Editor’s Note: Activision paid for our travel, hotel, and access to the Call of Duty XP event.
Call of Duty: Infinite Warfare multiplayer mode is finally revealed. We got to play Call of Duty: Infinite Warfare multiplayer at the Call of Duty XP press event and are ready to share some of our impressions of the game.
One of the easiest ways to describe Infinite Warfare multiplayer is that it brings together a lot of features from one different Call of Duty titles into a singular experience that is fun in its own way, fast-paced, and exciting to play. Another way to talk about this game is how strikingly (like, seriously) similar some of it is to Call of Duty: Black Ops 3.
Infinity Ward’s key focus for this title, as stated by Infinity Ward’s Multiplayer Lead, Joe Cecot: “With a focus on driving front line combat engagements and rewards players of all play styles.” One of their key idea in this game is to redefine the player and the play-space that players interact with.
The movement system in Call of Duty: Infinite Warfare is almost identical to Call of Duty: Black Ops 3’s movement system. The players get a boost meter on their screen, which indicates how high you can jump, how far you can boost slide, and yes, wall-running is back.
Unlike Call of Duty: Black Ops 3, Call of Duty: Infinite Warfare’s movement is more tightly controlled and less ‘fluid’ in terms of chaining-up. Going from running to wall running sometimes feels like you are doing separate movements, versus in Black Ops 3, and at points, there is a delay in the boost sliding quickly experience. At some points in the matches, it feels as if the movement system is unnecessary — there are certain instances when playing when you want to boost jump, but feel like it will put you at a disadvantage in the play space.
This is still a early build of the game, not the final version, so hopefully Infinity Ward address some of the inconsistencies that exist with the movement system.
Call of Duty: Infinite Warfare features the new Combat Rigs, which is basically Infinity Ward’s take on Treyarch’s Call of Duty: Black Ops 3’s Specialist system.
In an interview with charlieINTEL, Infinity Ward’s Multiplayer Project Director Jordan Hirsh stated that the idea for Combat Rigs came from giving players the equipment they need to play in the different scenery and environments. “Rigs came in pretty early in development. Through that process, we pulled that back and allowed more flexibility. We need to put players in suits essentially that worked in space. So it worked naturally to put players in this cool armor systems,” said Hirsh.
The characters are different from Specialists from Black Ops 3 in that the different weapon and abilities are combined under a Payload category, and there is another option that players have to select for each Combat Rig called Traits. Payload and Traits vary between each character and cater to a wide variety of play styles. The Traits are additional perks that each character can have for the length of the game. Certain traits can only be used once per life in game, while others are consistently active throughout the length of the match.
The Combat Rigs do not have any particular story or connection to the campaign in Call of Duty: Infinite Warfare. While some might seem overpowered in the description of them, from what we played, it seems Infinity Ward is putting big focus on ensuring balance in the gameplay style.
A huge difference from Specialists and Combat Rigs: Combat Rigs can actually be changed mid-match in-game via the start menu. You do not have to select a rig and be stuck with it the entire game, so if a certain rig just does not work out for you in a specific match, you have the ability to adjust and change whenever. But, when players change the rig mid-match, the payload meter in the bottom left does reset to adjust to the new selection. This is a welcome addition, as it allows you as a player to adapt as the match progresses. Even more so, it helps with adapting in-game to the enemies’ play style.
The Pick 10 system is back in Call of Duty: Infinite Warfare. This system is almost identical to Call of Duty: Black Ops 3, but it does have some differences. There’s no specific wildcards, and certain items may cost more points than others. Infinity Ward did not go into major detail on this yet, but stated that it is similar to past Pick 10 iterations. Scorestreaks are not part of the Pick 10; players must pick a set of streaks that will remain consistent across all classes.
The Play Space — Map Design:
Infinity Ward has a variety of maps in Call of Duty: Infinite Warfare. Infinity Ward listed some of their focuses in redefining the player space:
- Fast time to combat
- Force head to head engagements
- Never before seen environments (space station, other planets moon)
- Varied layout designs — high replay-ability
Some maps are the classic, three lane Call of Duty maps, while there are larger maps to cater for those play-styles. Breakdown map takes place on Earth and is a map catered to the larger style of play, while still maintaining the 3 lane structure.
Another one of the maps shown, Frontier, is one of the smallest maps we have ever seen in Call of Duty. It features only 2 lanes, fast paced action which is a ton of fun. The map takes place on a space station orbiting around Neptune but is completely enclosed.
The maps are designed beautifully, both aesthetically and style of play. One of the best modes we got to play was Defender on Frontier. Being such a small map, Frontier allowed for an incredibly fast paced, action packed game of Defender. The map is lined up with close quarter engagements, with enemies around every corner. Even more, when an individual is taken out, their bodies actually float to match the outside environment of the space.
We also got to play Terminal, the fan favorite preorder bonus map for Call of Duty: Infinite Warfare. Terminal’s layout is exactly the same as it was in Call of Duty: Modern Warfare 2. There are some differences, however. In the plane, there are no seats anymore, leaving no cover in the plane as you try to run through. In addition, in the main hallway and select other areas of the maps, glass windows that were in MW2 have been replaced with hard cover that cannot be breached.
As a side note: there are no maps in Call of Duty: Infinite Warfare multiplayer that takes place in zero-gravity, Infinity Ward confirmed to us. They wanted to focus on retaining the classic Call of Duty style and decided against those player spaces.
Another change to the overall HUD of the screen and player space is that in-game, in-match every single player has a little icon above their head which shows their health level. This is a first for Call of Duty, although it has been in other FPS games. It is helpful in identifying how many more shots you need to take out enemies and is not that obtrusive to your HUD. In addition, Infinity Ward has added a brand new feature under the mini-map, which is basically a callout section. It tells you where the action is, and in Hardpoint, will even list the current Hardpoint’s location. Infinity Ward said this is to emphasize and help with player communication. During our playtime, we did not actually notice this being that helpful, as it is kinda small on screen and not that relevant to consistently see and be aware of.
Infinity Ward has brought back a wide variety of weapons, alongside brand new weapons. The game features Assault Rifles, SMGs, LMGs, Shotguns, Snipers, Directed Energy Weapons, and more. And for the first time ever, there’s a selection of Classic weapons, which are fan favorite weapons from older Call of Duty games brought back. The classic weapons were not available for us to play with at Call of Duty XP.
In terms of balance, there is a wide variety of weapons in Infinite Warfare. In Black Ops 3, there seemed to be limited variety in terms of how varied the weapons are, but Infinity Ward has really altered and changed up the style of weapons in each category in Call of Duty: Infinite Warfare. There needs to be some balancing to adjust some of the weapons, as certain SMGs and ARs felt overpowered, but overall the weapon direction is more using modern weapons, where some have a futuristic twist.
There is a lot going for Infinity Ward with Call of Duty: Infinite Warfare. One of the simplest was I could describe this game is: it incorporates elements from all previous Call of Duty titles, while trying to be fresh, fun, and new. As a side note, yes, we realize that the gameplay does look awfully familiar to Call of Duty: Black Ops 3. And it sorta does play like Black Ops 3, but faster. It is almost like an upgraded, better version of Black Ops 3, adjusting for balance, and being cautious of the casual play styles.
One thing’s for sure, Infinity Ward has learned a lot from their mistakes in Call of Duty: Ghosts’ MP, but until we play the final version, it is not clear if this vision will work with the fans.
Is Black Ops 2 being remastered? Rumors & leaks
Fans have been wondering for sometime if CoD: Black Ops 2 is going to be remastered, and we’ll answer that today.
Several Call of Duty games have received the remaster treatment in recent years, and it’s left fans wondering if the mega-popular Black Ops 2 will get one. Here are all the latest rumors and leaks regarding a Black Ops 2 remaster.
The popularity of Call of Duty: Black Ops 2 simply cannot be understated with the game being considered the greatest of all time by many. But fast-forward to 2021, and players want to know if this beloved entry in the CoD franchise will be remastered.
The premise of Call of Duty remasters was kickstarted by the 2016 Call of Duty 4: Modern Warfare Remastered title. Since then, we’ve also had the Modern Warfare 2 campaign be remastered, and there are rumors of Modern Warfare 3 being remastered, despite Activision saying it isn’t.
Is Call of Duty: Black Ops 2 being remastered?
From what we understand, no, not at this time. There is absolutely nothing to suggest that any form of Black Ops remaster is in the works.
Naturally, people would think that Treyarch’s Black Ops may receive the same love that the Modern Warfare franchise has gotten, but alas it doesn’t seem to be the case.
Why isn’t Black Ops 2 being remastered?
We believe there could be two strong reasons for Black Ops 2 not being remastered, one being that it would oversaturate the CoD market, and also that we’ve already seen a few of its maps recently.
One of the problems 2016’s Infinite Warfare suffered from is that it released with the full Call of Duty 4 remaster, and consequently, the player base was divided between the two games.
Furthermore, Black Ops Cold War featured no less than seven Black Ops 2 map remasters throughout its multiple seasons, and they feel too fresh in the memory to warrant a remaster of the multiplayer.
We could see a remaster of the Black Ops campaigns, following the successful rerelease of the Modern Warfare 2 campaign.
Activision may have some surprises and remasters up their sleeves, but for the time being, we can only speculate and ask you to keep checking in to see if anything becomes official.
Also, check out everything we know about Call of Duty: Vanguard.
Image Credit: Activision / Treyarch
Infinity Ward announces new Austin office as studio gears up for CoD 2022
The original Call of Duty developer, Infinity Ward, is expanding its operations via a new office in Austin, Texas for CoD 2022.
One of the three developers behind the Call of Duty franchise is getting a new office. Infinity Ward is expanding its operations via a new office in Austin, Texas, in preparation for CoD 2022.
Infinity Ward is the developer behind the original Call of Duty game. Activision founded Infinity Ward in 2002, with the first Call of Duty title being released in 2003. This birthed one of the most iconic video game franchises to date.
Infinity Ward would go on to develop Call of Duty 2 in 2005 before alternating developers. Now, Infinity Ward is known for developing the Modern Warfare titles, which are released roughly every three years.
With Infinity Ward releasing the last Modern Warfare title in 2019, the developer is gearing up for another release in 2022. We don’t know what CoD 2022 will be just yet, but we do know that Infinity Ward is expanding its operations with a new office.
Infinity Ward Austin Texas office
Today, Infinity Ward announced via Twitter that it would be opening a new office in Austin, Texas. This would be the fourth development hub for the company, with the other three being located in Los Angeles, Poland, and Mexico.
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This also means that Infinity Ward is hiring. According to Infinity Ward, the Austin office is currently hiring for all positions, and you can find all of the available jobs posted on the Infinity Ward website.
Call of Duty: Vanguard releases in less than a month. It’s taking players back to WWII, where Infinity Ward is expected to bring the franchise back to modern times, with CoD 2022 speculated to be a sequel to Modern Warfare 2019.
That being said, we have no official idea what to expect from Infinity Ward going into 2022, but with the significant success of Modern Warfare 2019, it will no doubt be a Call of Duty game plenty of players will love.
Regardless, Infinity Ward is planning something big, and the new office proves just that. So, if Vanguard isn’t your cup of tea, CoD 2022 is just a year away.
Image Credits: Infinity Ward / Activision
Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam
2022 could be a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with dates.
2022 is shaping up to be a massive year for video games. Between franchises such as God of War, Gran Turismo, Horizon, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s an extensive look into the biggest games and potential release dates too.
The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.
There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always on the march.
PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022
Some genuinely iconic franchises and household names are expected to launch video games in 2022, so here’s a look at the top AAA video games coming in 2022.
God of War: Ragnarok release date: 2022
Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.
God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.
Horizon Forbidden West release date: February 18, 2022
Aloy is one of the standout protagonists in gaming during modern times, and her post-apocalyptic adventures are set to continue in Horizon Forbidden West.
She seeks to uncover even more truth and learn about the state of the world she resides in, all the while battling even more dangerous robotic creatures and nature itself.
Elden Ring release date: January 21, 2022
One of the first games to arrive in 2022, Elden Ring is the next sinister and challenging game to come from the sadistic bunch at FromSoftware.
Their track record at producing brutal yet satisfying RPGs will be tested in the form of Elden Ring, their newest ‘Souls’ game. Unlike previous FromSoftware games, there seems to be a much deeper emphasis on the story with Game of Thrones creator George R. R. Martin on board to help with the narrative.
Pokemon Legends: Arceus release date: January 28, 2022
Unlike the typical dual-releases that Pokemon specializes in, Pokemon Legends: Arceus is a standalone game that continues the growth shown in recent, mainline Pokemon titles.
Embracing the open-world nature of 2020’s Pokemon Sword and Shield, Arceus is a brand new adventure that will involve all the familiar, beloved elements of Pokemon games: obtaining them, training them, leveling them, and catching them all!
Tom Clancy’s Rainbow Six Extraction release date: January 2022
Another spin-off, this time from the team at Ubisoft as they take a drastic turn away from the realism of simulated combat.
Instead, Rainbow Six Extraction delves into the world of the unknown, and non-human, as teams of three pull together to take down alien creatures called Archaeans. It will feature lots of the same gameplay mechanics and Operators from Siege, but with a darker, deadly twist.
Dying Light 2 release date: February 4, 2022
The long-awaited sequel to the hit 2015 survival-adventure game, Dying Light 2 promises to bring more parkour-zombie-survival action that made the first such a breakout success.
Offering more open-world exploration, the player must scavenge, forge friendships (and weapons), and deal with both friendly and hostile forces.
As with the first Dying Light, players need to make the most of the precious daylight before night strikes, as the undead gets a bit more fidgety and murderous.
Gran Turismo 7 release date: March 4, 2022
Polyphony Digital is infamous for taking their time between each Gran Turismo release to ensure every one is as polished as can be, and the PS5 looks set to make Gran Turismo 7 one of the best-looking games ever.
Like with God of War Ragnarok, the 2021 PlayStation Experience gave fans a glimpse into the high-speed action they can expect with Gran Turismo 7.
It’s learned from its predecessor’s mistakes and will launch with a complete career mode, and could be a bonafide system-seller for Sony and the PlayStation brand.
Zelda: Breath of the Wild 2 release date: 2022
It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.
Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.
Call of Duty 2022 release date: 2022
It wouldn’t be a year of video games without a major Call of Duty release, and we expect 2022 to be no different.
Given that there’s already a buzz about Call of Duty 2023, we would say it’s safe to assume that another Call of Duty game will release in 2022.
With Vanguard being set in World War 2, rumors are rife that the 2022 Call of Duty will be a Modern Warfare sequel.
Gotham Knights release date: 2022
A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.
In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.
Hogwarts Legacy release date: 2022
There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.
Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.
That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022.
For all the latest news and guides on these games and more, stay with us at Charlie INTEL!
Image Credit: Avalanche Software, WB Games Montreal, Nintendo, Polyphony Digital, Techland, Game Freak, FromSoftware, Guerrilla Games, Santa Monica Studios, Ubisoft
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