How to play Thor in Marvel Rivals: Abilities, ultimate & top tips
NetEase GamesIn Marvel Rivals, Thor is a Vanguard just like Venom or Hulk. Here’s a breakdown of everything you need to know about the Asgardian god in this Season.
When playing Thor in Marvel Rivals, the key is to stay close to your enemies, as his effectiveness relies heavily on close-range combat. This will give Duelists like Hawkeye, Black Panther, or Moon Knight to deal all the damage and ultimately get the round in your favor.
So, here’s a complete breakdown of Thor’s abilities and tips on mastering his playstyle.
Thor’s weapon
Weapon | Stat | What it does |
---|---|---|
Mjolnir Bash | Casting: Single-cast Spell Field Range: 4m Attack Interval: 0.6s Damage: 45 | Wield Mjolnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage |
Thor’s abilities in Marvel Rivals
Ability | Stat | What it does |
---|---|---|
God of Thunder (Q) | Casting: A persistent spell field that generates a one-time spell field upon expiration Range: The sustained spell field is cylindrical, measuring 8m in radius and 20m in height, whereas the one-time spell field has an 8m spherical radius Height: 9m Duration: 1.5s Damage: The sustained spell field lasts for 0.5s, dealing 40 damage, while the one-time spell field deals 220 damage Energy cost: 3100 | Soar upwards and smite the ground after charging for a duration, inflicting damage on enemies within range |
Storm Surge (L Shift) | Casting: Charged Dash Max charge time: 2s Dash distance: No charge: 10m; Full charge: 20m. When carrying an enemy, the ranges are 6m with no charge and 13m with full Damage: No Charge Damage: 40; Full Charge Damage: 60 Thorforce cost: 1 | Hold to spin Mjolnir before dashing forward and knocking back enemies |
Lightning Realm (E) | Casting: Persistent Spell Field Range: 5m spherical radius Max duration: 4s Damage: Deal 40 damage when enemies cross the boundaries Cooldown: 12s Special effect: For each enemy within the spell area, 1 point of Thorforce is restored. Enemies that cross the boundary will be Slowed by 30% | Summon lightning that restores Thorforce based on the number of hit enemies |
Awakening Rune (F) | Casting: Ability Enhancement Projectile Speed: 60 m/s Attack interval: The first three stages last for 0.4s each, while the fourth stage lasts for 0.8s Range: 3m spherical radius Duration: 5s Damage: The first three stages last for 0.4s each, while the fourth stage lasts for 0.8s Max Shield duration: 2.5s Thorforce cost: 3 Special effect: Inflict damage over time on nearby enemies | Consume Thorforce to enter the Awakened state, granting Bonus Health and enhancing Mjolnir Bash |
Hammer Throw (right mouse button) | Casting: Launch a single-target projectile that returns after a delayed hit Projectile Speed: The projectile travels outward at a speed of 60m per second and returns at a speed of 80m per second Max distance: 24m Damage: Outward Projectile Damage: 70; Returning Projectile Damage: 30 Thorforce cost: 1 Critical hit: No | Throw Mjolnir forward which then returns |
Thorforce (Passive) | Max Thorforce: 3 Thorforce Recovery Speed: 5s per Thorforce Bonus health per Thorforce: Each point of Thorforce consumed grants 100 Bonus Health, while abilities that consume 3 points of Thorforce grant 200 Bonus Health Bonus max health: 200 Mjorlnir Bash energy recovery per Thorforce: 5s Thorforce consumption cooldown: 1.5s | Consume Thorforce to gain Bonus Health. Landing Mjolnir Bash on an enemy instantly recharges Thorforce |
Team-Up abilities
Ability | Stat | What it does |
---|---|---|
Odinson Reborn (Passive) | Respawn Health %: 80% Bonus health: 50 Respawn Delay: 1.5s | When Hela lands a final hit in defeating an enemy, she can instantly resurrect Loki and Thor in the respawn phase, or grant them bonus health if they are still alive |
Thunderous Deity (Passive) | Team-Up Bonus: +100 Max Health | Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America gains a Movement Boost, and his shield is imbued with thunder power, electrocuting nearby enemies |
How to play Thor in Marvel Rivals
To maximize Thor’s potential, focus on building Thorforce quickly, which is essential for using his Awakening Rune ability consistently. This ability not only increases your durability but also amplifies your damage output and grants you access to ranged attacks, making it a crucial part of Thor’s kit.
Generating Thorforce requires landing primary attacks and using abilities against enemies, emphasizing the need to stay up close. By managing your resources effectively with Lightning Realm, you should have no trouble maintaining enough Thorforce to activate Awakening Rune when needed.
Thor’s ultimate, God of Thunder, is particularly useful in two key situations. It allows you to escape danger by flying into the air and avoiding incoming damage or serves as a powerful tool for initiating fights by diving into the enemy backline and disrupting their formation.
Due to Thor’s proximity to enemies, it’s vital to maintain awareness of your team’s positioning and ensure they have line of sight to support you. If you find yourself in a tough spot, you can rely on Storm Surge to escape and reposition effectively.
Now that you know how to master Thor, check out the best controller settings and PC settings for higher FPS and dominate matches in Marvel Rivals.