// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

Another new Call of Duty game for mobile has launched in an alpha test in select regions on Android. Users in Australia have reported that the new game, Call fo Duty: Legends of War, is available for download from the Google Play Store in an Alpha test.

The new game is coming from Tencent Games, a popular developer located in China. They are behind the PUBG Mobile game available worldwide.

Fight alongside Legends in the highly-anticipated mobile title from Activision and Tencent Games, Call of Duty®: Legends of War! In Call of Duty: Legends of War, Activision combines the best maps, characters, weapons and gear from the Call of Duty universe and brings them together for the first time!

Take control of the fast-paced, tactical, boots-on-the-ground gameplay in the palm of your hand in Call of Duty: Legends of War. Play as Price, Ghost, and other iconic Call of Duty characters across franchises as you wage war against your foes in real-time multiplayer combat designed for mobile. Customize your favorite heroes, weapons, and then unleash devastating Scorestreaks to annihilate your opponents.

Activision did announce a partnership earlier this year with Tencent to bring a new Call of Duty game to mobile, but that was a China exclusive game. This new Legends of War title is being tested in regions outside of China, with Australia the only confirmed location as of now.

The new game has a new Facebook page that showcases a trailer for Call of Duty: Legends of War, which combines a MP and Zombies experience.

This same trailer is actually live as an unlisted video on the official Call of Duty YouTube channel, but has a different name for it for some reason.

The official Facebook page has shared the features for this new game:

[FEATURES]

BATTLE ACROSS MULTIPLAYER AND ZOMBIES GAME MODES!

  • Multiplayer – Engage in online fast-paced 5v5 PvP action with several modes including Team Deathmatch, Frontline, and more!
  • Zombies – Overcome hordes of the undead in stunningly visual PvE Raids. Play Solo or Co-Op with your friends!

TEST YOUR SKILLS IN REAL-TIME PvP MATCHES!

  • Challenge players from across the globe in multiple game-types like Team Deathmatch and Frontline!
  • Wage war in classic Call of Duty maps including Nuketown, Crash, & Hijacked!

COLLECT ICONIC CALL OF DUTY HEROES & WEAPONS!

  • Play as characters from the Call of Duty Universe, including Call of Duty: Modern Warfare & Call of Duty: Ghosts!
  • Earn Perks, Weapons, Skills, and Equipment from Supply Drops to customize your loadout to build the ultimate Soldier!

INTUITIVE PICK UP AND PLAY CONTROLS!

  • Revolutionary FPS touch controls built from the ground up for mobile devices.
  • Fully customizable HUD and settings to play your way.

HIGH-FIDELITY GRAPHICS ON MOBILE!

  • AAA console-quality graphics with detailed visuals and stunning effects!
  • Immersive 3D graphics for an epic shooter experience.

NOTE: Call of Duty: Legends of War is currently in early Alpha and we are working to improve the game by continuously fixing bugs and adding additional content.

There’s no information on if this game will go live worldwide at any point or if the alpha test will expand to any other regions. We’ll update as we learn more on this.

Thanks @Regent4orp!

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