Here’s everything you need to know about Blood of the Dead’s latest Easter Egg.
After months of hunting, the Call of Duty Zombies community have finally made some headway on a long sought after Easter egg. The Golden Scalpel, also known as the shank knife, can know be obtained on Blood of the Dead.
Thanks to Youtuber “Glitching Queen” we know what steps are required to unlock this highly powerful melee weapon. First, players must have both the Hell’s Redeemer and Golden Spork. Click here for detailed steps on that.
Next, players must get 100 Golden Spork kills anywhere on the map. Once completed, the player should hear a sound queue signifying they completed this step. It is suggested that players use the new “Ethereal Razor” perk in their modifier slot here as it gives extra melee damage.
[NOTE: Originally this guide stated that the melee kills needed to be near the bathtub, however recent findings by Glitch prove that this is not the case.]
After this step is complete, head to New Industries in the room adjacent to the Trap room and Buildable table where a Bathtub can be found. Interacting with the tub using the X (Xbox One) or Square (PS4) button will cause a skeleton hand to pull your Golden Spork into the tub.
The next step is to find three colored rocks around the map and throw your Hell’s Redeemer at them. The green one can be found outside the window in D-Block. The blue rock is by the docks. After shield blasting the generator, a crane holding a net will move into place. Throwing your Hell’s Redeemer at the net will collect this rock. The red rock is outside the Warden’s House in Eagle Plaza. Click the images below from Youtuber “Glitch” for better views.
After you have the three rocks, place them by the three traps around the map. The red rock goes near the blade trap in New Industries, the green rock goes on top of the drain under the acid trap in Cafeteria, and the blue in the doorway of the blade trap in the Warden’s Office. Glitch mentions that he was able to hear the rocks being placed, but not see them, yet it still worked.
After the rocks are placed, you must get 100 kills with each trap. You will know you have finished this step when the rocks turn into smaller gems that can be picked up.
Once all three gems are acquired, take the fast travel from Cafeteria to West Grounds. Before the grate closes, throw the Hell’s Redeemer at the golden nugget shown below.
The nugget will bounce back behind you with an easy to spot reflective surface. Pick it up and bring it to the metal presser in the New Industries building where you build the MagmaGat. Interact with the table and two ghosts will build the Golden Scalpel for you. Interact with it again and the Golden Scalpel is yours!
But wait! It doesn’t seem like this is the end. For a while now, dataminers have found a Golden Sporkknife in the game that looks like a combination of this Scalpel and the the Spork. When this Scalpel is finished, you can actually put it back into the bathtub, yet the next steps are still unknown. [UPDATE: The new steps are known and can be found here.]
Once again, thanks to Glitching Queen and her team for finding these steps and thanks to Glitch for his quick and easy to follow guides. Check out the whole tutorial below:
Black Ops 4 assets appear in Black Ops Cold War
Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.
Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.
Black Ops Cold War has had a rough launch, as is somewhat expected with a major new release, with widespread crashes and game-breaking bugs being reported.
While a game is in the development process, developers often use assets from previous games as placeholder images. Until the game has been fully developed, they’ll add images from previous games to take up space until the new image can be inserted.
Some of these placeholder images have been appearing in Black Ops Cold War.
The Dual Wield attachment icon in Cold War appears as the Saug’s dual wield icon from Black Ops 4.
While hovering over weapons, the game can show weapons from Black Ops 4 instead. When u/Metoaga hovered over an M82 Sniper Rifle in the campaign, the image for it displayed BO4’s SDM Sniper Rifle. Also, while in Zombies, u/IronClooch69‘s RPD was displayed as the Hades Light Machine Gun from Black Ops 4.
Reddit user u/Lorenso0 reported getting Black Ops 4’s Prestige Master screen after completing a match of Free for All in Cold War. Other players confirmed they were also receiving the Prestige Master screen at around level 94.
Black Ops Cold War has seen multiple game-breaking bugs and crashes, such as the PlayStation 4 controller disconnecting. With those bugs, it’s likely that fixing reused assets appearing in Cold War will be far down on Treyarch’s agenda.
We will probably have to wait for the launch of Season 1 on December 10, where a large patch will be available to download.
How Nuketown has changed over the years
We take a look at Nuketown throughout the years.
Call of Duty revealed that classic map Nuketown will be coming to Black Ops Cold War on November 24.
Nuketown has been in every iteration of the Black Ops franchise and Cold War will be no different. It will feature a brand new version of Nuketown called Nuketown ’84. We’re taking a look at how the classic map has evolved throughout the years.
Call of Duty: Black Ops (2010)
Where it started. This small map started as a project by level designer Adam Hoggatt. It wasn’t intended to be in the full game but after playtests, it quickly became a favorite among the developers.
Inspired by the 2008 movie Indiana Jones and the Crystal Skull, the map is designed to be a nuclear testing facility modeled after 1950s suburban America.
Nuketown is a small map, capitalizing on the popularity of Shipment in CoD 4: Modern Warfare (2007) and Rust in Modern Warfare 2 (2009). With its yellow school bus in the center and picket-fenced gardens, it instantly became one of CoD’s most memorable maps.
Call of Duty: Black Ops 2 (2012)
Nuketown returned in the next installment of the Black Ops franchise. With the exact same layout, this updated version brought Nuketown to the 21st century.
Nuketown 2025 came as a pre-order bonus with Black Ops 2 but could also be purchased as DLC. This version of Nuketown swapped the classic 1950s look for a blend of retro 60s with Black Ops 2’s futuristic aesthetic.
This updated version fixed the spawn issues from the original Nuketown, leading to many believing this to be the best iteration.
Nuketown was also included in Black Ops 2’s Zombies mode. It was basically the original Nuketown map designed for Zombies.
This version of Nuketown is the aftermath of the nuclear bomb that goes off at the end of every Nuketown round.
In this version, the map has been damaged by the Nuclear Bomb and smoke and ash blotting out the sun. Zombies spawn in all the usual ways but the Pack-A-Punch and Perk-A-Cola machines spawn after killing certain numbers of zombies.
Call of Duty: Black Ops Declassified (2012)
This is a version of Nuketown most will be unfamiliar with. Activision released a stripped-back version of Black Ops for the PS Vita called Black Ops Declassified. The single-player took place between the original Black Ops and Black Ops 2 and also included multiplayer.
A smaller version of Nuketown which only featured the yellow house and the truck on the street was included. This map was extremely small with players often spawning right next to each other.
Call of Duty: Black Ops 3 (2015)
Black Ops 3 recreated Nuketown in a science-fiction style. With bright colors, futuristic cars, and digital confetti rising from the buses, this was a very different looking Nuketown. The layout of the map stayed much the same, however.
This map wasn’t available for the Xbox 360 or Playstation 3 as this game released during the transition between console generation.
Apart from the aesthetic changes, this version also had high walls to take advantage of ‘wall-running’ which was part of Call of Duty’s movement system at the time.
There were also Easter Eggs included in Nuk3town such as shooting mannequins in a certain sequence which would start a zombie-esque outbreak.
Call of Duty: Black Ops 4 (2018)
Nuketown 2018 received a mixed reception. This version took on a Soviet aesthetic, being set in the winter with a muted color palette. Although less of a change compared to Nuk3town, players were underwhelmed by the map’s design.
The specialist abilities such as the Grapple Gun drastically altered the flow of the map. Players felt that Nuketown 2018 played too differently to the original.
An addition some liked was the RC-XD tunnel system, in which the remote car could be driven beneath the map past missile silos, and come out the other side.
Nuketown Island (Blackout)
Black Ops 4’s battle royale mode Blackout featured many classic Black Ops maps. Nuketown was included in a location of the map called Nuketown Island.
Nuketown Island includes the whole town that Nuketown is part of, taking heavy inspiration from the classic Nuketown map as well as Nuketown Zombies. The area is heavily damaged similar to how it is in Nuketown Zombies and contains the original cul-de-sac from Nuketown.
Brand new to Nuketown, the area has a nuclear bunker and tunnel system underneath that players can access.
Call of Duty Mobile (2019)
Call of Duty Mobile contains classic maps from both the Black Ops and Modern Warfare franchises and Nuketown is no exception.
This brought it back to the very original Nuketown map we had in Call of Duty Black Ops. Although played on mobile devices, the map plays much the same as it did in the very first Black Ops.
With Nuketown returning in Black Ops Cold War, expect it to have a 1980s theme.
COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile
As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.
The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:
There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:
These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.
In addition, Treyarch has updated their cover photo on social channels.
It’s getting cold out there…
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