One of Call of Duty’s leading game personalities, FaZe member Nicholas “NICKMERCS” Kolcheff, has responded to claims that his use of popular Warzone weapons is ruining the game.
As a person with a staggeringly high following across YouTube, Twitch, Instagram, and Twitter, it’s easy for anything that NICKMERCS does to be questioned. Given that he’s also one of the world’s leading CoD players, people feel that he needs to set an example.
This is why he has come under a bit of criticism recently due to his purported overuse of the FFAR in Warzone. NICKMERCS has addressed these repeated comments directing the blame towards the devs for not balancing weapons.
Until several weeks ago, the whole talk of the Warzone community had been about the relentlessly overpowered nature of the DMR, and to a lesser extent the MAC-10. But they were both nerfed with the DMR even receiving a second debuff in the Jan 13 update.
However, a new gun is dominating the landscape, and that is another one of the Black Ops Cold War crossover guns – the FFAR. NICKMERCS had this to say about it, “This gun is just super, super powerful, it’s one of the most broken guns right now, and it’s got everybody right now taking a good look.”
As such, NICKMERCS has posted his own loadout of the gun and discussed how to best utilize the weapon and take advantage of its superior properties. But this has upset some Warzone players as they feel this causes too many people to use the same gun and settings.
In response, NICKMERCS said, “I’m not trying to ruin the game, I’m just trying to give you guys a little bit of insight to what I’m using, what I’m abusing, it’s more so up to the game developer, and their whole team to keep things fresh.”
He goes on to reiterate that it’s up to the likes of Activision to keep buffing and nerfing guns to keep the game fresh and balanced, but they should be quicker. “Don’t get mad at me, get mad at the game devs, okay? They took 5 years to nerf the DMR, they take way too long man.”
It’s a completely fair argument as it is indeed up to the devs to maintain a healthy status quo and to keep the guns relatively balanced so that there is a greater distribution of guns in a game.
It always remains to be seen what Activision are doing behind the scenes as there is no doubt a lot of work being done to fix numerous glitches and bugs, as well as continuing to work on the upcoming Warzone Season 2.
Image credits: Activision Blizzard
When is Warzone’s nuke event? How to watch
Warzone’s rumored Season 2 nuke event is almost upon us, so here’s how to watch it, as well as the location and time – welcoming Season 3.
The nuclear destruction of Verdansk is almost here, so here’s everything we know about Warzone Season 2’s nuclear event, including the time, location, and what is set to happen as we get ready for Season 3 in the battle royale.
Call of Duty: Warzone Season 2 has been gearing towards an explosive finale for some time. Zombies have slowly been taking over Verdansk, and missile silos have appeared, seemingly, with the goal to destroy the undead.
Due to leaks and rumors, many believe that Verdansk will be nuked at the end of Season 2, and new details from Activision have confirmed a time and date for this devastating event.
Here’s everything we know about the imminent destruction of Verdansk heading into Warzone Season 3.
What is the Warzone Season 2 nuke event?
It’s been long leaked and theorized that a nuke will destroy Verdansk. After a nuclear bomb was discovered inside one of Verdansk’s bunkers, it’s long been expected that Verdansk will end in complete devastation.
Then, at the beginning of Season 2, missile silos appeared beneath memorials around Verdansk and Zombies landed on the shore. Warzone streamer NICKMERCS believed this would be the beginning of the nuke event, and that now appears to be correct.
Audio files were then leaked for a ‘Plague’ game mode that is believed to be the season-ending nuke event. From the audio, we can tell that Zombies have overrun Verdansk and it’s the players’ job to clear them out. The mode is set to end with the announcer stating: “Extraction canceled, nuke inbound for Verdansk.”
How to watch Warzone’s nuke event
Similar to Black Ops Cold War’s reveal in-game, players experience the event in-game. As Cold War’s reveal was the only live event we’ve had in Warzone to date, the nuke event will follow this format.
When is Warzone’s nuke event?
In a teaser trailer released to their Twitter page, Call of Duty gave us a time and date for the nuke event. They revealed that the event will officially begin starting on April 21 at 12 PM PT.
For the rest of the world, here are the times:
- 12 PM PT
- 3 PM ET
- 8 PM BST
- 5 AM AEST (April 22)
Make sure you log in to Call of Duty: Warzone ahead of time just in case there are server issues.
The Warzone Nuke event will be a multi-part event, starting at the above times and ending over 24 hours later on April 22 at 12PM Pacific.
Here’s a graphic showcasing the different times for each step, with more information on what each step is to be revealed as we get closer.
What are Warzone’s Nuclear Radiation Zones?
As we draw closer and closer to Verdansk’s nuke event, April 15 appears to have brought the beginning of the end.
Zombies arrived on Verdansk’s shore at the beginning of Season 2 when the Vodianoy cargo ship crash-landed on the coast by Prison. This started a Zombie outbreak, which has now reached the other side of the map.
That’s not all, however. The Zombies’ takeover of Verdansk has reached 100% and new Nuclear Radiation Zones have formed around Shipwreck and Prison. Red circles with a nuclear symbol grow outwards from these locations at the beginning of matches.
These are the first two zones that the Zombies took over, so we expect them to engulf Hospital, Downtown, Superstore, and TV Station as the week progresses.
Going into these zones will slowly kill you, similar to the ring of gas, but with a twist. If you die from the radiation, you will come back as a Zombie. Bear in mind, you will only become one of the undead in squads modes – not solos.
As the season draws to a close and more of the map is covered in Nuclear Radiation, it appears we truly have hit the beginning of the end.
Where in Verdansk is Warzone’s nuke event?
Teasers from Activision have confirmed that the Zombies’ invasion of Verdansk will culminate at Dam. They have been sending influencers teasers ahead of each Zombie location shift, and the latest revealed Dam was the next Zombie location.
The note accompanying a hard hat labeled with Dam said, “Once the hostiles reach here, we levee a guess that Verdansk is all but gone to the damned. April 21st 12PM.”
With Verdansk being “all but gone to the damned,” it’s safe to assume this is the beginning of the nuke event. From this, it’s likely that the nuke event will begin at Verdansk’s Dam.
What happens after Warzone’s nuke event?
The nuke’s devastation remains to be seen. Players may have to take shelter in one of the various bunkers around Verdansk and we’ll emerge to nuclear fallout. Or, Verdansk will be wiped off the face of the earth, forcing the game to head to a different area or time period, perhaps the leaked 1980s Verdansk.
Warzone could also do something similar to Fortnite’s season-ending live events. After the event has concluded, there is often a downtime before the next season begins. With the Warzone map expected to have such a big overhaul, it’s possible that the game will be offline for a while before the next season begins.
Will Warzone move to a new map?
As other battle royale games such as Fortnite, Apex Legends, and PUBG have several maps that evolve over time, it’s long been predicted that Warzone will be receiving another main map.
It was first predicted that Modern Warfare’s fictional setting, Urzikstan, would arrive in Warzone and bring with it classic Middle-East maps such as Crash, Afgan, and Invasion – but it never arrived.
Then, with the release of Black Ops Cold War, it was expected that the Ural Mountains would be the next location for Call of Duty’s Battle Royale. This theory was recently made less likely after a leak revealed the Ural Mountains map was designed for a scrapped “Blackout 2.0.”
Now, we understand that Warzone is set to give Verdansk a 1980s overhaul for Season 3. A celebrity commercial was leaked that showcased Verdansk in the 1980s. Stadium was still under construction and Dam was replaced by a viaduct. A poster for Moscow’s 1980 Olympics was found inside Superstore which has given more authenticity to this leak.
Although new Warzone maps will likely arrive down the line, it’s unlikely that the nuke event will usher in a brand new map. It’s more likely that Verdansk will receive its 1980s overhaul going into Season 3.
When is Warzone Season 3?
It’s expected that Warzone and Black Ops Cold War Season 3 will take place directly after the nuke event. From the Battle Pass’ end date, Season 2 is set to end on April 22. New seasons usually arrive right after the Battle Pass concludes, so we understand that Warzone Season 3 will begin on April 22, the day after the nuke event.
Aside from whatever happens with Warzone next, Black Ops should also be receiving new content such as weapons, maps, and Operators, although nothing has been revealed by Activision or Treyarch.
The Season will need to fix a couple of niggles that are currently causing some trouble in Warzone at the moment too. The controversial Sykov Pistols are a recent addition to Warzone Season 2 and have already been confirmed to be receiving a nerf.
Once its overpowered nature and incredible exploit are fixed, Raven Software will also need to focus on the frustrating glitch that is causing Warzone Victories to not count towards players’ overall total.
That’s everything we know about Verdansk’s nuke event! As more information is teased and released closer to the time, we’ll continue to update this article.
Image Credit: Activision / Rojal via pngall.com
Warzone Season 3 Update 1.36 preview: Roze Skin change, FFAR & Sykov nerf, more
Warzone’s Season 3 update is set to include big weapon changes, cosmetic updates, and more as the game’s evolution continues.
Raven Software has dropped a preview of some changes coming to Call of Duty: Warzone with the Season 3 update.
The studio responded to a big Twitter thread by YouTuber CourageJD. Courage dropped a list of changes he wants to see for Warzone, especially with a lot of the fan complaints.
The new update for Warzone for Season 3, version 1.36, will go live at 9PM PT on April 21.
Warzone Season 3 Update File Size
- PlayStation 5: 25.6 GB
- PlayStation 4: 25.6 GB
- Xbox Series X / Xbox Series S: 25.9 GB
- Xbox One: 25.9 GB
- PC: 25.2 GB
Raven replied to CourageJD’s thread with a preview of some of the changes the studio is making to Warzone, including many coming with Season 3 update on April 22.
Warzone Season 3 Patch Notes
- An adjustment to Roze
- A significant balance pass to weapons such as the Tac Rifle Charlie, M16, FFAR 1, and Sykov
- Fix for MW weapon perks + sniper glint (already live)
- Change to how you acquire the RC-XD (already live)
The changes listed above are some of the big complaints players have had over the last few months in Warzone. Roze skin having an invisibility look in the dark has been big for players, and Raven has finally acknowledged that.
The studio actually released some of the updates mentioned in a patch on April 19, including a balance pass on the Sykov, a fix for MW weapon perks, sniper glint, and changes to the RC-XD.
The other changes mentioned, including Roze Skin and FFAR and Tac Rifle Charlie updates are coming with the Season 3 update on April 21 at 9PM PT.
The studio mentioned that they want to “reassure” fans that all feedback is being read around Warzone.
More Surprises To Come
Raven has promised in another tweet that there are more “surprises” in store for Season 3 that will be announced with the update.
Other changes to come with Season 3 update include the expected revamp of Verdansk map, which will see the map be transported and rebuilt for the 1980s Black Ops Cold War era.
Warzone development started in late 2017, built to match Modern Warfare feel
An interview with Infinity Ward reveals the difficulty of making Warzone, and how it was always supposed to play like Modern Warfare.
An interview with Infinity Ward’s co-studio heads describes the process involved with making Warzone, the pressure of pitching it to Activision, and how it was never meant to “step on Treyarch’s toes.”
The idea of Warzone seems like such a basic concept and you wonder why it took so long to fashion it. Fortnite launched in July 2017, and it would be nearly three years until Call of Duty followed suit with its own fully-realized version of battle royale.
Black Ops IIII’s Blackout mode certainly captured some of this vision, but Warzone is an all-encompassing experience that truly captures the magic of the last man standing format and is heading for Season 3.
Yet the 2017 vision for Warzone almost proved too much as it required a massive undertaking – casting doubt in Activision minds.
In the interview with Washington Post, Infinity Ward’s Co-Studio Heads, Patrick Kelly & Dave Stohl, described how Call of Duty: Warzone was created and pitched to Activision executives.
Kelly states as part of the interview that Call of Duty: Warzone’s development pitch occurred in early 2018 when Infinity Ward leads convened with Activision executives to pitch this idea.
Warzone’s code name at the time was Magma.
Kelly re-called some parts of his pitch for the interview. “Okay, so here’s the thing,” Kelly said, reenacting his pitch to the Activision executives. “We want to have the same fidelity [in ‘Warzone’] as the rest of the game. And we want [players] to be able to go in every one of the buildings. And we want to have these [mission] contracts and we want to have really unique geography all over the world.”
The ambition behind Warzone was big at the time.
“And, by the way, this is going to be a massive art undertaking. And, by the way, this would be a massive technical undertaking. And, by the way, we don’t have the gameplay entirely figured out yet. And by the way …”
“Some people were concerned, like, have you gone too far with this? You know, is this too big a bite to take?”
He notes that the building of Warzone was not meant to “step on Treyarch’s toes,” but rather, the focus of Warzone was to become a battle royale to better fit and match Modern Warfare’s world.
Blackout was focused on Black Ops 4, and it’s world, and Kelly believed the Modern Warfare experience needed a different take.
“[Blackout] was never the concern,” Kelly said. “The concern was like, ‘So, let me get this straight. You don’t have the tech sorted yet. You don’t have the bandwidth to do the art for the thing yet, and you don’t have gameplay entirely sorted yet.’” He told Activision executives: “But we will!”
The actual development of Warzone started in very early stages in late 2017, Kelly says, with the idea of having a fictional city of Verdansk. The popularity of PUBG and Fortnite during that time period ignited the entire industry to bring out versions of battle royale experiences to compete and match up.
The Washington Post story describes how Infinity Ward started its development. They wanted to take a real environment and city and bring it to life at a massive scale never done before in Call of Duty.
The game kept getting new buildings, locations, and they expanded the map to the point where it got too big.
“It’s funny, because it was starting to get out of control,” Kelly said. “What happened was there are some builders working on this and they just kept building, building, building. We were going to end up with this space that was going to be miles and miles and miles of city. It was like, whoa this is getting away from us here. We’ve got to rein this in a bit. And part of the reason was that we knew we were going to have certain physical limitations, you know, like how many players can you actually support in the world?”
“So we started building the space,” Kelly said. “And we still didn’t know precisely what we were going to do with it.”
Kelly did not mention if the original pitch included the game being free to play or if that came with how the industry changed and Activision’s need to adapt.
Call of Duty: Warzone officially released on March 10, 2020 and now has over 100 million players.
We’re over one year into Warzone’s release, and the game is integrated with Call of Duty: Black Ops Cold War. Infinity Ward handed off a lot of the development of the title to Raven Software, who has been supporting the project since its initial development stages.
Image credits: Activision
When is Warzone’s nuke event? How to watch
Warzone's rumored Season 2 nuke event is almost upon us, so here's how to watch it, as well as the...
Cold War Season 3 patch update: New maps, weapon balancing & more
Everything you need to know about Black Ops Cold War's Season 3 update.
How to get special Fortnite x Batman skins
Exclusive Batman universe themed skins are available in Fortnite Season 6, and here's how you can get them for yourself.