Treyarch has revealed new details on the brand new mode coming to Black Ops Cold War MP: Fireteam: Dirty Bomb.
The team provided a first overview of this mode during the MP reveal back in early September.
This mode features 40 players on a larger map. The 40 players are broken into 10 teams of four.
Treyarch has now revealed the overall objective of this new mode: collect uranium deposits and detonate the bombs. Players have to locate the “Dirty Bombs” scattered throughout the entire map and deposit their found uranium into the bomb. Once the uranium is deposited, the bomb can detonate and help your team get the win.
Fireteam: Dirty Bomb cranks the action up to 11 with multi-squad insanity. A total of 40 players broken out into 10 teams will compete to take out enemies, collect uranium caches, locate Dirty Bombs scattered throughout the map, and successfully deposit their uranium into said bombs to detonate them and get the win.
But there’s more complexions to this mode than first known. Detonating a bomb causes radiation leaks to then effect the overall map, turning areas into hazards for all players. This affects Perks, movements, health, and more as the game progresses.
Each detonation causes radiation to leak out to large areas of the map, scoring points for the team that ignited the bomb and transforming huge portions of the map into radioactive hazards for everyone. The longer a player hangs onto uranium, the longer radiation sickness sets in. This affects Perk benefits, movement, health regeneration, and ultimately, your Operator’s life.
The mode also features a spawn system for this mode specifically in Black Ops Cold War MP. You can redeploy with a parachute, spawning onto a teammate or into the passenger’s seat of a vehicle.
When that life runs out, you’ll experience the Fireteam Spawn system unique to Fireteam modes in Black Ops Cold War Multiplayer. You’ll have to make a tactical choice in redeploying into the map by spawning onto a teammate not currently in combat, by parachuting right back into the action, or by spawning directly into the passenger seat of a teammate’s vehicle for instant gratification.
Fans will get to try this mode during Weekend 2 of the Black Ops Cold War Beta, which begins October 15 and ends October 19.
Treyarch also says that this mode will be playable on “two new large-scale maps.”
Here’s the details on the two maps:
- Ruka (Fireteam) – The essence of Ruka is all about the feeling of running through a dense forest, darting between trees, and using the natural elements as cover and engagement opportunities. On top of that, we wanted to make sure there were good destinations mixed in, so you will find that the Spetsnaz GRU training grounds offer that up, in the form of the obstacle course, cabins, hidden bunkers, etc – it was all about balancing the natural with the man-made elements across the very expansive play space. Make no mistake, Ruka is very large and packed with dangers and opportunities, but we built it to be a sandbox of fun and discovery.
- Alpine (Fireteam) – Alpine is the culmination of a few ideas – it be awesome to build a map on the side of a mountain, and it would be pretty awesome to fight in and around ski slopes, both things we had never explored together. The end result after combining these and lots and lots of playtesting, is a very fun, very unique large map that offers players the opportunities for them to pick their own adventure when they hit the ground. Want high risk verse reward? Check – try crossing, or running up the ski slopes/lanes, you might get sniped. Want to be a CQB master? Check – own the forested sections using the natural elements. Or do you want to roam between medium and long range? We got you, just rotate and roam the man-made structures spread out across the mountain side. Bottom line is that Alpine offers players a lot of ways to play and approach the map – they are in command, and to us, that is the magic sauce.
Try out the new mode in the Black Ops Cold War Beta Weekend 2 now!
Warzone players slam “rip off” Ultra Operator skin
Warzone players have called out the new Magma Ultra Operator skin for being a “rip off” and advise other players not to buy it.
Warzone players have been unimpressed with the new ‘Magma’ Ultra-rarity Operator skin for Knight, with it being called a “rip off” as its fiery effect in-game doesn’t match its Cold War appearance or what’s advertised in the store.
Warzone and Cold War Season 4 added the first-ever Ultra Operator skin with Iridescent for Jackal. This brightly-colored skin changes color throughout matches, making it a unique sight on the battlefield.
Activision has now released another Ultra Operator skin with ‘Magma’ for Knight, in which the outfit glows like fiery lava. But Warzone players have been more than unimpressed with its minimal fiery effects in the battle royale mode.
As Cold War and Warzone are on different engines, the Operators often look slightly different between the two games. This has been severely highlighted with the Magma Fury Bundle, where the skin’s effect is clear in Cold War, but barely recognizable in Warzone.
Many players assumed that the Magma skin would be reactive, where it changes color and design with each kill. This doesn’t appear to be the case, as the molten lava effect is there as soon as you spawn in.
Warzone players have been criticizing the skin as the lava effect is almost non-existent in the bright, hazy colors of Verdansk ’84. Reddit user kaif_chan123 made players aware of the problem by showing off the skin in Warzone.
In the comparison pictures, we can see the skin’s Magma effect is bright and obvious when in the Store but muddied and hard to see in-game. “They did rip me off,” they stated, explaining that they wouldn’t recommend that anyone buys it.
The image from kaif_chan123 is low-resolution, but a video from KRNG Hero (topic begins at 13:48) better shows how it looks in Warzone. After praising how cool the skin is in Cold War, Hero said that you can only see the fire effect in Warzone if you “look very carefully.”
This is one of Activision’s most expensive bundles in the store, so while plenty of Redditors criticized the OP for buying a skin, it’s still something players should be aware of before purchasing the bundle.
Image Credit: Activision
Black Ops Cold War players call for major changes to Chopper Gunner Scorestreak
Cold War fans want Treyarch to address the Chopper Gunner Scorestreak as they believe it’s underpowered in its current state.
Once one of the most feared Scorestreaks in Call of Duty, players think the Chopper Gunner needs a big buff to be worth the points required to use in Black Ops Cold War.
People tend to reminisce about the Modern Warfare 2 days of CoD. Nearly every gamer had the Chopper Gunner killstreak equipped as it was unbelievably overpowered, would be a guarantee to rack up some serious kills, and was fun to use.
In Black Ops Cold War, the feeling is not quite the same. As one of the most expensive Scorestreaks in Season 4, players don’t believe it justifies the points necessary to acquire. As a result, they want it to receive a significant buff going forward.
One of the biggest issues with the Chopper Gunner is that it requires a whopping 8,000 points to pilot one.
They then dissect the effectiveness and durability of the Chopper Gunner, in comparison to other Scorestreaks, by saying: “The streak can easily be taken down by down by someone’s Sam Turret that only takes 3 minutes to charge (which can be sooner if they are using a perk to speed it up) or an Air Patrol valued at 2500 points. That’s laughable.”
A common complaint that was echoed by many commenters on the post is that the VTOL Scorestreak is significantly better, and costs fewer points.
You can control the VTOL, but you can’t with the Chopper Gunner, you can manually trigger flares for the VTOL, and it has two modes of fire.
One top commenter said: “I don’t know why you would choose a Chopper Gunner over the Gunship lmao. The CG can get melted by a Calvary Lancer M60 (I have an “Anti-Air” class specifically for this) in 3 seconds.”
After weighing up all the evidence, it’s clear that there is a huge discrepancy between the Chopper Gunner and cheaper Scorestreaks of a similar nature. It definitely warrants some kind of upgrade, or its points requirement lowered.
Also, check out how to turn off crossplay in Black Ops Cold War & Warzone.
Image Credit: Activision / Treyarch
When does Black Ops Cold War Season 5 start? Season 4 end, guns, maps, leaks, theme
Season 5 will be one of the final chapters for CoD: Cold War. Here’s when it will start, and info about guns, maps, and Season 4’s end.
Call of Duty: Black Ops Cold War Season 5 will represent one of the last new waves of content for Treyarch’s FPS title. Here’s everything we know about its potential start date, Season 4’s end date, and new guns and maps.
As to be expected, Season 4 of Cold War turned out to be quite a hefty update, adding all sorts of new gear to the game. As well as destructive new weapons like the MG 82 LMG and C58 Assault Rifle, we also got the new Ground Fall Event and even an overpowered new Scorestreak.
Things always move on though, so we’re going to analyze the probable end date of Black Ops Cold War Season 4, and the start of Season 5.
Call of Duty: Black Ops Cold War Season 4 end date
The Battle Pass for Season 4 expires on August 11. Meaning players will have until then to max out their pass before Season 5 starts.
Call of Duty: Black Ops Cold War Season 5 start date
CoD never has any truly significant downtime between seasons, and the transition between Cold War Season 4 and Season 5 should be no different.
We’ve gotten official word that Black Ops Cold War and Warzone’s Season 5 will begin on August 12, 2021.
All the key details are still to be revealed concerning the next chapter in the 80s Call of Duty story, and they’re sure to be interesting.
Black Ops Cold War Season 5 new guns & leak
Each new Call of Duty season usually introduces a bunch of new weapons for players to unlock and use in Black Ops Cold War.
As well as the aforementioned MG 82 and C58, Season 4 also welcomed the Nail Gun, OTs SMG, and the upcoming Mace. There’s no official word yet as to what new weapons we will see in Season 5, but a leak has potentially revealed the identity of a new one.
Thanks to dataminer Nanikos, key artwork of the upcoming fifth season has been leaked ahead of time, and the image reveals a new Operator wielding, what looks like, Akimbo TEC-9 Pistols. A rapid SMG like the Bullfrog or PPSh-41, the TEC-9 would be another stellar addition to Cold War’s SMG category.
Also, check out our 10 best guns in Black Ops Cold War and Tier List.
CoD: Cold War Season 5 new maps & leak
The standout highlight of CoD: Cold War Season 5’s new map selections has to be the return of Hijacked. The exotic Cruise ship returned to house more tense skirmishes across its expensive decks.
As well as Hijacked, Cold War Season 4 also added Collateral Strike as a new 6v6 map, Amsterdam for 2v2 and 3v3, and ‘Rush’ is due in-season.
With the recent Season 5 leak in mind, it seems like players may have another remake to look forward to. As well as Black Ops I’s Summit map featuring in a new Outbreak area called “Weather Station,” they say that Summit will return as an individual 6v6 map.
There will probably be other new map content as well, so we’ll update this section when we know more.
Also, see where we ranked and tiered every map in Black Ops Cold War here.
Cold War Season 5 new Operators & theme
Season 5 is almost certainly carrying on the story being told so far in Cold War and Warzone. We’ve traveled to various parts of the world following the exploits of Stitch, Adler, and most recently Jackal.
If the rumored leak is anything to go by, then Season 5 may be about to explore even more uncharted territory. The leaked image shows a new Operator who goes by the name “Kitsune.”
She will represent a Japanese-themed approach to Season 5, and could be joined by two other Operators, Kingsley and Surge, although their names could change ahead of launch.
Cold War Season 5 Zombies & new Perks
We’ve already covered that Outbreak is looking to expand its array of areas to explore, and that might not be all we’ll get in Season 5.
There doesn’t seem to be anything as substantial as the Mauer Der Toten Zombies map that arrived in Season 4, but some new perks could be inbound.
Mule Kick was the sole addition to Season 4, but Season 5 may be adding two more if the Nanikos leak is to be believed.
PHD and Double Tap could be both be set for their debut in Black Ops Cold War.
PHD protects the player from any self-inflicted damage or actions and can cause explosions when jumping from a reasonable height.
Whereas Double Tap is a classic Call of Duty Perk that allows you to fire your weapons faster and perform certain actions much quicker. Both should be a great addition to the game and allow players even more freedom to play the game and complete Easter Eggs.
In the meantime, we’ll continue to report on everything that Black Ops Cold War Season 4 has in store for us, and we’ll be the first to break any Cold War Season 5 news here at Charlie INTEL.
Image Credit: Activision / Treyarch
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