Does Dragon’s Dogma 2 have horses or rideable mounts?
CapcomDragon’s Dogma 2 is the upcoming fantasy RPG from Capcom, and just like its 2012 predecessor, the sequel places a heavy emphasis on open-world exploration. If you’re wondering if the game will feature ridable mounts. here’s everything to know about horses in Dragon’s Dogma 2.
Dragon’s Dogma 2 is the highly-awaited sequel to 2012’s cult-classic RPG. Developed by Capcom, the title will see players assume the role of the Arisen once again and embark on a fateful quest to take on the fearsome dragon. Many elements from the first game are set to make a return in the RPG, including features like Vocations, Pawns, Monikers, and more.
Another aspect players can look forward to is a densely packed open word filled with points of interest and random interactions. The game world will also be hefty in size, nearly four times as big as the original to be precise. This raises obvious questions surrounding how players will travel across the map, as the first game did not feature ridable mounts such as horses.
With this in mind, here’s everything to know about horses or other ridable mounts in Dragon’s Dogma 2.
Are there horses or mounts in Dragon’s Dogma 2?
No, Dragon’s Dogma 2 does not have ridable horses or mounts, as players are encouraged to travel to locations by walking. The first game focused heavily on walking to destinations while interacting with the environment and taking on combat encounters, and the sequel expands on this concept.
Despite the absence of mounts, there are ways to fast-travel to locations. You can make use of a rare resource known as Ferrystones to jump a location directly or travel via Oxcarts as an alternative to walking. It’s important to note that your Oxcart can be attacked by dangerous creatures on the journey.
It’s customary to see ridable horses or other methods of quick transport in modern-day RPGs such as Elden Ring, Starfield, and more. But Dragon’s Dogma 2 aims to bypass this aspect by building “fun” into the world, as explained by game director Hideaki Itsuno.
During an interview with Automaton, Itsuno stated, “Our goal was to prepare a path so enjoyable that players would not feel the need for a horse. We have built in a lot of ‘fun’ into the map so that players will not get bored along the way, and our development policy was to make it so that it would actually be a shame to ride a horse.”
That was everything to know about ridable mounts in Dragon’s Dogma 2. For more on the biggest games of 2024, check out:
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