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Call of Duty: Black Ops Cold War

Horrifying Outbreak glitch makes Cold War Zombies even more terrifying

Cold War’s Outbreak mode became even more horror-inducing for one player as a weird Zombies glitch made their game even more terrifying.

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Cold War’s Season 2 introduction of the Outbreak Zombies mode has added more horror than anticipated thanks to a bizarre glitch that ups the scares.

Between the Mimics and the super-powerful Krasny Soldat boss enemies, there are more enough elements for players to keep a watchful eye on as they’re trying to survive. The beauty of Season 2’s Outbreak mode is that the deeper you go, the harder it gets, and the more nasty enemies appear in abundance.

Outbreak’s concept works because it takes all the existing elements of Zombies, adds a bit more to it, and then dumps it in the biggest maps possible.

So you still get to wield the Ray Gun and various Wonder Weapons, but now you can test your aim by firing them halfway across one of Fireteam’s huge areas. It also makes it all the more terrifying when there is a swarm of undead creatures in all directions for miles.

Black Ops Cold War has had its fair share of bugs and glitches making the game even more intimidating, such as a nightmare rave glitch and turning the game sideways.

One CoD: Black Ops Cold War player wouldn’t have banked on their most fear-inducing experiences coming via a dog, though.

The notorious Plaguehounds debuted in Black Ops Cold War and these poor, undead poochies riddled with chemicals have made players’ lives hell ever since.

But it seems like Reddit user ILS_APL_99 encountered a new breed of Plaguehound in Outbreak that left them slightly taken aback, to say the least.

In a post entitled “Screamed for a solid 3 seconds” we saw a brief demonstration of what can happen to Plaguehounds when the game goes bad.

The player was wielding a Hauer and smashing Aether Rocks to get themselves the usual haul of essence and goodies. Instead, they got a group of seriosuly demented and warped Plaguehounds charging at them.

On one hand, these texture-broken dogs look like the stuff of nightmares with their entire bodies entirely black and emanating a demonic glow – whilst still being on fire.

On the other hand, they actually look awesome and should be a permanent feature in CoD moving forward. If you imagine these battering you at close-range in Die Machine or Firebase Z, it would definitely make you think twice about how you approach the game!

Image credits: Treyarch

Call of Duty: Black Ops Cold War

CoD: Cold War devs respond to glitch making ping tracker disappear

Players are no longer able to track their ping during a game of CoD: Cold War and Treyarch have responded to this apparent glitch.

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Since online gaming began, ping has been the standard for measuring a player’s internal connection during a game. Black Ops Cold War’s players currently can’t see theirs, and a Treyarch dev has explained why.

Bigger is certainly not better when it comes to ping during Call of Duty’s online multiplayer. A low, steady, consistent ping is the key to a more stable connection to a game, reducing your chances of dying.

There’s nothing more frustrating than thinking you’ve seen and eliminated an enemy long before you’ve seen them, for the opposite to have actually happened.

So it’s always healthy to check out your ping and ensure your internet connection isn’t costing you several deaths per game. CoD: Cold War normally allows players to monitor their ping during games, but this isn’t the case at the moment heading into Season 3.

cod cold war ping settings

Treyarch’s Community Manager Josh “FoxhoundFPS” Torres had to respond to the alleged glitch in Cold War that prevented ping from tracking.

The complaint was posted as a Reddit thread titled “Can’t see your ping anymore,” and the statement was paired with a picture to highlight the issue.

Under Black Ops Cold War’s usual Settings menu, the option to track your ping was missing from the screen, prompting the question.

But Josh noticed the bug query and weighed in with an official response saying, “We’ve temporarily removed these while we investigate some visual issues. This is currently noted in our patch notes, which will be live tomorrow morning Pacific Time, and we do plan on returning the functionality.”

He continued, “PC players should be able to enable/keep their Server Latency and Packet Loss widgets under Account and Network in their settings.”

This ping issue will no doubt be sorted very soon as it’s a vital statistic that players generally need. Just like recent dev action concerning Cold War PS5 controller issues and broken Zombies attachments, the matter will be noted and attended to ASAP.

Image credits: Treyarch

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Call of Duty: Black Ops Cold War

Slide canceling receives major nerf in Cold War Season 3 update

Black Ops Cold War has removed one of CoD’s most controversial and powerful movement techniques, slide canceling, in the Season 3 update.

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BOCW Season 3 gameplay

Call of Duty’s most common movement technique, slide canceling, has received a significant nerf in Black Ops Cold War’s Season 3 update, essentially removing the mechanic.

Although slide canceling arrived with Black Ops 4, it became especially prominent in Modern Warfare and Warzone, and continued into Cold War. As it says on the tin, this is a method of canceling the slide animation before it finishes to speed up gameplay and get the advantage on opponents.

By canceling the slide mid-way through, you could continue moving at full speed afterward, allowing you to move faster than usual. Players have long used this mechanic to maneuver the map quicker, precisely slide behind cover, and offensively push players using erratic and unpredictable movement.

However, Treyarch has essentially removed this mechanic in Cold War’s Season 3 update.

Player running in Black Ops Cold War

It has been clear that Treyarch never intended slide canceling to be as powerful as it was, as devs addressed slide mechanics in Cold War’s day one patch notes. “Sliding is intended as an escape mechanic or quick entrance into crouch or cover,” they explained. “It’s not intended to be over-used during engagements, or to be too advantageous in close quarters.”

Although they have made adjustments to sliding in the past, the Season 3 update has essentially eliminated slide canceling altogether. Instead of canceling the slide mid-way through and quickly returning to a standing position, Cold War will now force you to finish the slide, causing a significant delay before you can stand up.

For players who have been using this mechanic, it will be especially difficult to adjust to the new movement system. As it was a somewhat advanced movement technique, it was especially common in League Play and the CDL, so expect a different style of play in the upcoming Stage 3.

Alongside this update comes adjustments to all Shotguns and LMGs, as well as quality of life updates for Zombies. Once Season 3 officially goes live on April 22, new weapons, maps, and Operators will also arrive in the game.

Image Credit: Treyarch

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Call of Duty: Black Ops Cold War

Cold War devs confirm weapon unlock challenges coming to Zombies

CoD: Cold War fans who love Zombies and dislike multiplayer can rejoice as specific weapon challenges are coming to its Zombies modes.

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For a long time, Call of Duty fans that love Zombies have had to delve into Cold War’s multiplayer to unlock new weapons. But the devs have now confirmed that Zombies-specific challenges will now be available moving forward in Season 3.

Given that Zombies started out as a side attraction in Call of Duty: World at War, the mode has come a long way. Each year it’s grown, getting bigger and better, with improved stories and maps. Its popularity is now so huge that Treyarch went as far as to create an open-world Zombie experience called Outbreak.

That being said, there has been a hint of resentment from fans who believe that they are short-changed when it comes to unlocking new weapons for CoD’s Zombies. Treyarch has confirmed that this gripe will be fixed in Season 3, with new weapon challenges.

cod cold war streetsweeper

Since Black Ops Cold War launched, Seasons 1, 2, and 3 have offered a lot in the way of new weapons and gear.

Destructive Streetsweeper shotguns, insane LC-10s, and pinpoint R1 Shadowhunter Crossbows have all become a part of CoD: Cold War lobbies. However, their appearance in games of Die Maschine, Firebase Z, and Outbreak are far more infrequent.

Usually, Zombies players would have to hop into the online portion of Cold War and fulfill the standard unlock requirements to use new weapons in Zombies.

Thankfully for Zombies fans, this is no longer the case. An Official Tweet from the Treyarch Twitter account informed fans of the good news.

There’s no word yet just yet on what the various challenges will entail, but the guarantee is that they will all be specific to Zombies.

All should become clear when Season 3 of Black Ops Cold War and Warzone launches on April 22.

Image credits: Treyarch

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