The Call of Duty community has been split over the recent announcement from Activision regarding the Call of Duty: Black Ops 4 Black Ops Pass, which is Activision’s replacement for the Season Pass for Call of Duty: Black Ops 4.
Just to show how split the members of the community are, our poll asking how many players will be the Black Ops Pass ended with a 50/50 vote.
While it’s replacing the Season Pass and changing how DLC season works, there is still a core problem with the Black Ops Pass: MP Maps are still not free.
There is some positive in Activision’s new approach to DLC, as announced: giving fans more frequent content. For the last several years, Activision has been delivering new DLC Packs for Call of Duty only four times a year, and the time between the packs has been a long drought of nothing. There has been more content recently with community events, but still, the amount of content other games deliver almost monthly or weekly, Call of Duty needs to catch up. And it appears that this year’s approach will deliver that, and that’s good.
But multiplayer maps released post launch should not be tied to the Black Ops Pass. They need to be free. Putting paid multiplayer maps for the post launch season splits the play base into many different matchmaking profiles and creates a split community over all. Just looking at how bad it’s gotten on PC, where the Season Pass is not popular at all, people who do own the Season Pass struggle to find lobbies – and are then unable to play the new DLC maps.
The entire industry is moving forward – allowing free post maps content – should be reason enough for Activision to also reconsider their strategy. This year, they are launching in October, in the midst of many, many games. And if fans hear how Activision is still charging for post launch content, while the competitors are not, many will overlook Call of Duty – no matter the loyalty to the franchise. EA’s Battlefield V will have no premium pass and deliver all post launch content for free, with their “Tides of War” system. EA has been forced into making changes to their games after the huge backlash regarding Star Wars Battlefront II. And you don’t even have to look at competitors. Activision Blizzard’s own Overwatch franchise, since its launch, has given all of its post launch maps and heroes free, with cosmetics only being tied to their loot system. If one of their own portfolio of games can deliver that, why can’t Activision? Why does Activision keep resisting to make positive changes for the franchise?
We know Activision will not remove the Black Ops Pass fully for Call of Duty: Black Ops 4, but they should reconsider the content it includes by removing the MP maps. That’s the issue with the pass as it stands today. Zombies content will always be something Activision will charge for, regardless, and getting bonus cosmetic content for Blackout does not effect anything.
Activision can also add more to the Black Ops Pass. As it stands today, the Pass will actually deliver less content than the usual Season Pass for Call of Duty. 12 multiplayer maps is less than the amount Activision delivered for Black Ops 3 post launch, which had 16 total after the 4 DLC Packs. There’s many different things Activision can include with the Black Ops Pass – besides MP maps: post launch DLC weapons, daily login bonuses, new cosmetic content, and more.
And we already know there is going to be some sort of loot system in Call of Duty: Black Ops 4 — exactly what has not been announced. There’s already a confirmation that Call of Duty Points, the in-game virtual currency, will be returning in Call of Duty: Black Ops 4, meaning Black Ops 4 — as it stands right now — will charge for post launch maps and have a full fledged microtransaction system.
With the industry pushing forward and adapting to the current trends that exist, Activision keeps falling behind. Fortnite, currently the world’s most popular game, is free to play and all post launch content released since launch has been added to free in updates. The only thing they are charging for is cosmetic based skins and emotes, which has earned them incredible amounts of money each month. If Activision wants to stay on top and keep being #1 yearly with Call of Duty, then it is time for the company to make changes that the community wants.
5 things we want to see in Call of Duty: Warzone Season 4
Verdansk ’84 has seen a big change for Warzone in Season 3. But despite new weapons and POIs, here are 5 things we’d like to see in Season 4.
Warzone Season 4 is almost here, so we’re counting down the top five things we’d most like to see in the next major update for Call of Duty’s battle royale.
Warzone Season 3 is one of the most successful in the game’s short history. Whereas Season 2 rested on its laurels and became associated with its burst and FFAR meta, Season 3 majorly shook things up.
After the Nuke Event, Warzone took Verdansk back to 1984, added lots of new POIs for players to rotate around, and transformed the game’s meta into arguably the most stable and balanced. All the best Assault Rifle loadouts feature a multitude of weapons from the AMAX to the Kilo 141 to the AS Val to the Cold War AK-47.
But to continue Warzone’s success, here are the top 5 things we want to see in Warzone Season 4 and beyond.
5. Make rocks easier to traverse
Despite being in 1984 and the rocks being slightly younger, better maintained, and haven’t fallen apart yet, they are still troublesome.
Getting caught next to rocks with the zone on your heels or enemies above you can leave you with little option other than running around until you can find an area you can actually climb.
We don’t necessarily want every single rock to be climbable, but in a big cliffside area, we feel there should be one or two footholds to climb. To compensate for this, a climbing animation could be put in place to penalize players ascending, in the same way, that rappeling leaves players vulnerable for a few seconds.
4. More Killstreak options
Warzone’s offering of Killstreaks is so awkward. Again, you either go all-in, or you need to leave Killstreaks out altogether. The current offerings are mainly Precision and Cluster Strikes, neither of which are particularly effective and are practically signposted anyway.
UAVs are useful and not too overpowered as they can easily be counteracted, and drones aren’t used by anyone. There’s no excitement in finding one, which begs the question as to why they’re in the game in the first place.
At the very least, Raven Software should experiment with Sentry Turrets and perhaps Care Packages to give the player a random goodie e.g a loadout, UAV, etc. It’s an area of Warzone that could do with a shake-up.
3. Reduce Dead Silence and Stopping Power
Stopping Power and Dead Silence abuse needs to stop, most importantly the latter. When it’s possible to find between five and ten different Dead Silence pickups per match, it’s time to put your foot down.
Once someone triggers Dead Silence, then it’s just over for anyone that gets in that person’s way as they literally make no sound. It’s completely unfair. The attacking player gains a ridiculous advantage, and they can do this multiple times per match if they search enough.
Stopping Power isn’t as bad, but when you get into a 1v1 with someone and you’re landing consistent headshots and still get downed because your opponent’s bullets were artificially stronger, then it’s frustrating.
2. More events like the 80s Action Hero Event
The 80s Action Hero Event was a breath of fresh air for many reasons. The addition of Rambo and John McClane as Operators for Cold War and Warzone was fabulous and a really solid scoop for Activision.
But not only did players get special skins to acquire and equip, but Warzone as a whole got an incredible new POI in the process – the legendary Nakatomi Plaza from Die Hard.
It was incredibly exciting and many players would drop there regularly to try and be the first to acquire the building’s sacred treasure tucked away in the Vault. It added a whole other dimension to the game, and even after the Vault was closed, the location still remains popular.
Extra locations and POIs don’t need to all be included at once, drip-feeding them through limited events is another way to keep players invested.
1. Maintain Warzone’s meta and keep on top of it
Season 1 of Warzone eventually succumbed to the Black Ops Cold War DMR after the integration. Every man and his dog was using the DMR, leading to the term “DMRzone” being thrown around.
Then, Season 2 nerfed the DMR, but this led to players moving onto pastures new, and discovering burst weapons and the FFAR in the process. As a result, most loadouts contained either an AUG, M16, or FFAR. Once again, after many complaints, Raven nerfed all burst weapons and the FFAR.
Apart from a bit of the light being cast on the AMAX Assault Rifle, Season 3 of Warzone has been a joy for most players as there isn’t really one or two guns that tower above the rest. It’s meant a greater variety of loadouts, weapon choices, and long may it continue as Warzone enters Season 4.
With these five changes, Warzone Season 4 could be the game’s best season yet, plus we know some ways to make any future live event the best too!
Image Credit: Activision / Raven Software
How to make Call of Duty: Warzone’s next live event the best yet
Call of Duty: Warzone Season 2’s Nuke Event was spectacular, but we’ve come up with a few ways to make the next one the best ever.
Warzone is certain to have another live event at some point in the future, and whilst the Verdansk Nuke Event was pretty cool, we think there are ways to make CoD: Warzone’s next one the biggest and best one yet.
Warzone’s first go at an interactive live event was a pretty good first attempt. Knowing that Verdansk’s Zombie invasion was to be the beginning of the end, Activision did a great job in planting the seeds throughout Season 2.
In meant that the hype and excitement were at a fever pitch come the Season’s end, and there was a real sense of wonderment about what people would see. The two-day event had plenty of cool moments for players to enjoy, but its slightly disjointed nature left a lot to be desired.
Here’s how we’d make the next Call of Duty: Warzone event much better.
#4 – Don’t do the next Warzone live event over two days
The content itself for the live event was fascinating and “The Destruction of Verdansk Part I” was absolutely ‘do not miss.’
Excitement filled your body seeing it as a playlist option. It was new, exciting, and entered uncharted territory for Warzone. The mode itself was a blast too: from the original Zombies music eerily playing over everything to its shocking conclusion of Juggernauts fighting off a sea of undead next to Dam.
It was followed by the iconic nuke cutscene, and the rest is history. If anything, that should’ve been the end of the live event, and then we could’ve been dropped into Verdansk ’84 not knowing what to expect.
- Read More: When is Call of Duty: Warzone Season 4?
Instead, having the Rebirth Island playlist options, and mini Verdansk ’84, soured the event’s special aura. It became a bit too self-indulgent, overstayed its welcome, and the additional modes didn’t offer anything extra. It felt like needless padding.
A unique, one-off event feels a lot more urgent, and offers fans a chance to be part of the crowd who can say, “I was there.” By drawing it over two days, the second day lessened the experience and merely delayed the process of Warzone Season 3 starting.
#3 – Make it a one-time playthrough
Following on from the previous point, one of the reasons Fortnite has built up a reputation for delivering stellar live events is because they make them an occasion to be present at all costs.
The feeling of the unknown is a special feeling in life as it makes you nervous but excited. So when Fortnite players waited to see what Galactus would do, it was a fun surprise to see him tower over Fortnite Island and try and destroy everyone.
Being there in person made players live for the moment as it would be the only time that anyone would be able to witness it in person, ever. Whereas Warzone’s various limited-time modes pretty much stuck around and could be replayed endlessly.
Again, this feels like it detracts from the feeling of a “one-off live event.” At most, players should be allowed a single play. This would allow for any potential server issues (which we’ll get onto) and still remind you to enjoy your only attempt, and soak everything in.
#2 – Let players witness the big moment in real-time
Would Galactus’ event have been half as cool if players had to watch it through a CGI cutscene? Absolutely not. Imagine how incredible and surreal it would’ve been to have had the Nuke detonate inside Stadium, with everyone inside, live.
Even the end of Season 1 could’ve been the start of something special by having players converge on the crashed ship. A one-off Solo event witnessing the ship opening, and hundreds of zombies swarming you and overcoming you.
It’s all about interactivity and forming a tangible connection, whereas having a cutscene, especially after having just gone through a tense game mode, causes a serious disconnect between players and the game they’ve become attached to.
Millions of Warzone players have the game ingrained in their system and practically have it coursing through their blood. Exposure to streamers or playing with other people for over a year brings you closer to the game, and any significant changes should be absorbed in person.
#1 – The servers
You all knew this point was coming, but it needs to be hammered home until the nail is visible no more – make sure the servers can cope with the outrageous demand.
So many players, our staff included, were not able to get stuck into most of these limited-time modes because of excessive queues. Activision’s servers were simply flooded with millions of gamers desperate to see the end of Verdansk as we know it.
But many people’s excitement and giddiness were swiftly dissolved and replaced with envy and jealousy as other lucky players got to see the action unfold straight away.
Obviously, trying to accommodate so many Warzone players is going to be a tough ask. But given how much money Activision has made and is worth, it doesn’t seem unreasonable to ask that they have enough server space for a live event.
These are just some of the main issues that, if addressed, we believe could ultimately shape Warzone’s future events, and could drastically improve them to be the best in the business.
Image Credit: Activision / Raven Software / Epic Games
5 things we want to see in Black Ops Cold War Season 4
Here are 5 important things we want to see changed or incorporated into Season 4 of Call of Duty: Black Ops Cold War.
Black Ops Cold War Season 3 has been a big step for the Call of Duty title, but here are 5 key improvements we’d love to see implemented in Season 4.
Season 3 of CoD: Cold War has felt like arguably the best one yet thanks to the whole host of extras it’s brought to the game. Standoff has stormed its way into contention as one of the game’s best multiplayer maps to take the overall tally to 17.
Fireteam has been improved with the new battle royale Elimination mode, Outbreak now incredibly contains fishing and the anticipated Easter Egg, plus new weapons like the AMP63, PPSH-41, and Swiss K31 has added depth to the game’s arsenal of weapons.
But things can always be improved, and here are five things we desperately want to see in Call of Duty: Black Ops Cold War Season 4.
5. Brand new maps in CoD: Cold War Season 4
Needless to say, Black Ops Cold War probably could’ve had more maps at launch instead of spreading them out periodically throughout the game’s release. But now the game is positively thriving with different maps and locations.
The rumor mill suggests that Hijacked is on its way to Season 4, with other possible surprises in store as well. However, given that we’ve already had the likes of Express, Raid, Standoff, etc, we wouldn’t mind seeing a fresh map like the inventive and incredible The Pines.
See where we ranked The Pines in our official ranking of all of Black Ops Cold War’s maps.
4. New game modes & Hardcore modes in Cold War Season 4
One thing that Black Ops Cold War is definitely not short of is a veritable selection of game modes for players to indulge in. Between Standard, Hardcore, and a plethora of other playlist options there are so many options for players.
3. Better Spawns in CoD: Cold War Season 4
We can’t think of a Call of Duty game in recent memory that has had such unusually placed spawns. Several maps such as Crossroads, Armada, and Satellite all possess blatantly exposed spawn areas that leave players susceptible to a litany of consecutive deaths.
We can forgive this kind of thing occurring on a small map like Nuketown ’84, but it really shouldn’t be happening on mid-to-large-sized maps. Season 2 reworked some of the game’s maps, including reducing the size of Moscow and fixing their spawn positions to make them less vulnerable.
But these enjoyment-ruining predicaments are still happening, and players are begging Treyarch for spawn protection.
2. Less bugs & glitches in Cold War Season 4
We acknowledge this is probably more difficult than it sounds, but fewer bugs would make for a wholesome experience. We’ve commended the efforts of Treyarch dev Josh “FoxhoundFPS” Torres for trying to assist players as much as he can, but Cold War is still ridden with glitches and issues that never get addressed.
1. Improved scoring system in Black Ops Cold War Season 4
It’s no secret that Black Ops Cold War’s scoring system is horribly unbalanced. Regardless of the mode you’re playing, the game actively encourages players to focus on kills, kills, and nothing but kills.
A player that ignores the objective to get a 10 killstreak will greatly benefit far more than someone who’s spent the whole game focusing on capturing flags in Domination and locking down Hardpoints. There’s little incentive to concentrate on objectives and Treyarch absolutely needs to address this.
We believe these are six massive things that would change Black Ops Cold War for the better and make the game even better in Season 4.
Image Credit: Treyarch
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