What is FragPunk? Everything we know about the FPS so far
Bad Guitar StudioFragPunk is an upcoming FPS title that sees players activating gameplay-altering cards that create unique gameplay experiences.
If you’re wondering when it will arrive, as well as details about how the game works, here’s everything you need to know about the fast-paced 5v5 shooter, including all the heroes, ability cards, and more.
When is FragPunk coming out?
Bad Guitar Studio’s FragPunk does not have a release date just yet, as it’s yet to be revealed.
The game had a closed alpha test from June 27 to July 1 where many were able to experience it for the first time.
Will FragPunk be free to play?
Yes, FragPunk will be free to play when it officially launches, but we expect the game to have microtransactions such as a Battle Pass or cosmetics items in a store.
Platforms
The 5v5 shooter has been confirmed for PC and Xbox Series X|S.
It’s unclear whether or not FragPunk will come to PlayStation consoles, but if anything changes we’ll be sure to update this page.
Gameplay details
FragPunk is a 5v5 round-based hero shooter where players get to select cards each round that bend and alter the rules.
Teams are split into attack and defense, and similarly to CSGO or Valorant, the attacking team will need to plant while the defending team will need to protect the sites.
Players can select from a pool of 10 Lancers (heroes), all of which offer different abilities and playstyles. On top of this, teams will also select Shard Cards, which alter gameplay in a variety of ways.
All Lancers & abilities
Sure, here is the information organized into a table:
Character | Abilities | Description |
---|---|---|
Broker | Goddard’s Vengeance | A shoulder-mounted rocket that causes explosive damage and knocks back enemies who are within a certain range |
Smokestack Lightning | Throwable gadget that generates a smoke screen around the projectile. | |
Cherry Bomb | A throwable energy device that generates multiple energy bombs upon hitting the ground | |
Nitro | Chug Chug | Deploys a multi-function tactical combat drone that can be controlled remotely. |
The Wall | Places a wall of shields formed by three pieces of cover across the designated location. | |
Mr. Pewpew | Throws a sentry turret that fires automatically | |
Hollowpoint | One Last Kiss | Uses a single-shot electromagnetic sniper rifle with variable magnification optics when aiming down sights, the weapon charges and reveals enemies in the field of view. |
Smoke Screen | Releases a forward-moving smoke screen. Enemies caught in the smoke will be displayed as silhouettes. | |
Paparazzi | Deploys a trap that automatically attaches to a nearby enemy and exposes them. The gadget can be destroyed or removed by interaction. | |
Kismet | Hello, Goodbye | Generates a frontal scan of all enemies in range. |
Misery Angel | Throws a bomb that deals damage to enemies in range, regardless of intervening barricades. | |
Walk on the Wild Side | Enter Rift Walk stage, becoming invisible and invulnerable, but unable to see other Lancers and gadgets. | |
Axon | Electric Guitar | An electric guitar modified for shooting that deals high damage to close-range enemies. Press the Aim key to quickly throw two “Sticky Fingers” bombs. Every kill made with the guitar replenishes two uses. |
Sticky Fingers | Throws a bouncing sticky grenade. Hold down the Skill key to keep throwing. The grenade bounces off surfaces until it sticks to an enemy, or detonates automatically when its timer is up. | |
Super Freak | When activated, Axon is immune to visual disturbances. | |
Darkslide | When sprinting, Axon can crouch to slide. | |
Corona | Fast Lane | Dashes for a short distance; the dash distance is shorter when moving vertically. |
Ashes to Ashes | Throws a device that activates a war zone when hitting the ground, dealing minor damage over time to enemies in its zone, and provides Corona himself with damage reduction and speed booster when he is in its zone. | |
Hot Head | After a short charge, blinds all frontal enemies looking directly at Corona. | |
Jaguar | Live Wire | Deploys an electrical shock trap that deals damage and slows nearby enemies, as well as adding a “Hunter’s Last Gift” to them. |
Electric Avenue | Summons electrified cages around enemies in front of you. Enemies within the cages will be tagged with a “Hunter’s Last Gift”. | |
I Can See For Miles | Displays the number and direction of enemies ahead and detects enemies with low health and enemies with “Hunter’s Last Gift”. | |
Hunter’s Last Gift (Passive) | After being affected by Jaguar’s skills, enemies carry “Hunter’s Last Gifts” for a period of time. When “I Can See For Miles” is activated, enemies with “Hunter’s Last Gifts” are detected. | |
Pathojen | Emotional Rescue | Throws a gadget that creates a healing field, restoring health to all friendlies within its zone. |
Shroom Wall | Erects a destructible fungus wall on the ground or in a doorway. | |
Killer Queen | A throwable trap that can be activated manually or triggered when an enemy approaches. Lancers within its range will receive damage over time. | |
Chemical Romance (Passive) | Pathojen is immune to poison damage. | |
Zephyr | Midnight Ramble | Enters optical cloaking mode, which cycles between full invisibility and semi-invisibility. Only melee weapons can be used while in this state. Automatically deactivates once firearms are employed or when under attack. |
Fade Away | Selects an area in which Zephyr can become fully invisible when using her “Midnight Ramble”. The cloaking time is unlimited and will not be disrupted when being attacked. | |
Get Back | Deploys a dagger beacon. Reactivate to the ability to teleport to it after a short delay. The beacon can be destroyed. Using this ability will not interrupt the invisibility of Midnight Ramble. | |
Serket | Station to Station | Places a controllable beacon, and within a limited time, click the left button to teleport to the beacon’s location. |
Gold Dust Woman | Releases a dust tornado that moves forward slowly, blinding and slowing enemies in range. | |
Dilemma | Throwable gadget that drags enemies in range towards it. |
There are 10 characters that all offer different abilities suited to certain playstyles. For example, Broker is all about explosive damage and trap placement, whereas Serket has abilities that are suited to teleportation and area delay.
All Shard Cards
Shard Card | Category | Description |
---|---|---|
Offense Defense | Rule | Swap Defenders and Attackers. |
Endless Battle | Rule | Match time +30s |
Swift Resolution | Rule | Match time -30s |
Site Deletion | Rule | Remove one Target Site randomly. |
Clear Path | Rule | No doors on the level. |
Parting Explostion | Lancer | Explode on death. |
Parting Explosion | Lancer | [Kill]: All skills +1 use. |
Lumiprint | Lancer | Enemies leave footprints. |
Community Healthcare | Lancer | Regain HP slowly when within 3 meters of a teammate. |
Medical Error | Lancer | No Healing for enemies. |
Roger, Roger | Lancer | Deploy 2 combat bots on your tea |
Mass Cheetah | Lancer | Movement speed +20% |
Health Club | Lancer | Max HP +25 |
Full Fire Power | Weapon | LMG: Load all ammo into 1 mag. |
Explosive Shot | Weapon | Bullets explode on impact. |
Big Head | Lancer | Enemy heads are bigger! |
Healing Shot | Weapon | Shoot teammates to heal them. |
Extra Pellets | Weapon | Shotgun: Fire extra pellets per shot |
Superfly | Lancer | Gain double jump |
Skill Replenish | Lancer | Skills replenish over time |
Weapon Enhancement | Weapon | Enhance a random weapon of each type. |
Parting Flash | Lancer | Release flashbang on death. |
Quick Defuse | Rule | Fufuse time -50% |
Quickstart | Lancer | Faster movement for 5s after combat begins |
Frozen Wasteland | Rule | Snowy landscape that allows sliding |
Extra Converter | Rule | Add N Converter(s) for Attackers. |
Plenty of Ammo | Weapon | Mag size and ammo +Nx25% |
Turtleback | Lancer | Equip a turtle on your back to block bullets from behind. |
Long Dash | Weapon | Charged melee attack dash distance +100% |
Eye of the Reaper | Rule | Expose nearby enemies after planting. |
Chain Reaction | Weapon | Bullets generate chain lighting. |
Dragon’s Breath | Weapon | Shotgun: Deal extra fire damage. |
Clone Tech | Rule | Teammates can choose the same Lancer. |
Regenerative Therapy | Lancer | Regain HP slowly after being out of combat. |
Blade Master | Weapon | Grants you the blade “Blaze” which can block attacks coming from the front (above knees only). |
Cloaking Plant | Rule | Spawn Cloaking Plants. |
Headshot Master | Weapon | Headshot damage +Nx25% |
Take Your Time | Rule | Converting time +Nx10s |
HUD Remix | Rule | Tear off your health bar, swapping health with your target Lancer. |
Extra Site | Rule | Adds another Target Site. |
Free for All | Rule | All weapons for free once. |
Fog Of War | Rule | Heavy fog on the field. |
Killstreak Bonus | Rule | Damage +10% with each kill. |
Avenge Me! | Rule | Teammate damage +10% after death. |
Ricochet | Weapon | Bullets ricochet up to 3 times. |
Parting Vision | Rule | Expose nearby enemies after death. |
Bio-Warrior | Rule | Respawn as zombies once on death. |
Driving Rain | Rule | Heavy rain creates flooded areas that slow down enemies. |
Life Saver | Rule | Teammates can be revived once. |
Holistic Deadicine | Lancer | Regain HP after killing an enemy. |
Vampire Bullet | Weapon | Bullets lifesteal when they hit enemies. |
Maximum Overhealth | Lancer | Heal up to extra 25 Max HP. |
Skill Vampire | Lancer | Lifesteal +100% with skills. |
Bounce Mushroom | Rule | A Reaper appears behind injured enemies, slashing anyone in range. |
Bulletproof Doors | Rule | Upgrade all doors to bulletproof auto-doors |
Security Check | Rule | Doors make sounds when an enemy is near. |
Weapon or Life | Weapon | Sacrifice your primary weapon to survive fatal damage once. |
Rift Expansion | Rule | Enlarge the Target Site. |
Freestyle Placement | Rule | Attackers can plant the Converter anywhere, but the converting time +40s |
Battle Frenzy | Rule | Spawn Bounce Mushrooms. |
Nerfed A SIte | Rule | Reduce Cover around A Site. |
Nerfed B Site | Rule | Reduce Cover around B Site. |
Relocation | Rule | Defenders can relocate Target Sites until the Converter is planted. |
Close Havoc | Weapon | Bullet damage +Nx10% at close range. |
Time to Snipe | Weapon | Bullet damage +Nx10% at long range. |
Fog Phantoms | Rule | Foggy day, Phantoms pounce on enemies in the fog and expose them. |
Psychic Link | Lancer | Switch to a random enemy’s perspective once. |
Swift Support | Lancer | Teleport to a teammate’s side. |
Initial Scan | Lancer | 10s after the round begins, expose enemies for 3s. |
Lucky Bullets | Weapons | Fire an extra bullet in a random direction with every shot |
Hard Rain | Lancer | Gain a water shield when staying in a rainy area. |
Death’s Soul Cairn | Lancer | Each enemy drops a Soul Cairn upon death, which allows you to transform into the deceased Lancer. |
Reaper’s Scythe | Rule | Generate Reaper’s Scythe in your spawn area. |
There are a total of 73 Shard Cards that have been revealed so far. The cards are split into three categories – Lancer, Weapon, and Rule. Lancer Shard Crads only affect the characters, while Weapon affects the guns, and Rule affects the map and mode.
N Points are the amount of Shard Points your team puts into Shard Cards, which increases their power.
FragPunk is just one of many highly anticipated upcoming shooters. Marvel Rivals is another hero shooter that you may be interested in, and Black Ops 6 is Call of Duty’s next premium release set for 2024.