Hell Let Loose QOL 2 console patch notes: Map rotation, squad soft lock, more
Hell Let Loose, the realistic WW2 shooter arrived on next-gen consoles this year, and Black Matter have now released the second Quality of Life update. Here’s everything addressed in the patch notes, including map rotation and squad soft lock issues.
Hell Let Loose has been out on consoles for just over a month, and while players have been enjoying the game’s hardcore and brutal portrayal of key WW2 battles, some issues have gotten in the way.
The devs have now launched the second Quality of Life update on consoles, fixing some major issues such as map rotation, squad soft lock, and loading times.
Here are the early patch notes for Hell Let Loose’s QOL 2 update.
Hell Let Loose Quality of Life Patch 2 update
In a tweet on November 18, Hell Let Loose’s devs announced the “Quality of Life Patch 2 has deployed!”
Here are the main issues addressed:
- Improved map rotation
- Shorter load times
- Soft lock when joining squads
- In-game stuttering and bug fixes
Hell Let Loose Map Rotation fixed
Console Hell Let Loose players have long complained that the map rotation wasn’t working as it should have. The previous map rotation had Utah Beach appearing three times in a row, and some players still hadn’t played on certain maps because of it.
The QOL Patch 2 has fixed the issue, making it so that map rotation is now completely random. This should give a lot more variety in which map you’ll end up playing.
Soft lock when joining squads addressed
Players had also been getting ‘soft locked’ while trying to join squads, and now Black Matter has released a fix.
This issue stopped players from being able to join any squad, and they had to back out of the game and try again to fix it. Now, the devs have fixed soft-locking issues when trying to join a full squad and on the ‘Match Found’ and ‘Leave unit’ prompts.
Full Hell Let Loose Quality of Life 2 console patch notes
Quality Of Life Improvements
- Changed map rotation on all servers to be randomised
- Optimisation to significantly improve loading times
- Optimisation to improve matchmaking times
- Optimisation to reduce the amount of in-game stuttering through improved streaming speeds
- Optimisation to improve overall visual quality of the game
- Matchmaking optimisation to improve ping times and network stability through improved region selection and packet loss consideration
- Added an option to toggle steady aim on/off
- Added an option to adjust scoped weapon sensitivity
- Added option to adjust volume of each voice channel individually
- The “HUD Display Mode” is now set to “Always On” by default
- Removed locked sectors from appearing on the HUD
- Adjusted sizing of certain map icons and text on the in-game map to be more readable
- Change so that the player will stop leaning if they start to sprint
- Improved controller vibration under certain scenarios
- Improved UI spacing and formatting for the deploy screen menus
Bug Fixes
- Fixed an issue where the player could become softlock when attempting to join a unit that is full or locked
- Fixed an issue where the player may receive a network error when attempting to initiate matchmaking whilst the loading wheel is present
- Fixed multiple issues where XP would not update correctly to show correct level or XP data in various locations
- Fixed an issue where players can become softlocked on the “Match Found” prompt
- Fixed an issue where players could navigate to other units as a Unit Leader
- Fixed an issue where menus could not be scrolled down using the right stick of the controller
- Fixed an issue where opening the in-game map whilst driving a vehicle will stop it from accelerating
- Fixed numerous random crashes that could occur based on crash report data
- Fixed multiple issues where the player was being kicked on entering the map and then being removed back to the frontend
- Fixed a Networking issue, whereupon hard disconnection the user would not be able to join a game anymore without relaunching
- Fixed an issue where the player can become softlocked on the “Leave unit” prompt if a spawn point is added or removed from the available list whilst it’s open
- Fixed multiple issues with the “Steady Aim Toggle” setting
- Fixed an issue where the movement sensitivity of a player would be significantly decreased after dying as a tank gunner
- Fixed issue where button input is registered after closing scoreboard
- Implemented multiple UI Fixes on deployment map screen
- Fixed an issue where the Kick UI would not disappear from the HUD
- Fixed an issue where the Melee weapon shortcut was not working on Controller Layout C & D
- Fixed an issue where there were floating assets in Omaha
- Fixed multiple instances of incorrect collision on Carentan
- Fixed multiple UI focus issues
- Fixed multiple VOIP icon issue
And that’s everything included in Hell Let Loose’s Quality of Life Patch 2 for Xbox and PlayStation.
For more WW2 action, you can check out the best weapons to use in Call of Duty: Vanguard!
Image Credit: Team17 / Black Matter