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New Updates for MW3 include Lag Comp to match MW2



Mark Rubin has just posted a big list of updates coming to Modern Warfare 3:

“Lag Comp (Xbox & PS3) – TDM has some settings that replicate to an extent MW2 lag comp settings. More to be done here. Moving to all playlists soon. Probably sometime next week barring any issues. PC is still being worked on as well but is a different code path.

Matchmaking (Xbox) – Domination has a new matchmaking schema. It no longer uses Hilbert regions but rather country code based on your IP. Improvements to that coming in upcoming patch. But if you have been matchmaking a lot with people from other countries please try this out and see if it is better.

Spawning (All) – Faceoff maps have had more spawn points added and a slight tweak to the logic. Should reduce the amount of spawn trapping. But the maps are small so spawning will always feel dangerous. Part of the fun of the mode. A full re-write on spawn logic is in the works but will be some time before it is ready.

DLC – Terminal is out for everyone on Xbox. I’ll be able to announce the date for Ps3 and PC sometime soon pending PR approval. Probably next week or so. Yes Terminal will be free for everyone just as it is on Xbox.

PS3 DLC Issues – Some of the issues with PS3 DLC have been resolved. There are still isolated cases of people losing their Elite Subscription (me included) and also of some DLC content that seems to be either unplayable or un-downloadable. We are still working with Sony on those issues. Hit up @candyslexia for possible solutions for DLC issues.

Weapon Balance – We have started our pass on weapons here at the studio and are testing out some changes. We are just hitting ARs and SMGs at first. Our current philosophy on this right now is not to nerf but rather to buff those weapons that are under-performing. Not sure yet on the eta of when these changes will go live.

Playlist Updates – I don’t have any info yet on Playlist updates just yet. Hoping to get to that soon.”

SOURCE: @IWMarkRubin


Apex Legends

Apex Legends Disruptor Rounds making a surprise return in Season 10: Emergence

Apex Legends upcoming Season 10 entitled “Emergence” will see the return of an infamous hop-up, the Disruptor Rounds.



Apex Legends Disruptor Rounds

Apex Legends Season 10 Emergence is right around the corner, and it seems the developers have decided to bring back the popular Disruptor Rounds hop-up from Season 2.

Apex Legends developers finally gave players a deeper look at what to expect from Season 10 Emergence with a new gameplay trailer that showed off the new content.

From a brand new Battle Pass, map changes, and of course a new Legend, Apex Legends are going all out for Season 10, even bringing back an old favorite hop-up.

Apex Legends Disruptor Rounds

Apex Legends revealed gameplay for their brand new season on July 26, revealing some interesting new developments on World’s Edge, as well as displaying Seer and his abilities.

With Season 10 set to arrive on August 3, Gamestop was lucky enough to gain early information on updates coming in the patch notes.

As well as some changes to Legends and weapons like the L-Star and EVA-8, it seems the developers also decided to switch up the care package weapons.

Starting from Season 10, players will now be able to find the Prowler on floor loot, being replaced by both the Spitfire and the Alternator.

Apex Legends Disruptor Rounds

Apex Legends disruptor rounds

However, the most interesting thing about this change is the fact that the Alternator will come equipped with the Apex Legends Disruptor Rounds, the infamous hop-up from Season 2 that was removed in Season 3 due to how strong it was.

Originally the Apex Legends Disruptor Rounds were also available for the RE-45 as well as the Alternator. However, it seems they will only be coming back for the Alternator, which will exclusively be in the care package.

For those unfamiliar with how the Apex Legends Disruptor Rounds actually work, this hop-up gives the Alternator a damage increase to enemy shields, which was around 1.5x more damage back when they were introduced in Season 2.

Although Disruptor Rounds were fairly controversial when they arrived in Apex Legends, due to their powerful nature, now that it will only be available in a care package weapon, perhaps players won’t feel as hard done, especially as not everyone will be able to pick it up.

If you’re excited for Apex Legends Season 10 and want to stay updated on news as it comes out, stay tuned via Charlie INTEL, as we’ll be covering everything.

Image Credits: Respawn Entertainment / Kiril Charysnykov

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Apex Legends

Apex Legends devs promise that Seer won’t be “overpowered”

Respawn Entertainment has addressed concerns that the new Season 10 Apex Legends character, Seer, will be overpowered at launch.



Seer in Apex Legends

Apex Legends Emergence will introduce a plethora of new content to the game, including the new Season 10 Legend, Seer. Now, the devs have addressed fears that the character will be overpowered.

There are various interesting changes arriving in Apex Legends in Season 10, which is scheduled to release on August 3. One of the biggest additions will be the new Legend Seer.

This new Legend will have some impressive abilities, but this has caused fans to worry that Seer will be overpowered in the game. Now, Respawn has addressed these concerns.

apex legends seer

Every time a new character is introduced in Apex Legends, there are some concerns about how they will perform in the game. Lead Game Designer Daniel Klein responded to the fears about Seer.

Seer’s Tactical ability lets him use swarms of nano-drones to bring down his enemies. This also allows him to interrupt his opponent’s use of healing items and revives while revealing their locations.

“One important detail that I think we don’t talk about enough yet is that Seer’s tactical is super high precision,” Klein wrote. “Bloodhound’s scan blankets an entire POI; Seer is much more like a sniper rifle (it’s a tunnel about big enough for one legend.)

“So actually hitting the thing is really hard and there’s play for the enemy to dodge (you get plenty of warning). If you DO get hit though, you’re revealed for a real long time.”

He also reassured fans that they don’t have to worry about Seer’s silencing abilities since it comes with a time limit. This will keep players from abusing this to make the game unfair for others.

“The silence lasts about a second or so. It’s meant to be an interrupt, not like a forever silence like Revenant,” he added. Respawn’s ‘JayBiebs’ Larson also reassured fans that they’ll keep an eye on his abilities.

For more on Apex Legends, make sure to stay tuned on Charlie INTEL, and check out our article on the new cable car system coming in Season 10.

Image credits: Respawn Entertainment

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Call of Duty: Black Ops Cold War

Black Ops Cold War players call for more Modern Warfare style weapon conversions

Black Ops Cold War players are asking the developers to take inspiration from Modern Warfare by adding more weapon conversions to the game.



Battling players in Black Ops Cold War

Weapon conversions allow you to change how a weapon behaves in Modern Warfare drastically, and players are asking the developers to add more of them to Black Ops Cold War.

Modern Warfare had various weapon conversions that drastically altered how a weapon functions in combat. For example, the X16 came with different triggers to increase or decrease the rate of fire cap.

Balck Ops Cold War only has one conversion with Season 4’s C58, and players aren’t satisfied with that. Some of them are calling the devs to take some inspiration from what Modern Warfare did.

Cold War player fighting with C58

Reddit user Tsuikyit_The_VIP started a discussion about this in the Black Ops Cold War subreddit. They expressed their disappointment with the C58’s weapon conversion in the game.

“The 5.56 60 round drum completely takes away the 4HK potential and doesn’t change up any other stats,” wrote the user. “Much like the M4A1, it should’ve gotten a faster fire rate or reduced recoil to make up for the lack of a 5HK range, but it never got one.”

The Redditor then suggested that the devs should build off what Modern Warfare did by adding more weapon conversions to the game.

Many of the commenters agreed with this suggestion. Several players feel that the current selection of weapon alterations in Black Ops Cold War pales in comparison to what’s available in Modern Warfare.

“I don’t need 15 different optics choices on my weapons,” wrote one user. “Like, what am I gonna do with a sniper scope on my SMGs? Give me some .45 ACP ammo options or selector switch to fire my MX4 on 3 RND burst. “

Hopefully, the developers will continue to innovate the game as its lifecycle continues.

For more Black Ops Cold War, be sure to check out our article on the Field Mic glitch that gives players wallhacks or how to install the PS5 high-resolution texture packs for the first-person shooter.

Image credit: Activision / Treyarch

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