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Call of Duty: Modern Warfare

Opinion: Infinity Ward missed the mark with map design in Modern Warfare

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There’s been a lot of conversations surrounding the map design in Call of Duty: Modern Warfare. Everyone of course has their own opinions about it and what they think the maps should be like in the game. 

I posted a Twitter thread this morning on the maps which sparked some more debate on this topic, and I wanted to expand a bit more on my overall thoughts on the map and map design in this year’s game. 

I’ve been playing Call of Duty since Call of Duty 4, and there have been a lot of different map designs and styles in Call of a Duty ranging from the 3 lane design to larger maps that pissed people off. 

One of the big things Infinity Ward has been echoing to us is that they took into a lot of consideration the fact that 3 lane maps were getting boring for a lot of people, and that they didn’t see the “fun” in some of those map designs.

During the review event in LA last week, one of the things the developer mentioned was that the two leads who designed the maps for this years title were the same who designed the maps in Call of Duty 4 and Modern Warfare 2. But does that matter? 

The issue I see with that is, times have changed. Some people have stuck to nostalgia about MW2 and the game design, but others see that there’s issues with the game that in today’s world, this generation wouldn’t love MW2 as to how it was originally loved because of the glitches and overall experience. 

The maps in Modern Warfare, truth be told, aren’t great. They’re….too much? Some maps have a lot more windows, openings, alley ways, areas to get shot from, and a lot more happening. And there’s no need for many of those either. Some maps can be cut in half for 6v6 or have choke points changed, but I’ve never seen Call of Duty developers dramatically change launch maps; they just implement feedback into DLC maps. 

The design of them almost feels based on a combination of Battlefield and Call of Duty. 

I get reminded of comparing this to Call of Duty: WWII. That game has 3 lane symmetrical maps, but those maps were boring. I think that’s a best way to describe WWII maps. 3 lanes, yes. But looked and played very…boring. Nothing exciting about them. And in many ways, that’s Modern Warfare maps. Large maps that are just filled with too many openings and space or not enough players and makes the game boring. And I did a post on WWII maps, and how the maps were limited in number and the maps weren’t great. And it feels like we’re repeating that experience again. 

Gun Runner is an example of the Modern Warfare map that is actually good — it has 3 lane structure, and not too many choke points. It has easily accessible areas of the maps, and feels like a traditional Call of Duty map. 

Then there’s a map like Aniyah Palace. Who thought this worked for 10v10? It’s way too large for that. It needs more players, which is why l am still confused that this map is only 10v10. At the review event, it was 20v20 and that was fun. A lot of players. Less running around like mad to get to the opposite side as there was players everywhere. Action all the time. It’s still big map, but it did not feel boring and empty. 

And then there’s Piccadilly. When I first played this, I enjoyed it. It was reminding me of Modern Warfare 3 map designs, which had a good variety of maps. Then I really played it. And it’s one big circle? One huge circle. Literally. And it has way too many places to camp. 

And that’s the next issue with these maps: camping. Infinity Ward noted they wanted to accommodate more play styles in Modern Warfare, these maps almost promote camping because of how many places exist to sit and wait for enemies to come to you versus having to go to them. But those campers are annoying. And without dead silence as a perk, there’s no way to counter the loud footsteps that campers are waiting for unless you use the field upgrade. But the field upgrade is limited in usage. 

So where do we go from here? Infinity Ward has to deliver the maps in the post launch content season, and luckily, they’ve removed the Season Pass, so post launch maps will be free.

Will there be remastered maps or new maps is something to still wait and see, but with this game, being a re-imagination of the series, there’s room for remastered maps in this game.

But, overall, summarizing thoughts: Infinity Ward missed the mark with the map designs in this game. It’s similar to Call of Duty: Ghosts. The maps were large and boring to play. In this game, there’s too many places for players to hide or shoot out from. 

Call of Duty: Warzone

How to fix Call of Duty: Warzone Dev Error 6034

If ‘Dev Error 6034’ is preventing you from playing Warzone, follow this simple guide to drop back into Verdansk in no time.

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While Warzone Season 1 has seen a plethora of game-breaking exploits and bugs, one issue is preventing PC gamers from playing the battle royale altogether. Here’s how to fix the Dev Error 6034 issue.

Black Ops Cold War x Warzone Season 1 got off to a shaky start with the overpowered DMR 14, pay-to-win MAC-10 blueprint, as well as invisibility exploits and the return of stim glitches. These problems have now been fixed, but further issues have plagued CoD fans.

Xbox players saw the return of the ‘Blackout Trial Has Ended‘ screen, which Charlie Intel has covered a fix for, but ‘Dev Error 6034’ prevents PC players from playing Warzone and Modern Warfare.

The ‘Dev Error 6034’ bug first appeared in Modern Warfare shortly after launch, and because Warzone is connected to MW, battle royale players have encountered it too. If this frustrating error is preventing you from dropping into Verdansk, here’s how to fix it.

How to fix Dev Error 6034

It’s believed that Dev Error 6034 happens when Modern Warfare files become corrupted or unreadable. It sounds scary, but the fix is really quite simple.

CoD Warzone gameplay

A clean reinstall of the game is known to fix the issue, but there’s a much quicker solution. What you have to do is locate specific files in the Modern Warfare folder, delete them, then run a Scan and Repair which will replace the files with the correct versions.

The problem with PC gaming is solving errors like this can be daunting; nobody wants to go into the guts of their game and mess with files. Don’t worry, to make this as stress-free as possible, follow our simple walkthrough below.

  1. Open the Modern Warfare or Warzone installation folder
  2. Locate and delete the following files:
  • .patch.result
  • .product
  • vivoxsdk_x64.dll
  • Launcher.db
  • Modern Warfare Launcher.exe

After these files have been deleted, open Battle.net and run Scan and Repair on Modern Warfare/Warzone. It can be found through the ‘Options’ dropdown when the game is selected. These deleted files will now be replaced with working ones, and you can play Warzone again.

To prevent this problem from returning, make sure that Warzone downloads are uninterrupted. Leave your PC on until the download is complete, and avoid pausing and resuming the download when possible.

Image Credits: Activision / u/–SMHK–

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Call of Duty: Warzone

Call of Duty player uses musical instruments as a controller

Call of Duty player, DeanoBeano, plays the game with various musical instruments. We had the opportunity to have a brief Q&A with him.

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A Call of Duty player has discovered how to use musical instruments as a controller and has even killed enemy players with an assortment of different instruments.

Call of Duty is a game traditionally played with a mouse and keyboard or controller, but not for player DeanoBeano. Deano instead opts to play his Call of Duty games with musical instruments, such as drums, a recorder, and even bongos.

He posts these hilarious highlights to his Reddit and Twitter pages, going viral each time he posts his impressive clips.

You can see one of his most popular clips below, where he manages to snipe a player in Modern Warfare, while using the drums.

DeanoBeano is clearly a one of a kind player, so we managed to get in contact with him and sit him down for a Q&A, where he details how he’s able to play the game with instruments, how he started, and more.

Q: How do you manage to get instruments to work as remotes?

Deano: I use instruments that I plug in to convert midi signals to keyboard commands, and acoustic instruments I control using pitch to midi, then midi to keyboard commands. The bongos were actually a controller from the GameCube games Donkey Konga and Donkey Kong Bongo Bash. (referring to the above clip)

CI: Can you explain Midi to our readers?

Deano: Midi is a signal that electric instruments send to computers and other instruments and devices that control sound to connect with each other.

Q: What originally gave you the idea to play Call of Duty with instruments?

Deano: I started drumming to gaming montages live on twitch about a year ago, so there was always an ongoing joke that I actually hit the clips with my drums.

Eventually, in August I figured out how to hook up my drums as a controller and after I started doing that, I figured it would be fun to try other instruments and odd controllers too.

Q: What are your future plans? Any new instruments you want to try?

Deano: My plan is to keep making Cold War multiplayer as fun as I can. Playing with a normal controller (especially solo) can be really tiring because of SBMM. I’m always looking at finding new ways to play the game, and I plan on bringing this to other games too. I’ll be using some new instruments and controllers soon.

Q: What’s your favorite instrument to play in games?

Deano: The recorder is my favorite instrument to play with at the moment. It makes the game pretty challenging but every kill and clip I get with it feels so rewarding.

Q: Do you actually play any musical instruments?

Deano: I do! I started with piano when I was a kid and later on picked up drums and got a Bachelor’s degree in music on drums. I play a little bit of trumpet (and recorder I guess haha) but not much.

That’s the end of our interview with Deano. To see more of his content, you can follow him on Twitter and watch his Twitch streams, where he appears to be most active. He also occasionally posts highlights of his streams to his YouTube channel.

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Call of Duty: Modern Warfare

How to play TikTok’s viral custom Call of Duty Gun Game mode

Don’t miss out on the new viral TikTok Gun Game sensation in CoD: Modern Warfare and here’s how you can play the custom mode too.

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modern warfare squad gun game

A fascinating new variation of Gun Game has been created and gone viral on TikTok. The Call of Duty: Modern Warfare custom mode has been revealed and we have these crazy settings for you to try out yourself.

It’s a testament to the longevity of Gun Game that gamers can still find ways to make an already legendary game mode even better.

The simplicity of Gun Game is what makes it so addictive and keeps you coming back for more. Well, with this new bespoke set of rules you can now make the mode even deeper and infinitely more stressful.

ghost and operators in cod modern warfare

Custom TikTok Gun Game mode in CoD

From the balanced and equal footing you all start out on to the skill needed to get a kill with every weapon, Gun Game is such a simple concept that never gets old.

Each player starts off with the same weapon and attachments and every time you achieve a kill with your random weapon, you advance to the next weapon. This continues until one player has gotten a kill with every weapon, but if you get knifed, you go back a weapon.

But one of its biggest assets is the fear and dread it can instill in you with the thought of being knifed. Gun Game is all about momentum and so often you’ll have one person surge to double-digits in no time at all, and someone languishing on the starting weapon.

Add in melee kills that can set you back a weapon and the pressure is real.

This takes us to TikTok user thedillygang who has imposed his creation on the Call of Duty community that he calls “Blood Pressure”.

The aptly-named Gun Game creation warrants its name because it will affect your biology, it will sternly test your friendships and relationships, and probably the strudiness of your controller.

@thedillygang

As requested, here’s our gameplay of “Blood Pressure”. Our hatred for eachother is unsurmountable. Duet this w y’alls gameplay😈 #fyp #cod #dilly

♬ original sound – DillyGang

Gun Game “Blood Pressure” variation in Modern Warfare

  1. Scroll to “Private Match
  2. Then go to Trials & GameBattles at the bottom of Modern Warfare’s Multiplayer options
  3. Select Custom Game
  4. Make your way to Game Setup
  5. Choose a map
  6. Set mode to Gun Game – it can be found in Alternate Modes
  7. Go to Game in Game Rules and set the Time Limit to Unlimited
  8. Go to Player in Game Rules and set Max Health to 300 and Health Regeneration to Very Slow
  9. Go to Advanced in Game Rules and set Setbacks to 5 Weapons
  10. Select Option and make sure you save the mode for future use
  11. Play it and try not to throw your controller

Let’s be honest, if you’re playing this chaotic mode with your friends then it’s inevitable you’re all going to be trying to knife each other. So let’s reserve the violence for the video game, and enjoy this evil mode.

This can only be played in Modern Warfare at the moment due to the fact that Black Ops Cold War hasn’t added Gun Game yet. But when BOCW does indeed get the mode, then be sure to try Blood Pressure out.

Image credits: Activision Blizzard

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