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How to play on Shi No Numa in Vanguard Zombies

Vanguard Zombies will see the return of Shi No Numa, but not in the way many may think. Here’s how players can relive the classic map.

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With the new Vanguard Zombies “Day 115” update, players are able to play on the classic map Shi No Numa. Here is everything you need to know about how you can play on the fan-favorite Zombies map.

Vanguard Zombies’ mid-season update is in celebration of “Day 115” or January 15. The date is special to Zombies lore as Element 115 is the substance that created the flesh-eating horror back in Treyarch’s Call of Duty: World at War.

What better way to celebrate a Zombies-inspired day than give players the opportunity to play one of the most memorable maps from the series, Shi No Numa.

Here’s how you can play on Shi No Numa in Vanguard Zombies.

vanguard zombies

The new Zombies update is giving fans a lot of new content for the mode which has been heavily criticized since Vanguard’s release. Players wanted the classic Round-based Zombies experience, but instead got something very different.

Luckily, the Day 115 update promises to bring some classic gameplay back with Shi No Numa, but it isn’t as easy as selecting the map on the main menu.

How to play Shi No Numa in Vanguard Zombies

shi no numa

In order to play on Shi No Numa, players must do the following:

  1. Load up Der Anfang on Vanguard Zombies.
  2. Play through the mode until you unlock access to Von List’s Office and find the new portal.
  3. This new portal will take you through to Shi No Numa where a new objective called “Void” can be played.

Void is essentially a new mode in Der Anfang which is essentially the classic round-based mode players are used to: “advance through rounds by defeating increasingly difficult endless waves of the undead, just like in traditional Zombies from previous games.”

Shi No Numa also has a Pack-a-Punch machine, so make sure you’re upgrading your weapons in order to get through the higher rounds.

How does Void work?

vanguard zombies der annfang

In this Objective, players will be able to clear wave after wave, advancing through rounds while using the Pack-a-Punch machine to upgrade their weapons. After completing three rounds, players are given the choice to either Flee or Survive. Choosing to survive will mean you’ll earn 5,000 bonus Essence every three rounds you complete, with unique rewards after surviving 12 or more.

Further, “Once the portal to the Void has been opened, it will never close during your match. When you’re ready to head back to Stalingrad to upgrade your Perks and Covenants, you can leave after surviving 3 rounds and return at any time.”

So, players can enjoy Shi No Numa just like a classic round-based Zombies map, you don’t actually need to leave the objective and can stay trying to reach high rounds for as long as you can.


For more, check out when Treyarch is planning to add the pause feature for Vanguard Zombies.

Image Credits: Activision / Treyarch / Sledgehammer Games

Call of Duty: Vanguard

Vanguard players furious with “broken” Attack on Titan bundle

The highly-anticipated Attack on Titan bundle is leaving Vanguard players feeling frustrated with the unfinished product they purchased.

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Attack on Titan Vanguard bundle

Just one day after the release of the highly-anticipated crossover and Vanguard players are already frustrated with the “broken” Attack on Titan bundle.

There’s a ton of overlap between fans of both franchises therefore a crossover between brands checked a lot of conceptual boxes. However, early feedback from Vanguard players has been incredibly disappointing as they’ve highlighted major flaws with the cosmetics.

The Attack on Titan bundle already received its fair share of negative feedback prior to release due to the poor design of the Survey Corps Operator skin but some new flaws are leading players to claim the bundle as “broken”.

Attack on Titan bundle CoD

It didn’t take long for things to go sour with the Vanguard Attack on Titan bundle and given the fact that the bundle costs around $20 it’s easy to understand why players feel shortchanged. Paying customers expect a finished product and the bundle is clearly failing to deliver on this promise.

The bundle consists of one Operator skin, three weapon blueprints, three in-game animations, one emblem, one sticker, and one charm. Players have already called out the skin for its poor design and now it seems like two of the weapon blueprints and some animations are not working as advertised.

As you can see in the clip posted to the Vanguard subreddit, the weapon blueprints that advertise Orange Tracers actually boast lackluster “cartoonish muzzle flash.” Without the Tracers working as intended the weapon blueprints look and feel like half-finished products.

A separate post detailing issues with the bundle’s animations is additional proof that the bundle is broken “Dunno if it’s just me but the MVP highlight is broken, just shows every character beating someone with an invisible gun.”

Once again, the most significant selling point fails to work as intended. Without the iconic AoT blades, the MVP highlight animation is meaningless.

Ideally, the bundle would work as intended from the getgo instead of presenting an unfinished product to paying customers.

As this bundle isn’t cheap, costing players $20, hopefully Sledgehammer Games will look into these issues and ensure that they work as intended moving forward.


For more Vanguard news check out our guide to the best Assault Rifles in Vanguard as well as a ranked list of the best SMGs in Vanguard.

Image Credit: Raven Software / Sledgehammer Games / Activision / MAPPA / Wit Studio / Funimation

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Vanguard graphics glitch makes CoD Zombies “unplayable”

A new Vanguard graphics glitch appeared after the January 20 update, and it’s making CoD: Zombies “unplayable.”

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Vanguard Zombies

CoD: Vanguard’s January 20 update brought a new graphics glitch to the game, and players are frustrated as it has made the game’s Zombies mode “unplayable.”

Sledgehammer Games released a major Vanguard update on January 20 to address the game’s problems. This patch finally nerfed the Double Barrel Shotgun and fixed some frustrating glitches.

However, this update also brought some frustrating new issues for players to deal with. A new visual glitch has been ruining the graphics in Vanguard’s Zombies mode and making the game unplayable.

Vanguard Operator holding flamethrower in Zombies mode

Reddit user ‘SecretlyHiddenSelf’ showcased this glitch in the CoD: Vanguard subreddit. The image they posted showed missing textures in the game’s Zombies mode, with large polygons taking up most of the screen.

This isn’t the first time that Vanguard players have had to deal with frustrating graphics issues. The Redditor called these new graphical glitches “insane,” claiming that they’re making Zombies “unplayable.”

The commenters were equally frustrated with these texture issues and some of them came to the conclusion that this glitch is a result of the NVIDIA Drivers update on PC. So, they began looking for ways to fix it.

How to fix Vanguard Zombies graphics glitch

A few of the commenters in this thread stated that reverting the NVIDIA Drivers update on your PC will fix this graphics glitch. “If you’re on PC roll your NVIDIA Driver back to 497.29,” suggested one user.

You can get this done by going on NVIDIA’s website and manually choosing a specific driver version to download and install. If you already have the latest driver installed then you can simply uninstall it.

Ultimately, this is a game-breaking glitch that the developers will need to address soon. At the time of writing, it’s unclear whether or not they’re aware of the issue, but we’ll be sure to update you if they announce a fix.


For more Vanguard content, check out this Ranked mode that’s been confirmed for Vanguard Season 2 as well as the best SMGs to use in Vanguard’s multiplayer.

Image Credits: Activision / Sledgehammer Games

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Vanguard Ranked mode confirmed for February’s Season 2

The latest Vanguard patch notes have teased players about a highly anticipated Ranked Mode, suggesting it could be coming soon.

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Vanguard player on Radar map

Vanguard players have been calling for a Ranked mode for some time now, and those prayers have finally been answered with confirmation that it is on the way.

Vanguard’s January 20 update delivered bug fixes after the delay of Season 2, which is great for the community who have recently been highlighting the abundance of issues in both Vanguard and Warzone.

As well as this, players were also given an update regarding Ranked Play, with an update from the Call of Duty League confirming its arrival isn’t too far away.

Vanguard Operator aiming sniper rifle

In a blog post on the official CDL website, General Manager Daniel Tsay confirmed that the mode will release in the near future, marking down February as its likely date.

“Ranked Play is planned to roll out alongside new Call of Duty: Vanguard game content in February,” he wrote. “We’re all very excited about the future of Ranked Play here and can’t wait to share more details as we get closer to its release.”

While Tsay didn’t go as far as giving an exact date, it’s likely that it will drop with Vanguard Season 2, which has been delayed to February 14.

Screenshot confirming Ranked Play from CDL website

In the January 20 patch notes, fans were given a teaser about the mode, with one bullet point mentioning killstreaks in Ranked matches.

  • All Killstreaks, except Artillery Strike and Cruise Missile, are restricted and not able to be used while in Ranked matches

We know that players have been calling for a Ranked mode to be added for some time now. A new competitive mode would be great for the players wanting more from the game, as some may feel as if the casual playlist is not enough.


As more information is released regarding a Ranked mode, we’ll be sure to keep you updated. For now, check out the best SMG’s to use in Vanguard’s multiplayer.

Image Credits: Activision / Sledgehammer Games

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