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New patch for Black Ops 3 now live on PS4; includes Awakening DLC, bug fixes, and more

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A new patch for Call of Duty: Black Ops 3 is now live on PlayStation 4. The patch is around a 9.1GB download file.

This patch includes support for the Awakening DLC content for PS4, bug fixes, new feature updates, and more.

The patch will be available on Xbox One and PC soon. Stay tuned for more information.

The Black Ops 3 Awakening DLC content will be available for players to start playing at 12:01AM PST (3:01AM ET // 8:01AM UK time) on February 2nd on PS4, according to Activision Support. In order to play the content, if you own the season pass or buy the DLC, you need to visit the in-game store to activate the DLC once it becomes available.

Patch Notes: 

GLOBAL:

Awakening DLC 1 Map Pack Support

  • Gauntlet: Delivering three unique environments within one action-packed map, Gauntlet showcases Treyarch’s classic three-lane map structure, transporting Players into battle through a sprawling jungle, sub-zero artic zone and rainy urban cityscape.
  • Splash: Dive into battle in this abandoned water park, featuring a vibrant and colorful environment, including waterslides, a wrecked pirate ship and a lazy river. Splash encourages an open flow of combat with opportunities for underwater gameplay.
  • Rise: A versatile multiplayer map, Rise is set in the snowy outskirts of Zurich in the middle of an ongoing construction site for a massive subterranean Coalescence research campus.  With multiple engagement areas throughout this larger map, each section caters to different styles of gameplay.
  • Skyjacked: High above urban Zurich, Skyjacked is a modernized version of the popular Call of Duty: Black Ops II multiplayer map Hijacked. Utilizing the new core movement system featured in Black Ops III, this map gives Players new ways to explore the environment, while still retaining the same fast and frenetic gameplay Players love.
  • Der Eisendrache: Awakening also introduces the first chapter of Call of Duty: Black Ops III’s Zombies DLC adventure with Der Eisendrache.  Set in a chilling medieval Austrian castle during World War II, Players will embark on an epic journey with the Origin characters Richtofen, Nikolai, Takeo and Dempsey.  The ancient site on which the castle sits was the scene of unspeakable horror where massive deposits of Element 115 have recently been discovered.  Players will discover a variety of exciting plot twists and surprises as they survive waves of the undead.

MULTIPLAYER: 

General

  • Addressed an issue allowing Players to infinitely vote for the previous map.
  • FreeRun, Nightmares & Dead Ops Arcade 2 are now accessible from the Bonus Menu on the Main Screen.
  • Balance pass to improve XP earn rate consistency across game modes.
  • Resolved issue where Specialist’s showcase weapons showed both base attachment models and Player selected attachment models.
  • Resolved issue where Players were unable to freely scroll through taunts in the Taunts menu if a new taunt was recently acquired.
  • Added missing rotation prompt icon in Gunsmith “Custom Variant” and Gunsmith “Snapshot.”
  • Addressed issue where Leaderboards were not properly being reset after a Player used a Prestige Token.
  • Resolved issue where the Create-a-Class would not update immediately after the purchase of the Extra Slot Pack.
  • Added additional anti-cheat support.

General Gameplay

  • Fixed an exploit that allowed Players to move faster by sliding just before landing from a jump.
  • Fixed an issue where moving while crouching or ADS did not properly reduce your audio footprint.
  • Addressed issues that affected Cryptokey earn rate consistency across game modes.
  • In Hardcore, AI-controlled Scorestreaks will no longer count towards the kick limit.
    • Cerberus – AI-controlled
    • Talon – AI-controlled
    • Wraith
    • RAPS Drones
    • GI Unit
  • Resolved issue where Specialist weapon progression was not tracking in round-based game modes.
  • Fixed an exploit where Players were being awarded Cryptokeys when not participating in matches.
  • Teammates can no longer damage friendly Scorestreaks in Hardcore.
  • Addressed issue where Players were able to place turrets underwater after using Rejack.
  • Fixed exploit whereby Players were able to obtain the Hellstorm Scorestreaks repeatedly without earning them.
  • Addressed bug where Players were able to pick up a turret while controlling the HC-XD.
  • Fixed an issue in Free-for-All where the Mothership could not be locked onto by Launchers.
  • Adjusted the spawn logic for Lightning Strike to better match the blast radius.
  • Adjusted spawn logic in TDM and Kill Confirmed to increase the chance of spawning with your team.

Black Market

  • Players are now able to equip Taunts, Gestures, and Specialist themes from the Black Market results screen for Specialists that are unlocked.
  • Updated Black Market purchase animations and FX.
  • Addressed audio issues with Black Market when accessing it during matchmaking.

Theater

  • Fixed an issue where attempting to view a merged clip in a Highlight Reel would kick the Player back to the Theater menu.

Store

  • Fixed issue with the Extra Slots purchase confirmation to ensure the store icon updates immediately.
  • Corrected visual layout bug that occurred after purchasing COD Points.

Combat Record

  • Players can now view other Player’s Combat Record by selecting the player and choosing “View Combat Record” from the “Player Details” menu.
  • Players can now compare stats with Friends in the Combat Record.

Specialists

  • Nomad
    • Increased Rejack stand up speed.
  • Reaper
    • Equalized footstep audio volume to the same audibility of other Specialists.
  • Spectre
    • Reduced leftover Specialist Power available if Player died while activating the Ripper.

Create-A-Class

  • General
    • Fine-tuned Rapid Fire effectiveness across all weapons.
  • Submachine Guns
    • General
      • Reduced sprint out speed
    • VMP
      • Fixed issue where Player would occasionally not show on the radar when firing.
  • Assault Rifles
    • XR-2
      • Increased ADS aim stability.
      • Increased recoil control.
    • ICR
      • Increased ADS aim stability.
    • SHEIVA
      • Increased ADS aim stability.
  • Shotguns
    • Argus
      • Increased lethal damage range.
    • KRM-262
      • Increased lethal damage range.
  • Light Machine Guns
    • All LMGs
      • Increased ADS aim stability.
  • Sniper Rifles
    • Locus
      • Increased ADS aim stability.
  • Special
    • Brass Knuckles
      • Added spark effect to Brass Knuckles taunt.
  • Attachments
    • FMJ
      • No longer deals increased damage to the robot in Safeguard.
      • No longer ignores the armor provided to Satellite Drone carriers in Uplink.
  • Awareness Perk
    • Reduced audible range bonus.

Scorestreaks

  • Cerberus
    • Increased health of dropship
    • Increased AI targeting speed
    • Increased AI accuracy
    • Increased AI damage
    • Increased missile accuracy
    • Increased missile projectile speed
  • Hellstorm
    • Increased damage radius.
    • Increased projectile speed of bomblets.
    • Increased targeting radius.
  • Mothership
    • Increased health.
  • R.A.P.S. Deploy Ship
    • Increased health.
  • Rolling Thunder
    • Fixed issue where Rolling Thunder drone pushed through geo, inflicting damage on Players inside buildings.
  • Talon
    • Addressed issue where the Hellstorm vision set would show in a Talon’s final Killcam.
  • G.I. Unit
    • Increased G.I. Unit Drop Ship flares by two.
    • Increased health of dropship
    • Increased duration to 90 seconds
  • H.A.T.R
    • Corrected issue where the H.A.T.R. no longer displayed enemies after the owner died.

Maps

  • Breach
    • Adjusted geography at doorway of Coalescence offices to ensure smooth traversal in that area of the map.
  • Combine
    • Addressed an exploit where Players were able to mantle atop a building to gain an unfair advantage against other Players.
  • Hunted
    • Addressed an issue where AI scorestreaks were able to track Players through lodge walls.
  • Nuk3town
    • Fine-tuned G.I. Unit traversals around the map.
    • Updated blue car profile to reduce poor engagements.
    • Tweaked unique Domination and Demolition cover objects to reduce poor engagements.
  • Infection
    • Fixed an issue where Players were able to get to an unfair advantageous position on one of the roofs.
  • Redwood
    • Fixed an issue where Players were able to leave the play space near southern gate.

Arena

  • “Popular” will replace “Moshpit” in the next season.  Popular features 6v6 on a mix of Domination and Kill Confirmed game modes.
  • Domination and Kill Confirmed will be added to Arena Leaderboards.
  • Addressed issue where Emblem Editor UI would remain behind the Arena Pro Series pre-game sequence if the Player was editing a layer during lobby transition.
  • Arena default Custom Classes no longer contain restricted items.
  • Removed the Map Voting stage from Arena.

Game Modes

  • Free-for-All
    • A loss will no longer be recorded when joining a Free-For-All game in progress.
  • Hardpoint
    • Addressed issue where Hardpoint boundary wouldn’t appear if a friendly Player controlled the point.
  • Safeguard
    • Adjusted win timing in Safeguard.
  • Search and Destroy
    • Addressed an issue where inactive Players were not being removed from games in S&D.
  • Uplink
    • Updated regulation time limit conditions so that if the score limit is reached in regulation Round 1, it also sets the time for regulation Round 2.
    • Changed Overtime rules: Game ends if team that set the time to beat in Overtime Round 1 scores any points in Overtime Round 2 before the opposing team.
    • Players are no longer able to catch the Satellite Drone immediately after a score; the Satellite Drone resets as soon as the score occurs.
    • Fixed issue where Players were able to simultaneously pick up the Uplink Satellite Drone and a turret.
    • Reduced score bonus for kills while carrying Satellite Drone.
  • Capture The Flag
    • Reduced score bonus for kills while carrying the flag.

Custom Games

  • Fixed issue where the CTF Custom Game Settings win rules were flipped in the UI.
  • Titles for Custom Games are now displayed in the lobby with the game mode and map.
  • Official variants have been added to Custom Game modes for Hardcore and CWL rules (Call of Duty World League).
  • An “Official” badge is displayed in lobby map image for Official game variants.
  • Fixed incorrect Capture the Flag Rule Win Condition description text in game rules.

CODcaster

  • Enabled CodCaster for bots only matches.
  • Fixed bug where the CodCaster could begin a match before all Players joined.
  • Player list will now wrap when cycling through Players.
  • Player names now appear with the correct colors when using custom team colors.
  • Addressed several UI issues related to CODCasting Hardpoint matches.
  • Minimap will now show when a Hardpoint is in a contested state.
  • Flag Carrier indicator should now properly appear when CODCasting CTF matches.
  • CODCasters can now see objective indicators in the Player List when a Player has an objective.
  • Addressed issue where if a Player protected/banned multiple items, only the first item would display.

Lobby Invites

  • Addressed an issue where Player’s max party size would be set to 1 when going from a Multiplayer Lobby to a Zombies Lobby.
  • Fixed a crash that occurred when accepting an invite during any cinematic.
  • Addressed several issues related to Players being able to exceed the max party size in various situations.
  • Resolved several bugs related to joining a session from outside of the game.
  • Players can now send game invites while in Campaign.

Challenges and Medals

  • Fixed issue where unlocking the Cannibal head for Nomad from a Supply Drop displayed the wrong item.
  • Fixed issue where images would not appear for some challenges in the After Action Report.
  • Fixed issue for “Collateral” medal in Hardcore where it was occasionally incorrectly awarded for rapid sequential kills.
  • Fixed bug where the “Clutch” medal was improperly being awarded if you killed the last Player on an enemy team.
  • Addressed issue whereby grenade kills were not counting towards the “Gung Ho Perk 3” challenge.
  • Addressed issue where kills from a Hardened Sentry gun received in a Care Package were counting towards the “Heavy Cover” challenge.
  • Corrected issue where “Flak Jacket” challenge was tracked in Arena even if the Player had not unlocked Flak Jacket in Public Matches.
  • Addressed issues where the following challenges were not correctly being tracked:
    • “Engineer Prestige”
    • “Now You See Me”
    • “Run and Gun”
    • “Blast Suppressor”
    • “Gunfighter”
    • “Secondary Gunfighter”
    • “Covering Fire”

Media Tab

  • Fixed a crash in the Media Tab that occurred when a Player attempted to publish a Clip from a saved file.

ZOMBIES: 

General

  • Daily Challenge feature added.
  • Ready-Up functionality has returned to the Zombies lobby.
  • Fixed an issue where Players were not able to achieve prestige master status.
  • Fine-tuned weapon balance.
  • Addressed issue where GobbleGum users infrequently consumed the wrong Player’s stock.
  • Fixed issue where Players were being kicked from match in 4-Player split screen.
  • Fixed issues where lightning effect wasn’t playing on various weapons.

Shadows of Evil

  • Fine-tuned weapon balance.
  • Addressed various exploits where Players were able to get out of the map.
  • Fixed an issue around an Easter Egg quest that prevented a Player from accomplishing the quest.
  • Fixed rare issue where Players were unable to start an Easter Egg if they obtained a specific gun.
  • Increased visibility of “Lil’Arnie” bottle.
  • Addressed visual issue near Beast Mode altar in Canal District.
  • Fixed bug where Players were able to pick up the sword while in beast mode.
  • Addressed an exploit related to the Level 2 Sword charge meter not depleting correctly.
  • Fixed issue where Players were able to purchase/pick up items while transforming back from Beast Mode to Human.
  • Addressed bug where the Pop Shocks GobbleGum stayed active when a Player went into Beast Mode.
  • Addressed issue where Players are unable to wall run after a host migration in the Pack-A-Punch Room.
  • Fixed issue where Players could exploit Margwas from spawning in for the rest of the game.

The Giant

  • Addressed exploits in the Giant map where Players were able to leave play space near Animal Testing area.
  • Fixed exploit in the Giant where the Player was able to get under the map near the “Catwalk”.
  • Addressed issue where Player could become stuck on collision near the KRM wallbuy and power switch locations.

Dead Ops Arcade 2

  • Dead Ops Arcade 2 is now accessible from the Main Menu (BONUS).
  • Dedicated Dead Ops Arcade 2 lobby added w/public match support.
  • New Leaderboards for solo/2-Player/3-Player/4-Player.
  • 4-Player Local support.
  • Player guardians (Robots and Skeletons) are no longer collidable.
  • Non-player entities should no longer trigger round exits.
  • Fixed bug where upon death, Player would respawn with 1, 2 or 4 boosts. (2/4 depending on FATE)
  • New Pickup added: Golden Egg, a rare post round 60-item spawn.  The Golden Egg hatches into Extra Life pickup.
  • Fate of Firepower upgrade: If granted this ability, all weapon pickups will start at Level 2(red);  Default Permanent weapon is Level 2 Death Machine (red).
  • Fate of Friendship upgrade: Player’s permanent weapon is the Level 3 LMG(purple).
  • Fate of Favor upgrade: Golden chicken now only cycles through Level 3(purple) weapons; Golden Chicken lays up to 3 Golden Eggs after ceremonial dance.
  • Addressed multiple bugs around invisible Shadow Man issue.
  • Solo Player Anti-kiting logic.
  • Addressed variety of issues around small window of possible death when exiting vehicle.
  • Nerfed the amount of score increment given for direct damage to boss.
  • Fixed issues around a small window of possible death at end of Redins Rally.
  • Fix for zombies failing to path when Player is in VTOL.
  • Fix for loosing ability to run fast if Player dies after Redins but was awarded the temporary Force upgrade.
  • Sentry/Rocket turrets can no longer pickup items.
  • Upon Death, gems now pop-out correctly and can be scavenged.
  • Umbrella pickup now properly drops skulls.
  • Fix for Room of Fate progression break if Player captures a falling Fate rock before all others have landed.
  • Fix for Player controls not being mapped correctly when Joining in Progress on a game that is currently First-Person mode.

Room of Judgment logic changed to factor in skill and remove the random nature, a Player will always be rewarded.

CAMPAIGN: 

Challenges

  • Resolved an issue that occasionally prevents completed accolades from registering after finishing a level.  This would have prevented Players from achieving the Combat Distinction and Campaign Master challenges.

Call of Duty

CoD Points price: How to buy, spend & do they carry over

CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.

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Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.

Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.

CoD Points can be purchased using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Snoop Dogg skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.

CoD points stacked up

CoD Points prices

There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various CoD Points bundles:

  • 200 CoD Points: $1.99 / £1.79
  • 500 CoD Points: $4.99 / £4.31
  • 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
  • 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
  • 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
  • 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
  • 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
  • 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
cod points coins

How to buy COD Points

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

There are four ways you can buy COD Points:

  • PC players can purchase CoD Points on the Battle.net website
  • PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
  • Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
  • Select physical retailer’s stock vouchers and gift cards with a code that players can redeem for CoD Points.

Where to spend CoD Points

Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.

The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your Operator regardless of your preferred title.

Snoop Dogg bundle

Do CoD Points carry over across games?

The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.

Players who will still have CoD Points in their account from Vanguard don’t need to worry, as they will automatically be in your account when Modern Warfare 2 releases.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

Vanguard Season 1 Battle Pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Vanguard and Warzone Pacific are approaching Season 3 at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of a season, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.

You’ll be able to buy the Vanguard & Warzone Season 3 Battle Pass via a couple of different methods on April 27, 2022:

Bundles

Attack on Titan bundle CoD

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.


Also, check out how Vanguard is officially getting a round-based Zombies map after Season 3 or how Warzone players are begging for Godzilla & King Kong Operator skins.

Image credits: Activision / Sledgehammer Games / Raven Software

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Call of Duty

JGOD reveals their favorite Call of Duty Perk of all time

Call of Duty content creator JGOD recently revealed their favorite Multiplayer Perk of all time, a pick that many may have forgotten about.

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JGOD let the community know his favorite Call of Duty Perk of all time, which many new players may not even have used before, especially as it’s not available in Warzone.

JGOD is known for their in-depth content for Call of Duty games, especially Warzone. The Youtuber often looks into the stats and details for weapons and loadouts, figuring out the best attachments,Perks, and equipment to use.

With that being said, it’s often great to hear JGOD’s personal opinions on their favorite things to use in Call of Duty, which is exactly what he gave when our Twitter page asked the community what the best CoD Perk of all time is.

vanguard perks

Our CharlieINTEL Twitter page asked the CoD community what the best Call of Duty Perk of all time is.

For those in the community who have been following the franchise since the CoD 4 days, this question is much harder to answer simply because there have been so many great Perks over the years that haven’t returned or just aren’t in Warzone.

JGOD is one of those players who has been in the community for a long time, so their pick might have some of the modern players slightly bemused.

The content creator’s pick for their favorite CoD Perk of all time is Stalker from Modern Warfare 3, which was released back in 2011. This Perk got rid of all movement penalties while aiming down sights.

This allowed players to strafe effectively while using an LMG, Sniper Rifle, and any other weapon with poor mobility, which was very effective in MW3.

The Perk basically turned Assault Rifles into SMGs, meaning they were effective at close and long ranges.

call of duty modern warfare 3

Further, if players unlocked the Pro version of the Perk, it also delayed Bouncing Betty, Claymore, and IMS detection, which were very strong equipment in MW3.

Although Stalker returned in Call of Duty: Ghosts, the description was slightly different from the MW3 version, and clearly, JGOD’s post is the Perk image from MW3.

Other popular Call of Duty players also weighed in on the debate, with Optic Hitch also sharing their opinion in the comments, stating that MW2’s Ninja Pro was the best Perk of all time: “Ninja Pro MW2. Not close.”


Everyone will have their preference as the best Call of Duty Perk of all time comes down to personal opinion, but Stalker is definitely not a bad shout.

For more on Call of Duty, check out everything we currently know about Modern Warfare II.

Image Credits: Activision / JGOD

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Call of Duty

Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 is a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with release dates.

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2022 continues to be a massive year for video games. Between franchises such as God of War, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s a look into the biggest games and potential release dates.

The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always pushing the envelope.

With 2022 already delivering Horizon Forbidden West, Elden Ring, Pokemon Legends: Arceus, Rainbow Six Extraction, and Gran Turismo 7, the remainder of the year is also looking to bring the heat. Here’s a look at the top AAA video games coming in 2022.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Call of Duty Modern Warfare 2 release date: Fall 2022

For the first in almost 20 years, the Call of Duty franchise will be breaking its annual release schedule in 2023. This means that players will be stuck with CoD’s 2022 title, Modern Warfare 2 for two years.

The 2022 iteration of the iconic franchise is set to be a direct sequel to 2019’s Modern Warfare. The game will be built on a brand-new engine, and the development of the game is being led by Infinity Ward.

Gotham Knights release date: October 25, 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.

In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.

Hogwarts Legacy release date: Holiday 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Final Fantasy XVI release date: late 2022

Final Fantasy XVI protagonist

The hype surrounding Final Fantasy XVI is beginning to mount as we get deeper into 2022. It’s the collaboration between Square Enix and the combat designer of Devil May Cry 5, Ryota Suzuki that has fans of the franchise excited.

The developers have confirmed that they would release additional information about the sixteenth game in the mainline Final Fantasy franchise around Spring 2022. Hopefully, this will include a release date giving RPG fanatics something to look forward to.

Pokémon Scarlet and Violet release date: late 2022

Pokemon Scarlet and Violet starter town

2022 is a great year to be a Pokemon fan. Shortly after the release of Pokemon Legends: Arceus, Nintendo wasted no time announcing their newest mainline titles. Pokemon Violet and Pokemon Scarlet will introduce players to the ninth generation of Pokemon games.

Nintendo has already shared details about the game including the implementation of open-world areas as well as the three starter Pokémon: Sprigatito, Fuecoco, and Quaxly.

Zelda: Breath of the Wild 2 release date: delayed to 2023

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Unfortunately on March 29, 2022, Nintendo announced that Zelda: Breath of the Wild 2 would be pushed back to a 2023 release date.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022. For all the latest news and guides on these games and more, stay tuned to Charlie INTEL!

Image Credit: Avalanche Software / WB Games Montreal / Nintendo / Game Freak / Square Enix / Santa Monica Studios / Ubisoft / Activision

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