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Call of Duty: Black Ops Cold War

How Scorestreaks & Armor work in Black Ops Cold War Zombies

Scorestreaks and Armor are coming to Zombies in Black Ops Cold War. Here’s how they will work.

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You will be able to use Scorestreaks and Armor in Black Ops Cold War Zombies.

Previous Call of Duty Zombies have included variations of these items, but for the first time, they will be part of the core gameplay experience.

Treyarch recently released details on how Zombies will play in Black Ops Cold War. This detailed how both Scorestreaks and Armor will work, which will be further explained here.

Scorestreaks/Support

Treyarch said they have wanted to include Scorestreaks in Zombies for quite some time. With unified progression across all of Cold War’s game modes, “there has never been a better opportunity.” In Black Ops Cold War Zombies, they will be called ‘Support.’

Acknowledging Scorestreaks have been included in some capacity in the past, Treyarch wanted to bring across some of the militarized versions to Cold War Zombies. The new Dark Aether storyline offered the perfect opportunity to do this.

On launch, Support that will be available for use are:

  • Combat Bow
  • Sentry Turret
  • War Machine
  • Chopper Gunner
  • Self-Revive

While acting in the same way as a Scorestreak, Support will not be earned through gaining points. Instead, they are found through the Mystery Box. Like gaining a Legendary tier weapon, finding Support is through chance, so expect it to be a rare find. You can also craft Support items at the in-game crafting table by using resources.

Treyarch also clarified how the Chopper Gunner Support will work. While operating a Chopper Gunner in multiplayer, you are left defenseless and will be eliminated if found by an enemy. This won’t be the case in Zombies.

While operating any Support that takes perspective away from your character, you will be immune to attacks and ignored by enemies. This is to “make sure parties of one can make use of Support in solo games, as well.”

Armor

Previous Black Ops titles have included a crafted shield. For Black Ops Cold War, Treyarch has instead opted to include Armor.

Armor provides 360-degree protection from zombies. It can be found as a Rare drop from zombies or purchased with Salvage. In Cold War Zombies, enemies have a small chance of dropping loot when they are killed. These include Salvage, Armor, and Lethal and Tactical equipment. “The tougher the enemy, the better the loot.”

When wearing Armor, attacks from zombies will do less damage. As you are hit by enemies, your Armor gets damaged. It must be repaired by finding Armor Shards dropped by certain enemies or by spending Salvage. If you run out of Salvage, you will become vulnerable once again. The Carpenter pick up does fully restore Armor, however.

You can also upgrade your Armor. By upgrading it another two additional levels, its damage mitigation and durability will increase. Treyarch assures us that in the later rounds, Armor will be vital as zombies get stronger. They warn that “even when paired with an upgraded Jugger-Nog Perk, no amount of Armor can save you if you find yourself overrun.”

Source: Treyarch

Call of Duty: Black Ops Cold War

Cold War & Warzone Season 3 artwork reportedly leaked

A first look at Black Ops Cold War & Warzone Season 3 artwork has leaked online.

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A first look at artwork for Call of Duty: Black Ops Cold War & Warzone Season 3 has leaked.

The user who shared this artwork on social channels has since deleted his Reddit account & post on it.

This leaked image, which was then re-uploaded to Imgur, showcases a new female Operator with Season 3 having a blue color scheme.

Leaked Artwork

Please note: Activision has issued a DMCA take down of the images.

This artwork also shows in the background what looks to be a destroyed part of Verdansk, which lends more confirmation to the rumors of Verdansk’s major changes coming in Season 3.

It’s not clear which part of the map is shown behind her.

It’s also not confirmed yet as to how the leakers found the images, whether it was through data mining of certain game files or from another source.

For now, Activision has not officially confirmed or commented on these images.

Season 3 for Call of Duty: Black Ops Cold War & Warzone is set to begin on April 22. There has not been much reveals for Season 3 yet from Activision besides some teasers that Treyarch has started to post on their social accounts. More information is set to be announced as we get closer to the start date.

On the Warzone side of things, Raven has already teased some of the changes coming, including weapon balancing, skin adjustments, and more.

Warzone will also see a major event, which will begin on April 21 at 12PM PT.

Stay tuned for the latest news on Call of Duty: Black Ops Cold War & Warzone Season 3.

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Call of Duty: Black Ops Cold War

Treyarch reverses some bans following Cold War Zombies Sail 630 Nuclear Bug

Treyarch have responded to Cold War Zombies players reports that they have been falsely banned after receiving the ‘Sail 630 Nuclear Bug.’

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Cold War Zombies Sail 630 Nuclear Bug

Treyarch have responded to reports of Black Ops Cold War Zombies players receiving the ‘Sail 630 Nuclear Bug’ error code and having their accounts permanently banned afterward.

In a new update on April 16 on Reddit, Treyarch Community Manager has stated that they investigated the issue even further and have identified a number of bans caused by this bug that will be reversed.

He states that not all bans have been reversed, as some very in fact legitimate bans in the mode, but many have after a security enforcement review.

Foxhound commented on a Reddit post with the latest statement from the studio:

Hello! The Sail 630 Nuclear Bug notice is indeed a disconnect message as previously shared and now noted by your peers. If you are disconnected mid-match, this error has the potential to show up.

We have an update to share: recent account enforcements have been reviewed and, where appropriate, accounts believed to be operating in good faith have been restored. Accounts that included additional flags for exploits will retain their enforcement.

As always, we encourage everyone to enjoy Zombies on PC within the terms of service.

He followed up further after a user commented asking why they decided to “lie” initially. Foxy replied that he provided the latest information he had at the time, but after further investigations things changed.

We’ve always relayed the most recent information available at the time of postings. According to the data available to us, accounts that have retained their enforcement are verified to have broken the Call of Duty: Black Ops Cold War Security and Enforcement Policy. Accounts believed to be operating in good faith have been restored.

He also reiterated that PC players are “safe” to continue playing Zombies in Black Ops Cold War.

As we mentioned above, you’re safe to enjoy Zombies on PC within the terms of service. No worries about going for high rounds!

Original Story:

In the early days of Black Ops Cold War, Zombies players were having their World Record runs abruptly ended by consistent crashes. Now, a new error code has been kicking Zombies players back to the menu, and they claim their accounts are permanently banned when they log back on.

Since April 2nd, the ‘Sail 630 Nuclear Bug’ has been crashing PC players’ Zombies games when they’re on high levels. Reddit user Korlesa was allegedly banned after receiving this code and posted to the CODZombies subreddit to highlight the issue.

BOCW Zombies Outbreak mode

In the post titled, “People are being falsely banned while going for high rounds in Zombies on PC,” Korlesa described how “after going 50+ rounds people are receiving a “Sail 630 Nuclear Bug” Error. Upon exiting to Battle.net we see that we have been permanently banned.”

Before the post was locked, to back up their claim, Korlesa compiled over 70 posts to the Activision Support page in which players reported they had been falsely banned after receiving the Sail 630 Nuclear Bug.

Korlesa summed up these reports highlighting what the majority of them had in common:

  • They were on PC
  • They were playing Zombies
  • They were on a high round (50+)
  • They received the same error (Sail 630 Nuclear Bug)

Treyarch’s Community Manager, Josh Torres, aka FoxhoundFPS, replied to the Reddit post. “I’m unable to assist with this issue,” he said. “All infractions undergo a thorough review process by the security team before enforcement.”

Black Ops Cold War Zombies

However, the original post and the CODZombies subreddit continued to be flooded with players reporting the issue and worrying if they’re safe to play. After a concerned Zombies fan asked if they should avoid playing the game until the issue has been fixed, FoxhoundFPS replied with a full statement.

We are aware that some players are seeing the Sail 630 Nuclear Bug message and then are unable to connect while seeing a ban message. The ban message is not a product of disconnect errors. For questions about enforcement policies, please visit this link.

I’ve spoken with our teams regarding the recent Sail 630 Nuclear Bug threads and reports, and here’s what I have to share.

Sail 630 Nuclear Bug: This error string is currently presented instead of the standard disconnect language when a disconnect occurs in the Zombies menus on PC. PC players would typically see, “Connection to the Blizzard game server has been lost. Please exit and try again. BLZBNTBGS000003F8.”

We encourage players to continue playing Zombies as per usual, which includes chasing high-rounds and personal bests.

After another user asked if players who have been banned after seeing the error message will get their accounts back, FoxhoundFPS reiterated his statement.

I stated in my post that the bans are not the result of the disconnect or the disconnect error. The recent enforcements are not bugs or errors.

Players that experience disconnects are not subject to enforcement unless they are violating the Call of Duty: Black Ops Cold War Security and Enforcement Policy. As I have always stated, all infractions undergo a thorough review process by the security team before enforcement.

Players are able, and encouraged, to maintain or resume normal Zombies gameplay.

To summarize, Torres passed on players’ concerns to the security team, who then said that the Sail 630 Nuclear Bug is a standard error message unrelated to player bans.

Image Credit: Activision

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Call of Duty: Black Ops Cold War

Cold War devs respond to claims ZRG 20mm Sniper Rifle isn’t powerful enough

A dev response has been issued to complaints that CoD: Cold War’s ZRG 20mm Sniper Rifle isn’t as strong as advertised.

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cod cold war zrg 20mm sniper rifle

Season 2’s ZRG 20mm Sniper Rifle is finally in CoD: Cold War, but players are complaining that its description and damage are misleading. A Treyarch dev has addressed these reservations.

The LW3 Tundra, Pelington 703, and M82 already provide players with some solid options to cap enemies from a long distance, but the ZRG 20mm is here to take that crown. The one-hit, bolt-action Sniper Rifle aims to add an extra dimension to Black Ops Cold War matches moving forward.

However, its early days are being shrouded in controversy as players believe that the weapon isn’t as devastating as perhaps it should be. One of Treyarch’s devs has replied to the Reddit thread making these claims to explain why this isn’t the case.

cod cold war zrg 20mm

According to the ZRG 20mm’s Official description, it “Deals higher damage to vehicles.” Yet, with closer inspection, the Sniper Rifle’s own stats seem to contradict this.

Its Vehicle Damage states it does 440 per hit, whereas one of its nearest competitors, the M82, does 825 Vehicle Damage. This represents nearly a 100% increase over the ZRG 20mm and got people wondering.

But renowned Treyarch dev Josh “FoxhoundFPS” Torres stepped in to intervene saying,

“Hey there! Spoke with our Multiplayer Team and we have the following to share: The ZRG 20mm has built-in armor-piercing properties which aren’t accounted for in the Vehicle Damage values. We’re already discussing this with the UI team on how to make that more clear in the detailed stats. Thanks for the feedback!”

So in actual fact, the ZRG 20mm does do more Vehicle Damage as it states, and its extra damage is just currently hidden away.

So for anyone wanting to unlock the ZRG 20mm and use it for CoD: Black Ops Cold War’s bigger modes involving vehicles, it’s absolutely worth using.

It’s another positive example of devs responding quickly to an issue as well, a point we discussed in our 8 things we want to see in Call of Duty 2021 article.

Image credits: Treyarch

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