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Call of Duty: Modern Warfare

Modern Warfare Beta – Updates Coming for Weekend 2 and Launch

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Infinity Ward has posted to Reddit an update on a lot of the feedback they’ve received and some of what they’ve fixed going into Beta Weekend 2 and launch of Call of Duty: Modern Warfare.

Updates on Feedback from Weekend One:

  • Connecting your PSNID to your CallofDuty.com account/Display name in-game: Please check this link provided by Activision Support if you’re having issues with connecting accounts or would like to adjust your display name. You can learn how to do this here: https://www.reddit.com/r/modernwarfare/comments/d3ei14/activision_account_display_names_in_the_modern/
  • Hearing enemy footsteps, team footsteps, and your own: We have a blog that goes through all of the audio presets and helps you select the best option for you! We’ll be making some additional adjustments before launch as well! http://www.infinityward.com/news/2019-09/modern_warfare_audio_settings
  • Calling Cards using wrong name and/or flag description: The description for the flag of Colombia currently says “Columbia.” This will be fixed by launch. The Slovakian flag is currently labeled Croatia. This is fixed for weekend two.
  • Level Cap displaying a higher level than 10: Previously, the level cap was set to 10. Some players are seeing their level cap display 11 or higher. This is a visual bug and will be fixed in weekend two. This is fixed for weekend two.
  • Graphical corruption on the matchmaking screen: Some players experienced graphical corruption errors while in matchmaking, resulting in the screen appearing black, green, or yellow. This has been fixed for weekend two.
  • Cruise Missile: The camera will remain static on the initial deployment scene and not properly display the map and enemy targets below. Once having control of the missile, it can become hard to control. This has been fixed for weekend two.
  • Clipping through vehicles and Deployable Cover: Character models are currently clipping through vehicles used during the infil sequence and in some cases, when using the Deployable Cover Field Upgrade. This has been fixed for weekend two.
  • Semtex Grenade: When stuck to a door, the Semtex grenade will not explode and the grenade icon will remain on screen. This has been fixed for weekend two.
  • Smoke effect on weapons: The smoke effect after firing a weapon is currently not displaying in-game. This will be fixed by launch.
  • Players unable to move in certain locations: We’ve seen a few cases where players are getting stuck in their position and are unable to move around the map. We’re currently investigating this.
  • Weapon Attachments: In some cases, weapon attachments are not unlocking after reaching the required level. This is being investigated.
  • Doors: We’ve read your comments about doors; how they open, how loud they can be, and how they interact with you if they’re already open. We’ll be monitoring how you interact with them throughout the weekend and during weekend two.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Minimap: We turned on a version of the minimap that doesn’t display enemy fire. We’ve been reading through your comments not only about the map itself, but also the compass and other UI elements on screen. Reading your feedback has brought up some very insightful conversations here at the studio, so again, thank you. We’ll continue to monitor throughout weekend two.
  • Recon Drone: There are two noted issues with this Killstreak. One: UI elements remain on the players screen after using the Drone. Second: Thermal function on the Drone causes the map below to become discolored. This is currently being investigated.
  • Weapons clipping through the Operator Character Model: On occasion, the AUG will clip through the arm of an Operator when viewing in the matchmaking or Operator selection screen. This will be fixed by launch.

As a reminder, here’s the schedule for Weekend 2 of the Beta for Modern Warfare:

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SOURCE: Infinity Ward

Call of Duty: Modern Warfare

Modern Warfare devs make secret TTK change with major health boost

Modern Warfare players believe Infinity Ward have made a major TTK adjustment, adding health to players in Ground War.

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Modern Warfare player firing weapon

Modern Warfare players have discovered that Infinity Ward have made a secret change to the game’s Ground War mode, giving players a major health boost.

Modern Warfare dropped all the way back in 2019, yet remains popular with fans even three years later. With the next Call of Duty title set to be Modern Warfare 2, it’s no surprise that people are jumping back onto Infinity Ward’s last offering.

Even though the developers are hard at work finishing up MW2, it seems that Infinity Ward isn’t finished with Modern Warfare just yet, and still drops updates on the game fairly regularly.

The game’s last update dropped alongside Warzone Season 3 Reloaded, but didn’t include extensive patch notes for players to read. After playing the game though, YouTuber and CoD expert JGOD has discovered a secret change that changes Ground War massively.

Modern Warfare player aiming down sight

In a tweet posted on May 29, JGOD revealed that after playing Ground War, he believed that Infinity Ward had raised the base health in the mode.

To prove this, he used the RAM-7, explaining that at 100HP, it should kill in four shots. In Ground War though, it took six bullets. This suggests that the mode’s base health has been increased to 150HP.

JGOD wasn’t the only player who noticed this change, with many replying that they had felt something was different too. “I knew they did something with the recent update,” tweeted one, while TrapGodTO admitted he felt the “time-to-kill had went up” too.

A higher TTK means it is harder to kill opponents, as you need to hit more shots accurately to wipe them out. The reason for this change remains unknown, but that hasn’t stopped players from speculating.

Some believe this change is directly linked to Warzone, where Raven buffed HP in Rebirth Island with the Reloaded patch. Others think Infinity Ward are testing different base healths for Modern Warfare 2. If that is the case, it’s likely we will have to wait for a multiplayer beta for confirmation.

Image credit: Infinity Ward

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Call of Duty: Modern Warfare

Which packs are needed for Modern Warfare Multiplayer? Full list

Modern Warfare is a huge game that players need a lot of storage for. Luckily, only certain Modern Warfare packs are needed for Multiplayer.

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Modern Warfare Multiplayer data packs

Knowing what data packs you need to download to play Call of Duty: Modern Warfare’s Multiplayer can be quite confusing, so we put together a detailed list of what you need and how much space it takes up.


Call of Duty’s Multiplayer has been a fan favorite mode of the franchise pretty much since it was released, and although Modern Warfare isn’t the latest installment, players are still enjoying it.

With the Call of Duty games evolving every year, it’s only natural that the data needed is larger. Therefore, some players may be wondering what data packs they need solely for the Multiplayer mode.

What packs are needed for Modern Warfare Multiplayer?

modern warfare multiplayer packs

In recent history, the developers have allowed players to pick and choose what data to download due to the huge amount of storage that the games take up.

This way, players who only play the Multiplayer can uninstall the data for the campaign and any other extra modes. This is great, as it prevents storage from being taken up modes you don’t play.

Luckily there isn’t much that players actually need to play Modern Warfare’s Multiplayer.

Here’s a list of all the Modern Warfare Multiplayer packs you need to have downloaded:

  • Base Game: 88.7 GB
  • Multiplayer pack: 6.0 GB
  • Multiplayer pack 2: 19.9 GB
  • Multiplayer and Special Ops Pack: 21.3 GB

In total, this comes to 135.9 GB big and will require a sizable amount of your console storage.

For those on Xbox One, you will need all three of the Modern Warfare Multiplayer packs mentioned above to run the Multiplayer mode.

For those on PC or PlayStation, you only need Data Pack 1 and the Multiplayer Pack 2 in order to run Modern Warfare’s Multiplayer.

So, for those who are either bored of Warzone like some popular streamers have been lately, you may want to head back over to the classic Multiplayer and give the new CX-9 SMG a try. With that being said, these are the data packs you’ll need to do so.


For more on Call of Duty, stay tuned on Charlie INTEL and check out our article on the best PC Settings for Warzone Pacific Season 3.

Image Credits: Raven Software / Activision

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Call of Duty: Modern Warfare

Modern Warfare 2 shown to NFL prospects: Title confirmed & first impressions

As top prospects prepare for the NFL draft, they’re getting a first look at Call of Duty: Modern Warfare 2 during a private CoD event.

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Modern Warfare 2 soldiers

NFL draft prospects are giving their first impressions of Modern Warfare 2 as they get an exclusive look at the new Call of Duty title.

Although Vanguard Season 3 has only just begun, Call of Duty players are already looking forward to the next installment in the franchise. The Modern Warfare series is beloved by many players across the globe, thus the excitement for Modern Warfare 2 is high.

There are certainly a ton of rumors beginning to swirl but thanks to a private CoD event for some of the NFL’s top draft prospects, we received an official title for the game as well as first impressions from the players lucky enough to sneak a peek.

Modern Warfare player shooting at enemy on Picadilly map

We’ve known for a while that the next Call of Duty title is set to be a sequel to 2019’s Modern Warfare. Given the sequel association, most people began calling it Modern Warfare II. While this was in the right ballpark, the event finally confirmed that the title will be Modern Warfare 2.

In addition to title confirmation of the Infinity Ward developed game, several top prospects from the upcoming NFL draft took to social media to share thoughts and opinions on their first look at Modern Warfare 2.

The list of NFL prospects who got a glimpse of Modern Warfare 2 includes Ahmad Gardner, Aidan Hutchinson, and Bo Melton. Both Melton and Hutchinson posted pictures of themselves at the Las Vegas event.

Meanwhile, Gardner offered more details concerning the footage and claimed that “it was so realistic, it’s insane.” This lines up with a statement from an Activision briefing that claimed Modern Warfare 2 would be “the most advanced experience in franchise history.”

Only time will tell if this positive perception will hold up but CoD fans have a lot to be excited about.


For more on the upcoming CoD title, check out how a leaker claims SBMM will be reworked in Modern Warfare 2 or potential major changes to Perks.

Image Credit: Activision

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