In a new interview with EuroGamer, Sledgehammer Games’ Michael Condrey has shared new details on some of the features that will be available inside of Headquarters in Call of Duty: WWII MP. Headquarters is the new social space in-game, a first for Call of Duty.
Condrey tells EuroGamer that World of Warcraft’s Orgrimmar inspired some of the idea behind the Headquarters.
“Remember the first time you went to Orgrimmar in World of Warcraft? Remember that first time experience when you did your quest and you leveled up and you earned all these great rewards and then you walked into Orgrimmar and it was a bustling city of people with all these activities that made it a community, whether it was the guy who was just showing off his max rank, all purple mounts or people going to mail, or people gifting each other things? That sense of community was something we felt Call of Duty hadn’t capitalized on yet. That’s what our attempt with Headquarters is.”
When players first start up Call of Duty: WWII MP, you are sent directly to Headquarters. Headquarters’ location in-game is on Normandy Beach, 3 days after D-Day.
Headquarters in Call of Duty: WWII will offer mission challenges. Players can visit recruitment officer, challenge officer and divisions leaders to get new daily or other challenges. The challenges range from completing matches to other in-game actions. Once you complete them, you can visit the HQ and get a reward.
“Your divisions officer may say, hey, it’s time for you to head into battle. Go compete in War and be successful, bring back that success and we’ll give you a reward.
Some will be social quests. It might be a quest that sends you to the Nazi zombies experience, or compete in the 1v1 or create your first emblem.”
Alongside these challenges, Headquarters has different things for players to do directly inside the HQ space. Players can compete in the 1v1 pit, communicate with others through voice chats, or use emotes to salute other players. SHG tells EuroGamer that the emotes are “era-appropriate.”
Sledgehammer Games is also focusing a lot on the social aspect of Headquarters.
“We took a look at the behaviors of the Call of Duty multiplayer community and we recognized there are plenty of incentives to be proficient when you’re competing, when you’re fighting. But there wasn’t enough incentive for you to be a great member of the community, to be a social advocate.
It’s trying to build this camaraderie that was a part of the squads of WW2, men and women coming together for the greater good.”
As you earn higher social points, Sledgehammer Games will reward you with either new gear, calling cards, or other customization items.
As part of the game, there’s also a new mail system, where Sledgehammer Games might sent you a notification to redeem a reward in the HQ. Or the notification could be a brand new challenge for you to tackle in-game.
“In World of Warcraft, mail was a great vehicle to send me to this social space,” he says. “In Call of Duty: WW2, you might get mail from Sledgehammer Games. You’re playing a match of Domination or maybe the new War mode, and you get a little notification, hey, I’ve got mail. And you go to Headquarters to get your mail, and it’s a thank you from us, maybe some reward. And now you’re in the Headquarters and you see your friends and now you’re contributing to the social community. Then you go pick up your daily mission and it says, hey, jump into War mode. Now you jump back in.”
They’re also focusing a lot on the grouping up aspect of Call of Duty. Many players do play solo, while others join in on groups. Headquarters will allow players to find new people and go straight into lobbies with them.
“Grouping up will be a part of the Headquarters experience, which is a great way to find like-minded people in the community. Frankly, we haven’t always exposed that to the community in the way we should. You and I might be in, hanging out having fun, and then say, let’s go play some Zombies. We’ll be able to notify the lobby: ‘looking for zombies group’. We think that’ll be a fun way to get people to play together.”
There’s also going to be a new way to Prestige in Call of Duty: WWII. In previous Call of Duty titles, players just visited the Barracks in the in-game menu to prestige up their level. In WWII, HQ will show off players who prestige in a special way.
I think about the process of Prestige in Call of Duty. I’ve worked my butt off to Prestige. And I get to Prestige and I’m sitting on my couch by myself and I press a button and I get a little bit of fanfare – not a whole lot – and then I’m done.
You get to go to Headquarters and you get to meet the General, and you get to go up on the bluff overlooking on the beach, and you get to Prestige in front of all your friends with great fanfare. Prestige should have that level of fanfare. Imagine that moment! Nobody wants to go to a party alone. Let’s make that meaningful because you earned it.”
Lastly, Sledgehammer Games also revealed that they do plan to keep the Headquarters up to date and always evolving. They’re might even be seasonal based events in the game’s Headquarters.
Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War
This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.
For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.
Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.
Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.
The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.
In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.
Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.
Evolution of Zombies video
Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.
Some of the classic maps showcased include:
- World at War’s Nacht der Untoten
- Black Ops’ Five
- Black Ops 3’s Shadows of Evil
- Black Ops 4’s IX
Of course, there are many other maps shown in the video, but we don’t want to spoil it all!
If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.
Image Credits: Treyarch / Activision / Evolution List
Call of Duty players want a Battlefield Portal inspired mode in the future
After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.
Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.
Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.
This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.
Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.
Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.
“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”
His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.
Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”
“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”
With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.
If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.
Image Credit: Activision / EA
Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3
It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.
One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.
Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.
Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.
However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.
The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.
Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.
Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.
The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.
This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.
Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.
He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”
Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.
Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.
Image Credit: Activision / TomPhantasy
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