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New leaks suggest Bully 2 was canceled due to GTA 6

Some new leaks are pointing to Rockstar Games having canceled the long-awaited Bully sequel that was in the works.

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Fans of Bully are bound to be disappointed by some new leaks which suggest that in 2017, Rockstar canceled ‘Bully 2’ in order to shift their focus towards the upcoming Grand Theft Auto 6.

Rockstar’s Bully released in 2006 and became a classic. Applying the chaos and open-world elements of Grand Theft Auto to a high school setting proved to be successful, and fans have been eagerly awaiting a sequel ever since.

Over the years there have been many different rumors regarding Bully 2’s development, but nothing concrete has been confirmed by the developers themselves. Now some new leaks have emerged, which made it clear that Rockstar Games have other priorities at the moment.

Rockstar's Bully

Rockstar canceled Bully 2 to focus on GTA 6

The leaks suggest that Rockstar stopped development of the Bully sequel, officially canceling it in 2017. This information came from reliable Rockstar leaker Tez2 over on GTA Forums, and was originally reported by DualShockers.

Bully 2 was also reportedly in development in the late 2000’s, and then got canceled in the early 2010’s. This news is bound to disappoint fans who have been demanding a sequel for the past 14 years, but there is a silver lining.

According to Tez2, Rockstar Games halted work on the sequel so that they could focus their efforts on the long-awaited Grand Theft Auto 6 instead. Another reliable leaker known as Yan2295 verified what Tez2 said to be correct.

GTA forums discussing Bully being canceled

Although it’s disappointing that we won’t be revisiting Bullsworth anytime soon, it makes sense why Rockstar would make this decision. GTA is their biggest and most popular franchise, and this sixth installment is promising to be the biggest one yet.

That said, it’s still exciting to know that we might get GTA 6 much sooner than expected. However, you should keep in mind that these are still just rumors, and we shouldn’t take them as absolute fact until we hear from the developers.

At the moment, we have no definite answers regarding GTA 6 or Bully 2. We’ll keep checking for developments, and we’ll be sure to update you once we learn something.

Image Credits: Rockstar Games/GTA Forums

Apex Legends

Apex Legends community split over major Arc Star changes

The Apex Legends Raiders Collection Event patch notes revealed some changes coming to Arc Stars and players have reacted.

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apex legends arc star changes

Apex Legends’ players are reacting to the Arc Star nerf detailed in the Raiders Collection Event patch notes, with some being confused about the change.

Respawn has officially announced the Apex Legends Collection Event for Season 11 titled “Raiders.” As well as brand new Pirate-themed cosmetics, Wattson’s Heirloom, and the return of Winter Express, the game will also be receiving some changes.

These changes were detailed in the Raiders Collection Event patch notes and some have been questioning the decision to nerf the Arc Star Ordnance.

apex legends arc star

Arc Stars have always been a very useful and strong tool in Apex Legends. As well as being able to stick enemies with them, doing collective stick and detonation damage, they are also useful for damaging enemies who are holding a position.

It seems the devs have recognized their strength and decided to introduce some changes. As of December 7, the Arc Star will officially take on the following updates:

Apex Legends Arc Star changes

On Stick

  • Base stick damage lowered from 30 -> 10
  • Shield Damage Multiplier increased from x3 -> x4 (stick on shielded enemy will now max out at 40 instead of 90)
  • Sticking an enemy now applies a slow debuff (reverting Legacy update change)

Non-Sticks

  • Slow duration is now driven by distance to the center of Arc Star detonation
Apex Legends Ordnance arc star

The last time the devs brought changes to the Arc Star they removed the slow effect. It seems they will be reverting this change, bringing back the slow debuff but subsequently nerfing the overall potential damage.

The Arc Star will now do 10 damage on stick to an enemy without shield and 40 to an enemy with shield. Reddit user JuiceEeEeE361 had a few things to say about this change in their recent post, asking “why the hell did they nerf Arc Stars?”

A player in the comments also disagrees with the change, stating that they “would rather an Arc Star just f***ing decapitate me than slow me for longer than it does already.”

Respawn’s reasoning behind the change is because they felt the Arc Stars excelled in “a lot of areas.” They wanted to make them “less effective at area denial” and also make it more obvious when players were stuck with one.

It seems the community is split about the decision, as many comments are actually justifying the change: “It’s still really huge its just not an instant game over if you’re stuck, also the explosions slow being scaled with proximity makes so much sense.”

One user even mentioned how the change will benefit competitive Apex: “This has been a big issue in comp. It’s basically a pocket Kraber.”


We’ll have to wait for the update to see just how much this change will affect the Arc Star. For now, check out the most popular Legends in Season 11.

Image Credits: Respawn Entertainment

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FIFA 22

FIFA 22 Team of the Week: TOTW 11 & featured players

EA have announced another FIFA 22 Team of the Week. We’ve got everything you need to know, as well as the full FIFA 22 TOTW 11 lineup.

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Chelsea players celebrating in FIFA 22

It’s time for another FIFA 22 Team of the Week. In FIFA 22 TOTW 11, there are some huge names for people to add to their teams and we’ve got all the details listed for you.

Ultimate Team remains the most popular mode in the FIFA series. One of the many reasons for this is incorporating real-world football into its addictive gameplay loop through special cards, such as Icons or the new FUT Heroes.

One of the mode’s oldest promotions is ‘Team of the Week’, which offers players a weekly batch of upgraded cards, based on real-life player performances the previous week, to help build out their squads.

We’ll be updating this hub with the latest FIFA 22 TOTW news, so be sure to check back here every week.

Here are the full updates for FIFA 22’s Team of the Week 11.

FIFA 22 FUT TOTW 11

FIFA 22 striker Erling Haaland

The FIFA 22 TOTW 11 is here, and it’s full of big names from across the world. For those who like to try out new cards and have the funds to do so, FIFA’s TOTW is great.

Check out the full squad for the FIFA 22 TOTW 11 here.

What are TOTW cards in FIFA 22 Ultimate Team?

Team of the Week items are special cards that boost stats based on that player’s performance in the previous week of real-world games. Any player awarded an in-form will see both their ratings and in-game stats get a permanent increase.

Every week, EA unveils a 23-man squad of the stars who had the best games in the previous domestic or international fixtures round. They could be awarded for a last-minute winner in a big game or a heroic performance from a goalkeeper to keep a clean sheet.

Each TOTW is available in packs for an entire week until it is replaced by the next squad on the following Wednesday. Player’s can not receive an in-form two weeks in a row.

While an in-form card is in packs, it replaces the base version of that player. The normal card will return to packs when that TOTW is over.

AC Milan player dribbling the ball in FIFA 22

In FIFA 22, EA has addressed fans’ complaints that TOTW items are often quickly rendered useless by the other promotional cards added to the game throughout the year.

Every week, one player will receive a special Featured TOTW card. These players will receive a larger boost than the rest of the squad in an attempt to make them more desirable to those building their teams.

To qualify for this additional stat-boost, the player must have a base card that is under 80-rated and not have any other performance-based card in packs – such as a Ones to Watch.

Screenshot of Jude Bellingham card

When is the TOTW released?

Historically, EA announces the latest TOTW every Wednesday so that any Monday night games can be considered.

Each new team is normally Tweeted out around 10 AM PT / 1 PM ET / 6 PM GMT with a full look at every upgrade.


For more on FIFA 22 Ultimate Team, check out the top player ratings and our guide on which strikers you should buy.

Image Credits: EA Sports

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Games

Halo Infinite players claim Battle Pass challenges are still “ruining the game”

The Halo Infinite developers have made major changes to the Battle Pass challenges , but players still feel that they’re ruining games.

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WASP vehicle in Halo Infinite

The Halo Infinite developers made some major changes to the Battle Pass challenges following player complaints, but some fans still feel that they’re “ruining the game.”

Halo Infinite players have taken issue with the game’s Battle Pass progression system. XP could only be earned through completing challenges at the start of the multiplayer beta, with 50 bonus XP awarded for each completed match.

The developers listened to player complaints and gave a major boost to the XP payouts of each match. However, many fans still feel that the Battle Pass challenges are too troublesome.

Energy sword in Halo Infinite

Reddit user ‘Pax_Libertas_’ shared a screenshot of their Halo Infinite gameplay. It showcased four players standing on a helipad and waiting for the AV-49 Wasp vehicle.

The Redditor stated that this was probably because they have a Battle Pass challenge to complete that requires them to use the Wasp. This means that they won’t be able to earn the XP they need until the vehicle arrives.

“This is really ruining the game,” wrote the Redditor. “Is anyone else experiencing this?” A few of the commenters came up with suggestions for improving the challenges in Halo Infinite.

“Make all challenges doable at the same time,” commented one user. “It’s so annoying to get a new challenge and be like I just did that in the last 3 games. Then you can manage to do it again for 12 games. Just frustrating.”

Some of the commenters were less critical of the Battle Pass challenges, stating that other Halo titles featured similar situations where players sat around and waited at the spot where a vehicle would spawn.

“I get the issues with this game and the challenges, but don’t ever pretend teammates didn’t camp a sniper, rocket, tank, literally anything spawn in past games,” commented one user.

The developers have definitely put in the effort to make the Battle Pass progression a bit easier, with players now achieving 1,000 XP just by playing six games a day instead of the 20 previously required.


For more Halo content, check out our article on Halo Infinite players furious over Reach armor locked behind “paywall” and Halo Infinite devs teasing a stronger anti-cheat is on the way.

Image Credit: 343 Industries

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