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Call of Duty: Black Ops Cold War

How Nuketown has changed over the years

We take a look at Nuketown throughout the years.

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Call of Duty revealed that classic map Nuketown will be coming to Black Ops Cold War on November 24.

Nuketown has been in every iteration of the Black Ops franchise and Cold War will be no different. It will feature a brand new version of Nuketown called Nuketown ’84. We’re taking a look at how the classic map has evolved throughout the years.

Call of Duty: Black Ops (2010)

Nuketown

Where it started. This small map started as a project by level designer Adam Hoggatt. It wasn’t intended to be in the full game but after playtests, it quickly became a favorite among the developers.

Inspired by the 2008 movie Indiana Jones and the Crystal Skull, the map is designed to be a nuclear testing facility modeled after 1950s suburban America.

Nuketown is a small map, capitalizing on the popularity of Shipment in CoD 4: Modern Warfare (2007) and Rust in Modern Warfare 2 (2009). With its yellow school bus in the center and picket-fenced gardens, it instantly became one of CoD’s most memorable maps.

Call of Duty: Black Ops 2 (2012)

Nuketown 2025

Nuketown returned in the next installment of the Black Ops franchise. With the exact same layout, this updated version brought Nuketown to the 21st century.

Nuketown 2025 came as a pre-order bonus with Black Ops 2 but could also be purchased as DLC. This version of Nuketown swapped the classic 1950s look for a blend of retro 60s with Black Ops 2’s futuristic aesthetic.

This updated version fixed the spawn issues from the original Nuketown, leading to many believing this to be the best iteration.

Nuketown Zombies

Nuketown was also included in Black Ops 2’s Zombies mode. It was basically the original Nuketown map designed for Zombies.

This version of Nuketown is the aftermath of the nuclear bomb that goes off at the end of every Nuketown round.

In this version, the map has been damaged by the Nuclear Bomb and smoke and ash blotting out the sun. Zombies spawn in all the usual ways but the Pack-A-Punch and Perk-A-Cola machines spawn after killing certain numbers of zombies.

Call of Duty: Black Ops Declassified (2012)

Nukehouse

This is a version of Nuketown most will be unfamiliar with. Activision released a stripped-back version of Black Ops for the PS Vita called Black Ops Declassified. The single-player took place between the original Black Ops and Black Ops 2 and also included multiplayer.

A smaller version of Nuketown which only featured the yellow house and the truck on the street was included. This map was extremely small with players often spawning right next to each other.

Call of Duty: Black Ops 3 (2015)

Nuk3town

Black Ops 3 recreated Nuketown in a science-fiction style. With bright colors, futuristic cars, and digital confetti rising from the buses, this was a very different looking Nuketown. The layout of the map stayed much the same, however.

Read more: Verdansk map to remain in Warzone after Black Ops Cold War launch

This map wasn’t available for the Xbox 360 or Playstation 3 as this game released during the transition between console generation.

Apart from the aesthetic changes, this version also had high walls to take advantage of ‘wall-running’ which was part of Call of Duty’s movement system at the time.

There were also Easter Eggs included in Nuk3town such as shooting mannequins in a certain sequence which would start a zombie-esque outbreak.

Call of Duty: Black Ops 4 (2018)

Nuketown 2018

Nuketown 2018 received a mixed reception. This version took on a Soviet aesthetic, being set in the winter with a muted color palette. Although less of a change compared to Nuk3town, players were underwhelmed by the map’s design.

The specialist abilities such as the Grapple Gun drastically altered the flow of the map. Players felt that Nuketown 2018 played too differently to the original.

An addition some liked was the RC-XD tunnel system, in which the remote car could be driven beneath the map past missile silos, and come out the other side.

Nuketown Island (Blackout)

Black Ops 4’s battle royale mode Blackout featured many classic Black Ops maps. Nuketown was included in a location of the map called Nuketown Island.

Nuketown Island includes the whole town that Nuketown is part of, taking heavy inspiration from the classic Nuketown map as well as Nuketown Zombies. The area is heavily damaged similar to how it is in Nuketown Zombies and contains the original cul-de-sac from Nuketown.

Brand new to Nuketown, the area has a nuclear bunker and tunnel system underneath that players can access.

Call of Duty Mobile (2019)

Call of Duty Mobile contains classic maps from both the Black Ops and Modern Warfare franchises and Nuketown is no exception.

This brought it back to the very original Nuketown map we had in Call of Duty Black Ops. Although played on mobile devices, the map plays much the same as it did in the very first Black Ops.

With Nuketown returning in Black Ops Cold War, expect it to have a 1980s theme.

Call of Duty: Black Ops Cold War

Treyarch celebrates 10 years of Call of Duty: Black Ops with new feature video

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Today, May 18, 2020, marks 10 years since the very first Call of Duty: Black Ops game was announced by Activision and Treyarch.

On May 18, 2010, Call of Duty: Black Ops was revealed with its debut reveal trailer and released later that year on Xbox 360, PS3, and PC.

Today, to celebrate it, Treyarch has shared a new video and a blog post looking back at the 10 years of the Black Ops franchise.

Following the release of Call of Duty: World at War in 2008, we had the opportunity to turn our full creative focus solely on making Call of Duty games, a move that gave rise to the Black Ops series of games starting in 2010. While World at War gave us characters like Reznov and Easter Eggs like a little-known bonus mode called Zombies, it was just a glimpse into just how much story there was to tell.

From there, we went deep into the shadows: Call of Duty: Black Ops was the history you thought you knew. It was Woods, Hudson, and Mason… it was plausible deniability, and mindf*ckery… it was THE NUMBERS!… and best of all, it was just scratching the surface.

Watch the full video below:

Read the studio’s full new blog on their website here.

And, if you are looking for some more nostalgia, watch the original Call of Duty: Black Ops reveal trailer here:

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Activision

All Call of Duty titles on sale for Steam Winter and Xbox Countdown sales

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The holidays are here! Steam and Xbox have launched their Winter and Countdown sales respectively. From the original Call of Duty up to Black Ops 4, plenty of Call of Duty titles are on sale on both platforms.

Steam (PC)

Steam’s Winter Sale began December 20th, 2018 and ends January 3rd, 2019 at 10AM PT. All prices are in US Dollar.

It’s important to note that Call of Duty: Black Ops 4, is available exclusively on Battle.net for PC and thus is not included.

Xbox One / Xbox 360

Xbox’s Countdown Sale began December 20th, 2018 and ends January 3rd, 2019. All prices are in US Dollar. Xbox Live Gold members also receive up to an additional 10% off.

All of the following Xbox 360 titles are Backwards Compatible on Xbox One.

Do you plan to pick up any of the titles while they’re on-sale?

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News

New ‘DECLASSIFIED’ video series explores Treyarch’s development process

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On the December 12 livestream, Treyarch gave fans a sneak peak at a new video intel series titled “DECLASSIFIED”. Today they have released the first full episode focusing on the history of Nuketown.

Unredacted intel, direct from the devs. This is DECLASSIFIED, where we uncover the secrets behind the development of the Black Ops series.

The video begins with Senior Level Designer Adam Hoggatt explaining how Call of Duty maps go from an idea to a reality.

He says “So I had just finished working on the map Radiation on Black Ops 1 and an email came out from Vahn saying ‘hey what if we make a small map based on the nuclear testing towns, these fake towns, that they used to set up to test nukes.'”

A scrapped idea for a flank path on Nuketown (via Treyarch)

Adam also explains an idea they had where there would be a path behind the B capture point where players could flank the enemy team. He goes on to say that when implemented, it was just terrible so they removed it.

Producer Miles Leslie goes on to mention how their idea for Black Ops 4’s Nuketown originally was supposed to be much more real and depressing, but toned that down because Nuketown is traditionally a more colorful and fun map.

This is just episode one of the Declassified series, so expect some more deep dives into the Call of Duty development process.

For the full episode of Declassified, watch here:

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