen could sometimes incorrectly refer to the completed match as a tournament win.
  • The corners of the Team Keepaway party game were not always in the camera’s field of view.

Pro Clubs

Addressed the following issues:

  • After completing a Club Friendly match, the visual overlay detailing the amount of XP earned was not appearing. This is a visual only issue, players were still earning XP.
  • Custom Tactics presets were not always being correctly applied during Drop In matches.
  • When playing a Practice Match, the match could have ended prematurely if the CPU AI made tactical changes.
  • The ball trail was not always visible for player controlled goalkeepers.
  • Some equippable celebrations were incorrectly named.
  • When customizing AI teammates, the Known As field was not being saved.
  • Threat indicators were sometimes not displaying during gameplay.
  • The Drop In lobby did not display the active voice chat speaker.
  • When customizing your Virtual Pro, the Commentary Name UI could display incorrectly.
  • Custom kits could incorrectly appear as completely black during gameplay.
  • The Brentford Community Stadium was unintentionally made selectable when customizing the Club.
  • Players could not back out of a match search after rapidly readying up multiple times.
  • The Match Performance UI element was overlapping with the Mystery Ball UI element during matches.
  • A stability issue could occur on the Club Customization screen.

Kick Off

Addressed the following issues:

  • Improved the transition effect when viewing different tabs in Match Facts during Kick Off matches.
  • In Kick Off matches, a player’s second yellow card did not display the correct red card UI indicator on the Events screen.
  • The Advantage Settings UI indicator was difficult to read.
  • The Connect Online option did not function correctly and returned the player to the Side Select screen.

General, Audio, and Video

Made the following changes:

  • Added new songs in EA SPORTS Trax and VOLTA Trax.
  • Added 31 starheads.
    • This will only be available following a server update. Please follow @EAFIFADIRECT for updates on when this will be live in-game.
  • Added the ability to perform Jul’s celebration to some players.
  • Updated the order of players on the Player Performance screen so that Strikers are at the top instead of goalkeepers.
  • Updated some broadcast packages, stadia, crowd chants, commentary lines, tifos, UI elements, corner flags, crowds, pre and post match scenes, goal songs, anthems, badges, ad boards, tutorial overlays, celebrations, non playable characters, and balls.
  • Updated several instances of the UI displaying typos, misaligned text, incorrect visuals, and unintended spacing.

Addressed the following issues:

  • When turned off, the Player Based Difficulty Indicator could still display during matches.
  • The Player Based Difficulty Indicator could stay on during non gameplay scenes and could be visible at all times throughout a match.
  • The Player Based Difficulty Indicator remained active after being turned off during a match.
  • Default Game Plans found in Team Sheets through the Customise menu only had minor Defensive Depth changes between them.
  • In Team Sheets, the default Game Plan was having its Defensive Depth overwritten when other Game Plans’ Defensive Depth was adjusted and saved.
  • Hair styles could appear as a different color than intended depending on lighting conditions.
  • Closing and re-opening the title during the Welcome Experience could cause some corrupt audio and lighting to occur.
  • FIFA Online Seasons Cup match losses were not being tracked on the stats screen.
  • The Fast Build Up and Balanced Offensive tactics displayed incorrect reference animations in Game Plans.
  • Updated some visuals and text in the Welcome Experience.
  • After entering Career Mode and backing out to the main menu, the main menu did not display the intended visuals.
  • Corrected the font used on the FIFA Trainer UI.
  • Improved transition between the Welcome Experience and the full game when playing the title while installing.
  • The in game friends list did not always correctly state the status of an online friend.
  • A stat tracking error message could sometimes display upon completing a Co-Op Seasons match, causing Match Facts to not display.
  • Parts of the main menu could have stopped displaying correctly after opening the in game friends list.
  • Some character models could appear smaller than their actual size when displaying in menus.
  • The Man Of The Match visual indicator did not display on the post match Player Performance screen.
  • EATV videos were not correctly looping in the main menu.
  • In some situations, EA SPORTS Trax did not play automatically.
  • In game FIFA Trainer button callouts did not reflect customized button configurations.
  • Increased clarity of Quick Subs UI.
  • Updated the spacing on the Tournaments Main Menu tile.
  • A text description was missing for Player Rotation Right Stick Switching in Controller Settings.
  • Some Skill Games displayed an incorrect preview image in the menus.
  • Addressed several instances of clashing kit colors.
  • Made general stability improvements.
  • Addressed a stability issue that could occur when using Dutch commentators.

As you can see, there are a plethora of changes being made to FIFA 22, and with feedback being provided all the time time, expect more updates of this caliber in the future.

Also, be sure to check out our guides on custom tactics and instructions to make sure your team is set up perfectly.

Image Credit: EA

FIFA 22

FIFA 22 Ultimate Team promotion calendar: Every FUT special card

FIFA 22 Ultimate Team has a ton of special cards and promotions to dissect, so we’ve put together a calendar featuring every single one.

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FIFA 22 Ultimate Team has already seen its fair share of promotions, and there’s more on the horizon. Here’s a full schedule of every special card we’re expecting to see in FUT this year.

One of the most appealing parts of FIFA 22 Ultimate Team is the constant rollout of fresh promotions and special cards.

Fans were just treated to Team of the Season and Shapeshifters throughout May and June, after Winter Wildcards and TOTY were added to the mode, in addition to FUT Heroes and ICONs in packs all year.

With FIFA 22 content slowly coming to a close, we’ve put together an in-depth calendar and description of every promotion and special card in FIFA 22.

FIFA 22 Ultimate Team promotions

EA likes to keep their cards close to their chest when it comes to promos to keep things surprising at every turn.

That being said, certain special cards have become FUT staples, and return to the mode at a similar time every year.

So while there’s no official full-year schedule, we can look to previous years to come up with a detailed calendar of promotions.

Here is every promo that made its way or will make its way to FIFA 22 Ultimate Team throughout the year.

Promotion / card nameFIFA 21 start dateExpected FIFA 22 start dateConfirmed
Team of the WeekWeeklyWeeklyYes
FUT HeroesNew to FIFA 22October 1, 2021Yes
Ones to WatchOctober 6, 2020October 1, 2021Yes
Road to the KnockoutsNovember 6, 2020October 15, 2021Yes
RulebreakersOctober 23, 2020October 29, 2021Yes
NumbersupNew to FIFA 22November 12, 2021Yes
Signature SigningsNew to FIFA 22November 26, 2021Yes
Team of the Group StageDecember 4, 2020December 3, 2021Yes
VersusNew to FIFA 22December 10, 2021Yes
Winter WildcardsNew to FIFA 22December 17, 2021Yes
HeadlinersJanuary 1, 2021December 31, 2021Yes
Team of the YearJanuary 22, 2021January 21, 2022Yes
Future StarsFebruary 5, 2021February 4, 2022Yes
Road to the FinalDecember 18, 2020February 18, 2022Yes
Silver Stars SeriesN/AFebruary 25, 2022Yes
FUT BirthdayMarch 26, 2021March 4, 2022Yes
Fantasy FUTN/AMarch 18, 2022Yes
Showdown SeriesN/AApril 1, 2022Yes
FUT CaptainsN/AApril 8, 2022Yes
Team of the SeasonApril 23, 2021April 29, 2022Yes
ShapeshiftersN/AJune 17, 2022Yes
FUTTIESJuly 16, 2021July 8, 2022Yes

Team of the Week

Team of the Week cards have been a staple of Ultimate Team for many years, providing a steady stream of fresh cards based on real-world performances.

Every Wednesday, the best performers from the latest round of domestic or international fixtures are given an upgrade to replace their normal card in packs for that week.

FUT Heroes

FUT Heroes are the first new type of card in FIFA 22, giving a nod to some of the greatest cult figures in world football.

These new cards highlight players who maybe didn’t quite go down in the history of the sport, but made their mark at a specific club.

Ones to Watch

EA’s go-to for kicking off a new season, Ones to Watch cards are dynamic items that could be upgraded consistently throughout the year.

These special cards are awarded to players who have been part of a high-profile move in the latest transfer window and they automatically boost themselves to match the highest-rated TOTW that player has earned.

Road to the Knockouts

Road to the Knockouts is another new promotion for FIFA 22, celebrating the three European competitions clubs can compete during the 2021/22 season – the Champions League, Europa League, and Europa Conference League.

Chosen players whose teams win three out of their last four group stage games, or qualify for the knockout stages, are given permanent boosts to their cards.

Rulebreakers

FIFA traditionally gets a promotion every Halloween. What started as Ultimate Scream changed into Rulebreakers with FIFA 21.

These cards give big boosts to players, but also fundamentally alter the way they play by swapping around their stats.

Sluggish strikers may lose some finishing ability in favor of pace, while attacking full-backs may become solid defenders.

Numbersup

Numbersup is another brand new promotion for FIFA 22 Ultimate Team, backed by the real-world sportswear brand Adidas.

These special cards are selected by EA, with one stat being chosen for regular upgrades throughout the year at times decided by the developer.

This stat will keep receiving boosts until it reaches the maximum of 99 and becomes one of the game’s top cards.

Signature Signings

Ultimate Team’s Signature Signings are items designed to celebrate some of the most successful transfers in recent years.

These players have made incredible contributions to their new teams and earned a one-time Ultimate Team upgrade as a result.

Team of the Group Stage

While Road to the Knockouts rewards team performance, the Team of the Group stage is all about individual brilliance.

These are one-off special cards given to the top performers across every European tournaments group stage, whether it be a prolific goalscorer or anchor at the back.

Versus

FUT Freeze was such a monumental hit in FIFA 21 Ultimate Team, so it was a bit of a surprise to see it altered in FIFA 22. However, Versus upped the ante by offering two versions of the same stat boosted player.

Instead of just one ‘freeze’ card, there is also a contrasting ‘fire card.’ One player will have two different upgrade cards possible, similar to the Rulebreakers SBC.

Winter Wildcards

EA aren’t afraid to think outside of the box and just when you think you know what to expect from the next promo they deliver a surprise.

The Winter Wildcards promo was heavily inspired by last year’s FUT Freeze. As with most promos, a stat boost is administered to the players involved but strangely enough, only some players were seen in a new position.

Headliners

Headliners is a promotion that celebrates the best players of the season so far and gives them an extremely desirable card.

These dynamic items always stay one rating higher than a player’s highest-rated Team of the Week, meaning they can continue to grow throughout the year.

Team of the Year

The most prestigious and expensive cards in every FUT season, Team of the Year collects a squad of the best players from the previous 12 months and gives them an incredible stat boost. TOTY is only reserved for the best of the best, and 99-rated cards aren’t unusual to see.

This has made them some of the rarest and most overpowered players in Ultimate Team history.

Future Stars

Future Stars is all about the youngsters who are set to light up the world stage in the years to come.

While their base cards might be unusable because of their age, Future Stars cards are a glimpse at what a starlet may look like if they live up to their full potential.

Road to the Final

RTTF is finally making its way to FIFA 22 and thanks to the dynamic player items up for grabs, fans of Ultimate Team are truly excited.

Road to the Finals is designed to highlight players taking part in Europe’s three major club competitions and the players involved in the promo will receive upgrades at select stages from the knockout rounds to the Final.

Silver Stars Series

The Silver Stars Series shifted the focus to Silver cards in FIFA 22. While no new promo cards were added to packs, each day EA released additional Silver Stars cards that were available through either SBCs or Objectives.

These particular Silver cards offered notable upgrades to some players while also highlighting Flashback versions of Marco Reus, Paul Pogba, and Kevin De Bruyne.

FUT Birthday

Every year, EA celebrates Ultimate Team’s birthday with a festival full of quirky cards, SBCs, and objectives.

This is where FIFA looks back at the fan-favorite players who have dominated previous FUT years and brings them back with big upgrades via the FUT Birthday promo.

Fantasy FUT

Fantasy FUT is an updated version of FIFA 21’s What If promo that saw players earn upgrades if their clubs met specific real-life criteria. Fantasy FUT has made it easier for featured players to earn upgrades.

As of April 1, 2022, players can earn upgrades by completing one of the three listed requirements in the next five matches:

  • Play 3 matches in the next 5 games
  • Win 1 match in the next 5 games
  • Attackers and Midfielders score 1 goal or earn 1 assist in 5 games OR Defenders and Goalkeepers keep 1 clean sheet in the next 5 games

Showdown Series

Showdown Series is an entirely new promo concept that arrived in FIFA 22. Much like Silver Stars, it’s a promo that provides special cards through SBCs and Objectives rather than through packs.

The promo will highlight two players from an upcoming football fixture. The outcome of the real-life football match will result in upgrades for the players involved. The winner will receive a +2 upgrade, while a tie will result in a +1 upgrade for both players.

FUT Captains

Yet another brand-new campaign for FIFA 22, FUT Captains places the spotlight on the best skippers both past and present. Some of football’s best-known captains will be given ridiculously juiced cards to place them firmly in the FUT meta.

The FUT Heroes that debuted in FIFA 22 will also see revamp. Despite the positive response to some of the game’s cult heroes making a comeback, they don’t stack up compared to some of the incredible promo cards that have come since.

With FUT Captains, the likes of Robbie Keane and Antonio Di Natale could become viable once again.

Team of the Season

Possibly the most popular promotion in all of FIFA, Team of the Season rewards the best players from every major league for their displays throughout the real football season.

Every week, a new league of TOTS players are placed in packs with massive upgrades from their normal cards.

There are also plenty of SBCs and objectives to complete, as well as a fan-voted team to take part in.

Shapeshifters

The Shapeshifters promo is well-liked by Ultimate Team fans thanks to its unique quality of changing players’ traditional positions. The Shapeshifters promo takes players out of their normal position and opens the door to new squad-building opportunities.

In FIFA 22 the promo is filled with some truly incredible cards like Lionel Messi and Heung Min Son. Furthermore, in addition to position changes and rating increases, players also received upgrades to skill moves and weak foot.

FUTTIES

While most other promotions are based on real-life football, FUTTIES is a victory lap for the current version of FIFA itself.

Throughout the event, meta players who have been popular throughout the year, like Vinicius Junior, Mane, or Ben Yedder, are pitted against each other in fan votes.

The winner is given a heavily upgraded FUTTIES card to help them compete with the hundreds of other special players in everyone’s club.


So there you have it, that was every single promotion and special card we’re expecting to land in FUT this year. EA may well have some more tricks up their sleeve, so stay tuned to Charlie INTEL for the latest updates.

For more on FIFA news, check out our guide to FIFA 23 including leaks, Ultimate Team changes, and details of a World Cup mode.

Image credits: EA

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FIFA 22

FIFA 22 FUTTIES: Release date, promo explained, & player leaks

According to FIFA 22 leaks, the FUTTIES promo will be making its way to Ultimate Team shortly along with some of this year’s best cards.

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A FIFA 22 leaker has revealed that the FUTTIES promo is returning to Ultimate Team this summer as a victory lap celebrating the game mode’s best cards of the year.

FUTTIES isn’t necessarily the final FIFA 22 Ultimate Team promo, but it will symbolically wrap up the title by celebrating some of the best special cards we’ve seen since launch. Players can expect to get their hands on boosted versions of this year’s best special items as they make their way to packs, SBCs, and Objectives.

FUTTIES provides FIFA 22 players with a rare second chance. You can expect to revisit some of the best promo cards of the year that you may have missed out on the first time around.

Here’s everything you need to know about Ultimate Team’s FUTTIES including an explanation of the promo and the expected release date.

FIFA 22 FUTTIES release date

FUTTIES is expected to hit Ultimate Team on Friday, July 8 at 10 AM PT / 1 PM ET / 6 PM BST. According to renowned FIFA leaker FutSheriff, FUTTIES will follow Shapeshifters as the next promo that Ultimate Team players could enjoy.

It was previously suggested that Shapeshifters would receive an uncharacteristic Team 4 following Team 3, but as of now, Sheriff claims that the focus will shift to FUTTIES. We’ll let you know when EA officially confirms the promo’s arrival.

FUTTIES FIFA 22 promo explained

The FUTTIES promo is meant to wrap up the Ultimate Team promo calendar by celebrating the best special items of the year. FIFA 22 brought us some truly amazing cards, so here’s a look at how the promo should work.

For starters, Ultimate Team players will have a chance to vote between two previous special cards on any given day. The player who wins the fan vote will not only receive an upgrade but the card will be made available via SBC.

In addition to incredible SBC and Objectives content, some of the best special items from FUT 22 will be re-released. In FIFA 21 there were three batches of re-released FUTTIES teams that appeared in Ultimate Team packs.

FIFA 22 FUTTIES player leaks

FutSherrif has reliably provided details of leaked promo players throughout the entirety of FIFA 22. The leaker’s coverage of FUTTIES should be no different as players are expected to be revealed prior to the July 8 release.

We’ll keep you posted as more information concerning the FIFA 22 FUTTIES promo comes to light. Given that the promo highlights previous special cards that were already in the game, leaks may be difficult to come by, but we’ll update this section accordingly.


For more FIFA news, check out our guide to Ultimate Team in FIFA 23 including new features & expected changes.

Image Credit: EA Sports

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FIFA 22

FIFA 23 Bundesliga ratings: Every team’s best players predictions

The Bundesliga is expected to supply some of the best players in FIFA 23, so we’ve predicted who will have the highest rating for each club.

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The Bundesliga will be the battleground for some of FIFA 23’s highest-rated stars, with players from Bayern Munich and Borussia Dortmund set to impact Ultimate Team. Here are our predictions for the top Bundesliga ratings in FIFA 23, as well as every team’s best players.

Each new FIFA title brings new Ultimate Team ratings based on player performances in the previous season, and FIFA 23 will be no different. To discern which players are deserving of an upgrade or downgrade, EA will analyze the 2021/2022 season.

In Germany, the 2021/2022 Bundesliga season saw Bayern Munich cruise to a tenth straight title. The battle for Champions League spots was a fierce one as Borussia Dortmund, Bayer Leverkusen, and RB Leipzig should all expect player rating upgrades in FIFA 23.

But who will be the best players in the Bundesliga? We’ve put together our predictions for the top 10 highest-rated Bundesliga players in FIFA 23, and highlighted the best players from each club.

FIFA 23 Bundesliga top 10 player rating predictions

PlayerClubUpgrade / DowngradeRating
Robert LewandowskiBayern Munich92
Sadio ManeBayern Munich+190
Joshua KimmichBayern Munich+190
Manuel NeuerBayern Munich-189
Leon GoretzkaBayern Munich87
Thomas MullerBayern Munich-186
Kingsley ComanBayern Munich86
Filip KosticEintracht Frankfurt +286
Koen CasteelsWolfsburg-185
Christopher NkunkuRB Leipzig+485

It’s been quiet summer so far when it comes to Bundesliga transfers. However, things in Germany can still heat up with the summer transfer window open until September 1.

All eyes will be on Bayern Munich as they look to keep a hold of disgruntled star striker Robert Lewandowski. At this moment, the striker is attempting to force a move to Barcelona, but if he remains, there’s no doubt he’ll be the highest-rated FIFA 23 player in the Bundesliga.

Bayern dominates the predicted list of top ten Bundesliga players in FIFA 23. The illustrious German club won ten Bundesliga titles in a row and they’re the clear powerhouse option to pick up an eleventh straight title in 2023.

Elsewhere, Filip Kostic enjoyed a fantastic season in which Frankfurt secured a Europa League trophy. FIFA 22 delivered a whopping ten separate special Christopher Nkunku cards and the midfielder’s performances should see him rise to 84 or 85 in FIFA 23.

FIFA 23 Bundesliga rating predictions: Every team’s best players

The Bundesliga is dominated by Bayern Munich players when it comes to landing a player in the top 10. Nonetheless, it’s still fascinating to see how EA upgrades and downgrades players from across Germany with each new title. In the 2021/2022 season, every team had both surprises and disappointments that should be reflected when FIFA 23 is released.

With this in mind, we’ve made our predictions for every Bundesliga club’s top three players in FIFA 23:

Augsburg

Player NameUpgrade / DowngradeRating
Daniel Caligiuri+279
Niklas Dorsch+277
Iago+176

Bayer Leverkusen

Player NameUpgrade / DowngradeRating
Moussa Diaby+283
Florian Wirtz+381
Patrik Schick+180

Bayern Munich

Player NameUpgrade / DowngradeRating
Robert Lewandowski92
Sadio Mane+190
Joshua Kimmich+190

Bochum

Player NameUpgrade / DowngradeRating
Danilo+277
Manuel Riemann74
Anthony Losilla+173

Borussia Dortmund

Player NameUpgrade / DowngradeRating
Mats Hummels-185
Marco Reus85
Raphael Guerreiro84

Borussia Monchengladbach

Player NameUpgrade / DowngradeRating
Yan Sommer-184
Matthias Ginter-183
Florian Neuhaus+183

Eintracht Frankfurt

Player NameUpgrade / DowngradeRating
Filip Kostic+286
Kevin Trapp+284
Martin Hinteregger+181

FC Koln

Player NameUpgrade / DowngradeRating
Jonas Hector+179
Ellyes Skhiri+178
Salih Ozcan+275

Freiburg

Player NameUpgrade / DowngradeRating
Christian Gunter+281
Vincenzo Grifo+180
Ritsu Doan+177

Hertha BSC

Player NameUpgrade / DowngradeRating
Dedryck Boyata-177
Kevin-Prince Boateng-177
Marc-Oliver Kempf76

Hoffenheim

Player NameUpgrade / DowngradeRating
Andrej Kramaric-182
Oliver Baumann-280
David Raum+578

Mainz

Player NameUpgrade / DowngradeRating
Silvan Widmer+176
Dominik Kohr+176
Jeremiah St. Juste-175

RB Leipzig

Player NameUpgrade / DowngradeRating
Christopher Nkunku+485
Peter Gulacsi-184
Angelino83

Schalke 04

Player NameUpgrade / DowngradeRating
Simon Terodde+277
Ko Itakura+175
Thomas Ouwejan+274

Union Berlin

Player NameUpgrade / DowngradeRating
Christopher Trimmel+279
Robin Knoche+177
Jordan Siebatcheu+274

VfB Stuttgart

Player NameUpgrade / DowngradeRating
Wataru Endo+179
Borna Sosa+178
Konstantinos Mavropanos+376

Werder Bremen

Player NameUpgrade / DowngradeRating
Jiri Pavlenka-179
Niclas Fullkrug76
Leonardo Bittencourt75

Wolfsburg

Player NameUpgrade / DowngradeRating
Koen Casteels-185
Max Kruse81
Ridle Baku+181

EA are yet to reveal the full slate of Bundesliga ratings in FIFA 23. As soon as they do, we’ll be sure to update this page with the latest information.


For more on FIFA 23 player ratings, be sure to check out our rating predictions for the Premier League and Serie A.

Image credits: EA Sports / Bundesliga

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