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Call of Duty: Warzone

JackFrags calls out huge issues with Call of Duty Warzone

YouTuber JackFrags has called out multiple issues with the current state of Call of Duty Warzone after the Black Ops Cold War Season 1 update.

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YouTuber JackFrags has expressed his issues with the current state of Call of Duty Warzone across multiple categories.

Call of Duty Warzone is no stranger to controversy among its players, with the most recent DMR and Diamatti meta sweeping the game. Engagement times have decreased to nearly instant kills at both long and short ranges, resulting in frustrating gameplay experiences for players who have not leveled up the weapons to max.

As a result of the current state of Warzone, YouTuber JackFrags has taken his opinions to his channel, calling out several issues with the game in terms of gameplay and proper communication, stating that the game has to do better than it currently is.

Communication

In his video, JackFrags pointed out that for a live service game like Warzone, there is a severe lack of communication, dating back to the initial release of the game.

Patch notes are often inaccurate or incomplete, leaving players confused about the actual game changes. In addition, it’s currently unclear who is even developing Warzone. Is it Treyarch and Raven? Communication has come from both studios regarding Warzone, which leads to further confusion.

JackFrags proposes as a possible solution to hire a dedicated Warzone community manager or have a separate social media account/blog for Warzone specifically. At least with this system, we will have a consistent communication channel to watch for updates.

Balance Issues and Game Breaking Bugs

The weapons of Black Ops: Cold War were added to Warzone on December 15. Since then, out of the 30 weapons added, only two have risen as the champions of Warzone as absurdly broken weapons. The DMR and Diamatti overshadow every weapon in the game, making it very difficult to play without them in a loadout.

As for game-breaking bugs and balancing, JackFrags noted that stats for Black Ops Cold War weapons in Warzone are inaccurate and do not line up with the Modern Warfare design. For example, snipers in Modern Warfare have glints on scopes, while Black Ops Cold War snipers do not. In addition to this, anti-flinch attachments actually do the opposite, adding more flinch to the weapon.

Cheating and Competitive Integrity

Cheating has historically been an issue in Warzone, and as popularity increased the amount of them has as well. In response, Infinity Ward has banned upwards of 70,000 cheaters.

However, the new focus of “cheating” is in the form of competitive integrity. JackFrags points out that the main issues are now players attempting to cheat the skill-based matchmaking system (SBMM), by using certain router settings to connect to regions of lower player skills, like Oceania.

Players have also been reverse boosting into easier games by purposely performing poorly in games to be placed against lower-skilled opponents.

Additionally, players are using a new app created by Overwolf to monitor the stats of all players in a game live, giving players the ability to surf for easier games to play in.

Possible Solutions

For solutions, JackFrags wishes for more transparency from the Call of Duty studios. He hopes that we get straightforward communication regarding the future of Warzone and updates regarding the current game meta and purposed changes.

In combination with this, he also purposed the possibility of a test server for Warzone, where players could test the upcoming game patches before they are released to find game-breaking bugs and glitches. In theory, this would result in more polished patches releasing.

Overall, it appears that more communication may be the first step towards players feeling more in-tune with the major changes made every few months to Warzone. Hopefully, we see this become a reality in the future.

Call of Duty: Warzone

Best Stoner 63 loadout for Warzone Season 1

Want to break out of the meta? Here’s the best loadout you can use for the Stoner 63 in Call of Duty: Warzone Season One.

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Here’s the best Stoner 63 loadout to use in Season 1 of Warzone.

Season 1 of Warzone post-Black Ops Cold War integration has been an interesting journey for the overall game meta.

Weapons like the DMR, Diamatti & Mac-10 dominated the game for weeks following the addition of 30+ new weapons. Since Raven has fixed those weapons, Warzone players are regularly discovering new, viable weapons for use.

Today, we’ll be focusing on the Stoner 63; one of the Light Machine Guns from Black Ops Cold War. This weapon has a very high fire rate and packs a huge punch at medium ranges. Here’s the loadout:

  • Muzzle – Agency Suppressor: A must-use for Warzone. Stats are identical to the Monolithic Suppressor, so you’ll have the extra range and your position masked on the radar when firing.
  • Optic – Axial Arms 3x: Decent zoom for the Stoner 63, optimal at medium ranges, where the Stoner really shines.
  • Underbarrel – Field Agent Grip: Extra recoil control for longer sprays.
  • Ammunition – 120 Round Speed Mag: More ammunition with faster reload speeds between gunfights.
  • Rear Grip – GRU Elastic Wrap: Aim down sights faster and flinch less when shot at.

Tips for the field

  • Medium-range destruction: We can’t emphasize this enough. The Stoner is amazing at medium ranges. Take down full squads with ease.
  • Mount for easy longshots: Mounting ensures little to no recoil while firing the stoner. If you see enemies far out, quickly mount on the cover for easy suppression.
  • Think ahead: The stoner isn’t the weapon you want at close range. Pair this up with your favorite shotgun or submachine gun to win close-quarters combat.
  • No barrel, no problem: The stock barrel for the stoner is great in Warzone as-is. If you really want some extra power, we recommend swapping the underbarrel with the Cavalry Lancer barrel, per advice from YouTuber JGOD.

Now get out there and wipe some squads!

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Call of Duty: Warzone

Clever Precision Airstrike trick takes out tower campers in Warzone

Here’s a clever Precision Airstrike trick you can pull off in Warzone to rid Verdansk’s Airport ATC tower of pesky campers.

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There’s nothing more frustrating than a camper sitting on a high tower in Call of Duty: Warzone, but this clever trick will make the Precision Airstrike all the more lethal.

By their very nature, battle royale games are campy. Players will happily sit in a room aiming at the door all game if it means securing the win. Warzone’s Verdansk map has plenty places for these players to go, with high buildings often being the most common. The Downtown area is rife with rooftop campers, but a Precision Airstrike or Cluster will usually clear them out.

However, these high-ground campers are safe in the ATC tower above the Airport runway. The area around the tower is extremely open, and the players above can get on a nasty head glitch.

With the only way up being by a zipline or a helicopter, they are almost impossible to push. To make matters worse, they are completely safe from Airstrikes and Clusters. At least, until now.

A clever Reddit user by the name of Rxelik_ discovered a cool trick to hit these campers with a Precision Airstrike.

How to airstrike Warzone ATC tower campers

As any ‘good’ Airport ATC tower camper knows, a Precision Airstrike won’t be able to hit you when you’re inside, it will most likely batter off the roof instead.

What Rxelic_ discovered was that if you aim the airstrike at about half way up the tower, the missiles will land exactly inside the control room.

As our player does here, knocking someone with a sniper rifle is a great way to start the airstrike. Expecting the rockets to hit the roof as usual, the players inside will most likely stick the revive.

If you plan with a teammate, you can wait at the bottom of the tower and once the airstrike has knocked the enemies inside, you can take the zip up to them for an easy squad wipe.

Seeing these pesky players get taken out through a clever trick is extremely satisfying, and if more players learn this trick, perhaps the Verdansk Airport runway will be safe to cross. That’s unlikely, though.

Image Credit: Activision

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Call of Duty: Warzone

NICKMERCS thinks that making Warzone stats private is a “Big problem”

Activision Blizzard has recently clamped down on the visibility of stats in Warzone. NICKMERCS believes this causes big problems in the game.

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NICKMERCS cod Warzone stats issue

Warzone has recently undergone some big changes to its stats and leaderboards system. Activision decided to make it so that players were not allowed to see other people’s stats unless they are friends with them. FaZe member Nick “NICKMERCS” Kolcheff believes this creates problems and controversy.

Until the last few days, it had always been possible to see other people’s stats, and for them to see yours too. However, without any real reason or warning, Activision has changed the default settings so that everyone’s statistics are now private.

Players will have to change this manually by going onto the Call of Duty website if they want it to revert to being public.

NICKMERCS has commented, believing this to cause more problems than it potentially fixes. His latest video has addressed the changes and what it is they do.

NICKMERCS warzone victory cod

Warzone stats issue concerns NICKMERCS

Nick gets straight into the matter by explaining why this change isn’t a good thing. He says, “Every site that we’ve ever used to track people’s K/D to see if they were naturally a cheater, is now not usable.”

He mentions that sites like CoDTracker are basically ineffective and no longer accurate ways to measure statistics in Warzone.

Nick also says: “If you match with someone and want to check if they’re cheating. Nah. If you want to make sure people aren’t tanking their K/D before a tournament. Nah. If you want to hold people accountable for reverse-boosting. Nah.”

The whole issue is that it now feels like people can be protected more and hide their cheating tactics behind closed-off stats. One major problem people have right now is that Activision hasn’t publicly addressed this sudden change yet.

But a lot of people think the decision needs to be reversed with NICKMERCS saying: “In my opinion, this needs to be changed. I thought it was a good thing that we were able to hold each other accountable for things like that. But now that we can’t, it’s kind of scary out there.”

It’s unclear whether this is supposed to be a temporary change whilst Activision is working on something in the background or if this is a permanent course of action with little-to-no explanation.

Given how negatively the settings change has been taken by the Call of Duty community, a statement or a customary Tweet will surely explain things.

Image credits: NICKMERCS, Activision Blizzard

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