Connect with us

Call of Duty

GameInformer interviews Treyarch in their newest podcast episode, many questions answered

Published

on

GameInformer’s coverage of Call of Duty: Black Ops 4 comes to an end with a 40 minute podcast featuring Treyarch answering fan submitted questions about Call of Duty: Black Ops 4.

Here’s a summary of what Vahn answered during the interview:

  • Vahn thoughts on the Blackout Beta: “Blown away by the reception. I felt confident, I felt good. The reception was better than I expected.”
  • Vahn’s reaction to Dr. Disrespect: “He’s an interesting dude, for sure. He has a lot of fans in the building here.”
  • They have not yet decided the final player count for Blackout at launch. 100 players held up pretty well, but they are doing work to optimize. Player count can change post launch until they feel safe with it. Vahn wants it at 115 “for the fun of the lore” during special events.
  • Blackout will be more optimized for the regular PS4.
  • Blackout Post Launch: “There has always been a pretty aggressive plan.” They are still working on the plans for it. Events, planning, and all still ongoing. Beta’s response re-enforces that they are on right track.
  • Yes, more character skins will be added to the game.
  • There are more weapons in the game at launch than beta. Any new weapons that they make for MP will “end up in Blackout for sure”
  • Studio’s Reaction on Armor: “Hotly debated” about what to with Armor. There are looking at additional damage mitigations…”hold the armor all the way through..you don’t have to break the armor all the way to eliminate somebody.” They want to figure out the end game scenario to see how Armor effects that. They are NOT prepared to get rid of Level 3 Armor from Blackout. “It’s the wrong call.”
  • There’s a lot of work on audio going on. In final game, the player can actually speak…players have to initiate it. It’s a feature in MP and Blackout. There has been a lot of work on footsteps, audio priority, and more. Lots of audio bugs fixed.
  • Treyarch debated auto-picking up of ammo. But auto made it that ammo was not taking it seriously. People would not take ammo seriously if auto-pick up was enabled. So they want ammo to matter.
  • There are no changes to muzzle flashes in Blackout planned. What was in beta is almost final.
  • Vahn says he has a whole agenda of how he wants custom games and custom game settings to work in Blackout, but no new info yet.
  • Friendly Fire will be enabled still.
  • Vahn has a “host of team configurations” he wants to try out.
  • No split-screen yet in Blackout as of now. They are testing it, and they are not sure yet if it will work.
  • There is no inventory management being worked on right now, but they have great ideas on how to improve. They are focusing on ship right now.
  • They do not how to let inventory be up while you run on consoles. It’s “technically” possible, but they are sorting it all out and trying to learn how to improve it.
  • They have plans to expand Kill Cams to add more details to it, but no set date for that yet. They are trying to get basic of kill cams to operate correctly first.
  • There are a lot of spectating features coming to Blackout. One feature that’s coming at launch that was not in beta. Vahn says players who are spectating could have more information than the players to make ‘spectating fun.’
  • There will be no ‘ranked’ Blackout matches.
  • There could be ‘crazy tournament’ stuff for Blackout, but they don’t want Ranked matches in Blackout like MP.
  • They want to see if grapple to a vehicle could happen, but nothing finalized yet.
  • Vahn says he will ask about being able to ‘hover’ in a helicopter above and shot when playing in solos.
  • Vahn: “I cannot announce the plans for the future of the map. I can tell you that there are plans for the future of the map. I went through them in detail 2 days ago and they’re sick, and I can’t wait.” GameInformer says Vahn mentioned during their visit “there’s a lot of open ocean out there” and Vahn quickly shushes him….
  • Vahn has seen over 175 concepts for events/event internally based things for Blackout to keep the mode new and unique. “There is no shortage of ideas here.”
  • Blackout Circle closing on Zombies location is “an idea for one of the special events”
  • Collapse of Circle has many features to come: they want to adjust the tick rate and more ideas they are working on. Circle speed should adaptive to player counts too.
  • Blackout leveling up system is different. There are 80 levels total in Blackout. You have to get kills and get top 5 and top 10 in order to level up. You cannot prestige. End of 80, there is a “grand daddy of the prizes” and prizes “along the way.”
  • There are changes coming to Merit system at launch. They needed more data from the beta in order to tune it.
  • Vahn says he ‘hopes’ to implement custom games to Blackout. He cannot confirm or deny it, but there is a vision for implementing it into the game.
  • There is colorblind settings in MP, but they are working on to implement into Blackout.
  • Text Chat should be disable-able in Blackout.
  • No details on microtransaction yet for the mode.
  • There are “many things” related to Easter Eggs that have not been found in Blackout
  • Vahn says he won’t be a playable character in Blackout
  • Vahn says “maaybbbeeee” to bonus game modes
  • No mod tool announcement
  • “There are fans of the TranZit Bus in the buildings”

You can watch the full video and interview here:

Call of Duty

Classic Call of Duty maps recreated as awesome LEGO sets

Everyone has their favorite Call of Duty map and these eight classic maps have been fully recreated with LEGO bricks in stunning detail.

Published

on

LEGO Terminal map and CoD logo

The Call of Duty series has been responsible for some of the most iconic maps in gaming history over the years. Now, some of the most beloved have been reimagined in LEGO.

With the release of Call of Duty: Vanguard, the 18th main CoD entry, edging ever closer, now is as good a time as any to celebrate the series’ history. The sheer number of classic maps has gone a long way to CoD as popular as it is today.

With that in mind, the folks over at Diamond Lobby have recreated some of the most recognizable Call of Duty maps as real LEGO sets. See for yourself below.

Rust map from CoD Modern Warfare

If you’re wondering how it was done, Diamond Lobby used a computer program containing every LEGO brick to design and create each map.

Then a 3D designer was drafted in to help make the creations a reality. While it is possible to make these sets yourself, it can vary between $1,340 and $4,726 to track down every brick needed.

You can see all eight of the classic CoD maps, as well the first game they featured in, right here:

Nuketown – Black Ops

Nuketown map out of LEGO

Arguably one of the most iconic maps in the entire series, this staple has been updated and revamped for every entry in the Black Ops series.

Rust – Modern Warfare 2

Rust map made out of LEGO

Rust is possibly best known as where the dramatic finale of Modern Warfare 2’s campaign took place. Or where disputes were settled in a 1v1.

Castle – World at War

Castle map made out of LEGO

Castle is one of the best WWII-themed maps in the series to date. That explains why it’s coming back in CoD: Vanguard later this year.

Terminal – Modern Warfare 2

Terminal map made out of LEGO

Another MW2 classic, going for a nuke by camping on the plane will bring back plenty of memories for long-time fans.

Slums – Black Ops II

Slums map made out of LEGO

This may not have been the favorite among the average players, but anyone who follows competitive CoD will know that Slums is one of the best.

Crash – Modern Warfare (2007)

Crash map made of LEGO

The sign of any great map is when it comes back again and again. Crash has featured in four separate titles, securing its place as an all-time great.

Firing Range – Black Ops

Firing Range CoD map made from LEGO

Yet another close-quarters map showing up in many different games, Firing Range, along with Nuketown and Launch, were the standouts from the first entry in the Black Ops sub-series.

Raid – Black Ops II

Raid map made out of LEGO

The newest map on this, but by no means the worst. Raid made its way into Blacks Ops Cold War thanks to its popularity back in 2012.

Those were eight classic Call of Duty maps amazingly recreated as LEGO sets.

For more of the latest CoD news, check out the teaser for Black Ops Cold War and Warzone Season 6.

Image Credits: Diamond Lobby / Activision

Continue Reading

Call of Duty

All Black Ops 4 Prestige emblems & how to get them

Here’s every Black Ops 4 Prestige emblem across multiplayer, Zombies, and Blackout – and how to unlock them to show off your accomplishments.

Published

on

Black Ops 4 Prestige Master emblem

Black Ops 4 was the last Call of Duty title to feature a traditional Prestige system, so here are all the emblems and how to get them.

In every Call of Duty game since the original CoD 4: Modern Warfare, players have been able to flex their skill and time put in my Prestiging.

This resets your rank back to level 1, giving you a new grind and rewards to show for it. One of these rewards is a cool-looking new emblem to show everyone in the lobby that you’re a serious competitor.

2018’s Black Ops 4 was the last Call of Duty to feature the classic Prestige system, so we’re taking a look at how to Prestige and every emblem in BO4.

How to Prestige in Black Ops 4

Woods in Black Ops 4's Blackout

To Prestige in Black Ops 4, you need to hit the max level in the game. Once you’ve done that, you can Prestige and start unlocking new items as you continue to do so. And once you’ve Prestiged 10 times, you can hit Prestige Master and get another unique emblem.

The max level in Black Ops 4 is 55 in multiplayer and Zombies and 80 in Blackout, so you need to hit this level 10 times to be Prestige Master.

Here’s a simple guide to Prestiging in Black Ops 4:

  1. Play Black Ops 4 multiplayer, Zombies, or Blackout until you reach max level
  2. Press the ‘menu’ button and you’ll see a prompt saying, “Prestige mode available”
  3. Follow the prompt to the Progress & Unlocks screen
  4. Press ‘Enter Prestige Mode’ in the top right corner of the screen

You’ll have now Prestiged, so keep doing this until you hit Prestige Master!

All Black Ops 4 multiplayer Prestige emblems

There were 10 Prestige levels in Black Ops 4’s multiplayer, with a unique emblem available for players who reached Prestige Master.

Here’s every Black Ops 4 multiplayer Prestige emblem in order.

black ops 4 multiplayer prestige emblems

All Black Ops 4 Zombies Prestige emblems

Black Ops 4 offers separate Prestige emblems for the Zombies grinders. Again, there are 10 Prestige levels to climb through, and a special Prestige Master emblem for those who went above and beyond.

Here are Black Ops 4’s Zombies Prestige emblems.

black ops 4 zombies prestige emblems

Black Ops 4 Blackout Prestige emblems

As part of Operation Grand Heist, Call of Duty 4’s battle royale, Blackout, got its own Prestige system. This acts the same as multiplayer and Zombies, with those hitting level 80 being able to Prestige.

Here are all of Black Ops 4’s Blackout Prestige emblems.

black ops 4 blackout prestige emblems

And those are all of the Prestige emblems in Black Ops 4! For more on this Call of Duty title, check out how many people play it in 2021.

Image Credit:Treyarch / u/Swiiifto via Reddit

Continue Reading

Call of Duty

How many people play Black Ops 4? 2021 player count

Ever wondered how many people are currently playing Black Ops 4? We look at the 2018 Call of Duty title’s 2021 player count.

Published

on

Woods in Black Ops 4's Blackout

If you’re looking at picking up Black Ops 4, it’s worth knowing how many people are playing the game. We’re taking a look at how many are still playing 2018’s Call of Duty title in 2021.

Black Ops 4 was the last Call of Duty title to release before Modern Warfare and Black Ops Cold War shook up the formula. It featured the first-ever CoD battle royale, Blackout, which paved the way for Warzone’s incredible success.

The game became free as part of PlayStation Plus in July, but with no joint progression system, there’s less of a reason to go back to it. However, many still prefer the game’s mechanics and maps, so it still has a player base.

Here’s how many people are still playing Black Ops 4 in 2021.

What is Black Ops 4’s player count in 2021?

Call of Duty Black Ops 4 operators

Unfortunately, there’s no precise way to tell how many people are playing Black Ops 4 in 2021. However, we’ve done some digging around various player count tracking websites to come up with a rough estimate.

According to PlayStation tracking website PS-Timetracker, Call of Duty: Black Ops 4 was played by 2,510 of their users in August 2021. Of course, the number is likely much higher because you must sign up to have your stats tracked, and it only takes PlayStation players into account.

Another website, PlayerCounter, says that, at the time of writing, there are roughly 12,000 people playing Call of Duty games released before Modern Warfare (2019). Unfortunately, Black Ops 4 has been included with the other previous CoD games, so there is no precise data.

From this info, we estimate that there is likely somewhere between 5,000-10,000 players playing Black Ops 4 in September 2021.

Black Ops 4 player count comparison

New Warzone Pacific Map

Activision revealed in May that Call of Duty: Warzone has had over 100 million players log in to the battle royale title. According to PlayerCounter, there are 2 million players playing Modern Warfare right now, but this likely takes Warzone into account too.

According to Steam Charts, Black Ops III has 1,300 active users and the rest of the Call of Duty titles on Steam, such as WWII and Advanced Warfare, have player counts only in the hundreds. However, incorporating consoles likely makes the player counts higher.


You can also check out Apex Legends, Fortnite, and Battlefield 4’s player counts for 2021 too!

Image Credit: Activision

Continue Reading