While your Warzone kill/death ratio and win rate are well and good, the ultimate bragging right is your Personal Record. Here’s how to check your PR for Season 4 and every season before.
Ultimately, the goal of a battle royale game is to be the last man standing and win. However, Warzone’s Call of Duty roots and fast-paced nature can make chasing those high-kill games even more rewarding than bringing home the win. That’s how the majority of competitive Warzone is played, after all.
While your K/D is an important stat, your PR is the ultimate bragging right; it’s a sign of how you chewed through a lobby and kept your cool under pressure.
Here’s how to check your PR in Warzone through the extremely useful website, WZRanked.
How to see your Warzone PR
WZRanked is an excellent tool for checking everything you need to know about your Warzone stats. You can see all your usual stats such as K/D and win rate, but you can also see your Gulag win rate, which streamers you’ve played against, and your PR.
- Head to WZRanked.com
- Enter your Battle.net, PlayStation, or Xbox user ID to begin tracking
- Make sure you’re on the ‘Individual Stats’ tab
- Select ‘Modes’ from the bar at the top
- Select the season you wish to view, or simply hit ‘All’ to see all previous seasons
- You’ll see your ‘Max kills’ and ‘Kills record’ alongside your stats for each game mode
WZRanked clarified that the website may only be only truly accurate for the current season. If you have joined the website later, it may have incomplete data for previous seasons.
- Read more: Warzone lighting glitch breaks Verdansk ’84
To fix this, you can join WZRanked’s Discord server and post the URL to the ‘seasons’ page in the #request-lifetime-data channel. They asked that you allow 48 hours for your request to be processed.
What is PR in Warzone?
Your Warzone PR is your Personal Record – your best ever game. In Warzone, this is measured by the highest kills you’ve achieved in a single match. The top Warzone players are constantly trying to beat their PRs to make it onto the leaderboards, but it’s a fun thing to track no matter your skill level.
WZRanked separates your PRs into both your ‘Max Kills’ (the most kills you’ve achieved in a game) and ‘Kill Record’ (your most kills achieved in a won match). They believe that winning a game locks in the kill record, but have included both so you can see your highest kills no matter if you closed out the game or not.
Image Credit: Activision
FaZe Swagg reveals Vanguard weapon that will dominate Warzone Pacific
As Call of Duty players are gearing up for Warzone Pacific, FaZe Swagg claims this Vanguard weapon is going to dominate from the start.
Warzone Pacific is right around the corner and players are starting to wonder which Vanguard weapons will make their mark. FaZe Swagg believes this Marksman Rifle is poised to take over.
Swagg was able to test the weapon in Verdansk and he believes its excellent qualities will carry over to Caldera. Of the 40 new weapons, the M1 Garand is one of three Marksman Rifles. As evidenced in Swagg’s video, players will need a steady trigger finger to utilize the semi-automatic weapon.
M1 Garand Heirloom attachments
- Muzzle: Mk. 2 Stabilizer
- Barrel: Cooper 25″ Custom
- Optic: SVT-40 PU Scope 3-6x
- Stock: Cooper Adjustable
- Underbarrel: Carver Foregrip
- Magazine: Extended Mags
- Rear Grip: Grooved Reargrip
- Perk 1: Acquisition Perk 1
Unfortunately, these are preset attachments that currently cannot be adjusted in Warzone. Once Warzone Pacific launches on December 8, players will be able to tweak this weapon’s attachments in Warzone and make it more powerful.
For now, you may want to focus on gaining weapon level XP with the M1 Garand in Vanguard. With more attachments at your disposal, you’ll be able to easily adapt to the Warzone meta. This loadout will produce the best results in Vanguard’s Multiplayer.
Stay tuned to CharlieINTEL throughout Vanguard Season 1 and Warzone Pacific launch week for all the latest news and updates.
IImage Credits: Activision / Raven Software / FaZe Swagg
Warzone players want one major fix from Verdansk to ensure Pacific Caldera is amazing
Warzone players are excited for Pacific Caldera, but one major fix to an issue that haunted Verdansk could make the game even better.
Warzone’s Pacific Caldera map release is just days away, but players are begging Raven to fix an issue with the game’s parachutes that could make dropping in a nightmare.
After months of speculation and hype, we are just days away from saying farewell to Verdansk. The launch of Vanguard & Warzone Season 1 will introduce the new Pacific Caldera map, with players able to explore and battle on the island from December 8.
While players are excited about the major update, fans are extremely concerned about one issue that has plagued Warzone since launch which still hasn’t been fixed: Parachute deployment.
In a post on the official Warzone subreddit, players banded together to complain about the game’s parachute system. When jumping off high areas like buildings or cliffs, the game usually lets players pull their chute to avoid dying from fall damage.
Unfortunately, this isn’t always the case, as many Warzone competitors have jumped off ledges expecting to be fine, only to plummet to their demise. With Pacific Caldera appearing to have a heap of high spots like cliffs, mountains, and buildings, this could prove to be a serious issue.
- Read More: All Warzone Pacific game modes
To hammer home the point, Reddit user ‘TTV_xxero_foxx’ included a clip of them jumping off a rock area, only to slam into the stone and eliminate themselves. “For the love of God, fix parachute deployment issues with Caldera,” they wrote. “That map looks like it has a lot of verticality in the middle and I’m sick of dying like this.”
Other Warzone players agreed with this sentiment, with one user admitting they feared Caldera would be even worse than Verdansk because of the “varying landscape,” while another labeled it “super annoying” and said it happens to them when they jumped off buildings.
Most players agree that the issue seems to come from players being too close to buildings when they jump off, which appears to stop parachutes opening.
Whether Raven Software has addressed this issue remains to be seen, but we’ll find out on December 8 when the map releases for everyone. Warzone’s devs have already responded to concerns about the major changes to loadout drops in Pacific Caldera.
Image Credits: Activision / Raven Software
Warzone Pacific trailer hints at the ability to climb rocks in Caldera
The recent Warzone Pacific Caldera trailer may have hinted at the ability to climb rocks, which has previously been next to impossible.
The latest Warzone Pacific Season 1 trailer showed off parts of the new map, Caldera. The trailer may have also hinted at the ability to climb rocks, which has previously been a frustrating experience in Verdansk.
Most Warzone players who have experienced their fair share of game-time in Verdansk will know exactly how frustrating it is to climb up rocks within the map’s mountainous terrain. It can be very annoying especially when you need to reposition quickly away from the gas or enemies.
The Call of Duty battle royale game is about to get a heap of changes on December 8 when Warzone Pacific Season 1 drops. As well as the Vanguard integration, which will bring a bunch of WWII weapons and Loadout changes, we are also getting the new map Caldera.
Players have been waiting for this moment for some time now, and it may bring even more changes than expected.
As well as a recent hint towards a new Molotov use, fans are also decoding the Caldera reveal trailer. Warzone content creator JGOD believes that the narration in the trailer may have hinted at the ability to climb in Caldera.
In the trailer, the narrator says “survey the land from above by climbing natural rock formations.”
This sentence alone has caused the belief that players will be able to climb up rocky terrain to get high ground. If true, this is a very exciting gameplay mechanic for players, as it will improve movement and overall quality of life when traversing the map.
However, some fans aren’t holding their breath, as the trailer could have silly been referring to the rock formation in the video that looks like a bridge rather than actually climbing rocks: “Maybe climb (walk) up things like that rock arch, but no way we’re scaling rock faces.”
We’ll have to wait and see how accurate the speculation is come December 8, which is when those with early access will get to experience the map exclusively. Until then, check out FaZe Swagg’s “2 SHOT” AN-94 loadout.
Image Credits: Activision / Raven Software / PlayStation
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