College Football 25 Launch Weekend update patch notes – Team logo & Dynasty mode fixes
EA SportsEA Sports have released the College Football 25 Launch Weekend update to address several early issues, and the patch notes detail plenty of fixes fans have been waiting for.
Despite getting off a strong start, with millions of players taking to the pitch, the return of the popular series didn’t come without its fair share of issues. This includes some of the game’s best teams having the wrong logos at launch.
Luckily these have been fixed in the patch, so check out the College Football 25 Launch Weekend update patch notes below.
College Football 25 July 22 update patch notes
AUDIO
- Incorrect commentary when playing as the first game of the season in Dynasty at Utah
- Florida State’s War Chant and Tennessee’s “Rocky Top” are not audible when playing only on Xbox Series S
LOGOS
- The following teams/conferences have incorrect logos: Stanford, UMass, Western Michigan, Jacksonville State, FIU, New Mexico, SEC, Conference USA, and the Sun Belt
- UTEP and Wyoming display incorrect athletic branding on their equipment in Dynasty
- Visual issue with conference patches when changing a small subset of teams Conference in Dynasty
DYNASTY
- Super Sim Logic Tuning: The team is looking into tuning of the Super Sim Logic, including FCS schools upsetting too many Power 5 schools
- Note: As we continue internal testing on the tuning of Super Sim Logic, Top 25 Polls & the College Football Playoff seedings will also see an improvement.
- Issue when adding additional teams to the PAC-12 conference when using custom conferences does not generate a new conference schedule as intended.
- Workaround: After adding teams to the PAC-12, open the Conference Rules and set Divisions to ON. Users will see they can now set the number of conference games by toggling back and forth. Users can then disable divisions and edit other settings as desired.
- Issue with modified conference rules not saving
- Workaround: Users can re-enter the Conference Rules screen to ensure their settings were saved and are valid. If they did not save, then the rules are not valid with their current setup.
- Occasionally, when a recruit reaches their Top 5 stage, it will not display the recruit is “Ready for a Visit” despite meeting the requirements.
- Recruiting Tuning: The team has planned additional tuning to recruiting logic.
- Small chance of a freeze when simulating individual plays quickly after exiting “Super Sim”
- Workaround: Wait a couple seconds in between simulating the individual plays before exiting Super Sim.
- Issue with the Practice Tile not initially appearing in the “Team” tab
- Workaround: Exit the mode and then re-enter.
- Current maximum cap of 20 created coaches instead of the intended 32 created coaches
- Note: The team is targeting Tuesday for an issue fix that limits Dynasty’s to 20 created coaches. A current work around is using existing coaches in the remaining spots to reach 32.
- Issue with some player’s jersey numbers and/or OVRs changing when editing certain players gear.
Online Dynasty: A high priority for the team right now is the issue of some players being unable to load into a previously established online dynasty. Updates on this issue will be threaded on THIS post from @CFBDirect as we get them.
TEAM BUILDER
- When using a Team Builder team in Play Now, cleats are defaulted to Adidas regardless of selected brand apparel.
- Note: This does not impact Team Builder teams used in Dynasty
- Second custom image layer not appearing on the field
- Workaround: Add a second layer, then select a generic image, and then re-select your custom image.
With these issues addressed, you can go back to building your dream team full of the best players without worrying about annoying glitches. This is the first of many updates due to roll out in the coming months, so expect plenty more tweaks to the Team Builder and other modes in the future.
Source: EA Sports