Activision has announced brand new information on some of the MP content that will be available in the upcoming free to play Call of Duty Mobile game.
There’s a host of fan favorite Call of Duty MP content that will be available in the mobile game, including maps, characters, and weapons, and more.
Activision also stated that a beta version of the Mobile game is currently live in India, with Australia beta testing to kick off soon. More regions for the beta will be added soon, but no details on when for now.
Here’s the details directly from Activision:
Main Menu Functionality
Tapping on the Multiplayer mode tile brings you to the Main Menu, where your character resides. The image above shows four separate menu screens. You’re able to check your messages and invites from other players and friends, find and Add Game Friends, look for other players from recent games, as well as contacting them via in-game text and chat functions.
Total Control: Setting You Up For the Win
The Settings Menu offers a wide variety of ways to optimize your Call of Duty: Mobile experience: You can choose, for example, whether to always be sprinting, adjust your sensitivity, choose how the Gyroscope function works for aiming, and even tweak the Camera Field of Vision. Perhaps the biggest difference compared to Call of Duty on consoles is the ability to choose “Simple Mode” or “Advanced Mode” for your controls; allowing more optimization for mobile performance.
Simple Mode allows automatic fire when your crosshair focuses on an enemy (which sounds helpful, but eats up ammunition), with the option to limit the range of auto-firing from the hip.
Advanced Mode introduces more subtleties to your game; with manual firing, HUD customizations, and the ability to choose how you’re holding each weapon type. For example, you can default your Shotguns to Hip firing, and your Assault Rifles to ADS (Aim Down Sight).
No matter which mode you utilize, you have impressive control over where almost every single interactive game element appears on your screen. You can move the vast majority of all the various HUD icons that you’re used to so they’re all within reach. You choose an element (like emojis, chat functions, crouching, switching to a secondary weapon, reloading, lobbing grenades, or even where your Hit Points and Armor appears), and move the HUD component around until you’re comfortable.
If you’re hoping for exceptional control over your weaponry, then you’ll be pleased to learn the settings menu has, for example, 17 sliders just for tweaking your aiming Sensitivity! Add to that various Team Phrase choices for more rapid communication, and you can see why Call of Duty: Mobile is striving to provide an incredibly well-rounded first-person combat game on handheld devices.
Before any Multiplayer match begins, it’s important to choose the right tools for the job, and there’s plenty of decisions to make, not least in the Scorestreaks menu: Offering a wide variety of offensive equipment, you can choose up to three of them (providing you’ve unlocked each of them using in-game XP) to utilize during a game. Scorestreaks include the Recon Car, UAV, Hunter Killer Drone, Air Supply Drop, Counter UAV, Missile Strike, Drone, Sentry Gun, SAM Turret, Stealth Chopper, and VTOL.
Ultimate Flexibility: Loadouts
Over at the Loadout menu, there’s plenty of customization and gear choices to ponder: At the main Loadout screen (one of four separate menus), expect to pick a Primary weapon (with a separate spot for Optics and three Attachments), as well as a Secondary weapon (with the same augmentation possibilities).
Drilling down into the weapons menus, you can quickly and easily pick and add Skins, sort weapons by type (Primary Weapons include Assault, Sniper, LMG, SMG, and Shotgun, while Secondary Weapons include Pistols, Melee, and Launcher), Rarity (from Common to Legendary), or other elements (such as the time it takes to Level Up or acquire). Then you can easily compare two weapons before securing your preferred hardware, checking the Damage, Accuracy, Range, Fire Rate, and Mobility of each. Each weapon can also be Upgraded, using a Tier system. For those hoping a full complement of ordnance is available can rest easy; there are dozens of variants and different weapons within each type.
In addition to your Primary and Secondary weapon, there’s a choice of an explosive grenade or tactical grenade to lob, and a devastating weapon Skill. These work similarly to the Specialist Weapons in Call of Duty®: Black Ops 4; accessible after a timer countdown, they provide a brutally impressive method of ruining a rival’s day. Current Skills include the Purifier (flamethrower), War Machine (grenade launcher), Death Machine (minigun), Transform Shield (deformable shield), Sparrow (bow), and Tempest (electrical bolt rifle).
Complete your look with up to three Perks to choose from, with each perk slot offering a distinct set of ability choices, such as “Fast Recover” (a better health recovery rate), “Ghost” (enemy UAVs can’t reveal your position), and “Demo Expert” (which increases the damage of explosives).
Finally, you have five Loadout slots, which you can name yourself, copy and paste into another slot, and test out across the multiplayer modes and maps.
Loadouts: Confirmed Characters
You’re also able to take your pick of Soldier to play as. As well as a number of familiar faces across the Call of Duty universe making an appearance, you can choose a more anonymous entity (clad in Merc or other tactical combat gear), and customize the Headgear, Backpack, and Clothing of each. Today, we can confirm six veterans reporting for this Call of Duty:
- Alex Mason, the CIA operative, special agent, and Marine Force Recon Captain (retired), from the Call of Duty®: Black Ops franchise.
- David “Section” Mason, son of Alex Mason, SEAL Team member and J-SOC Commander from Call of Duty®: Black Ops II
- Thomas A. Merrick, a Captain, former Navy SEAL, and Commander of the Ghosts, from Call of Duty®: Ghosts.
- Simon “Ghost” Riley, the skull-textured, balaclava-wearing British special forces lieutenant from Call of Duty®: Modern Warfare 2.
- John “Soap” MacTavish, the British special forces demolitions and sniping expert from the Call of Duty®: Modern Warfare franchise.
- John Price, the special forces captain with the Bravo Six alias from the Call of Duty®: Modern Warfaref ranchise.
No matter who you choose to play as, expect the same level of fast, tactical gameplay as you engage enemies in the in the combat zone.
And speaking of combat zones….
Newly-Announced Game Modes
When you’ve chosen a Match, Rank Match (for XP and rewards), or Private Matches (for your hand-picked acquaintances), it’s time to pick a game mode to play. The first modes to be revealed are:
- Free-For-All*: The classic every-player-for-themselves deathmatch.
- Frontline**: After spawning at a team base, defeat players on the opposing team.
- Team Deathmatch**: The classic defeat-players-on-the-opposing-team mode.
- Hardpoint**: Capture and hold the hardpoint to earn points.
- Domination**: Capture and hold the designated positions to gain points.
(*This mode supports up to eight players. **This mode supports up to 10 players).
Newly-Announced Multiplayer Maps
A host of iconic Call of Duty maps across the Modern Warfare and Black Ops franchises are playable in Call of Duty: Mobile. With Nuketown, Crash and Hijacked revealed previously, prepare for combat across multiple game modes, and throughout some iconic locations. Today, we can showcase more information on five of the seven revealed Multiplayer maps:
- Crossfire: “Small desert town. Intense interior fighting and strong firefights.” Bring your sniper rifle in this compact street fight; the Call of Duty® 4: Modern Warfare map is revisited, with cramped and confined structures (where shotguns are a good choice) are flanked by two taller buildings at each end of this Z-shaped thoroughfare.
- Standoff: “Border town between China and Kyrgyzstan. Classic engagements and desintations to fight over.”Also known to Black Ops III fans as Outlaw, this map which originally debuted in Black Ops II offers a variety of tight hiding spots, upper structures that favor the long-range weapon wrangler, and a main compound with a walled perimeter to infiltrate in a variety of gameplay styles.
- Crash: “Downed Sea Knight in a desert town. Fantastic team games.” A classic Call of Duty® 4: Modern Warfare map, this well-loved map features blind corners, a crashed chopper, rusty barrels, narrow streets overlooked by shelled-out buildings as well as rooftop sniping positions. Expect quick and deadly action during Multiplayer matches here.
- Killhouse: “Speedball style warehouse interior. Great for small teams.” If you’re wanting an almost symmetrical map with a central lookout tower, and have a penchant for rapid takedowns where shotguns can take precedence, practice on Call of Duty® 4: Modern Warfare’s Killhouse. This warehouse offers multiple wooden and concrete hiding spots, and almost constant action.
- Firing Range: “Military practice facility. Hectic Domination games.” Journey to Cuba in this reworking of an original Black Ops map, seen most recently in Black Ops 4. Corrugated and wooden sheds, long, ruined structures, a muddy courtyard and rusting equipment, abandoned in the hot sun, make this a classic and chaotic map.
There’s more to Call of Duty: Mobile than just Multiplayer matches. Consult the related Activision Games Blog posts (listed below) to discover more about the menus, loadouts, characters, and multiplayer maps, and look for further information in the coming weeks.
Pre-Registration is Open!
Offering some of the most popular maps, characters, and equipment from across Call of Duty, pre-registration for Call of Duty: Mobile is now open in select regions, including North America, South America, Europe, and other territories. Sign up and pre-register for Call of Duty: Mobile on Android and iOS at www.callofduty.com/mobile to receive all the latest game updates, information, and access to the public beta coming this summer in select regions. In addition, pre-registration is also open in China; go to codm.qq.comto sign up within this region.
The first limited-scale closed Beta test began this week in India, and a regional Beta test will kick-off soon in Australia, with more territories coming online in the coming months.
Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War
This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.
For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.
Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.
Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.
The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.
In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.
Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.
Evolution of Zombies video
Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.
Some of the classic maps showcased include:
- World at War’s Nacht der Untoten
- Black Ops’ Five
- Black Ops 3’s Shadows of Evil
- Black Ops 4’s IX
Of course, there are many other maps shown in the video, but we don’t want to spoil it all!
If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.
Image Credits: Treyarch / Activision / Evolution List
Call of Duty players want a Battlefield Portal inspired mode in the future
After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.
Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.
Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.
This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.
Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.
Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.
“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”
His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.
Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”
“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”
With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.
If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.
Image Credit: Activision / EA
Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3
It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.
One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.
Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.
Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.
However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.
The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.
Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.
Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.
The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.
This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.
Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.
He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”
Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.
Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.
Image Credit: Activision / TomPhantasy
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