Marvel Rivals Iron Fist guide: Abilities, ultimate, tips, more

Sourav Banik
Iron Fist in marvel rivals

Iron Fist is one of the Duelists in Marvel Rivals alongside Hawkeye, Wolverine, and more. He excels in melee damage using his fists. However, to make the most out of the Hero, you must know how to use his abilities in the best way possible.

Having 250 health and 6 meters per second movement speed makes him slightly slower than Wolverine. However, pair him with a tank like Venom or Captain America, he will do wonders for your team.

Iron Fist’s weapons

Iron Fist doesn’t possess any weapon, instead, he relies on his fists, as the name suggests, to take down opponents.

Attack typesStatsWhat it does
Jeet Kune DoCasting: Melee
Damage: 32 damage for first 4 strikes, 55 damage on 5th strike
Max distance: 3m
Attack Interval: First 4 strikes have a 0.45s interval while 5th strike has a 0.67s interval from the fourth strike
Max Pull-in distance: 6m
Cooldown: 1s
Strike the targeted enemy with Jeet Kune Do, reducing the cooldown of Block and Strike with every hit
Yat Jee Chung KuenCasting: Melee
Duration: 5s
Max Pull-in distance: 11m
Dashing speed without target: 12m/s
Dashing distance without target: 3m
Range: 3m
Damage: 19 damage per strike
Attack speed: 7 strikes per second
Dash forward to pursue the targeted enemy and unleash a flurry of attacks
Iron Fist's abilities in marvel rivals

Iron Fist’s abilities in Marvel Rivals

AbilityStatWhat it does
Living Chi (Q)Duration: 12s
Yat Jee Chung Kuen bonus range: 100%
K’un-Lun Kick bonus range: 100%
Damage boost: 30%
Movement boost: 20%
Yat Jee Chung Kuen cooldown reduction: -80%
Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of Dragon’s Defense
K’un-Lun Kick (L Shift)Casting: Movement-based damage ability
Dashing Speed: 40 m/s
Max Dash distance: 12m
First flying kick damage: 30
Second flying kick damage: 35 to 70
Cooldown: 12s
Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health
Harmony Recovery (E)Duration: 3s
Healing per second: 100
Excess healing/Max health conversion: 50
Cooldown: 12s
Cross legs and channel Chi, slowly gaining Bonus Health
Crane Leap (Space)Cooldown: 3 charges, with each charge taking 1s to rechargePerform up to three consecutive jumps while airborne
Dragon’s Defense (Right mouse button)Block time: 1s
Damage reduction: 30%
Bonus health/damage blocked conversion: 1.5
Max health/damage blocked conversion: 150
Cooldown: 15s
Assume a defensive stance with a boost of Chi to block incoming attacks and gain Damage Reduction, then strike back with Yat Jee Chung Kuen
Wall Runner (Space)Wall-crawling speed: 9 m/sRun horizontally along the walls
Chi Absorption (Passive)Bonus Health: 50Assists in taking down enemies allow him to absorb their Chi and gain Bonus Health

Team-Up ability

AbilityStatWhat it does
Dragon’s Chill (Passive)Team-Up Bonus: 15% damage boostIron Fist channels the Chi of Shou-Lao into Luna Snow, transforming her ice power into a Chi-infused frosty ring that radiates from her. This ring can knock back enemies with chilling damage and applies a slowing effect, while simultaneously healing her allies

How to play Iron Fist in Marvel Rivals

Iron Fist’s playstyle mainly revolves around a hit-and-run approach – meaning as a Duelist with low durability, he’s not great for extended fights unless supported by a reliable Vanguard like Hulk.

Iron Fist teaming up in Marvel Rivals

The key is to choose battles carefully. Target isolated enemies who are out of position, as Iron Fist excels in quickly engaging with K’un-Lun Kick. This ability, combined with Living Chi, significantly boosts his speed, damage, and attack range, enabling devastating burst damage.

If you find yourself under attack or caught off guard, K’un-Lun Kick can also be used to disengage. Additionally, Crane Leap and Wall Runner are excellent tools for creating distance and escaping dangerous situations.

Among all his abilities, Harmony Leap stands out as one of Iron Fist’s most valuable tools. This move not only allows him to heal but also temporarily increases his maximum health, reduces downtime and keeping him in the fight longer without needing external support.

If you want to give other Duelists a shot, then Hawkeye and Wolverine are excellent options for you. While one deals damage from a distance, the other excels in close-quarter fights.

And if you’re looking to dominate the multiplayer lobbies, check out the best controller settings and PC settings for higher FPS in Marvel Rivals.

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