// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

When Operation Grand Heist began in Call of Duty Black Ops 4, the highlight mode of the season was Hot Pursuit in Blackout. Featured in most of the marketing and trailers, this spin on the Down, But Not Out limited time mode quickly became a fan favorite.

Recently Treyarch has started to add, or remove, featured limited time modes from Blackout playlists with no warning. Most recently on April 19 we saw the removal of Hot Pursuit and the addition of Hardcore Quads with zero heads-up. This left fans of the vehicle-centric mode a little displeased.

However, on April 22, Treyarch went to Reddit to reassure players that Hot Pursuit will make a return tomorrow!

Hot Pursuit will be back tomorrow! We brought back Hardcore Blackout for fans of the mode and to give new players a chance to try it out during Free Access this month, and we’ll continue to keep Blackout fresh with rotating LTMs in addition to the core playlists.

As a reminder, Blackout will continue to be free-to-play on all platforms for the remainder of April.

Operation Grand Heist is planned to end on April 30th for PS4 players, so make sure to rank up tiers and unlock the Rampage and Switchblade weapons before they’re tossed in the Reserves.

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Brooklyn boy, born and raised. @MrBrawl96 everywhere on the World Wide Web.