So…we think it’s time we talk about the whole Supply Drop situation and Call of Duty right now. There is a lot of talk about and discussion about the implementation of Supply Drops in Call of Duty: Black Ops 3. At launch, it worked perfectly. The items in the Supply Drops were cosmetic only, and it provided a direct in-game currency to get the items.
Then comes December 15th.
That’s the first set of new items in the Black Market and the launch of COD Points. Now still there is no problem here. Cosmetic items do not effect gameplay, and to be honest, do no matter if you don’t want it. Treyarch did so something else right here too: ability to burn duplicates to re-gain Cryptokeys. Something that was not available in Advanced Warfare.
And then, February 9.
Here, Activision announces new weapons are coming to the Black Market. The all new MX Garand Assault Rifle and Marshal 16 Shotgun-Pistol. (Side Note: we do not count the melee weapons as actual game-changing weapons as they do not effect gameplay at all. They are just cosmetic variants of the combat knife). This takes us right back where we were with Call of Duty: Advanced Warfare. (The difference between Advanced Warfare and Black Ops 3 all along was that weapons were part of Supply Drops in Advanced Warfare since Day 1. That was an integral part of the game.) All new weapons coming to Supply Drops and Supply Drops only. While you can get these weapons from the Cryptokeys, the rate at which you earn those keys is greatly reduced compared to what you would think they could be.
Now, it would be more justifiable to have weapons in the Supply Drops if there were some weapons also coming with the DLC packs. But Awakening (DLC1) had none. (We do not know yet if the remaining three DLC packs will have weapons, and if the DLC packs do, then maybe this whole thing can be justified.) For Call of Duty: Advanced Warfare, DLC pack 1 and 2 contained new weapons. Season Pass owners got some new weapons because of this. While Activision never advertised new weapons in the Season Pass for Black Ops 3, so there’s no promise that the have to deliver them, Activision is making it harder to justify players buying the Season Pass pre-launch. For Ghosts and Advanced Warfare, Activision advertised new weapons in the Season Pass, and they did deliver upon that promise.
Possible Solution #1: All of the post launch weapons should be available as a separate purchase and in Supply Drops. For those that want the cosmetic items, they can keep getting Supply Drops and still have a chance of getting the weapons, alongside the cosmetic items. For those that do not want the Supply Drops, they can get the weapons directly. This seems like a win-win situation here. There will be a larger player base having new weapons as more people will buy them separately.
Possible Solution #2: Activision can put some weapons in Supply Drops only, but also release other new weapons as a separate purchase. Here, a reason exists to continue to get Supply Drops, but there is also other weapons to get in a different way.
While Call of Duty: Ghosts did not have Supply Drops, Activision/Infinity Ward did sell DLC1 and DLC2 weapons as a separate purchase for those that just wanted the weapon, so this is something Activision has done before. The cost of weapons does not matter at this point. Probably a $3.99 price would work for many, but just the fact that weapons are available as a separate purchase would appease to the fan base.
We want to see Call of Duty succeed. We built this site because of our passion and love for the Call of Duty franchise. The Supply Drop base system is good. It’s a nice way to earn all of the new gear, taunts/gestures, and more. But they need to let the weapons — something all the fans really want (and care about) — be available in the supply drops and available separately.
Best Fortnite crossovers: Our favorite skins & collabs
Here are our five favorite Fortnite crossovers from the worlds of entertainment, movies, games, and comics.
Here are our favorite Fortnite collaborations and crossover skins, where characters, locations, and items from the world of entertainment, games, movies, and comics made their way to the battle royale.
Fortnite is now well-known for its incredible crossovers, where characters from an extremely diverse range of movies, video games, comics, and even real-life arrive in the game.
What is the best Fortnite crossover?
While most of these crossovers are superhero-themed, there are also some standout additions from both the world of entertainment and other video games. Some have been better than others, so we’re counting down our top five in chronological order.
Batman – Chapter 1, Season 10
Fortnite’s first Batman crossover was a sign of the multiversal madness to come. Not only did we get skins for the classic comic book Batman and Christian Bale’s suit from the Dark Knight Trilogy, but we also saw Gotham City as a POI.
The cartoony streets of Chapter 1’s Tilted Towers turned dark and gothic as it became Gotham City during the event. There were references galore as Joker graffiti lined the walls and you could even find the spot where Thomas and Martha Wayne met their fate. Grim, but a real treat for Batman fans.
Since then, Fortnite has collaborated with DC Comics to bring a ton of different skins over to the Battle Royale.
Ninja (& other Icon Series skins) – Chapter 2
Love him or loathe him, popular streamer Tyler ‘Ninja’ Blevins’ arrival in Fortnite was game-changing. Ninja is arguably one of the reasons Fortnite blew up when it did, and now he’s forever honored inside the game, getting both his ‘regular’ look, as well as a more cartoony masked version.
Now, plenty of other top Fortnite creators such as Loserfruit, Lachlan, LazarBeam, and Bugha have received their own skins. While these streamers and their skins may not be your cup of tea, Epic Games working with creators to implement them in the game is incredible, and it’s something we (as well as Dr Disrespect) would love to see in more games going forward.
Marvel’s Nexus War – Chapter 2, Season 4
Marvel characters had featured in Fortnite before, but not to the scale that Season 4’s Nexus War. This was a fully-fledged Marvel-themed season, bringing tons of characters such as Iron Man, Storm, Thor, and Wolverine to the Battle Pass.
The Fortnite Island also got a Marvel-themed overhaul, with Stark Industries and the Helicarrier both making appearances. The Mythic items weren’t exactly balanced, but having Marvel Heroes’ abilities was a fun and welcome addition,
Taking down Galactus along with Marvel’s Heroes was nothing short of awesome, so the Nexus War season and event will always go down as one of Fortnite’s best.
Kratos & Master Chief – Chapter 2, Season 5
- Read more: How to get Icy Feet in Fortnite
The skins were extremely impressive as they were direct recreations of their looks from God of War (2018) and Halo, and the console-exclusive bonus styles were a nice touch.
While seeing these gruff, serious characters do silly dances and ride around on miniature vehicles took some getting used to, we loved seeing both of these fan-favorites in Fortnite.
Spider-Man – Chapter 3, Season 1
Fortnite has included a crossover with Spider-Man to celebrate No Way Home, which hit cinemas not long after Chapter 3 launched.
We can finally play as both the web-slinger from the comics as well as Tom Holland, but the real treat from this crossover event is his Web-Shooters. It’s incredibly easy and satisfying to swing around the Fortnite map like Spider-Man, and has really shaken up the game’s format and mechanics.
With the sequels to both Spider-Man PS4 and Into The Spiderverse on the way, we’d love to see these Web-Shooters make a return along with more Spidey skins.
We expect a ton more crossovers will come to Fortnite throughout 2022 and beyond, so stay tuned to Charlie INTEL for all collabs and how to get their skins.
You can also check out how to get the new Boba Fett skin which launched to celebrate his upcoming Disney+ series.
Image Credit: Epic Games
5 things Halo Infinite needs in 2022
Halo Infinite arrived with a bang in 2021, but we’ve picked out five things we want 343 Industries to improve for 2022.
Halo Infinite launched to widespread acclaim in November 2021, but to keep players around, 343 Industries will need to make some changes. Here are five things we want to see from Halo Infinite in 2022.
Of the three, Infinite has been the most well-received, with fans praising the game for feeling like a proper old-school Halo game. While the game has received rave reviews, fans have voiced their frustrations with some aspects of the game.
With Battlefield 2042’s player base dropping by 70% in two weeks and Warzone adding the new Pacific Caldera map, keeping players invested is key to Halo reclaiming its throne as the top FPS. To do so, 343 Industries will have to make some key changes, and we’ve picked out five things we want to see from Halo Infinite in 2022.
5. Better Cosmetics & Battle Pass
One of the biggest complaints about Halo Infinite so far has been about the game’s cosmetics. Getting cool armor to make your Spartan stand out is what lets players show their individuality, but Infinite just doesn’t offer enough.
- Read More: How to claim Halo Infinite Game Pass rewards
With free armor almost impossible to get, and the game’s Premium armor coating system labeled a “cash grab” by unhappy players, 343 Industries need to make better cosmetics available. Even those who bought the Season 1 Battle Pass struggled to grab gear, forcing the devs to adjust XP earned in an attempt to help players out.
That doesn’t mean we expect the devs to scrap DLC armor, but at least give everyone a chance to grab some cool gear.
4. Ranked Play Rewards
After overhauling the franchise’s ranking system from Halo 5, Halo Infinite’s Ranked Play mode has been an undeniable success. Players are desperate to move up the ranks and fight their way to Onyx, but 343 could do more to make that grind worthwhile.
A great way to do this would be Ranked Play rewards. Imagine getting an awesome Spartan skin to show that you reached Onyx, or a special weapon camo to flex on your opponents? It would take the mode to another level, and let players show off their skill in style.
3. More game modes
Ranked Play is great, but sometimes you want to jump into some old-school Halo mayhem. Big Team Battles are an incredibly good time, but there are a few more classic modes we want to see return.
Fiesta modes definitely need to make a return, although how 343 will introduce them remains unknown as they have changed the mode’s rules multiple times over the years. Elsewhere, Tactical SWAT modes would be a great change of pace, while a Snipers-only mode is always fun.
2. Classic Halo maps
From Recharge to Streets, Halo Infinite has some brilliant multiplayer maps. Unfortunately, the game only launched with 10 maps total, and we’d love to see some classic offerings added into the mix.
Who wouldn’t love to head back to Blood Gulch one more time, or fly around Ascension like we did in Halo 2. 343 Industries should definitely keep designing new and exciting maps, but mixing in a few fan-favorites from the past certainly wouldn’t go amiss.
1. Battle Royale
There was only ever going to be one thing at the top of our Halo Infinite wishlist: a battle royale. Games like Warzone, Apex Legends, and Fortnite have dominated the market over the past few years, and it’s time Halo followed suit.
Halo is a game that seems almost purpose-built for this mode. Normal multiplayer already sees players picking up weapons to use during matches, while the franchise has so many iconic locations that stitching a map together would be easy.
Whether we’ll ever see a Halo battle royale remains to be seen, but it would be a shame if we never got the opportunity to battle for BR victories in our Spartan armor.
For more Halo Infinite, check out the schedule and rewards for Halo Infinite’s Winter Contingency event.
Image Credits: 343 Industries
Every Halo Infinite map ranked from worst to best
Halo Infinite offers ten maps across 4v4 and Big Team Battle, so here’s multiplayer map ranked from worst to best.
Halo Infinite offers ten maps across its Quick Play and Big Team Battle modes, so we’ve ranked all of them from worst to best.
Halo Infinite’s multiplayer launched almost a month early and has been praised by both new and returning players. The Battle Pass progression has been a sore point, but players have been more than impressed with the core gameplay.
One of the best aspects of the game is its map design, so we’ve looked at every map in the game and ranked them from worst to best.
All Halo Infinite maps: Ranked list
Halo Infinite offers an extremely strong line-up of maps, all offering a unique and engaging experience. However, some maps stand out against the rest, so we’ve ranked all ten from worst to best.
Here’s every Halo Infinite map, ranked:
- Launch Site
- High Power
- Live Fire
10. Launch Site
Launch Site feels far too large and mundane for Halo Infinite’s classic 4v4 multiplayer, making it the worst map in Halo Infinite.
This map covers the length of a long corridor in a missile silo, with plenty of nooks and crannies around the edges to navigate through. One team usually sits back in their base, spelling certain death for anyone who tries to travel through the main corridor.
It feels like it was designed only with the ‘One Flag CTF’ mode in mind, and every other mode feels lacking.
Deadlock is at its most fun if you manage to pick up some other weapons. The MA40 Assault Rifle you spawn with simply can’t handle Deadlock’s long-range fights, so you’ll need to find yourself a Battle Rifle or Commando as soon as you spawn.
The center of the map is usually full of action, but you’ll often find yourself having to run to close the gap before you can get into an effective range. And more often than not, you’ll be sniped or run over on your way.
But it still offers the fun chaos that popularized the Big Team Battle mode, and is by no means a bad map.
8. High Power
High Power counters everything that has Deadlock lacking, allowing players to safely get to the middle off the map to fight at their preferred range.
Although a large Big Team Battle map, it doesn’t feel it, as it doesn’t long to get into the action. And once you’re there, the center of the map offers plenty of cover so you’re not getting picked off by Sniper Rifles and Skewers all of the time.
7. Fragmentation – Best Big Team Battle map
Fragmentation is the quintessential Big Team Battle map, offering all sorts of playstyles. You can hop in a vehicle to get right in the mix, sit back and snipe, or take close-quarters fights in the middle.
The edges of the map offer perfect opportunities for medium-range fights and flanking routes, but the central room is always chock-full of players if you’re looking for relentless action and chaos. This makes it the best Big Team Battle map in Halo Infinite.
Aquarius offers the classic three-lane gameplay that is so popular in the FPS genre.
- Read more: How to claim Halo Infinite Game Pass rewards
Its symmetrical design makes it an excellent Capture the Flag map because no side has an advantage. Whichever team can control the bridge usually has a huge advantage, as they can see directly into the enemy’s spawn and control the Power Upgrade spawn.
The only thing that makes it slightly frustrating is that the two spawns can see each other, so you’ll often find yourself being battered by Battle Rifle shots as soon as you spawn.
The largest of the 4v4 maps in Halo Infinite, Behemoth offers players a wide range of playstyles.
The initial battle after everyone takes the boosters to the side of the map gets the action in quick. And if playing in Quickplay, there’s plenty of fun to be had for vehicle players.
What slightly holds Behemoth back is its size, where if your teammates are uncoordinated, it can often feel like the game is unwinnable. But if you can coordinate pushes with your team, Behemoth leads to some excellent Halo gameplay.
Bazaar is one of the smaller maps, where fights are usually decided at extremely close range.
However, there’s room for some medium-range fights across the middle courtyard, where players can find some great equipment such as the SPNKR and Overshield.
There doesn’t seem to be any real power position for a team to hold, and some may not like its close-range nature, but we think Bazaar is one of the best maps in Halo Infinite.
3. Live Fire
If you thought Bazaar had close-knit action, Live Fire takes that to another weapon.
Set in the firing range from the tutorial level, Live Fire has Spartans engage in fights immediately. Almost every fight is decided at extremely close range, and you won’t have a second to breathe.
But, the map flows extremely well in Strongholds and Oddball, where teams can control either the B Flag or sniper tower above the C Flag to control the map.
Streets has an extremely unique design, where players battle it out under the neon glow of a futuristic city.
There are plenty of powerful weapons dotted around the map, and plenty of power positions to hold. Both the A and C flags have powerful head glitches that look down onto the main street, which makes fighting for each of the spawn flags a tough battle. And if you’re looking for close-range chaos, head to the B flag where there’s almost no cover to take refuge behind.
Streets’ unique design and map flow makes it absolutely one of the best maps in Halo Infinite and could become a series mainstay.
1. Recharge – Best map in Halo Infinite
Recharge captures everything that makes Halo Infinite’s multiplayer great. A futuristic aesthetic, strong team play, and a simplistic design that can be mastered.
Recharge has plenty of unique areas that offer different playstyles. You can take long-range fights onto the B Flag, or get up-close and personal in the rooms and corridors that go round the edges.
Although a brand-new map, it already feels like you’re playing a classic, and Recharge will likely be here to stay.
And that’s every map in Halo Infinite’s multiplayer ranked from worst to best! You can also check out our ranking of every weapon in the game.
Image Credit: 343 Industries
Warzone Pacific & Vanguard Season 2 officially delayed
Call of Duty: Vanguard and Warzone Pacific Season 2 has officially been delayed after devs share community update.
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FIFA 22 Team of the Week: TOTW 18 & featured players
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