Best Ben build in Zenless Zone Zero
![Ben Bigger in ZZZ](https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/07/09/Ben-Bigger-Zenless-Zone-Zero.jpg?width=3840&quality=60&format=auto)
Ben Bigger is a unique defensive character in Zenless Zone Zero, and he’s someone you’ll want on your team when facing unstoppable waves of enemies or even boss fights. As the only purely defensive unit in the game, he’s a force to be reckoned with when built correctly.
If you’re planning to unlock this cyborg bear from Belobog Heavy Industries, check out his best build including his abilities, W-Engines, Drive Disc, and materials.
Best Ben build in Zenless Zone Zero
- W-Engine: Big Cylinder, Spring Embrace
- Drive Disc: Shockstar Disco, Swing Jazz
- Team: Koleda, Soldier 11
Ben is a Fire Defense character who can deal high-impact blows. This build allows him to focus on damage absorption and Energy Regen, two stats that he’ll need when paired up with Koleda and Soldier 11.
While he might not be the fastest unit, his damage absorption is crucial when dealing with tricky enemies in long battles.
Ben abilities explained
- Debt Reconciliation (Basic Attack): Unleashes up to 3 strikes, dealing Physical DMG.
- Missing invoice (Dodge): A rapid dodge. Character is invulnerable while using this skill.
- Incoming Expense (Dash Attack): Strikes enemies in front of him, dealing Physical DMG.
- Accounts Settled (Dodge Counter): Strike enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
- Fiscal Fist (Special Attack): The unit lifts his weapon, blocking the enemy’s attack before unleashing a forward strike, dealing Physical DMG. Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Physical DMG.
- While in the Blocking stance, he gains a Shield that weakens over time. After leaving the blocking stance, the Shield is removed and recovers over time. The Shield cannot exceed 16% of his Max HP. The character is invulnerable when activating Block. Anti-Interrupt level is increased while launching strikes.
- Cashflow Counter (EX Special Attack): With enough Energy, the character lifts his weapon, blocking the enemy’s attacks before unleashing a forward strike, dealing Fire DMG.
- Successfully blocking an attack enhances the power of this skill and triggers Block Counter, dealing massive Fire DMG.
- While in the Blocking stance, he gains a Shield that weakens over time. After leaving the blocking stance, the Shield is removed and recovers over time. The Shield cannot exceed 16 of his Max HP. When this skill is activated, the Shield is restored to its maximum value. After activating the skill, press again to follow up with a powerful forward strike, dealing massive Fire DMG. The character is invulnerable while launching strikes.
- Signed and Sealed (Chain Attack): When a Chain Attack is triggered, it unleashes a powerful strike at enemies in front in a large area, dealing massive Fire DMG. Character is invulnerable while using this skill.
- Complete Payback (Ultimate): When Decibel Rating is at Maximum, he unleashes a powerful strike at enemies in front in a large area, dealing massive Fire DMG. When activating the skill, additionally recover 3 Assist Points. Character is invulnerable while using this skill
- Guardian (Core Passive): This character ATK is directly tied to his DEF, increasing by 40% of his own DEF. When he launches a follow-up attack during his EX Special Attack, he gains a Shield worth 15% of his DEF, lasting 30s.
- Contractual Agreement (Additional Ability): When there are at least 2 Fire Agents in your squad, the character can hit an enemy with an EX Special Attack or Assist attack, and the anomaly Buildup dealt to the struck target is increased by 75%. When there are at least 2 Strike Agents in your squad, the Core Passive: Guardian will provide all squad members with a Shield.
- Joint Account (Quick Assist): When the on-field character is launched, he strikes enemies in front, dealing Fire DMG. The character is invulnerable during the attack.
- Risk Allocation (Defensive Assist): When the character on the field is about to be attacked, he parries the enemy’s attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
- Don’t Break Contract (Assist Follow-Up): After a Defensive assist, he charges and strikes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
![Ben Bigger base stats in ZZZ](https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/07/09/Ben-Bigger-stats-1024x576.jpg?width=3840&quality=75&format=auto)
Best W-Engines
Big Cylinder
It reduces DMG taken up to 12%. After being attacked, the next action that hits an enemy will trigger a Critical Hit and Deal up to 960% of the equipper’s DEF as additional DMG. This W-Engine compliments his Passive, which ties his ATK with his DEF stats.
Spring Embrace
This W-Engine reduces DMG taken by 7.5% and improves the character’s Energy Regeneration Rate by 10% for 12 seconds after being attacked. Some consider that Spring Embrace works as the best W-Engine here, since he can focus on absorbing damage as a defensive character, especially when facing tougher bosses.
Original Transmorpher
The Original Transmorpher increases his Max HP by 8%, and his Impact by 10% for 12 seconds after being hit by an enemy. This W-Engine works similarly to the first two, and it’s a great alternative if you don’t manage to get the Big Cylinder for your best Ben build.
Best Drive Disc
Shockstar Disco
- Two-piece set effect: Increases CRIT Rate by 8%.
- Four-piece set effect: Triggering a Critical Hit with a Basic Attack, Dodge Counter or EX Special Attack increases the unit’s ATK by 9% for 6s. The buff duration for different skills is calculated separately.
Equipping Shockstar Disco helped me create a build that focuses on Impact, especially when I got him the Big Cylinder W-Engine. While his main job is to block and take DMG for the team, this combination will allow him to absorb any incoming attack and then deal a destructive counterattack with increased Crit Hit.
Soul Rock
- Two-piece set effect: Increases DEF by 16%.
- Four-piece set effect: Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s. This effect can trigger once every 15s.
If you want to go for the best Ben DEF build, getting him either the two or the four-piece Soul Rock set is the way to go. The four-piece is a great idea for longer fights with some tricky enemies that you can’t easily dodge.
Swing Jazz
- Two-piece set effect: Energy Regen increases by 20%.
- Four-piece set effect: Launching a Chain Attack or Ultimate increases all squad members’ DMG by 15% for 12s. Passive effects of the same name do not stack.
Last but not least, the two-piece Swing Jazz set can be combined nicely with the four-piece Soul Rock set. Since most builds revolve around the idea of him taking damage, buffing his core stat Energy Regen is the logical move to make this cyborg teddy bear last longer in boss fights.
Best Zenless Zone Zero teams for Ben
The best team composition to use is Koleda (Stun), and Soldier 11 (Attack). This mono-Fire team activates each character’s Core Skills.
I find that building Ben for extra Impact will greatly contribute to generating Daze as he provides Shields for the whole team, which will allow Koleda to focus her energy on targeting multiple objectives to stun. After that combo, Soldier 11 can swiftly strike down all dazed enemies in the area.
Ben Bigger Materials
LEVEL | MATERIALS | DENNIES |
---|---|---|
10 | Basic Defense Certification Seal x4 | 24,000 |
20 | Advanced Defense Certification Seal x12 | 56,000 |
30 | Advanced Defense Certification Seal x20 | 120,000 |
40 | Defender Certification Seal x10 | 200,000 |
50 | Defender Certification Seal x20 | 400,000 |
These are the materials you’ll need to promote this character. Here’s what other materials you’ll need to level his skills up:
- Basic Burn Chip x5
- Advanced Burn Chip x15
- Specialized Burn Chip x50
- Hamster Cage Pass x1
- Denny x500,000
Mindscape Cinema
Mindscape Cinema | Effect |
---|---|
MC 1 – Reacting Force | When successfully Blocking an enemy with his Special Attack or EX Special Attack, the DMG dealt by the blocked enemy is reduced by 30% for 15s |
MC 2 – Offense Through Defense | When successfully triggering a Block Counter during Ben’s Special Attack or EX Special Attack, inflict an additional 300% of his DEF as DMG |
MC 3 – Careful Accounting | Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2 |
MC 4 – Agile Adaptation | When successfully blocking enemy DMG with the character’s invulnerable effect during his Special Attack or EX Special Attack, the following counter deals 30% more DMG |
MC 5 – Meticulous Detail | Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2 |
MC 6 – Wild Spirit | After launching an attack or follow-up attack during the character’s EX Special Attack, Daze inflicted by Basic Attacks, Dash Attack, and Dodge Counter is increased by 20%, lasting 12s |
How to get Ben Bigger
You can get Ben for free through the Rookie on the Road Event! in Zenless Zone Zero.
This event is permanent, but you’ll need to reach Inter-Knot Lvl. 8 and unlock the Event feature in the Main Story Prologue – Intermission first.
Zenless Zone Zero features redeemable codes to get useful items and many free Agents so you can build stronger teams. Make sure you know everything about ZZZ’s multiplayer and co-op features to enjoy what it has to offer.