// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

UPDATED 11/19: New Modern Warfare patch update is still expected to come later this week. A hot fix was released on November 19 with critical emergency updates for the game.

Here’s the tweet:

Original Story:

The latest patch update for Call of Duty: Modern Warfare is coming this week, per tweets from several Infinity Ward developers.

Infinity Ward’s MP Designer and Senior CM both tweeted that a new update is coming this week and is currently in testing for release.

In regards to what’s included in this update, patch updates for it are not yet available, but the studio has been hinting at some of what’s in the works at the studio.

  • Kill feed changes that will remove some of the notifications like “…avenged you” to allow for collats and other kill chains to show up clean in the feed
  • Many bug fixes and updates to challenges and officer rank progression challenges – there’s a lot of challenges that are not tracking properly still. This upcoming update is expected to resolve many of these. (Update 11/19: this was addressed in a hot fix update on November 19).
  • Potential updates to the tanks in Ground War. Infinity Ward dev confirmed that they’re working on nerfing them, but it was not mentioned as to when to expect it.
  • Other Weapon tuning updates – possible more changes to the 725, amongst other updates. (Update 11/19: this was updated in a hot fix update on November 19).

Stay tuned for the latest news on the new patch update for Call of Duty: Modern Warfare.

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