// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

Modern Warfare Remastered includes all the items you’d expect from the original and all of these are unlocked through experience.

MWR’s leveling system is exactly the same as the original game’s with the exception of increased score values from +10 per kill to +100 per kill and so on.

Perks, guns, and more are unlocked through leveling up through the 55 levels per Prestige. Once you reach a certain item’s required level, the item will be unlocked for Class usage until you prestige.

The game also includes Prestige Tokens for permanently unlocking items after prestiging. These were not a part of the original game.

Let’s breakdown all of the levels, 1-55, and see what you will unlock at each step of the way to Prestige 1. This list is meant to serve as a reference for when you are leveling and for ease of access to the information.

LevelUnlocks
1Presets
2Demolitions Preset
3Sniper Preset
4Create-A-Class
5Challenges
6
7M21
8Last Stand – Perk
9
10M4 Carbine
11UAV Jammer – Perk
12
13Mini-Uzi
14Bomb Squad – Perk
15
16M1911.45
17Martyrdom – Perk
18
19M60E4
20Sleight of Hand – Perk
21
22Dragunov
23Claymore x2 – Perk
24
25G3
26Iron Lungs – Perk
27
28AK-74u
29Double Tap – Perk
30
31M1014
32Bandolier – Perk
33
34R700
35Eavesdrop – Perk
36
37G36C
38Overkill – Perk
39
40P90
41Frag x3 – Perk
42
43Desert Eagle
44Dead Silence – Perk
45
46M14
47
48
49Barrett .50CAL
50
51
52MP44
53
54
55Prestige
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A life-long Call of Duty player, Bachelor of Game Design, and a lover of eSports. Floodsye is my real name, Tommi is just the gamertag my parents gave me.