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New patch (version 1.04) for Infinite Warfare now live on PS4/Xbox One: brings Infected mode + more

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A new update for Call of Duty: Infinite Warfare, version 1.04, is now live on PlayStation 4 and Xbox One.

The file size is 850MB on PS4 and 1.03GB on Xbox One.

This patch brings Infected mode, Recent Players tab, map previews in Private matches, UI updates, Stats in lobbies, gives Camos specific rarity, the Hellstorm camo is now animated, camos cover less of the weapons, fixes the frame rate issues on Xbox One, and more.

PATCH NOTES: 

MULTIPLAYER:

  • Fixes for Medals
  • General fixes for Infected mode
  • Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam
  • Map exploits (we know some of you are reporting one on Genesis; we’re working on it)
  • Removal of Taunts that weren’t supposed to be unlocked
  • Localization formatting fixes
  • Adjusted a challenge to correctly reference Propulsion rather than Rushdown
  • Fixed typos
  • Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
  • EAK ADS fire fix
  • Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
  • Added a sound for tripmine projectile
  • Fix for Synaptic death going through the ground
  • Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
  • Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
  • Adjusted points for score per bomb plant
  • Fixed accessory collision on the R.A.W.
  • Adjusted a Frontline spawn point on Riot due to intersection geometry
  • Fix for previews of Mission Team emblems when they were still locked
  • Adjusted gun camos
  • FFA score increase from 50 to 100
  • Fixed the collision of the strap on the Karma from glitching through the other side of the gun
  • DMR-1 – Epic- No longer supports the Variable Zoom Scope
  • Enlarged the collision shape on cosmetics to prevent clipping with various weapons
  • Fix for one extra frame of latency that was appearing in the muzzle flashes
  • Fixed a bug where bots wouldn’t pick up crates in Drop Zone
  • Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA
  • Fix for S&D crash
  • Better win conditions that will prevent draws in Reinforce
  • Combat Burst duration tuning for CWL
  • CWL – adjustments to recipe for correct Payload charge and score rates
  • Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know
  • Added Infected mode
  • Adjustment to the Warden Killstreak on Breakout
  • Pick 10 points are now blue
  • Added ability to see the chosen Rig and mini combat record of others players in a lobby

ZOMBIES:

  • Fix for pap zappers having no ammo after you pick them back up off the standee
  • Fix for pap zappers not having camo after putting back on the standee
  • Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie
  • Fix for zombies who “walk on air”
  • Fixes for certain cards with the Alien Fight
  • Front end camera transition fixes
  • Fix for the croc mouth (sometimes it wouldn’t return to its original height)
  • Fix for seeing player outlines when they are playing emulated arcade games
  • Allow clowns to be part of the “kill marked” challenges
  • Make sure the Brute zombie doesn’t decide to grab/kill zombies who are marked for a challenge
  • Fix for players being able to jump+sprint down the slide
  • Add the soul key progression to the front end.
  • Fix for players being able to repair a window from too far away and avoid being attacked
  • Fix for N31L’s pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row
  • Fixed the occasional crawling zombie playing a standing death animation
  • Reducing emissive on camos
  • Give player a hit reward if melee’ing during Infinite Ammo

SOURCE: Infinite Warfare Reddit

 

Main image via @SimCardInvalid

Call of Duty

Activision executives reportedly discussing end of Call of Duty annual releases

A new report claims Activision are considering scrapping the series’ annual release schedule following Microsoft’s buyout.

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Vanguard and Modern Warfare 2 characters

Activision Blizzard executives are reportedly considering ending the Call of Duty franchise’s annual release schedule, with Bloomberg claiming discussions are ongoing.

For years, fans have become accustomed to receiving a new Call of Duty game every year. Without fail, Activision have published the latest entry in the legendary FPS franchise in October or November, giving players a new game to grind into the holiday seasons.

Some players have suggested this isn’t always a good thing, as this cycle gives CoD’s three developers a limited time to work on games, which can sometimes lead to issues when they launch. Sledgehammer Games have already delayed Vanguard Season 2 to try and address the problems plaguing the game.

Now, it appears that Activision’s higher-ups may be coming around to the idea of ending yearly releases for good.

Vanguard players running in-game

According to a new report from Bloomberg, high-level employees at Activision “have discussed moving away from the annual release schedule.”

Jason Schreier reports that these plans haven’t been finalized yet, but there is a belief among the franchise’s development teams that this would “please players and help bolster the franchise” by lightening the intense workloads they currently face.

This debate has been sparked after the lackluster reception to Vanguard, although Schreier states any change is unlikely to happen for at least a year or two, with Activision banking on 2022’s rumored Modern Warfare II to boost the franchise.

The move away from yearly releases would certainly offer developers more time to tweak and polish the game, and avoid many of the criticisms leveled at their games in the early days. Halo fans had to wait 6 years for Infinite, but the game was met with widespread acclaim at launch.

With the Microsoft acquisition of Activision, it’s expected that we could see some major changes to the publisher’s titles, although Phil Spencer has moved to calm fears that CoD could become an Xbox exclusive title.

For more on what could happen, check out how Microsoft and Xbox Studios could change Call of Duty forever.

Image Credits: Activision Blizzard

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Here’s why 54% of CoD fans are happy about Microsoft’s Activision buyout

A recent poll revealed that 54% of Call of Duty fans were positive about Microsoft’s Activision buyout, and here’s their reasoning.

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CoD's Captain Price and Microsoft Activision Blizzard

It was revealed in a Charlie INTEL poll that the majority of Call of Duty fans were glad of Microsoft’s planned Activision Blizzard takeover, with 54% agreeing it’s a good thing.

The game’s industry was shocked when Microsoft announced they’re planning to buy Activision Blizzard King for almost $70 billion. This gives them exclusive rights to some of the biggest gaming franchises in the world such as Call of Duty, World of Warcraft, and Overwatch.

We asked the Call of Duty community their thoughts, and the majority were excited about the franchise’s future under Microsoft. However, some were more hesitant to celebrate the news.

54% of CoD players say Microsoft’s Activision buyout is a good thing

Charlie INTEL conducted a poll on January 19, roughly 24 hours after the monumental news broke, asking Call of Duty fans: “What’s your reaction to the Microsoft buyout of Activision Blizzard?”

Over half of the 28,000 votes believed it will be a good thing. Just over 12% think it will be bad for the industry, and 33% aren’t sure yet.

Unfortunately, Microsoft’s plans for Activision’s properties are as clear as mud. They sound hopeful that Activision titles will hit Xbox Game Pass, but we’ll likely need to wait until the acquisition goes through to know more.

Why CoD players are happy with Microsoft’s Activision buyout

Microsoft buying Activision Blizzard

Several players explained why they think Microsoft’s Activision Blizzard takeover is a good thing.

“For worker culture at Activision Blizzard it seems like things will likely improve,” said popular Call of Duty leaker TheGhostOfHope. “COD will likely see a much more healthy developer ecosystem as well. Microsoft being able to buy the competition like they are is a slippery slope long term though. Overall I’d say it’s good.”

One player was extremely positive about the acquisition, saying that “if anyone thinks this is a bad thing” then “you need to think again.” They believe that “Microsoft has come a long way and isn’t spending 70 billion to make CoD worse. It can only get better. But it will take time.”

Many were hopeful that Microsoft would scrap Call of Duty’s yearly release cycle. Both Black Ops Cold War and Vanguard were released with broken and missing features, and many players believe these developers should be given much more time to perfect the game.

“I overall see this as a good thing and can hope that xbox will stop the yearly cod cycle and fix warzone,” said one player. TangoCheeseball echoed their statement, saying they hope that Microsoft supports CoD 2022 for two years, and then Treyarch returns with a new title in 2024 or 2025.

Xbox players were obviously glad, expecting to receive exclusive content and Call of Duty on Game Pass. “I’m on Xbox so game pass bouta be blessed but not sure if it’ll be a upgrade for Cod or if it will just stay the same. Either way a positive for xbox,” said LiLbotboi.

But of course, not every player was happy about the acquisition. Many had doubts over Microsoft’s monopoly over the games industry, with them already owning Bethesda, and worried that Call of Duty would go Xbox/PC exclusive.

“If they choose to make all of Activision’s future games exclusive to Xbox/PC, it’s doing a disservice to all gamers,” said Elkucuy.

Newbro101_ was more open-minded, saying: “It’s way too early to tell if it’s a good thing or not, once I notice an actual change in games it’s good [I guess].”


There’s no way of knowing what Microsoft has in store for Call of Duty and its development teams. We can only hope the change is positive for both Activision staff and the CoD community.

However, we have some thoughts on what may change, so check out the five ways Microsoft buying Activision could change Call of Duty forever.

Image Credits: Activision Blizzard / Microsoft

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Call of Duty

How Microsoft buying Activision could change Call of Duty forever

Microsoft’s acquisition of Activision Blizzard is a seizmic shift for gaming, and Xbox could make make some major changes to Call of Duty.

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Call of Duty characters with the CoD logo

The world of gaming was rocked on January 18 when Microsoft confirmed they had agreed to buy Activision Blizzard. With Xbox Studios set to add CoD’s developers to their sprawling family of game creators, we take a look at five ways Call of Duty could change forever.

It’s rare that real surprises take place in the gaming industry, but everyone was left speechless when word of Microsoft’s acquisition of Activision Blizzard broke on January 18. Worth close to $70 billion according to reports, it immediately becomes gaming’s biggest buyout ever.

The deal, which will close before June 2023, will see CoD developers Treyarch, Infinity Ward, Sledgehammer Games, and Raven Software all become wider parts of the Xbox Studios family, bringing past and future Call of Duty titles with them.

With such a seismic change, what could the Microsoft buyout mean for the future of the series, and what changes could Xbox Studios make to Call of Duty moving forward? We’ve picked out five ways the legendary FPS franchise could change forever once the deal is complete.

Xbox's Acitivison Blizzard acquisition image featuring Overwatch, CoD, and WoW.

Call of Duty becomes Xbox-exclusive

The topic on every Call of Duty fan’s lips right now is Xbox exclusivity. With Microsoft adding the biggest console FPS title to their portfolio, they could use it to drive consumers away from the PS5 by announcing that future CoD titles are only available on the Xbox Series X|S.

Thankfully, that seems fairly unlikely, at least for the time being. Microsoft Gaming’s CEO Phil Spencer has already eased fears, telling Bloomberg that “it’s not our intent to pull communities away from [Sony’s] platform, and we remain committed to that.”

Still, we wouldn’t expect to see Sony’s deal for exclusive content on PlayStation consoles continue for long, with Microsoft likely to move that feature to Xbox as soon as possible.


A focus on Ranked Play

Ranked Play is a controversial word for CoD players. For years, players have bemoaned the franchise’s lackluster, and sometimes entirely missing, ranked playlists. A decade on, Black Ops 2’s League Play is still the gold standard in the franchise.

Under Xbox though, this might finally change. Halo Infinite featured a ranked playlist at launch, something we’ve been begging developers to do for years.

It’s unlikely that this will be Xbox’s biggest focus, but perhaps we could see CoD developers following 343 Industries’ path in the future.

Call of Duty Ranked play emblems

CoD’s annual release schedule ends

This one is pretty unlikely, but as it stands, Xbox don’t have any titles that release on a yearly schedule – something Call of Duty is synonymous with.

Halo fans had to wait six years between Guardians and Infinite, and while we don’t think there would ever be such a huge gap between titles, Xbox Studios may be more open to granting developers more time to polish games before release.

A greater focus on frequent Warzone updates, and using existing Xbox studios to help Raven Software, could help to plug a longer gap between mainline franchise releases.


Remastered CoD games & Xbox Game Pass

Game Pass has been a huge focus for Xbox, giving players the opportunity to play hundreds of games, starting at $9.99 a month. What better way to get Call of Duty players on the service than adding fan-favorite titles to its extensive library?

Who wouldn’t be pulling out their credit card to get back into CoD 4’s legendary campaign, or to dive into World At War’s classic Zombies mode?

If Microsoft wanted to go the extra mile, they could even add remastered versions of these games. Rumors suggest that an updated version of Modern Warfare 2 multiplayer was in development at one point, and Game Pass could be the perfect place to release it.

Modern Warfare 2 players fighting on Rust

Amazing crossovers

Minecraft Steve in Zombies? Master Chief in multiplayer? Forza cars in Warzone? All of these crazy ideas are now possible, as we expect to see major crossovers between Xbox games and Call of Duty.

While CoD’s Attack on Titan collaboration wasn’t well-received, the teams who create Microsoft’s iconic characters could actively work with studios like Sledgehammer and Raven to create awesome skins and cosmetics.

And really, who wouldn’t want to win a Warzone match as a kitted-out Spartan from Halo?

Spartan in Halo Infinite

Microsoft’s acquisition of Activision Blizzard creates so many options and theories, it could make your head spin. The reality is that we’ve never seen any deal as big as this in gaming, and the possibilities are endless. These are just a few possibilities, but Xbox may have even bigger plans than we could imagine.

With so many ideas and concerns, all we can do for now is wait and see how it all plays out. Still, we can’t contain our excitement at what could come next when the deal concludes before June 2023.

Image Credits: Activision Blizzard / Microsoft / 343 Industries

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