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New patch for Advanced Warfare now live on Xbox One, Xbox 360, PS4, and PC

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A new patch for Advanced Warfare is live on Xbox One, PlayStation 4, PC, and as of May 5th, now live on Xbox 360. The patch brings weapon changes, fixes, and more.

UPDATE: As of May 5th, the new title update is now live on Xbox 360.

Game Update: Xbox One, PlayStation 4, PC, Xbox 360

In-Game Updates:

  • Matchmaking improvements.
  • Connectivity optimizations.
  • [Xbox 360] Fixed a rare issue where some players were not receiving an Advanced Supply Drop when they reached 20, 30, and 40 levels.
  • [PlayStation 4] Fixed a rare issue where players could freeze when loading a map or remaining idle in a lobby.
  • [Xbox One] Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode.
  • [Xbox One] Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller.
  • [Xbox One] Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
  • [Xbox One] Fixed an issue where players would not be able to join “Xbox Live” after returning from suspend/resume mode.
  • Fixed a rare crash issue when entering the System Link menu.
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons.
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked.
  • [PC] Fixed an issue where the launcher scope could be seen briefly when swapping weapons with the variable zoom scope.
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode.
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode.

Weapon Updates:

  • MK14 – Increased headshot damage multiplier.
  • ASM1 – Reduced the magazine size.
  • Pytaek – Decreased initial recoil, decreased aim down sights time.
  • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing.

UI Updates:

  • [PC] Added more options for fullscreen display mode (stretched and centered).
  • [PC] Added an “Optimal Video” menu button in the graphics settings.
  • [PC] Fixed a rare issue where players were returned to the Multiplayer Menu when selecting classes from the additional class slots.
  • [PC] Fixed an issue where players with low video settings would have loot items without a preview image.
  • [PC] Fixed the Alt-F4 hotkey to close the application.
  • [PC] Improved options for windowed mode.
  • [PC] Turned off HBAO+ for all graphic cards by default.
  • [PlayStation 4] Fixed an issue where players were unable to connect to “Play Online” after creating an online PSN account from the in-game menu.
  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory.
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades.
  • Fixed an issue where arms without bodies would show up in the virtual lobby.
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party.
  • [Xbox 360] Fixed an issue where Season Pass owners through the Complete Your Season Pass promotion were not able to download Ascendance.

Challenges Updates:

  • Fixed an issue where the “Woo Who?” slide-kill challenge was not tracking kills with certain variants.

Store Updates:

  • Added quick access to the in-game store to the Message of the Day.
  • Various improvements and network optimizations for the in-game store.
  • [Xbox 360] Removed quantity limitation on Advanced Supply Drops in the In-Game Store.

Scorestreak Updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak.
  • Fixed a rare animation bug for the XS1 Goliath scorestreak.
  • Fixed a rare issue where a player could be invincible after calling in a Goliath.

Ranked Play Updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu.
  • Fixed an issue where players were able to get around the probation period when leaving a game early.

Game Mode Specific Updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes.
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen.
  • [Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them.
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game.
  • Fixed an issue where the “Contested” and “Taking” notifications were displaying incorrectly in Domination.

Map Specific Updates:

  • Fixed various out of map exploits across different multiplayer maps.
  • Adjusted various spawns for Drift for before and after the dynamic map event.
  • [Xbox One, Xbox 360] Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244.
  • [Xbox One, Xbox 360] Adjusted the height of the XS1 Vulcan scorestreak on Perplex.
  • [Xbox One, Xbox 360] Fixed a rare issue where the Missile Strike would be uncontrollable on Climate.
  • [Xbox One, Xbox 360] Fixed an issue where orbital care packages could be called into inaccessible areas.
  • [Xbox One, Xbox 360] Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244.

Exo Survival Updates:

  • Adjusted damage for the EM1.

Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • [Xbox One, PlayStation 4, Xbox 360] Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds.
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player.
  • Various improvements to the Exo Zombies menu.
  • [Xbox One, Xb0x 360] Improved graphical stability when using the Magnetron gun.
  • [Xbox One, Xb0x 360] Fixed an exploit where the Magnetron weapon could have unlimited ammo.
  • [Xbox One, Xb0x 360] Fixed an issue where a trap was issuing an incorrect amount of credits.
  • [Xbox One, Xb0x 360] Fixed an issue where players weren’t being damaged by Toxic Gas.
  • [Xbox One, Xb0x 360] Fixed an issue where Bubby could focus on the Distraction Drone.
  • [Xbox One, Xb0x 360] Fixed an issue where the Achievement for rescuing 20 survivors was not unlocking.

SOURCE: Call of Duty

Call of Duty

Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War

This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.

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Call of duty zombies evolution

For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.

Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.

Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.

Call of Duty Zombies Evoltuion List

The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.

In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.

Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.

Evolution of Zombies video

Call of Duty Zombies

Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.

Some of the classic maps showcased include:

  • World at War’s Nacht der Untoten
  • Black Ops’ Five
  • Black Ops 3’s Shadows of Evil
  • Black Ops 4’s IX

Of course, there are many other maps shown in the video, but we don’t want to spoil it all!

If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.

For more on Zombies, especially the latest Black Ops Cold War map, Mauer der Toten, be sure to stay tuned on Charlie INTEL.

Image Credits: Treyarch / Activision / Evolution List

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Battlefield

Call of Duty players want a Battlefield Portal inspired mode in the future

After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.

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Battlefield Portal and Modern Warfare 2

Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.

Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.

This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.

Battlefield Portal vehicles

Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.

Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.

“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”

His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.

Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”

“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”

With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.

If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.

Image Credit: Activision / EA

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Call of Duty

Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3

It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.

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black ops 3 nacht der untoten

One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.

Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.

Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.

However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.

The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.

Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.

Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.

The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.

This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.

Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.

He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”

Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.

Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.

Image Credit: Activision / TomPhantasy

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