// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

NPD has released their report for December 2016 and entire 2016 about overall video game sales.

Call of Duty: Infinite Warfare was the best selling game overall in 2016 in US at retail and digital, beating out EA’s Battlefield 1. The industry, however, has decreased year over year. 2015 holiday season saw more sales overall versus 2016.

This marks the seventh time in the last eight years that Activision’s on-going hit franchise has been the top-selling console franchise worldwide, and the eighth consecutive year in the U.S. According to NPD, the most recent release, Call of Duty®: Infinite Warfare is the #1 top-selling video game on console in the U.S. for 2016 based on total revenue and units sold from physical and digital sales (excluding hardware bundle sales).

“Call of Duty is the #1 console franchise worldwide in 2016,” said Eric Hirshberg, Activision CEO. “We’re thankful to our players for once again putting Call of Duty on top, and we recognize how rare this is – to do year after year. That’s why we push to deliver innovations and incredible gameplay that are worthy of the best fans in the world time and again. And we have an exciting year ahead in 2017.”

Here’s the full charts of the Top 10 Games in 2016:

In addition, Call of Duty: Infinite Warfare was the best selling title in US for the month of December.

For hardware sales, PlayStation 4 continued to dominate the charts in 2016.

SOURCE: GiBiz

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