There is a glitch in Warzone where the long range scopes on weapons don’t show anything but a bright white target. Luckily, a few fans have thought up a quick fix for this broken sight bug.
The integration with Black Ops Cold War brought a plethora of new content to Call of Duty: Warzone. Now, fans of the battle royale have access to a wider assortment of weaponry, along with new creative loadouts.
However, Warzone players have also run into a variety of different bugs, such as broken weapons and disappearing skins. One issue causes a long range scope to break while you’re using it, making it impossible to see anything through it.
How to fix broken weapon sights glitch in Warzone
You can face this glitch while using any weapon that has a long range scope on. Luckily, a few players have come up with a quick solution to this annoying problem, and all you need to rely on is your secondary weapon.
- Read More: The top 5 best Call of Duty Zombies maps
- Switch to your secondary weapon
- Take a few shots and reload
- Switch back to your scoped primary weapon to fix the glitch
It’s as simple as that. You just need to switch to your secondary weapon, and then back to the primary one in order to make your scope go back to normal.
Of course, you need to keep in mind that this is only a temporary solution, and you can still encounter this glitch again while playing a match. That said, it’s still relieving to know that there’s a quick fix that you can apply when things go wrong.
Warzone players have also been experiencing other bugs when using weapons that have scopes on them. Those who play on a Xbox Series X/S or PS5 will sometimes have their reticle flip upside down while zooming in.
While the Warzone Trello board shows that glitch being investigated, we haven’t seen anything there about the broken scope. Hopefully, the devs will notice the problem, and apply a fix for it soon.
Image Credits: Activision
Cold War Zombies players furious as update deletes camo progress
Call of Duty: Black Ops Cold War Zombies camo is being affected after a recent update has reset camo progress for many players.
The newest Black Ops Cold War game settings update has ruined Zombies camo progress for many by resetting their accomplishments and stats.
Completing and unlocking camos is a big deal for many Call of Duty players, as the thrill of seeing hard work pay off is a huge buzz.
Whether it’s Diamond, Damascus, or Dark Matter, being able to equip these cool camos with your favorite guns is a great visual. Treyarch made it so that players could also unlock camos through specific Zombies challenges so that they didn’t feel forced to play multiplayer.
However, one of Black Ops Cold War’s “Game Settings update” improvements has inadvertently deleted Zombie camo unlock progress for many.
Posted in the official Call of Duty Zombies subreddit, a video from user noeltorious brought attention to the changes made by the latest game settings update.
The player showed off two different versions of their Marshal Shotgun, one with a standard look, and one that had the Dark Aether camo.
In one loadout, they hovered over all the hardest-to-unlock camos, and they were all locked, despite the challenges underneath showing that the requirement had been fulfilled.
The player then went to a loadout where the Marshal actually had the Dark Aether camo equipped, but despite the camo being applied to the weapon, it still showed up as locked.
One frustrated player stated that: “Nah nah, if this happens I’m going to be so f*cking pissed, all my hard work, so close to Dark Aether, I’m never touching cod again.”
This seems like a pretty big change and glitch in the system that is affecting a lot of Cold War players. We would imagine it’s something that Treyarch will be looking at as soon as they can.
Also, check out the first Cold War Season 6 Zombies map teasers.
Image Credit: Activision / Treyarch
Cold War September 16 update patch notes: Nuketown 12v12, Zombies fixes, more
Treyarch has released another Cold War update, bringing the chaotic Nuketown 12v12 as well as fixing some Zombies issues.
Treyarch has released another update for Black Ops Cold War Season 5, adding Nuketown 12v12 and fixing issues with the Zombies mode.
Black Ops Cold War Season 5 Reloaded continues with the September 16 patch notes. In this update, the devs “turn up the chaos” by adding Nuketown 12v12, which will be available in both Core and Hardcore modes. Gunfight Blueprints also return for those looking for more tactical gameplay.
It also brings Zombies updates with stability “stability fixes related to Trials, joining matches in progress, the Black Chest World Event in Outbreak.” On top of that, they’ve changed the LT53 Kazimir from Rare to Epic to help with recognition.
Cold War Season 6 is on the horizon, and the devs have teased that “more intel on what’s to come at the launch of Season Six” next week.
Cold War September 16 patch notes
- Nuketown 12v12 [NEW] (Also available in Hardcore)
- Zoo 24/7(Also available in Hardcore)
- Demolition(Also available in Hardcore)
- Gunfight Blueprints
- Face Off 6v6(Also available in Hardcore)
- 12v12 Moshpit(Also available in Hardcore)
- Party Games (now featuring Double Agent)
- Added stability fixes related to joining matches in progress, the Black Chest World Event in Outbreak, zombies using projectiles on vehicles, and Trials.
- Changed the rarity of the LT53 Kazimir from Rare to Epic to assist with item recognition.
- Outbreak (Endless and 3 Region)
- Mauer der Toten
- Firebase Z
- Die Maschine
- Dead Ops Arcade 3
- Dead Ops Arcade 3: First Person
- Onslaught (PlayStation)
- Onslaught Drive-In (PlayStation)
- Onslaught Diminishing Light (PlayStation)
- Onslaught Containment (PlayStation)
For more Call of Duty content, you can check out how to play in Vanguard’s Open Beta, which goes live for Xbox, PlayStation, and PC players this weekend.
Image Credit: Activision
Cold War players frustrated with Judge Dredd Lawgiver bug
Call of Duty’s newest big-name bundle is the Judge Dredd offering, but the cosmetics come with one big flaw that has annoyed buyers.
The Judge Dredd bundle is in Black Ops Cold War, but it has a glaring oversight when it comes to the Lawgiver skin as it doesn’t provide full coverage to dual-wield loadouts.
Novelty bundles are always welcome in big games: Fortnite, in particular, being the master of incorporating mainstream names and stars into a crazy, fictional world.
Call of Duty is no slouch in this department either though, as it has been able to provide its players the opportunity to become Rambo and John McClane. Not content with letting this be the only high-profile skin in recent memory, Call of Duty gamers can now become Judge Dredd.
A legend in comic books, the character can now be used to score dubs, but players are disappointed that dual-wield weapons only get one of the guns covered in the Lawgiver skin.
Two separate posts on Reddit have drawn attention to this Judge Dredd bundle bug, and they’ve garnered nearly 1.5K upvotes between them.
For some reason, the main gun (the right one) has the Lawgiver Blueprint equipped, whereas the left one doesn’t.
In the second Reddit post, “Akimbo AMP63 “Lawgiver” bug,” we see the exact same problem, a player with two AMP63s in their loadout, but only one has the paid Blueprint on display, and this applies to both Cold War and Warzone.
“You have to buy it twice, obviously,” one user jokingly suggested, whereas someone else came up with an inventive thought: “Tbh this would be rather cool, imagine having the ability to use 2 different blueprints for dual-wielded weapons at the same time.
“Obviously not with different attachments but different cosmetics, i.e Dark matter in one hand and dark aether in the other.”
Given that this Blueprint comes with a paid bundle, it’s easy to see why some Cold War players would be frustrated about the lack of full coverage for their weapons. Given the public anger towards this bug, Treyarch may very well look into this.
Also, check out how to take part in the CoD Vanguard Open Beta.
Image Credit: Activision / Treyarch
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