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New patch for Ghosts released on PC; adds Gun Game to MP, and more

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We’re getting reports from fans that a new patch was just released for the PC version of Call of Duty: Ghosts. The one change that was found is that there has been two new game modes added: Gun Game and Hunted Free for All.

Here’s the full patch notes (note: patch now available on all platforms): 

Hotfixes

    • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
    • Shorten countdown timer for Clan v Clan playlist.
    • Extinction alien balance adjustments.

New Features

    • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
    • PLAYLIST UPDATE: Adding Hunted FFA.
    • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
    • Added Heavy Duty health options to Private Match.
    • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
    • Added Operation progress bar to the After Action Report that pops up after MP matches.
    • New MP lobby menu music.
    • Social feed addition.
    • New stick layout options for Southpaw.
    • Disable party chat in Search and Rescue, Search and Destroy and Infected.
    • Added 5 new Prestige Ranks to Extinction.
    • Customization for player appearances (Create a Soldier) added to Extinction.

Stability

    • Fixed Sniper animation issue that could break the viewmodel.
    • Load time improvements for Flooded, Strikezone, Warhawk.
    • Fixed a couple bots related performance issues.
    • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
    • In Private match, disable “Start Match” if party members are missing selected map.
    • Fixed rare case of incorrect bot display amount in Private match.
    • Various spawn improvements.

Anti-Cheat

    • Prevent players from using more loadouts than normal.
    • Block users from sharing camos and reticles that aren’t previously unlocked.
    • Anti-cheat prevention improvements.

 

Weapon / Perk Balance

    • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
    • Slight AK12 Increase on view kick.
    • Adjusted reload times on L115 and USR.
    • Reduce burst fire cool down of MSBS

eSports

    • Removed stalls caused by the host changing loadout in eSports games.
    • Silent plant, silent defuse in Search and Destroy.
    • Added killstreak count to eSports scoreboard.
    • Improvements to MLG Broadcast mode for highlighted players.
    • Added Domination flag capture bar to Broadcast mode.
    • Added R3 to toggle enemy player outlines in Broadcast mode.
    • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
    • Added ability to select players when mini-map is enlarged in eSports.
    • Fixed FOV issue that occurred in Broadcast mode.
    • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
    • Fixed issue which kept eSports rules enabled after losing internet connection.
    • Add notification when spectated player gets a kill in Broadcast mode.
    • Fixed text overlap bug that occurred when mini-map was enlarged.
    • Better team identification in the MLG hud.
    • Fixed killfeed color bug that occurred for spectators.
    • Prevent crashes when COD Caster changed teams quickly.
    • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
    • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
    • Add a kill feed to Broadcaster mode.
    • Added team names to in-game scoreboard for Broadcast mode.
    • Restrict Tracker Sights in eSports rules.
    • Restrict Danger Close in eSports rules.
    • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
    • Additional eSports fixes.

Additional Fixes

    • Adjusted difficulty of slide based operations.
    • Reduced lean, point blank & rescue reticle challenge requirements.
    • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
    • Fixed matchmaking issue in Squads.
    • Display new icon in Operations when re-rolling Operations.
    • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
    • Menu fix for Operations.
    • Fixed bug that would show improper time value in match countdown timer.
    • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
    • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
    • Defaults loadouts correctly reflect the actual loadout in Private match.
    • Free For All scoreboard adjustment.
    • Fixed Trinity Rocket cancellation issue.
    • MP Lobby improvement for Character Display.
    • Combat Knife stats accuracy improvement.
    • Fixed friends list shuffle that would occur for clans that had members across platforms.
    • Killcam no longer goes underground on Warhawk.
    • Improved audio ambient system in Multiplayer.
    • Fixed Squads issue that would change mode icon when playing with a split screen guest.
    • Fixed core playlist selection reset issue.
    • Private match loadout bug fix.
    • Additional customization options added for Infected in Private match.
    • Improvements to Infected game mode.
    • Optimization to generic UI elements.
    • Fixed issue that could occur when squad member had specialist set as streak reward.
    • Fixed minor VFX issue.
    • Fixed under water killstreak exploit.
    • Increased XP earned from completed Operations.
    • Fixed issue that occurred when leader would leave clan.
    • Fixed Bromance Clan Op issue.
    • Fixed viewmodel loss issue in Safeguard.
    • Fixed rare challenges issue in Safeguard.

Extinction

    • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
    • Optimized some FX to improve game stability and performance.
    • Fixed Trinity rocket issue where black/white overlay would remain on screen.
    • Fixed Trinity rocket issue where laptop could not be put away.
    • Improvements to the “Leper” challenge so that it appears closer to players.
    • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
    • Fixed bug where the “Death Machine” could obtain specialty ammunition.
    • Fixed issue where players defaulted to pistol after revival.
    • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
    • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
    • Added a double XP icon to the Extinction lobby for when double XP is active.
    • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
    • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
    • Added the rank and icon to the Extinction end game scoreboard.
    • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
    • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
    • Balancing tweaks to the Sentry Gun and Death Machine abilities.
    • Added ranks to the in game splash  notification message when a player ranks up.
    • Added player Patches to splash notifications for deployment items.
    • The Riotshield icon now tracks ammo while the shield is stowed.
    • Fixed issue where players would have no weapon on ladders.
    • Fixed issue where players would lose their weapon after getting off a ladder.

Xbox One Specific Update

In addition to the Title Update.

    • Kinect voice handling improvements.
    • Fixed an issue where long names could get cut-off in certain UI elements.
    • Fix for potential functionality loss when split screen guest signed out.

Xbox 360 Specific Update

In addition to the Title Update.

    • Fixed in-game store price to show money instead of Microsoft Points.
    • Fix for potential functionality loss when split screen guest signed out.

PlatyStation 4 Specific Update

Scheduled for Jan. 29th

In addition to the Title Update. 

    • Vita remote play optimizations.

PC Specific Update

In addition to the Title Update.

    • Fixed a couple resizing issues that would occur when switching to windowed mode.
    • Fixed sound issue in the mixing code.
    • Fix for shadow flicker on ATI crossfire setups.
    • Fixed Single Player crash when switching SSAO on in-game.
    • Fixed friends list sorting issue.
    • PC fix for submitting a blank password when trying to join a protected private match.
    • Fixed issue where friends button was unclickable while viewing operations.
    • Fixed video options to properly save settings that don’t require video restart.
    • Fixed issue that occurred when selecting “Play as Squad member” with mouse click.
    • Updated text in option menus to better reflect “mute all” option.
    • Fixed prone accuracy exploit.

SOURCE: Call of Duty

Call of Duty

Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War

This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.

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Call of duty zombies evolution

For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.

Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.

Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.

Call of Duty Zombies Evoltuion List

The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.

In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.

Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.

Evolution of Zombies video

Call of Duty Zombies

Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.

Some of the classic maps showcased include:

  • World at War’s Nacht der Untoten
  • Black Ops’ Five
  • Black Ops 3’s Shadows of Evil
  • Black Ops 4’s IX

Of course, there are many other maps shown in the video, but we don’t want to spoil it all!

If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.

For more on Zombies, especially the latest Black Ops Cold War map, Mauer der Toten, be sure to stay tuned on Charlie INTEL.

Image Credits: Treyarch / Activision / Evolution List

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Battlefield

Call of Duty players want a Battlefield Portal inspired mode in the future

After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.

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Battlefield Portal and Modern Warfare 2

Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.

Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.

This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.

Battlefield Portal vehicles

Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.

Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.

“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”

His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.

Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”

“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”

With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.

If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.

Image Credit: Activision / EA

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Call of Duty

Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3

It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.

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black ops 3 nacht der untoten

One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.

Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.

Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.

However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.

The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.

Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.

Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.

The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.

This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.

Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.

He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”

Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.

Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.

Image Credit: Activision / TomPhantasy

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