// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

The Call of Duty: Modern Warfare Early Access Beta for PlayStation 4 is now live!

Infinity Ward has officially activated the Beta Servers for players on PlayStation 4 that have pre-ordered Call of Duty: Modern Warfare. Pre-loading the Beta was available earlier this week for PS4 players who pre-ordered digitally or at a retailer.

The Call of Duty: Modern Warfare Early Access Beta for PS4 features the Gunfight 2v2 mode, 6v6 playlists with MP maps shown at the MP reveal, and more.

Player can also access the Gunsmith in Call of Duty: Modern Warfare during the Beta to test out the new Weapon customization and building system.

The Beta features right now:

Weekend One of the Beta is PACKED with content, including 6v6, 10v10, multiple game modes, and more. Let’s take a look at what’s in store for day one…

Thursday, September 12


  • 6v6 Azhir Cave (Day)
  • 6v6 Hackney Yard (Day)
  • 6v6 Grazna Raid
  • 10v10 Grazna Raid


  • Game Mode Filter: TDM (Team Deathmatch)
  • Game Mode Filter: Dom (Domination)
  • Featured Playlist: HQ (Headquarters)

Other Intel:

  • Progression: To Level 10

Infinity Ward has teased that new content will be added throughout the beta period, including ‘larger player count modes.’

The Early Access Beta for Call of Duty: Modern Warfare on PlayStation 4 will end on Sept. 14, when the Open Beta for PlayStation 4 goes live allowing all PlayStation 4 players to download and play Call of Duty: Modern Warfare ahead of its launch.

Weekend 1 of the Call of Duty: Modern Warfare Beta only on PS4 will end on Monday, September 16 at 10AM PT.

The Early Access Beta is exclusive to those who pre-ordered Call of Duty: Modern Warfare. Be sure to follow us on Twitter for the latest updates throughout the Beta!

comments below