Latest playlist update for Infinite Warfare removes kill trading from public matches after fan feedback

Keshav Bhat

A new playlist update for Call of Duty: Infinite Warfare is now live on PS4, Xbox One, and PC. In the patch notes, Infinity Ward has revealed that, after hearing fan feedback, they have decided to remove kill trading feature from public matches. This playlist update also brought updates and fixes to Attack of the Radioactive Thing! Zombies map, and more.

PATCH NOTES: 

New Feature:

  • Kill Trading: In June of this year, we enabled Kill Trading in public matches. Doing so gave us the ability to test this feature on a large scale. Since then, we’ve heard a lot of player feedback, and have seen a few unforeseen effects on the Scorestreak system and Hardcore modes, so we’ve decided to remove the feature from public playlists today, Friday, July 14th. However, you’ll still be able to access the feature in custom matches.

General Fixes and What’s New

  • Genesis is now back in rotation
  • CTF has been removed and Epic Gun Game has been added (thru July 21st)
  • Weapons:
    • Hailstorm – Ordinance: Akimbo rate of fire has been reduced to match the rate of other pistols
    • M.2187: Fixed issues with some challenges not working as intended
    • M.2187: Adjusted the Smart Show attachment from 8 to 5 pellets (does not change the effectiveness of the attachment)
  • Players were able to join the Competitive playlist using FTL Payloads and Traits (Phase Shift, Perception, and Super Charge), which are now restricted to match the CWL ruleset
  • Uplink: Fix for an issue where the drone could fall between the hay stacks outside of the barn and force a time out on Throwback
  • Added the Proteus, Trek-50, and M.2187 to Gun Game and Epic Gun Game
  • Fix for players being able to use the secondary modes on hybrid weapons like the Type-2, RPR Evo, and the EBR-800 in the Competitive playlist
  • Various map fixes

Attack of the Radioactive Thing (PS4):

  • Pack-a-Punch Axe now track progress correctly for bounties
  • Traps now correctly track progress for bounties
  • Charges fuses can now be turned in while holding an upgraded weapon
  • Various weapon bug fixes (Proteus, Volk)

SOURCE: Infinity Ward

About The Author

Keshav Bhat is the Co-Founder of CharlieIntel.com, the world's largest Call of Duty news site. Based in Atlanta, Keshav also serves as the Head of Social Media for Dexerto network, running a network of over 10 million social followers. Keshav can be contacted for tips at [email protected]