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GameInformer interviews Treyarch in their newest podcast episode, many questions answered

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GameInformer’s coverage of Call of Duty: Black Ops 4 comes to an end with a 40 minute podcast featuring Treyarch answering fan submitted questions about Call of Duty: Black Ops 4.

Here’s a summary of what Vahn answered during the interview:

  • Vahn thoughts on the Blackout Beta: “Blown away by the reception. I felt confident, I felt good. The reception was better than I expected.”
  • Vahn’s reaction to Dr. Disrespect: “He’s an interesting dude, for sure. He has a lot of fans in the building here.”
  • They have not yet decided the final player count for Blackout at launch. 100 players held up pretty well, but they are doing work to optimize. Player count can change post launch until they feel safe with it. Vahn wants it at 115 “for the fun of the lore” during special events.
  • Blackout will be more optimized for the regular PS4.
  • Blackout Post Launch: “There has always been a pretty aggressive plan.” They are still working on the plans for it. Events, planning, and all still ongoing. Beta’s response re-enforces that they are on right track.
  • Yes, more character skins will be added to the game.
  • There are more weapons in the game at launch than beta. Any new weapons that they make for MP will “end up in Blackout for sure”
  • Studio’s Reaction on Armor: “Hotly debated” about what to with Armor. There are looking at additional damage mitigations…”hold the armor all the way through..you don’t have to break the armor all the way to eliminate somebody.” They want to figure out the end game scenario to see how Armor effects that. They are NOT prepared to get rid of Level 3 Armor from Blackout. “It’s the wrong call.”
  • There’s a lot of work on audio going on. In final game, the player can actually speak…players have to initiate it. It’s a feature in MP and Blackout. There has been a lot of work on footsteps, audio priority, and more. Lots of audio bugs fixed.
  • Treyarch debated auto-picking up of ammo. But auto made it that ammo was not taking it seriously. People would not take ammo seriously if auto-pick up was enabled. So they want ammo to matter.
  • There are no changes to muzzle flashes in Blackout planned. What was in beta is almost final.
  • Vahn says he has a whole agenda of how he wants custom games and custom game settings to work in Blackout, but no new info yet.
  • Friendly Fire will be enabled still.
  • Vahn has a “host of team configurations” he wants to try out.
  • No split-screen yet in Blackout as of now. They are testing it, and they are not sure yet if it will work.
  • There is no inventory management being worked on right now, but they have great ideas on how to improve. They are focusing on ship right now.
  • They do not how to let inventory be up while you run on consoles. It’s “technically” possible, but they are sorting it all out and trying to learn how to improve it.
  • They have plans to expand Kill Cams to add more details to it, but no set date for that yet. They are trying to get basic of kill cams to operate correctly first.
  • There are a lot of spectating features coming to Blackout. One feature that’s coming at launch that was not in beta. Vahn says players who are spectating could have more information than the players to make ‘spectating fun.’
  • There will be no ‘ranked’ Blackout matches.
  • There could be ‘crazy tournament’ stuff for Blackout, but they don’t want Ranked matches in Blackout like MP.
  • They want to see if grapple to a vehicle could happen, but nothing finalized yet.
  • Vahn says he will ask about being able to ‘hover’ in a helicopter above and shot when playing in solos.
  • Vahn: “I cannot announce the plans for the future of the map. I can tell you that there are plans for the future of the map. I went through them in detail 2 days ago and they’re sick, and I can’t wait.” GameInformer says Vahn mentioned during their visit “there’s a lot of open ocean out there” and Vahn quickly shushes him….
  • Vahn has seen over 175 concepts for events/event internally based things for Blackout to keep the mode new and unique. “There is no shortage of ideas here.”
  • Blackout Circle closing on Zombies location is “an idea for one of the special events”
  • Collapse of Circle has many features to come: they want to adjust the tick rate and more ideas they are working on. Circle speed should adaptive to player counts too.
  • Blackout leveling up system is different. There are 80 levels total in Blackout. You have to get kills and get top 5 and top 10 in order to level up. You cannot prestige. End of 80, there is a “grand daddy of the prizes” and prizes “along the way.”
  • There are changes coming to Merit system at launch. They needed more data from the beta in order to tune it.
  • Vahn says he ‘hopes’ to implement custom games to Blackout. He cannot confirm or deny it, but there is a vision for implementing it into the game.
  • There is colorblind settings in MP, but they are working on to implement into Blackout.
  • Text Chat should be disable-able in Blackout.
  • No details on microtransaction yet for the mode.
  • There are “many things” related to Easter Eggs that have not been found in Blackout
  • Vahn says he won’t be a playable character in Blackout
  • Vahn says “maaybbbeeee” to bonus game modes
  • No mod tool announcement
  • “There are fans of the TranZit Bus in the buildings”

You can watch the full video and interview here:

Call of Duty

CouRage explains what “killed” his love for CoD Multiplayer

Popular Call of Duty content creator CouRage revealed the main reason his love for CoD Multiplayer was “killed.”

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courage cod vanguard

CouRage has given fans the reason why he has lost his love for the standard Call of Duty Multiplayer mode.

Call of Duty has always been praised for its Multiplayer mode, which became its most popular aspect ever since Call of Duty: Modern Warfare was released in 2007.

The Multiplayer mode spawned a massive community of players, some of which made a living through becoming professional players and content creators.

With the game developing so fast, many of these players have ultimately fallen out of love with the standard Multiplayer mode, with things like Warzone and other battle royale games becoming more appealing. With that being said, CouRage revealed why he no longer has the passion to play CoD Multiplayer.

vanguard operator season 1

Call of Duty: Vanguard is the latest installment in the franchise, which of course comes along with the classic Multiplayer mode that a lot of players look forward to every year.

Over the years, this mode has changed a lot, from Exo suits to the return of boots on the ground gameplay. As well as this, players began to realize that the game possessed a skill-based matchmaking system, which has since become a very controversial topic of conversation in recent years.

For those wondering why popular Call of Duty content creator CouRage isn’t grinding Vanguard’s Multiplayer mode, he revealed back in 2020 that “Skill based matchmaking” killed his love for Call of Duty’s Multiplayer mode, which is a system that pits similarly skilled players against each other.

In the tweet, CouRage explains that SBMM causes players to “sweat 100% of the time,” with no “pop off” games and “ability to use fun weapons,” asking Warzone to “save” him. This is very telling considering Warzone became his go-to game for quite some time.

A recent Reddit post brought this tweet back up for players to share their opinions on SBMM in Call of Duty. Some of the users are clearly in agreement with the streamer, with one comment saying:

“Matchmaking should not be skill based.. that why there is ranked mode to play on your own skills. Sadly they dont make competitive modes that rewards any way.”

Having said that, the community is definitely torn, as others feel as if SBMM is justified: “I feel like a lot of proficient COD players do not seem to understand that their “relaxed” games were built upon the backs of all of us who are mediocre to average players.”

Ultimately, SBMM was most likely introduced to make the game more accessible for new players, which may be a massive part of Call of Duty’s continued success. However, that clearly is alienating the more advanced and experienced players.

With CoD 2022 in the works, perhaps Activision will decide to switch it up, or players will be getting the same experience that may not be as appealing to the individuals who have been playing Call of Duty for years.

Image Credits: Activision

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Call of Duty

Clever CoD Zombies trick gives Chronicles players unlimited max ammo

CoD Zombies players have discovered a useful Black Ops 3 Zombies Chronicles trick that grants you unlimited max ammo drops.

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Zombies in CoD

Black Ops 3’s Zombies mode is popular among Call of Duty players, and now few of them have discovered a trick that grants you infinite max ammo drops in Zombies Chronicles.

Call of Duty players have been disappointed with Vanguard Zombies, and many of them have gone back to Black Ops 3. The game offers players 13 different maps after the release of Zombies Chronicles.

If you play enough times, you’re bound to pick up some useful tricks. Now one has been discovered that grants you infinite max ammo drops in the Zombies Chronicles Shangri-La map.

CoD Zombies trick for unlimited max ammo 

Zombie Monkeys in Black Ops 3

Reddit user ‘I_Play_Zetsubou’ showcased this trick in the CoD Zombies subreddit. It requires you to drop into Shangri-La and acquire the Widow’s Wine Perk, which is located in the mines.

Zombie Monkeys will randomly appear whenever there’s a drop on the map. They attempt to steal the drop you need to kill them before you can collect it yourself. However, they can be helpful for this trick.

Here’s how you can get infinite ammo in CoD Zombies:

  1. Collect Widow’s Wine on Shangri-La
  2. Take out zombies until the Widow’s Wine grenade refill drop appears
  3. Let a Zombie Monkey steal the Widow’s Wine grenade drop
  4. Kill the Zombies Monkey after it cycles over the max ammo

This trick will keep filling up your max ammo, and you can repeat these steps to ensure that you never run out of rounds. While players have been able to visit this version of the map for a while, many of them were unaware of this tactic.

“I never would have noticed till you posted this,” commented one surprised user. So, if you find yourself running low on bullets when playing on the Shangri-La map, then this can save your life.

For more Call of Duty, check out this Bizarre Warzone glitch that breaks players’ audio after getting kills and how to fix Warzone Pacific & Modern Warfare’s Status Goldflake error.

Image credits: Treyarch

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Call of Duty

Call of Duty remains best-selling franchise in the US for 14th year in a row

After being released back in November, it has now been confirmed that Vanguard has continued Call of Duty’s long line of success.

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vanguard campaign operators

Call of Duty continues to achieve success in the gaming industry year after year, as Vanguard continues its run of the best-selling game.

Official data and information regarding the United States Video Games Consumer Spread has revealed that Call of Duty has managed to continue its streak for the best-selling game within its release month for 14 years running.

Along with Warzone dominating the battle royale genre in gaming, Vanguard has also achieved success, keeping the franchise as prominent as ever.

operator holding mp-40 in cod vanguard

The month of November 2021 saw various big-name games released, but one inevitably came out on top. In competition with Battlefield 2042 and even GTA the Definitive Edition, Call of Duty Vanguard managed to absolutely smash it once again by becoming the best-selling game of its release month.

Executive Director & Video Game Industry Advisor Mat Piscatella released the information via Twitter.

They Tweeted out the United States Video Games Consumer Spread for the month of November 2021, which showed Call of Duty top the charts yet again for the 14th year in a row.

They also revealed that Call of Duty: Vanguard is the “2nd best-selling game of 2021 to date [December 13, 2021].”

Behind Vanguard, Battlefield 2042 took the spot as the second best-selling game of November 2021, which isn’t much of a surprise as the two franchises stand as the most popular FPS games in the industry.

This is great news for the developer of Call of Duty Vanguard, as it wouldn’t be ideal if Vanguard became the installment that broke the franchise’s winning streak.

Players are continuing to enjoy the game’s Multiplayer, and the Campaign received strong reviews so hats off to Activision and Sledgehammer Games.


For more on Call of Duty news, stay tuned on CharlieINTEL.

Image Credits: Activision

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