Activision have released the official trailer for Season 6 of Call of Duty: Modern Warfare and Call of Duty: Warzone.
Season 6 begins on Monday, September 28 at 11PM PT / Sept. 29 at 2AM ET on PlayStation 4, Xbox One, and PC.
Season 6 for Modern Warfare & Warzone brings a brand new Subway system in Warzone, new Weapons, two new Operators, and more.
PlayStation 4 players can pre-load the new update, version 1.27, now ahead of the start time.
The update for Modern Warfare and Warzone will be the following sizes:
- PlayStation 4: 19.3 GB
- Xbox One: 22.66 GB
- PC: 57 GB (Modern Warfare owners) and 25.5 GB (Warzone only owners)
In addition, for PS4 & Xbox One players there will be an additional compatibility pack needed to play Multiplayer and Special Ops.
- PlayStation 4 Compatibility Pack: 7.8 GB
- PlayStation 4 Survival Pack: 5.8 GB
- Xbox One Compatibility Pack: 8 GB
- Xbox One Survival Pack: 5.9 GB
Survival Mode for Modern Warfare available now on PS4 and coming October 1, 2020 to Xbox One and PC.
Let’s breakdown what’s new in Season 6.
Season 6 Roadmap & Content:
This all is just the beginning of what’s scheduled to drop during this thrilling season of content, as game modes, bundles, Trials, and other tricks and treats are primed for weeks to come in Modern Warfare and Warzone.
Now that the surface-level details for Season Six are out; this is what all Operators need to know about this season’s content in-depth:
Next Stop: Verdansk – Subway Fast Travel System
Get around the Warzone in a flash with the recently opened subway system, known as the “Metro” in-game. This dynamic fast travel system combines existing points of interest with new transportation stations for a high risk, high reward movement option within Verdansk.
At one of a number of open Metro stations around the city, squads can move underground via staircases to find potential item spawns all the way to that station’s platform. Once there, squads can catch a ride on a subway train, which will whisk them off to the next station in seconds.
Despite its “retro” interior, this subway system boasts incredible safety standards; it will not travel to a station that falls outside the safe area during Battle Royale matches, nor move a single inch if there is any conflict aboard its cars.
Otherwise, fighting in and around the station is fair game, making these new and updated locales prime spots for ambushes.
A New Mode, New Weapon Rotation Coming to Warzone
- Armored Royale: This fast-paced, high action Battle Royale variant gives every squad an armored Cargo Truck, complete with a turret and plenty of armor plating. Squad members can respawn if their truck is still in one piece, but once that squad’s vehicle disappears, so does their ability to return to the fight. The last squad standing wins, regardless of whether their truck just rolled out of a repair shop or has its parts scattered around greater Verdansk.
- Weapon Rotation: Verdansk received a new shipment of weaponry that’s now scattered around the map on the ground or in Supply Boxes. A combination of familiar armaments and new blueprints will be a part of this more streamlined Season Six weapon rotation, which includes six Common, 10 Uncommon, 13 Rare, 18 Epic and 24 Legendary variants.
Modern Warfare Content: New Maps, Modes, and More
Four Free Multiplayer Maps to Cover All Sizes of Combat
If you own the full version of Modern Warfare, there is a new map for every size of Multiplayer engagement to explore and master. They all come together to bring a full set of diverse locales, all of which are ready to host frenetic, combat-rich battles across Multiplayer:
- Station – Gunfight: A picturesque rural Kastovia train station serves as the backdrop to the latest Gunfight arena. Operators will want to use the station’s exterior and abandoned military cargo trains as part of a winning strategy. Like other maps of its size, Station has some quirks beyond its simplistic design, beckoning true Gunfight masters to uncover jump spots and tactical angles that may help them crush the opposition. Every top of the boxcars and passenger car can be climbed on top of, which give superior verticality at the cost of being essentially exposed on all sides. Other objects, such as crates, containers, and even tank parts, can also be used to gain a height advantage or just be used as cover.
- Broadcast – Core Modes (6v6): Veterans of the franchise: welcome back to Broadcast. Since its cameo in Verdansk within the BCH TV Station zone, this large Multiplayer map introduced in Call of Duty 4: Modern Warfare now has a primetime slot in Season Six. Whether you experienced its first iteration back in 2007, in a remastered version since, or within Warzone, expect to drop into familiar territory when infiltrating this recently abandoned communications center. From the atrium and massive newsroom, to the station’s balcony and nearby office buildings, this map could cater to serious CQB play through numerous tight corridors. Meanwhile, those using assault rifles, LMGs, marksman rifles, or sniper rifles can counterplay SMGs and shotguns with use of various sightlines and the limited, yet still viable, verticality on offer.
- Mialstor Tank Factory – Core Modes (6v6 and 10v10): The larger of the two core Multiplayer maps, Mialstor Tank Factory is built for both 6v6 and 10v10 play, changing its playable dimensions depending on the size of the lobby. For either skirmish size, expect a mix of indoor and outdoor combat zones with two large buildings – the eponymous tank factory and a warehouse – being the map’s central point of conflict due to sheer surface area and accessible rooftops. Other areas to explore include an abandoned workshop, skybridge, scrapyard, shipping area and residential zone, with some parts of the map sectioned off if it is being used for 6v6 combat. This map, in either form, caters to all playstyles, but the building’s rooftops and surrounding snowy streets give preference to long-range weaponry. Those who want to use a CQB weapon may want to stick indoors, or use cover such as snowbanks, crates, and vehicles on the outside to avoid getting caught outside their gun’s effective range.
- Verdansk Riverside – Ground War: A once-unlabeled landmark on the in-game Tac Map, Verdansk Riverside is a suburb that lies across the frozen Gora River from the Verdansk International Airport, with its northern border defined by cliffs that eventually lead to the Arklov Peak Military Base. At one point, this sleepy village was taken over by El Traficante, a smuggler that Armistice tracked down through intel gathered here during Operation Harbinger. This area has a few modest two-story homes, some shacks and garages, a pharmacy, school, a public house chain restaurant, and a small construction project that seems to have no end date in sight. Using available vehicles, squads will navigate within and around this village, as the streets themselves may turn into no man’s land shortly after infiltration. Most buildings will act as cover from heavy machinery, or as a mounting and overlook point for those using long-range weaponry. CQB operators may find it better to clear individual structures out one-by-one or use walls and natural cover to avoid long sightlines and vehicle traffic.
New Modes, Trials, and Challenges
- Killstreak Confirmed: This Kill Confirmed variant comes charging in with multiple changes concerning Killstreaks: These can only be earned by collecting enemy dog tags. However, your streak won’t reset on death, so you’ll want to rush for tags as fast as possible to earn your Killstreaks. Trying to stay alive? Unlike traditional game modes, Killstreak Confirmed also allows players to “wrap” Killstreaks, making it possible to earn the same Killstreak (like the UAV or Cluster Strike) multiple times in one life. The team that collects the target number of dog tags – in spite of the inevitable barrage of Killstreaks – wins the match.
- Gun Game TDM: As the name states, this mode combines the random weapon assortment of Gun Game with Team Deathmatch. Pick your loadouts for perks and equipment, then get ready to use whatever is handed out to take down the opposition. Each kill with a given weapon cycles you through a predetermined list of weaponry all the way to a Combat Knife, where one melee takedown with it resets the cycle back to the starting weapon. First team to the target kill count wins the match.
- HQ: Firefight: This twist on Headquarters awards team score for both holding the objective and earning kills, almost like a Team Deathmatch. This allows teams to try to catch back up on score between HQ objectives. After a team captures an HQ, respawns are disabled until the enemy team neutralizes it. Hold down the objective and defend it from enemy players to maximize score. First team to the target score wins the match.
- Hardpoint: Hills and Kills: Similar to HQ: Firefight, this mode awards team score for playing the objective – holding hills – as well as earning kills. With respawns enabled, this mode could turn into a pure deathmatch, a tactical objective game, or a chaotic mix between the two. First team to the target score wins the match.
- Nine Trials to Explore: Rank up this season to earn Trial Tickets, or use tickets left over from prior seasons, and turn them into XP completing a fresh set of challenges. Whether it’s tearing up waves of enemies in either new Juggernaut Trial, cutting corners in the Quad or Helicopter Race, or just taking a Free Roam, these unique side missions add even more variety to over two dozen existing experiences.
Earn Free Items, Blueprints Through Season Six Missions and Challenges: Whether you’re playing Multiplayer or Warzone, the Challenges tab allows you to easily tailor your progression through the Season’s Ranks whether you’re focusing on Daily, Weekly, or Mission Challenges. Be sure to check out this tab to see what the seasonal Missions and their rewards are. The XP rewarded through all challenges, including a new set of Officer Challenge ribbons, will aid in maxing out your Officer Rank and earning this season’s max rank blueprint reward.
Season 6 Trailer
Why is Modern Warfare so big? Huge file size explained
Modern Warfare requires a whopping 175GB, but why? Here’s everything we know about the game’s massive file size.
Modern Warfare has been out for almost two years, and after continuous updates, the game takes up a huge amount of space. Here’s why Modern Warfare’s file size is so huge.
Modern Warfare started life with a massive 175GB requirement to store on drives, making it one of the biggest games ever. While fans assumed that Infinity Ward would work to greatly reduce this number, continuous updates have pushed it higher and higher, and despite their best efforts, it still takes requires the same space as it did at launch.
Obviously, this is a huge amount of space for a game to take up, so players have been trying to figure out why it needs to take such a significant chunk of your drives. Here’s everything we know about why Modern Warfare is so big.
Why does Modern Warfare take up so much space?
File size has always been an issue for Infinity Ward with Modern Warfare. Back in February 2020, one of the game’s producers apologized on Twitter about the size of updates, saying that the team were “constantly trying to fight back against both download size and disk footprint,” as they dropped asset packs to try and reduce the overall size.
The devs tried again in March 2021, reducing the game by 30.6GB, but that just brought it back to 175GB, and still suggested it would need more for mandatory updates.
As for why it’s so large, Infinity Ward have never said officially, but there are plenty of theories. In general, the most accepted idea is the fact that Modern Warfare has too many assets. Some players suggest that holding the cosmetics from the store along with un-compressed textures for maps are what cause these issues, while others believe that Infinity Ward simply didn’t do enough to compress the game down.
Thankfully, there are some ways to bring this number down a little. If you don’t play Modern Warfare multiplayer much, you can choose to delete the game without losing Warzone, while you can choose to uninstall specific portions of the game if you no longer play that mode.
Unfortunately, it seems unlikely that Infinity Ward will reduce the file size any further now, with the game rapidly approaching it’s second birthday. We can only hope that the developers learn some lessons from this game, and their next offering isn’t so hard-drive hungry.
Image Credits: Infinity Ward / Activision
How to fix Warzone & Modern Warfare transmission error
If you’re having trouble with Modern Warfare and Warzone’s transmission error, here’s a list of ways you can go about getting it fixed.
Call of Duty: Modern Warfare and Warzone are not immune to bugs and errors. For those experiencing the Warzone and Modern Warfare transmission error, preventing them from enjoying the game, here’s how to get it fixed.
Call of Duty: Warzone and Black Ops Cold War are about to enter Season 4, with many players excited about what’s to come in the reveal trailer.
Some Call of Duty fans are even still enjoying Modern Warfare 2019. However, it seems a transmission error is ruining the player experience, but luckily there is a fix.
Just like any hugely popular multiplayer game, Warzone and Modern Warfare doesn’t come without its issues. Recently, players have been experiencing some error issues, like the “unknown function” error and the Dev Error 6034.
For those experiencing a transmission error recently for Warzone and Modern Warfare, don’t worry, as there are a few ways you can go about fixing it.
Modern Warfare & Warzone transmission error fix
Here are some of the ways you can fix the “disconnected due to transmission error:”
- Restart the game
- If that doesn’t work, change the NAT type to open on your router.
- Go to UPnP in router settings and enable the option.
- Save your settings and restart the router.
If this still doesn’t fix your issue, try deleting and redownloading the game to get rid of any possibly corrupt data.
Further, if you’re on PlayStation, try rebuilding your database, and if you’re on Xbox, turn Teredo Tunneling on in the settings.
Hopefully, this can resolve your issues with the transmission error and get back on the battlefields of the two popular Call of Duty games, as it seems that every new update brings another host of errors and issues.
For more on Modern Warfare and Warzone, stay tuned on Charlie INTEL and check out our recent articles on how to make Call of Duty: Warzone’s next live event the best yet or how to get back stolen and hacked CoD Activision accounts.
Image Credits: Activision
How to get back stolen & hacked CoD Activision accounts
Find out how to properly protect your CoD Activision account and retrieve it if its gets stolen or hacked with our guide.
Call of Duty Activision accounts are regularly subjected to theft and hacking, so our guide seeks to help you reclaim stolen CoD accounts, plus we have some other useful methods to keep your account secure and safe.
Whether it’s issues with Call of Duty’s servers, cheating, or the Black Ops Cold War and Warzone stores, there are always problems that need to be tended to. Regardless of the size and wealth of the company, it’s presumably always going to be hard to keep on top of everything.
But questions have been raised about Activision’s ability to restore stolen Call of Duty accounts and provide support to those players. Thankfully, there are various ways to try and reclaim your account, and also ways to protect it from falling into the wrong hands.
Activision Account Recovery for Call of Duty
Many people complain about their Call of Duty account being hacked and/or stolen in whichever CoD title they’re playing.
Players lose access to their data, and most importantly their CoD Points and any purchased bundles or cosmetics. But there is an official process that players need to go through for Activision to be able to take the appropriate action.
To begin proceedings to retrieve your account, you’ll need to contact Activision Support here.
It could take anywhere between 4-10 days for a response on average but maybe longer. This is reasonable given the large volume of queries that Activation presumably deals with on a daily basis.
Live chat & submitting tickets for a quicker Activision Response
Another solution you can try to speed things up yourself is to try and contact a member of Activision’s support team directly.
To do this, you’ll need to complete the following:
- Head to Activision’s ‘Support’ page
- Selection an option from “I need help with”
- Find one that allows you to “Submit a ticket” or will connect you to an advisor to help you personally
Two-Step Authentication CoD Account
If you’ve been successful in retrieving your Activision Account or just want to know how to make it more secure, then it would be wise to enforce Two-Factor Authentication.
It’s now a given to see Two-Factor Authentication across the industry to protect accounts across all forms of media. It’s safe, secure, and easy to protect your account.
Here’s what you’ll need to do to activate Two-factor Authentication for your Activision Account:
- Head to Activision’s Two-Factor Authentication page
- Click ‘Set up Two-Factor Authentication’
- Sign in to your account, if you haven’t made one then do so
- Download the ‘Google Authenticator app’ for your phone or tablet
- Scan the QR Code using the app’s scanner
- Enter the Authentication Code for the App
- Press to complete the process
Now you have a secure setup that only you should be able to access.
It’s understandable that players will be frustrated with Activision for not responding to their queries as they want their account back.
At the same time, there are millions of accounts spread across Cold War, Warzone, CoD: Mobile, and Modern Warfare, with potentially multiple questions per player.
Image credits: Activision / Treyarch
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