The MW Submachine Gun Charlie, also known as the MP5, has received a devastating nerf to its damage output.
Call of Duty: Warzone received a patch on August 16, which changed the stats of numerous weapons. You can see all of the changes made by checking out our full patch notes story.
Among these changes, a submachine gun, assault rifle, and several pistols were nerfed. One of the most devastating nerfs this update decreased the damage output of the MP5, which Raven Software calls the MW Submachine Gun Charlie.
The MP5 is one of the most powerful weapons in Warzone and is incredibly useful for ripping through squads. However, this major nerf makes the MW Submachine Gun Charlie less forgiving if you miss your shots.
MW Submachine Gun Charlie MP5 Nerf
The biggest change to the MP5 is the maximum damage output being decreased from 34 to 31. This means that players will have to hit an extra shot of max damage to kill, which raises the overall TTK.
The second nerf to the MW Submachine Gun Charlie decreases the range of effectiveness by 5.4%.
This may not seem like a massive change, but players experienced with the MP5 will notice the damage drop-off. This makes it, so players have to get a little closer to be as effective.
However, the last change made to the MP5 is a positive one. The Upper Torso Damage Multiplier has been increased from 1 to 1.1. Another small change that will actually make hitting players in the chest a little more rewarding.
Activision states that the nerf is meant to “place some of the power of the Submachine Gun Charlie (MW) behind a mechanical requirement – making it a little less forgiving.”
Although the numbers look like they’ve only been slightly changed, every point of damage matters.
But what do you think? Is the MP5 nerf as devastating as it seems, or will it still be an absolute powerhouse?
Image Credits: Activision / Raven Software
All Warzone Pacific game modes: Vanguard Royale, Resurgence, Rebirth, more
Here are all of the new game modes coming with Warzone Pacific’s new Caldera map, including Vanguard Royale and more.
Call of Duty: Vanguard will bring the Caldera Pacific map to Warzone when they integrate in December, so here are all of the new game modes coming with the new battle royale experience.
Warzone’s Pacific map has officially been revealed. Caldera, said to be “built on learnings from the community,” will arrive on with Season 1 on December 8 for Vanguard owners and December 9 for everyone else.
Along with all of the new weapons and operators, Warzone Pacific has kept some fan-favorite modes and brought some exciting new ones.
Here’s every new mode coming with Warzone Pacific’s Caldera map.
- Caldera Battle Royale
- Caldera Plunder
- Vanguard Royale
- Vanguard Plunder
- Vanguard Resurgence
- Rebirth Island
Warzone Caldera Battle Royale
This is Warzone’s standard mode, where over 150 weapons from across all three games will be available for use. It also brings all of the familiar vehicles such as ATVs, SUVs, Berthas, and Helicopters. So all the skins you’ve purchased and earned in the Battle Passes won’t go to waste.
Warzone Caldera Plunder
Regular Plunder also returns with Vanguard Season 1, but specifically on the new Caldera map.
Warzone fans love this mode for leveling up weapons and warming up for Battle Royale, and weren’t very happy when it was removed from playlists in Season 6.
But Plunder will still be there after the integration, including Warzone’s huge arsenal of weapons and vehicles.
Warzone Vanguard Royale
Taking place on Caldera, Vanguard Royale turns Warzone into an authentic WW2 experience, including only Vanguard’s weapons and dogfighting.
Vanguard’s integration brings around 40 WW2 weapons to Warzone, and devs have included the Vanguard Royale playlist to allow players to try them all out in their own mode.
It also includes Dogfighting, where players can jump in fighter planes to battle it out in the skies. The devs said that to think of it like a “Precision Airstrike where you are in the cockpit, ready to rain down fire on a squad or defend yours from an enemy pilot.” Players on the ground can also jump in AA guns to defend themselves.
Warzone Vanguard Plunder
Similar to the Vanguard Royale mode, Vanguard Plunder gives the fan-favorite mode a WW2 twist.
The mode will likely be very similar, but you’ll only be able to use Vanguard weapons and vehicles. If you’re a Warzone-only player, this will be the best mode to level up all of the new guns.
Vanguard Plunder will arrive later in Season 1.
Warzone Vanguard Resurgence
Within the first week of Warzone Pacific’s launch, fans will have access to Vanguard Resurgence.
The Resurgence tag corresponds to a game mode with unique respawn mechanics. The respawn mechanic requires at least one player on a squad to stay alive for a specific period of time in order to bring back eliminated team members.
The high respawn rate makes for a fast-paced action-packed Battle Royale experience. Trying to stay alive to bring back your teammates produces some tense moments. Players love the chaos that comes with Resurgence and they’ll get to experience a Caldera version during launch week.
Although we don’t yet know which section of the map will be accessible in Resurgence, the Pacific version is likely to focus on a small portion of Caldera.
Warzone Rebirth Island
Rebirth Island is here to stay! Many prefer Rebirth’s smaller, faster-paced battle royale map, and players were concerned that it would also disappear alongside Verdansk.
Rebirth will still be around, but players will bid goodbye to the map for a short period of time. During Warzone Pacific’s early access period on December 8, players will still be able to access Rebirth. However, the following day, Rebirth will disappear for an unspecific period. This coincides with Warzone Pacific’s full launch on December 9.
We currently don’t know the exact date Rebirth is set to return, but the devs have promised that it will be making a comeback later in Season 1.
And those are all of the new Warzone modes confirmed for Season 1! Expect Sledgehammer and Raven Software to continue to keep cooking up new experiences as the year goes on.
Image Credit: Activision
Warzone Pacific dev responds to concerns over Caldera loadout drop changes
One of the Warzone Pacific developers has responded to player complaints about the loadout drop changes in Caldera.
Warzone Pacific’s new Caldera map brought some major changes to player loadout drops which have proved controversial, and now one of the developers has explained how the new system will work.
Stopping Power Rounds have been completely removed from the game as a Field Upgrade and the Dead Silence Field Upgrade is receiving a considerable nerf. Players are also unable to call in a loadout drop right away.
Now, one of the Warzone Pacific devs has explained these changes.
One of the changes is that Warzone players won’t be able to call in a loadout drop from a Buy Station prior to the loadout drop event falling across the map. This led to criticism from many players including FaZe star Kris ‘Swagg’ Lamberson.
Swagg described the loadout changes as “wack” before elaborating that there’s no point in leveling up guns if you can barely use them. “If it’s like the flashback event then the loadout event didn’t happen until the 3rd circle,” he stated.
This led to a response from Warzone creative designer, Ted Timmins, who is one of the developers behind the Pacific. He explained that players will be able to access loadouts at the end of the first circle.
“Operation: Flashback was just the test bed for the functionality that proved successful – but to your point, it needed to still be early enough in the gameplay loop to allow for improved strategy and planning,” Timmins explained.
The reasoning behind this decision was to encourage players to plan their strategies better during the early stages of a match. Despite this, many players in the replies were still disappointed in these new limitations.
“This was the worst part of operation flashback,” replied one user. “I hope this change gets reverted back quickly once people realize it’s not an innovation, it’s a limitation.”
We don’t know yet if the developers will revert these changes in response to player complaints. At the time of writing, it seems that the loadout drop limitations in Caldera are here to stay.
For more Warzone content, check out the full Warzone Pacific roadmap for all of the new changes that will be coming with the Caldera map.
Image Credit: Activision
Warzone Pacific update brings highly-requested Gas Mask fix
Warzone’s Gas Masks have long been a source of frustration to players, but the Pacific update is finally bringing a highly-requested change.
Call of Duty: Warzone players have long complained that the Gas Mask animation causes frustrating deaths, but the Warzone Pacific Season 1 update is set to fix the issue.
Like any battle royale game, Warzone’s closing ring of gas is extremely lethal. If you have any hope of surviving, you’ll need to pick up a Gas Mask. However, the obtrusive animation has long been a source of frustration for Warzone players.
Warzone Pacific Season 1 launches on December 8, bringing the new Caldera map, major changes to the Gulag, RICOCHET anti-cheat, and more. It’s also bringing an update to Gas Masks, making them much less of an annoyance.
The issue with Gas Masks is that you have no control over whether the animation starts or not. This stops you from aiming down sight, plating up, reloading, or even deploying your parachute.
Being inside the gas is meant to be punishing, but Warzone players have long felt that the animation is overly frustrating and have been calling for change. It appears this change will finally arrive with Caldera and Warzone Pacific Season 1.
Warzone’s developers announced that “Gas Masks won’t interrupt as many actions as they previously did.” Now, it’ll be “easier to pull your mask off or on, as well as plating up or reloading a weapon while getting out of the Circle Collapse.”
But it doesn’t sound like the animation will be completely gone, as the Gas Masks are still designed to punish players caught in the gas and favor those safely inside the circle.
We probably won’t know the full extent of the changes until Season 1 goes live on December 8. Alongside nerfs to Dead Silence, this is a change the community has long been asking for, so hopefully, Gas Masks will now cause far fewer unpreventable deaths.
Be sure to check out the full Warzone Pacific roadmap for all of the exciting changes coming with Caldera.
Image Credit: Activision
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