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NICKMERCS explains why Apex Legends needed the Control LTM

Apex Legends Season 12 brings a brand new way to play with the Control LTM, which NICKMERCS feels the game “needed.”

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NICKMERCS shares his thoughts on why Apex Legends needed the brand new Control LTM coming in Season 12.

Apex Legends Season 12 is almost underway, with the update dropping on February 8, some lucky content creators were actually able to play the new Control LTM early.

These content creators were also able to stream, record, and share their thoughts while playing, which gave fans an insight into what they thought of the mode. NICKMERCS seemed to really enjoy Control, giving his explanation of why Respawn’s battle royale needed the new LTM.

NICKMERCS has become more and more involved in the Apex Legends community since he started grinding Ranked Leagues back in Season 10.

Now, the streamer is widely known for playing Apex, even creating his own tournaments for the pro players and aspiring to be one himself.

In his latest video, NICKMERCS was able to play the Control LTM early with other streamers and content creators, giving his thoughts on the new mode.

For those that don’t know, the new mode is a team-based, objective mode with unlimited respawns. Teams will battle it out for control of three different areas, making for some pretty entertaining gameplay.

NICKMERCS clearly enjoyed his time playing the mode, as he stated that:

“This is by far, like, an LTM that makes sense, it’s something very very different, also something very popular with other games…it’s definitely something they needed, the pace is crazy I won’t lie to you.”

The pace is completely different to the standard battle royale mode, as players can respawn, leading to more risky pushes and aggressive plays.

Not only did NICKMERCS get the chance to play the new LTM early, but he and the others who were involved in the early playtest also got to use the brand new Legend Mad Maggie.

If you’re interested in more on Apex and the new Legend herself, check out our piece on all of Mad Maggie’s abilities and lore.

Image Credits: Respawn Entertainment

Apex Legends

Apex Legends devs respond to criticism by adding cheaper Apex Coins option

Respawn Entertainment have responded to player feedback by introducing a cheaper Apex Coins option in the game.

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In response to complaints from Apex Legends players about the high cost of Apex Coins, Respawn Entertainment have added a cheaper currency pack option to the game.

Apex Coins are the premium currency in Apex Legends that can you purchase with real money and then spend in order to get your hands on new cosmetic items for your Legends and weapons.

You may have to purchase bigger currency packs in order to get yourself certain items, and the Apex Legends community has been frustrated with the high cost of these. Now, the devs have responded to this issue.

Apex Legends players that don’t have enough currency to unlock a specific item end up having to spend a lot on bigger currency packs.The cheapest bundle that you could get contained 1,000 Apex Coins and would set you back $9.99.

This can be particularly frustrating if you only need to use a small portion of the Apex Coins in the pack. Now, Respawn and EA have addressed this problem by adding the option to purchase currency packs with a 500 coin bundle for $4.99.

Now, you’ll be able to get yourself a decent number of Apex Coins without having to spend an extremely large amount of cash. Players that only need 400 Apex Coins to buy something, and no longer need to spend a whole $10 to do so.

The addition of this option will come as a huge relief to players that were tired of paying for currency that they didn’t need for an insanely high cost.

At the time of writing, the Apex Legends developers haven’t officially announced this change, but the arrival of this cheaper currency pack shows that they were listening to community feedback.


For more Apex Legends content, check out our ranking of every Apex Legends character as well as the Apex Legends 1.99 update patch notes.

Image Credits: Respawn Entertainment

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When did Apex Legends come out?

Apex Legends has become one of the most popular battle royale games in the world, but when did it first release?

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Apex Legends is one of the most popular battle royales in the world, but when did it come out? Here’s everything you need to know about the game’s original release date.

From PUBG to Fortnite, Apex Legends to Warzone, the battle royale genre has truly dominated the gaming scene for the last five years. In fact, the mode has become so important to shooters that games that launch without one are viewed as missing a vital component.

Each battle royale brings its own spin to the genre, capturing the imagination of players looking for new experiences. For Fortnite, building set it apart from its opponents, while Warzone’s use of class loadouts made it different from anything else on the market.

For Apex Legends, the use of characters with special and unique abilities meant that nothing else on the market could match its high-octane action, and unsurprisingly, thousands still jump on and play years after its launch. But when did Apex Legends actually release?

When did Apex Legends release?

Apex Legends released on February 4, 2019, and was available on PC, Xbox One, and PS4.

Since then, the developers have released next-gen versions of the game for Xbox Series X|S and PlayStation 5, offering upgraded graphics and performance thanks to the power of the new consoles.

Developers Respawn Entertainment also targeted the portable gaming market too, releasing Apex Legends on Nintendo Switch on March 9, 2021.

When did Apex Legends Mobile come out?

Apex Legends Mobile was released on May 17, 2022, and is available on both iOS and Android devices.

After finding huge success on consoles and PC, Respawn decided it was time to let Apex players fight victories wherever they are. The game was first released in a limited number of regions but is available worldwide now.

Image Credits: Respawn Entertainment

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Apex Legends 1.99 patch notes: Lifeline’s Clinic Easter Egg, bug fixes, more

Apex Legends has a brand-new 1.99 patch which brings bug fixes and new interactive Easter Egg for Lifeline’s Clinic.

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Respawn Entertainment have dropped a new patch for Apex Legends Season 13, which includes a variety of changes and even interactive objects for Lifeline’s Town Takeover.

In addition to the ranked split which occurred on June 28, Apex Legends has received a brand-new patch for Season 13, bringing a variety of bug fixes and updates to the game.

The Apex Legends 1.99 patch is small, but for those who are interested, here are the patch notes for the update.

Lifeline’s Clinic Easter Egg

This patch is very small, and Respawn Entertainment haven’t actually revealed patch notes for what the update actually brought to the game. However, thanks to dataminer Kralindo, we have information on what the update has done.

One of the most interesting changes in the patch is the addition of interactive objects in Lifeline’s Town Takeover.

In Lifeline’s Clinic, players can now play the drums, guitar, and more. Interacting with these objects will play audio, which is a little Easter Egg for Lifeline’s previous occupation as a punk band drummer, hence her drum sticks Heirloom.

Apex Legends 1.99 patch notes

Although there are no official patch notes for the Apex Legends 1.99 patch, luckily Kralindo has gone through the game’s code and figured out some of the changes.

There may be more changes server-side, but here are all the changes Kralindo managed to see:

  • Some small Newcastle tactical changes, most likely bug fixes
  • Lifeline town takeover interactive objects activated
  • 500 Apex Coins enabled in the store (via playlist)
  • Really small change for the Replicator

That’s all for the Apex Legends Season 13 1.99 patch. For more, check out how the ranked reset works.

Image Credits: Respawn Entertainment

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