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Call of Duty

New patch for Black Ops 3 (v. 1.11) now live on PS4 and Xbox One

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A new patch update for Call of Duty: Black Ops 3 is now live on PS4, Xbox One, and PC. The update is version number 1.11.

This patch brings support for Contracts and Blackjacks, which will be available in-game starting June 14.

PATCH NOTES:

Multiplayer:

Introducing Blackjack

  • Our Black Market vendor sits on the sidelines no more – Blackjack is making his Multiplayer debut!  Blackjack is now available for mercenary work.
  • Complete both Weekly Contracts and you will be rewarded with a Mercenary Contract that allows you to hire Blackjack for a limited time (60 minutes of game time).*
    • Earning, activating and using Blackjack’s Mercenary contract services is the exclusive domain of Public Matches.  Blackjack is not available in Custom Games or Arena.
    • *When a 60 minute period expires during a game, players will be permitted to finish that game as Blackjack.  This increment is a gameplay tunable and is subject to change, if needed for balancing purposes.
  • Blackjack’s control of the Black Market provides access to all Specialist Weapons and Abilities and he will utilize his unique talents as a mercenary to acquire them in-game.
  • Rogue
    • Playing as a Rogue, Blackjack trades kills for power and once powered up, will be able to use the Specialist weapons of his targets.
    • The Power Meter functions differently than other Specialists’ meters.  Blackjack must get kills to fill the meter.  On the kill that gains full power, Blackjack will gain access to the weapon of the Specialist that he killed, and that will become the active weapon in the power meter.
    • When Blackjack kills additional Specialists with different weapons, an option to “Flip” the coin to the new weapon will appear and will update with each new kill of a different Specialist, meaning that Blackjack can hunt for weapons.  For example, if Blackjack puts down Seraph to earn Rogue, he will receive the Annihilator.  If Blackjack then puts down Spectre next, the Ripper appears on the coin, and so on.
  • Gambler
    • Playing as Gambler, Blackjack overclocks his power systems to earn and activate a random Ability from his Specialist deck at an accelerated rate.  Which Ability comes next is in the hands of fate.
    • Blackjack is willing to gamble.  If you want to take your chances, you can press left on the D-pad to redraw another random ability.
    • In the even that you don’t activate Blackjack’s Mercenary Contract before completing your next Weekly Contract, don’t worry.  You can stack Mercenary Contracts and activate them whenever you choose.
  • Side Bets
    • Once you’ve activated a Mercenary Contract, Blackjack will spice things up with a little side bet that challenges you to do your best with Rogue or Gambler.  Complete the Side Bet challenge before the Mercenary Contract expires and you will earn a calling card from Blackjack’s hidden contraband.

Daily and Weekly Contracts

  • A Daily Contract consists of a single challenge that you must complete before the next day.  Complete the Daily contract to get Cryptokey rewards.  Daily contracts cycle every 24 hours at 10am Pacific Time.
  • A Weekly Contract cycles every 7 days (Monday-to-Monday at 10am Pacific Time) and consists of two separate challenges.  Complete both Weekly Contracts during this window of time to reap the rewards – Cryptokeys and a special Mercenary Contract that can be activated to use Blackjack in-game.

Custom Leaderboards

  • Custom games leaderboards provide a way for players to track stats from Custom Games to see how they are doing over a number of games played.  These stats are separate from all online stats and only reflect stats from Custom Games.

Codcaster

  • CoDCaster now supports 12 Custom Team Color Variants.
  • Updated X-Ray Shader for improved visibility and readability.
  • Fix for Custom team identities not appearing properly on the loading screen.
  • Updated the indicator for the current round for round-based game modes.
  • Capture The Flag, Hardpoint, and Uplink in-game FX now support Custom Team Color Variants.
  • Custom Colors currently being used by the other team now appear with a locked icon.
  • We now display all attachment info for weapons that have more than 3 attachments.

Groups Beta

  • Friends and Group Members are now differentiated in the Quick Join List by color.
  • Common Groups will display when highlighting a Player in the Quick Join.
    • Shared Primary Groups will be denoted by a badge and text.
  • Contextual Presence will now display whether a Player is a Friend or Group Member.
  • Individual’s joined Groups can now be viewed via inspecting their Player Details.
  • Primary Groups are now displayed in both the Player Details screen and Player Identity Screen in Friends/Recent Players
  • The Groups tab will now display appropriate messaging when UGC privacy settings restrict use of the feature.
  • When inspecting a Player’s Groups, the targeted Player’s Identity, Emblem and Calling Card will appear in the top right-hand corner.
  • Addressed an issue where individuals would appear multiple times in the Quick Join if multiple groups were shared between the Players.
  • Marking a Group as Primary will now update in the Player’s UI immediately.
  • Deleting a group Member will remove them immediately from the Quick Join list.
  • Banning members from a Group will now immediately be reflected in-game.
  • Addressed issue where Group Leaderboards would only display 101 or 102 players, even if the Group had more members.
  • Corrected issue where Groups Leaderboards would start at “2” as opposed to “1.”
  • Fixed issue where the success notification for editing a Group Leaderboard would appear blank for a short period of time.
  • Resolved a bug where banned players could not be re-invited to a Group.
  • Message is now shown when Groups are disabled due to content or chat restriction settings.  Previously, the Groups Tab in the Social Menu would be hidden altogether.
  • Improved cursor functionality when highlighting ‘Ban Members’ or ‘Showcase Permissions’ under the ‘Admin Settings’ for Groups.

General

  • Eclipse maps added to Core, Hardcore, and Bonus Playlists.
  • Awakening Playlist replaced with Eclipse Playlist.
  • Eclipse maps are present in the Combat Record/Leaderboards.
  • Improved stability when returning to the lobby from a Custom Game.
  • Adjusted ordering of options in Player Details view.
  • Fix for Calling Cards stopping their animation after they’ve taken focus for a while in the Calling Card menu.
  • Implemented Invite Only setting for Party Privacy.
  • Music Tracks option in the Options Menu has been enabled.
  • Fix for users unable to go online when they had large Black Market inventories and 1,000+ members in a Group.  This would result with users receiving an ‘Alphabet Soup’ error after pressing certain button combinations at the Sitting Bull screen.
    • Increase the Timeout period when pulling the fastfile/playlist/etc. to 60 seconds.
    • Reorder how Groups information is pulled when first logging into the game.
  • Localizations added for Custom Game – Hardcore game mode options.
  • Marking a Group as a primary will now update immediately.
  • Fixed an overlapping text issue in Portuguese after the user purchased the Season Pass.
  • Fixed map rotation for Domination in the Mercenary Moshpit Playlist.
  • Core Uplink Playlist will now include Eclipse maps, as originally intended.

General Gameplay

  • Addressed an issue where Challenges completed during a Double-XP promotion would not display the actual XP amount earned in-game and in the After-Action Report.  The correct amount of XP was still being awarded to the end user, however.
  • Improved dedicated server performance and stability while in-game.
  • Locked-on missiles now damage the HATR Scorestreak properly.
  • Fixed an issue where EMP Grenades were unintentionally providing a hitmarker or damaging enemies with Hard Wiredequipped.
  • Search & Destroy and Demolition bombsite models adjusted to remove line of sight through middle of model.
  • Search & Destroy and Demolition bombsite models cover heights adjusted.
  • Resolved an issue where intermission camera between rounds would be located outside of the playspace.

Game Modes

  • Search & Destroy / Demolition
    • Cleaned-up the gameplay and engagements around the bombsite in Search & Destroy and Demolition via the following:
      • Closed the center gap between the bomb crates.
      • Slightly lowered the lid to help increase target recognition on players standing behind the lid. Note, players will still be safe/not visible when crouching behind the bombsite.
      • Increased the emissive lights on the bombsite to make it more visible.
  • Uplink
    • Further improvements to picking up a dropped Satellite Drone.
  • Custom Games
    • Improved pathing for Bots in Custom Games.
    • Official Hardcore Variants added to Custom Games.

Specialists

  • Nomad
    • Nomad’s Rejack ability will now properly have a smoke effect when used while a Power Core Scorestreak is in effect.

Create-A-Class

  • General
    • Fixed an exploit where Players were able to equip the incorrect perk type into a perk slot and/or could equip the Heat Wave specialist ability as a Secondary Weapon.
  • Pistols
    • Marshal 16
      • Reduced range.
  • Attachments
    • Optics & Grip
      • Fixed an issue where Optics and Grip did not stack recoil reduction properly.
      • Optics and Grip can now be stacked properly for increased recoil reduction.
      • Adjusted Optic recoil reduction values to compensate for this fix.
    • Acog
      • Reduced recoil reduction.
    • Varix
      • Reduced recoil reduction.
    • Thermal
      • Reduced recoil reduction.
  • Perks
    • Hard Wired
      • EMP grenades that detonate within range of an enemy with Hard Wired no longer produce a hit marker.

Maps

  • Banzai
    • Fixed an exploit where Ruin was able to use his Overdrive ability to access unintended areas of the map.
    • Players are no longer able to use the metal beams on the center bridge as exploitable spots.
    • Addressed Talon Scorestreak pathing over the river.
    • Improved visuals with the underwater pipe path, leading to the caves in the center of the map.
  • Verge
    • Fixed collision issues with the large central bridge.
    • Addressed an issue where Players were able to mantle outside of the intended gameplay area.
    • Improved spawn locations during Gun Game or Free-For-All matches.
    • Improved pathing for Bots in Custom Games, where they would get stuck in areas of the river/stream bank.
    • The Southern bridge Hardpoint objective can no longer be captured from the outer side of the Northern walls.
    • Fixed an exploit where Players were able to stand on the side of a building on the East section of the map.
    • Addressed an issue where Players were able to unintentionally position themselves in a rock pile under one of the bridges.
    • Fixed Player collision with the back of the boat, in the South end of the map.
    • Fixed Talon Scorestreak pathing in multiple areas of the map.
  • Rift
    • Fixed a collision issue with the window of the cargo train.
    • Updated bullet collision for mid-section model.
    • Improved visuals with the stairsteps on the East platform.
  • Spire
    • Fixed a collision issue with the bottom portion of the buildings near the Northern catwalk.
  • Knockout
    • Players are no longer able to go prone in the corner near the starting area spawn (next to the temple/water area).
  • Hunted
    • Fixed an issue where Players were able to reach an exploitable area on top of the waterfall.
    • Resolved an issue where Players were able to mantle to unintended areas near the cave.
  • Waterpark
    • Players are no longer able to mantle into the ticket booth near the starting spawn location.
  • Breach
    • Fixed an issue with Players being able to go over the wall just North of the Palace.
  • Skyjacked
    • Addressed a bug where if the User got a final Kill Cam with the bomb explosion on a match of Search and Destroyor Demolition, the Kill Cam screen would appear black until the explosion ended.
  • Rise
    • Adjusted Hardpoint objective markers and capture radius for 1st Hardpoint zone.
    • Spawn logic improvements.
  • Stronghold
    • Adjusted trees between the driveway and firepit to resolve an unintended line of sight.

Zombies:

General

  • Resolved a bug that prevented Public Matches from posting to the Maps Leaderboards.
  • Players are now able to earn weapon XP on permanently unlocked weapons.
  • Resolved a bug that blocked players from being able to purchase a fourth perk after being revived by the Phoenix Up GobbleGum.
  • The Music Tracks feature now functions in the Zombies menu.
  • Fixed a bug that blocked the player from earning weapon XP when using the Bowie Knife.
  • On the House GobbleGum is now capable of rewarding any perk found within the current map.
  • Fixed a stability issue using the skip forward functionality in Theater mode.
  • Added various stability fixes for host migration.
  • Danger Closest now protects the player against elemental zombies.
  • Addressed a loss of functionality that occurs when players acquire and activate a GobbleGum simultaneously.
  • Addressed an issue with the Widow’s Wine perk persisting after being revived.
  • Fixed a consistency issue with player identification colors after a player leaves an active game.
  • Resolved several player anim bugs with reviving and reloading.
  • Fixed several UI bugs in the zombies menu.

Zetsubou No Shima

  • Addressed an exploit where Players could become invulnerable if they dropped the lab cage on another Player.
  • Fixed an issue where spore effects would permanently stay on screen.
  • Addressed an issue where zombies could become invisible.
  • Fixed an issue where Players could break progression during the Takeo boss fight.
  • Balanced door/barricade costs when playing solo.
  • Fixed an issue causing the KT-4/Masamune to consume double the ammo when performing a 3-charge shot.
  • Fixed an issue where Players would lose their money and weapons after respawning from a clone plant.
  • Addressed an issue where Players could fall through the map if eaten by a Thrasher.
  • Balanced Thrasher health during higher rounds.
  • Fixed various issues with Spider Bait.
  • Fixed an issue where Players could fall out of the map while riding the elevator.
  • Fixed an issue where the Lab cage would get stuck when using the Lightning Shield bash.
  • Fixed an issue where spiders would get stuck in the trap plant during the Golden Bucket quest
  • Addressed exploits related to dropping down ladders with teammates.
  • Resolved an issue where spiders could potentially spawn in as a zombie.
  • Fixed an exploit where Players were able to significantly reduce the kill requirements needed to charge the Skull of Nan Sapwe.
  • Fixed various death barriers around the level.
  • Addressed several instances where Players could get outside of the map.

Der Eisendrache

  • Resolved an exploit allowing indefinite use of the Ragnarok DG-4.
  • Fixed a bug that prevented the electrical trap from dealing damage to the player under certain conditions.
  • Addressed a stability issue when activating a Der Wundersphere while getting downed simultaneously.
  • Resolved various exploits that allowed the player to exit the playable space.

The Giant

  • Fixed a bug that caused players to spawn inside the Pack-A-Punch chamber when using the Anywhere But Here GobbleGum.
  • Addressed an area where players could see outside of the map.
  • Resolved an issue with Zombies becoming stuck behind barricades throughout the map.
  • Resolved several issues with the DG-2.

Shadows of Evil

  • Fixed a bug causing players to be penalized for taking the Apothicon Servant while holding a sword.
  • Fixed a rare stability issue that occurs while completing rituals.
  • Resolved various exploits that allowed the player to exit the playable space.
  • Fixed a death barrier issue that would occasionally occur when entering the Junction.
  • The Margwa can now open multiple heads at once.

Safe House:

  • Animated Calling Cards will now appear correctly when viewed in the Data Vault.

SOURCE: Activision Support: PS4 // Xbox One

Call of Duty

CoD devs reportedly working on “open world RPG” with Infinity Ward job listing

A job listing from Infinity Ward Poland hints at the Call of Duty developers working on a new open-world RPG.

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Warzone operator free falling

A new job listing from the Call of Duty developers suggests that Infinity Ward’s Poland office is working on a brand-new open-world role-playing game (RPG).

Open-world video games are extremely popular because of the opportunities they provide to players for exploration of large and detailed maps, with titles like Grand Theft Auto 5 being extremely successful.

Now, a new job listing from Infinity Ward Poland appeared for a short while, suggesting that the Call of Duty developers are currently developing a brand-new role-playing game (RPG) with an open-world structure.

warzone players fighting in season 3 gulag

In a now-deleted job listing on the Infinity Ward careers page, Activision were looking for someone with experience making “non-linear narratives in open-world games” to work on a “narrative and cinematic experience in an open-world RPG.”

While the developers didn’t reveal what his project is about, the Narrative Director position in the post placed an emphasis on “story, characters, lore, and world-building” for the game that’s in development.

At the time of writing, it’s unconfirmed what exactly this “unannounced AAA project” is called, and one possibility is that it might be a new Call of Duty title as Infinity Ward have never released a game outside of that series.

It’s also possible that this open-world RPG might be an entirely new IP that has no connection to the Call of Duty franchise. We will probably learn more details as the game’s development progresses.

As exciting as this sounds, it’s worth keeping in mind that this is all just speculation based on the now-deleted job listing, and we’ll need to manage our expectations until Infinity Ward officially announce the game.


For more on Call of Duty, check out everything we know about Warzone Pacific Season 4 as well as our hub on Warzone 2.

Image credits: Activision

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Call of Duty

Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 is a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with release dates.

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biggest games in 2022

2022 continues to be a massive year for video games. Between franchises such as God of War, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s a look into the biggest games and potential release dates.

The start of 2022 signaled over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always pushing the envelope.

With 2022 already delivering Horizon Forbidden West, Elden Ring, Pokemon Legends: Arceus, Rainbow Six Extraction, and Gran Turismo 7, the remainder of the year is also looking to bring the heat. Here’s a look at the top AAA video games coming in 2022.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Call of Duty Modern Warfare 2 release date: October 28

ghost in call of duty modern warfare 2

For the first in almost 20 years, the Call of Duty franchise will be breaking its annual release schedule in 2023. This means that players will be stuck with CoD’s 2022 title, Modern Warfare 2 for two years.

The 2022 iteration of the iconic franchise is set to be a direct sequel to 2019’s Modern Warfare. The game will be built on a brand-new engine, and the development of the game is being led by Infinity Ward. The Call of Duty team announced that Modern Warfare 2 will be released on October 28, 2022.

Gotham Knights release date: October 25, 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead. In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains.

Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud when the game releases on October 25, 2022.

Hogwarts Legacy release date: Holiday 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Final Fantasy XVI release date: late 2022

Final Fantasy XVI protagonist

The hype surrounding Final Fantasy XVI is beginning to mount as we get deeper into 2022. It’s the collaboration between Square Enix and the combat designer of Devil May Cry 5, Ryota Suzuki that has fans of the franchise excited.

The developers have confirmed that they would release additional information about the sixteenth game in the mainline Final Fantasy franchise around Summer 2022. Hopefully, this will include a release date giving RPG fanatics something to look forward to.

Pokémon Scarlet and Violet release date: November 18

Pokemon Scarlet and Violet starter town

2022 is a great year to be a Pokemon fan. Shortly after the release of Pokemon Legends: Arceus, Nintendo wasted no time announcing their newest mainline titles. Pokemon Violet and Pokemon Scarlet will introduce players to the ninth generation of Pokemon games.

Nintendo has already shared details about the game including the implementation of open-world areas as well as the three starter Pokémon: Sprigatito, Fuecoco, and Quaxly. On June 1, a trailer confirmed November 18 as the official release date for Pokemon Scarlet and Violet.

Zelda: Breath of the Wild 2 release date: delayed to 2023

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Unfortunately on March 29, 2022, Nintendo announced that Zelda: Breath of the Wild 2 would be pushed back to a 2023 release date.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022. For all the latest news and guides on these games and more, stay tuned to Charlie INTEL!

Image Credit: Avalanche Software / WB Games Montreal / Nintendo / Game Freak / Square Enix / Santa Monica Studios / Ubisoft / Activision

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CoD Points price: How to buy, spend & do they carry over

CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.

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Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.

Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.

CoD Points can be purchased using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Snoop Dogg skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.

CoD points stacked up

CoD Points prices

There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various CoD Points bundles:

  • 200 CoD Points: $1.99 / £1.79
  • 500 CoD Points: $4.99 / £4.31
  • 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
  • 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
  • 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
  • 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
  • 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
  • 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
cod points coins

How to buy COD Points

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

There are four ways you can buy COD Points:

  • PC players can purchase CoD Points on the Battle.net website
  • PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
  • Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
  • Select physical retailer’s stock vouchers and gift cards with a code that players can redeem for CoD Points.

Where to spend CoD Points

Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.

The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your Operator regardless of your preferred title.

Snoop Dogg bundle

Do CoD Points carry over across games?

The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.

Players who will still have CoD Points in their account from Vanguard don’t need to worry, as they will automatically be in your account when Modern Warfare 2 releases.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

Vanguard Season 1 Battle Pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Vanguard and Warzone Pacific are approaching Season 3 at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of a season, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.

You’ll be able to buy the Vanguard & Warzone Season 3 Battle Pass via a couple of different methods on April 27, 2022:

Bundles

Attack on Titan bundle CoD

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.


Also, check out how Vanguard is officially getting a round-based Zombies map after Season 3 or how Warzone players are begging for Godzilla & King Kong Operator skins.

Image credits: Activision / Sledgehammer Games / Raven Software

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