// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

UPDATE – September 27th: An image of new GameStop marketing materials, sent to us by @ThatRandomHuntr, has revealed that GameStop will offer the Bullethawk Personalization Pack exclusively as a Call of Duty: Infinite Warfare preorder bonus in the US.

Original Story:

A new preorder bonus for Call of Duty: Infinite Warfare has appeared on certain retailer’s sites. EB Games Canada first posted an image, shown above, revealed the Bullethawk Personalization Pack preorder bonus for Call of Duty: Infinite Warfare. The image states that in Canada, this bonus is exclusive to EBGames.

In addition, the PlayStation Store in US has updated to state that only for the Call of Duty: Infinite Warfare Digital Deluxe Edition, preorders will also get access to the same Bullethawk pack plus a new Hellstorm personalization pack. It’s unclear exactly what is included with the Hellstorm pack.

Pre-orders also get access to the Terminal Bonus Map, the Zombies in Spaceland Pack, Bullethawk & Hellstorm packs + a Calling Card set.

This preorder bonus has not been revealed at all retailers, so it is unclear exactly which retailers will be offering this and for which editions it will be included with.

Note: the image above shows a preorder bonus of Call of Duty Points. That is for Call of Duty: Black Ops 3. Activision has not announced COD Points for Call of Duty: Infinite Warfare. 

We’ll update as we learn more.

SOURCE: PlayStation Store and r/InfiniteWarfare

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