// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

After the release last week on PlayStation 4, Treyarch has officially released the brand new map for the Blackout mode, joining the regular launch map in the Blackout rotation on Xbox One and PC.

The new map is a remake of Alcatraz is a close quarter Blackout experience, unlike anything before in Call of Duty: Black Ops 4. The map is free for all players starting now on PlayStation 4, Xbox One, and PC.

  • Quads with 40 maximum players per match.
  • Up to 5 total redeployments per player before the final circle, as long as one member of the squad remains alive at the time of each redeploy.
  • Deploy via portals into close-quarters combat on Alcatraz island.
  • New named destinations, including the Warden’s House, Docks, New Industries, and Cellhouse.
  • Players can pick up Wall Buy weapons throughout the map that disappear after pickup.
  • New Zombies-themed weapon available in the Mystery Box.

This is a close-quarters battle royale. Take no prisoners on Call of Duty®: Black Ops 4’s new Blackout map, Alcatraz, available now.

Here’s the overall look at the map and how it works:

Alongside the new map, the Blackout Free Access period continues on PlayStation 4, Xbox One, and PC. Anyone on those platforms can play Blackout now through April 30, and play both the original Blackout map and Alcatraz for free. Check your platform’s store to download and play now.

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