The PP-90M1 submachine gun is the latest development of the Tula-based famous KBP design bureau. It is a completely new development, despite its designation, that could misleadingly suggest that it is a derivative of the PP-90 and PP-90M folding clandestine machine guns. PP-90M1 could be described as a more modern rival to the “Bizon” PP-19 submachine gun,made in Izhevsk. It is intended to provide compact and lightweight police weapon that could lay serious amount of fire, thanks to its large-capacity helical magazine (similar in basic concept and design to “Bizon”and Calico submachine guns magazines). The most interesting part about PP-90M1 is, however, that it also could be fitted with adapter and then use typical box magazines, which are lighter, have slimmer profile and 1/2 capacity of standard helical magazine. It is not yet known if PP-90M1 is in use with any major law enforcement or security force in Russia.
PP-90M1 is a conventional blowback operated, selective fired machine gun. The gun housing is made entirely from plastic, including integral pistol handle and trigger guard. The top-folding buttstock is made from stamped steel. Safety / fire mode selector is located at the left side of the gun, above the trigger. The charging “button” is located just above the muzzle and should be pressed with one finger (not that easy to do so!) to retract the bolt. It is also unsafe, in my opinion, and mounting of silencer will interfere with charging, too. Weird! Another strange, if not weird, thing is the field stripping. To disassemble the PP-90M1, one must screw out the long disassembly screw, located above the magazine. This requires no tools, but can take about 20-30 seconds. When screw is gone, you then can took the barrel, bolt and return spring out of the gun by pulling it forward.
Caliber: 9x19mm 7N21 and 7N31, compatible with all 9x19mm Luger/Parabellum ammo
Weight: ca 1.7 kg less magazine
Length (stock closed/open): 424 / 620 mm
Rate of fire: 500 rounds per minute
Magazine capacity: 32 rounds (box magazine) or 64 rounds (helical magazine)
Effective range: up to 200 meters
Warzone October 15 update patch notes: Iron Trials ’84 Trios, new Tac Sprint settings, more
Raven Software has rolled out the Warzone October 15 update patch notes, and they include Iron Trials Trios and a change to Tactical Sprint.
The Warzone October 15 update patch notes have officially arrived, and they are bringing Iron Trials ’84 Trios to the Call of Duty battle royale and a major accessibility change when it comes to available settings for Tactical Sprint.
However, Raven Software is still updating the popular game, with the Warzone October 15 update patch notes being the latest set of changes for the fan-favorite Call of Duty game.
Here is everything you need to know about the Warzone October 15 update patch notes.
Warzone October 15 update patch notes
Weekend-Exclusive Playlist – Iron Trials ‘84 Trios
Last weekend, we let you pick your 3 best squad mates. This weekend, you only choose 2. Time to decide who made the cut!
This Weekend-Exclusive Playlist went live earlier today at 10 AM PST and will remain live through Monday, October 11th, at 10 AM PST.
The same changes that were implemented for Quads last week will be applied to the Trios version of Iron Trials ‘84.
Below is a recap:
- Buy Station
- Specialist Token has been removed.
- Medical Syringe now heals 25% faster.
- Loadouts have been updated.
- Loadout primary Weapon Attachments increased from 2 to 3.
- Specialist Token now drops on death.
- Classified Weapons have been updated.
- Foresight has been added as an exceedingly rare drop.
- Base health regen speed has been increased.
- Tac Rovers have been enabled.
- Sniper Rifle headshot down distance increased to 50 meters.
- Sniper Rifle headshot damage beyond 50 meters has been increased from 300 to 325.
- Tactical Sprint
- Tactical Sprint allows players to eliminate the need for a double tap on analog sticks. This option is intended to support Fine Motor Accessibility. This menu option is located within the Controller tab of the Options and Accessibility Options menu.
- The setting has 3 options:
- Double Tap: Double tap to Tactical Sprint (default)
- Single Tap from Sprint: Single tap to Tactical Sprint while sprinting
- Single Tap from Run: Single tap to Tactical Sprint while running
We want players to be able to use Tactical Sprint strategically without the need to choose between Auto Tac Sprint and the physical pain associated with repeated quick presses of the left / right analog sticks. The option to Single Tap from Run gives players the ability to use a single button press to go from basic speed to Tactical Sprint. The Single Tap from Sprint option allows players to opt to use a single button press to go from Run to Sprint, and then another single button press to go from Sprint to Tactical Sprint. Each of the available choices allow players to customize their button functionality and balance that against individual gameplay style and noise associated with player movement.
- Fixed an issue causing Custom Weapon Modifications to lock Players out of the Armory.
- Fixed an issue causing incorrect text to appear for the Unlock Criteria text on locked Attachments.
- Fixed an issue causing Players returning from the Gulag to be incorrectly kicked from a live match for “being AFK”.
- Fixed an issue causing Players to get kicked out of the Look For Party menu when selecting the Start Looking For Party button.
- Fixed an issue causing Players to occasionally experience a client crash while modifying Loadouts during a live match.
Source: Raven Software
Image Credits: Activision / Raven Software
CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map
Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.
The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.
The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.
Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.
As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.
During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.
One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.
In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.
Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.
This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.
For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.
Image Credits: Activision / Sledgehammer Games
Call of Duty RICOCHET anti-cheat to introduce trusted matchmaking for Warzone & Vanguard
Raven Software and Activision recently revealed more details about the new Warzone anti-cheat, which include plans for trusted matchmaking.
New information regarding Warzone’s RICOCHET anti-cheat has revealed plans to introduce trusted matchmaking.
Popular Warzone YouTuber’s and streamers were invited to a briefing of Raven Software and Activision’s, which provided new details about RICOCHET.
One of these new details is about trusted matchmaking, which could drastically improve player experience.
RICOCHET is set to land in Call of Duty: Warzone once the game has integrated with Vanguard, which releases November 5.
Cheaters and hackers in Warzone have been a severe problem for some time now, with some famous Warzone players like NICKMERCS even leaving for Apex Legends because of it.
- Read more: CoD: Vanguard Zombies trailer revealed
The fact that players now have a new anti-cheat to look forward to is excellent, especially as RICOCHET is promising, as it looks to stop as many cheaters and hackers as possible.
RICOCHET anti-cheat trusted matchmaking
One of the RICOCHET anti-cheat features revealed by the developers is called trusted matchmaking, which will potentially reduce the number of hackers in legitimate players’ games drastically.
Trusted matchmaking is RICOCHET collecting data from players and placing them in “trusted” and “untrusted” player pools. If this works, this will place hackers in lobbies with other hackers and legitimate players with those alike.
Further, Activision has also confirmed that even if players are in the “trusted” pool, they will still be monitored and moved to “untrusted” if there’s any suspicious activity, as no player will be immune to the anti-cheats initiatives.
There is plenty of hope in the Call of Duty community that features like trusted matchmaking will allow the RICOCHET anti-cheat system to make hacking extremely difficult for cheaters in Warzone and Vanguard, and while it will never be 100% effective should make the appearance of hackers in lobbies much rarer than currently.
That’s all for the trusted matchmaking in Warzone’s upcoming RICOCHET anti-cheat in what is one of the system’s exciting features to combat hackers.
For more Call of Duty, check out the weapon FaZe Swagg believes can replace every SMG in Warzone Season 6 and what Activision had to say regarding RICOCHET’s ability to combat players using Cronus controllers.
Image Credits: Raven Software / Activision
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