Modern Warfare 2 will provide players with extensive weapon customization options by delivering a variation of Call of Duty’s classic Gunsmith system with new features.
Every year, the Call of Duty devs attempt to give players more customization over their weaponry when it comes to multiplayer gameplay, and Modern Warfare 2 is no different.
While most Call of Duty fans will be familiar with the Gunsmith system that encourages players to unlock and equip attachments to their weapons, there will be some new Create-A-Class features to get used to in Modern Warfare 2.
The Gunsmith system is a vital aspect of multiplayer success as it allows for weapons to undergo drastic changes in an instant. Here’s everything you need to know about Modern Warfare 2’s Gunsmith.
- Modern Warfare 2 Gunsmith explained
- Attachment tuning feature coming to Modern Warfare 2
- Modern Warfare 2 Default Loadout types
Modern Warfare 2 Gunsmith explained
In Modern Warfare 2 players can expect a broader range of attachment types than ever before. This means that players will have more tools to adjust how the weapons feel in-game. This added depth is meant to increase your control over the gameplay experience by shaping the weapon to suit different playstyles.
- Read more: New Modern Warfare 2 Field Upgrades revealed
While this hasn’t been confirmed as of yet, it is expected that each Modern Warfare 2 weapon will arrive with many attachments to unlock. A final number of attachments is not confirmed. This is just the first indication of how much control players will have over customization via the Gunsmith.
Another vital detail that hasn’t been confirmed yet is the number of attachments players will be able to equip per weapon. While we don’t have an exact number to share at this moment, it is expected to be fewer than Vanguard’s total of ten.
Attachment tuning feature coming to Modern Warfare 2
The most drastic change coming to Modern Warfare 2’s Gunsmith is the ability to tune weapon attachments. As most CoD players already know, weapon attachments bring pros and cons to the weapon to alter how it feels in-game.
For the first time in Call of Duty history, players will be able to adjust the characteristics of attachments to best suit their needs. For example, if a standard Stock attachment adds movement speed and reduces recoil control, you’ll be able to adjust the extent to which movement speed is increased and recoil control is decreased via attachment tuning.
This feature will only be available for weapons that reach a certain level, which means you’ll need to be proficient with the weapon to access this feature. This isn’t an opportunity to make weapons overpowered as boosting one characteristic drastically will result in a corresponding negative.
Players will still need to respect a balance between pros and cons but they will be free to decide where that balance lies.
Modern Warfare 2 Default Loadout types
Infinity Ward have decided to do things a little differently this year when it comes to Default Loadouts. While Default Loadouts fail to maintain their importance throughout the entirety of the game, they’ll be an integral aspect of Modern Warfare 2’s early hours.
Modern Warfare 2 Default Loadouts were designed with three playstyles in mind: Rusher, Sentinel, and Stalker. Each behavior type will have two corresponding Default Loadouts, for a total of six.
The Rusher loadouts will suit players who constantly seek action with aggressive gameplay. The Sentinel loadouts are for stationary players who value their life in the game above all else. Last but not least, the Stalker loadouts are for players who think before they act and observe their surroundings, these players are also interested in the objective.
Image Credit: Activision
Modern Warfare 2 devs officially reveal Farm 18 map
Modern Warfare 2’s Farm 18 map has been officially revealed and the devs explain how they designed the multiplayer battleground.
The Modern Warfare 2 devs have revealed the brand-new Farm 18 map with an in-depth explanation of the design process involved in creating the environment.
Modern Warfare 2’s release date is fast approaching and the Call of Duty teams promised plenty of teasers leading up to their major Call of Duty Next broadcast. While players will be treated to an extensive look at Modern Warfare 2’s multiplayer, new intel is already being revealed.
Players got their first official look at the Marina Bay Grand Prix map during CDL Champs, and now it’s Farm 18’s turn to grab the spotlight. Farm 18 was one of three 6vs6 multiplayer maps that invited players got to experience at an early playtest of Modern Warfare 2.
Thanks to the Call of Duty Twitter account, players can join in on the excitement as Farm 18 is revealed to the world. Not only do players get a look at the gritty Farm 18 environment that has clearly seen its fair share of battles, but dev commentary also provides insight into the map’s design process.
Geoff Smith, Modern Warfare 2’s Director of Multiplayer Design explains that the incredibly popular Shoot House map from the Modern Warfare series inspired Farm 18’s design:
“The idea was, what if we put a Shoot House type situation in the middle? If you really want to play that crazy game you can go to the center and that action will find you. If you want to pull back and play a different way it’s still available to you.”
As we can see from the brief clip, there seems to be an indoor structure at the center of the map, where Smith indicates most of the action will take place. Meanwhile, the surrounding area seems to be a symmetrical paved road where several obstacles obscure lines of sight.
We can see an abandoned bus, massive cinderblocks, and construction vehicles. Farm 18 will be included in the Modern Warfare 2 beta, and players will get a chance to visit the industrial cement factory as early as September 16 when the early access period commences.
For more, check out how leaked Modern Warfare 2 multiplayer images seem to confirm that factions are back.
Image Credit: Activision
Modern Warfare 2 fans want funny feature to publicly shame campers
A funny new feature that some Modern Warfare 2 fans are calling for could be a surefire way to shame campers.
The camping playstyle has been a point of contention for CoD fans for ages and this shouldn’t change with Modern Warfare 2 right around the corner. Now, players have revealed their desire to see a new feature with the sole purpose of publicly shaming campers.
Call of Duty’s multiplayer mode has seen a wide variety of playstyles develop over the years. Whether you’re an objective-based player, or you prefer the aggressive run and gun style, most would agree that they share a disdain for the notorious camper style.
Campers utilize their stationary positions to mop up enemies that attempt to repeatedly force them out of power positions. Oftentimes this leads to easy kills, but it is widely regarded as a boring playstyle that slows the pace of the game.
Public opinion has always been a great way to force change, even outside of the Call of Duty community. One Reddit user has offered their solution for dealing with campers in Modern Warfare 2. Their plan is to use a public form of shaming to deter players from camping.
As the post suggests, a public pedometer that displays every player’s amount of footsteps per match could “motivate people to start walking and keep the pace in the game.” The key factor here is the public element in that “everybody should be able to see it” on the scoreboard.
This isn’t exactly a new concept for the Call of Duty franchise as a watch in 2019’s Modern Warfare displayed a footstep count. However, the OP was quick to double down on the public aspect of the feature: “yes I know. But the watch is only for you. I want it to be visible for all the players.”
While camping in Call of Duty is universally hated, some players were quick to think of clever countermeasures like strafing back and forth continuously to fool the pedometer.
While this comedic new feature is not likely to make its way to the game, check out what to expect from the new MW2 Gunsmith system.
Image Credit: Activision
Every confirmed Modern Warfare 2 map so far
Here’s a look at all of the multiplayer maps we’ll see in Modern Warfare 2, thanks to new information from Infinity Ward.
While we currently don’t know what the entire map pool for Call of Duty’s upcoming game will look like, here’s a peek at every confirmed map in Modern Warfare 2 so far.
Prior to the June 8 Modern Warfare 2 gameplay reveal, Charlie Intel was able to get a detailed look at an early version of the game. Infinity Ward showcased several gameplay features like the new Gunsmith system and AI changes.
The devs also provided additional information about Modern Warfare 2 maps during CDL Champs with the reveal of Marina Bay Grand Prix. Here’s everything you need to know about Modern Warfare 2’s maps including their classifications and the confirmed maps so far.
Modern Warfare 2 confirmed 6vs6 maps
Modern Warfare 2 is set to take players around the globe as of October 28. Players can expect their multiplayer experience to include various locations and different landscapes. This year the core multiplayer maps have been designed specifically for 6vs6 gameplay.
This new focus on the 6vs6 design should result in a streamlined experience for players that will lead to intuitive gameplay. Three core maps were revealed during the in-person event:
- Marina Bay Grand Prix
- Farm 18 Training Facility
The Museum map is supposedly one of the larger core maps and it will allow players to duke it out within a Spanish museum. Marina Bay Grand Prix was unveiled in-depth on August 7 and players will be able to witness the race track during the beta. The track is inspired by the Singapore Grand Prix Marina Bay Street Circuit.
While we don’t know the exact location of the Farm 18 Training Facility map, this one is set to deliver on high-octane action as players battle it out inside of a training facility as the name would suggest.
Modern Warfare 2 confirmed battle maps
Aside from core 6vs6 maps, Modern Warfare 2 will also deliver larger maps for modes such as Ground War. These specific large maps will be called battle maps in Modern Warfare 2. These battle maps will share POIs with the new Warzone 2 map that is set to release in 2022.
Sariff Bay will bring players to a fishing village where you’ll be able to explore the surrounding waters and benefit from the brand-new swimming mechanic. Meanwhile, Sa’id was designed for urban combat and it is said to combine elements of core map and battle map gameplay.
When more Modern Warfare 2 maps are announced we’ll be sure to provide the details so be sure to check back in!
For more Modern Warfare 2 news, check out everything we know about Modern Warfare 2’s beta including early access for PlayStation users.
Image Credit: Activision
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